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The club for everything Rejuvenation!
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Yep! You can use assets from Rejuv in Reborn mods if you so please, so that includes the graphics used for the fields. The latter! We don't really hold ownership over the designs so it'd be weird for us to stop you from using those in other games LOL Go ahead and use them as long as credit is provided!
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This is an incredible achievement, I didn't think I'd see Follower Pokémon again since the severely outdated (as well as buggy) version for v12, so thank you so much! A couple things to note based off of my initial impressions and testing using a fresh install of Rejuvenation and no additions or adjustments to your mod: Regional Variants/Forms don't seem to be working. i.e. Having A-Ninetales in the first slot still shows up as Regular/Kantonian Ninetales for the follower. The game becomes severely laggy in large maps. I noticed that RPG Maker's debug console was piling up a lot of parameters with every step taken, which I assume is due to the Follower's position is being updated per step. If you only have 1 Pokémon in your party, you cannot turn it off, which I assume is because the modes aren't reading the player's party properly to skip mode 2. I'll try to do some more testing when I can, but you've already done an amazing thing by getting Follower Pokémon to work in Rejuvenation in general. Once again, thank you so much for your hard work!
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Pokémon Followers for Pokémon Rejuvenation This mod adds overworld Pokémon followers to Pokémon Rejuvenation, allowing Pokémon from your party to walk behind you as you explore the world. While other Pokémon games and hacks often have follower systems, to date, there has not been a fully implemented, map-edit-free follower solution available specifically for Pokémon Rejuvenation. This mod fills that gap, bringing visible party companions to Rejuv’s overworld in a way that integrates cleanly with the base game’s systems. Features One or two-party Pokémon can follow the player No map edits required Works across map transitions, cutscenes, PokéCenter healing, and partner trainers Overworld interaction with your follower Pokémon gain happiness while walking with you Follower Modes You can cycle follower modes using CTRL: Off → 1 follower → 2 followers → Off One follower uses your party lead Two followers use your first two party Pokémon Compatibility note: Using one follower is the most compatible option when a partner trainer is active. With two followers enabled, the second Pokémon may occasionally overlap the partner depending on map layout and movement. Talking to Your Pokémon Press C (Action) while facing a follower to: Show a short message based on happiness Display the Pokémon’s current happiness value Happiness From Walking While a follower is active, your lead Pokémon gains happiness over time as you walk. Default behavior: +1 happiness every 400 steps Happiness is capped at 255 Shiny Pokémon Shiny Pokémon are supported and working. Note: Most shiny follower sprites have not yet been recolored or resprited to match Pokémon Rejuvenation’s custom shiny palettes. Many shinies currently use vanilla-style colors. These will likely be updated in a future release, along with numbered graphics for Gen 9. Installation Download the zip file Drag and drop the contents into your Pokémon Rejuvenation main folder Launch the game All required folders and sprite paths are included. Download Zip Link Notes/Disclaimers Pokémon will not follow if they are fainted or eggs If the lead Pokémon faints while following, the next valid Pokémon in the party will automatically take over Followers do not block player movement Seems to be compatible with Rejuvenation Extreme and Gen 9 Encounters mod if a Graphic matching the dex number is added.
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13.5 Status Discussion Thread
Axel-Daren replied to Jan's topic in Official Rejuvenation Club's Discussions
Hi everyone, I was wondering if it’s safe to start playing version 13.5 now, or if it would be better to wait for the next version, which seems to be coming fairly soon. I’m not sure what the upcoming update will include, but I’d like to know whether it will also modify the early parts of the game; in which case I’d probably rather wait before starting a new playthrough. Thanks in advance for the clarification! One more question: is there a debug mod available for this version? I have a 16-month-old daughter, so my playtime is quite limited, and if there’s a way to avoid some optional back-and-forth (like repeated trips to the Pokémon Center, for example), I’d much rather make the most of the time I have. Thanks a lot for your help! -
Underrated Pokemon
yamato_12 replied to AccursedMuffin's topic in Official Rejuvenation Club's Discussions
100% the ekans you get early on was a game changer with the intimidate especially with my team being fragile then arbok helps lower the enemies physical attack allowing most of my team to take them out -
I am not, just had to update it and im also stupid. I was missing the shiny icon in my files, so it was showing up shiny the whole time, the icon was just different. Im dumb, thank you for replying
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Thanks for the feedback! Glad you're enjoying it. It's still a bit weird that the sprites don't appear for the characters with LAWDS so I might check this mod later to understand why. Also, Tailwind is available with the old man tutor on the sofa on the upper left side of the room. Have a good time!
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Hello, Nadrel here. I wanted to share my sandbox mod as an end of year gift. You can download the Zip file available at the end of this post. Basically, this mod adds a new area under the Oceana Pier Gate with the following: - Department-store with most of the game items (including crests, Mega-stones and TMs). - A Tutor Room with most of the game's moves. - A Doll Store with a lot of possible pokemon to pick (max IVs). - A Combat zone where you will be able to fight all major bosses of the game (including a gauntlet mode) - Most Services in the game (Hairdresser, Pension, etc.) Pokemon available in the store: - All starters - 6 Pokemon of every type (+ their regional forms) - Every Aevian pokemons (I think) - Additional pokemon in the random box: Voltorb, Qwilfish, Swinub, Kangaskhan, Zangoose, Castform, Lillipup, Fomantis, Bounsweet, Darumaka, Gossifleur, Bellsprout, Magby, Remoraid, Carvanha, Elekid, Tynamo, Helioptile, Toxel, Hippopotas, Rolycoly, Mawile, Purrloin, Skrelp, Snom, Bergmite, Amaura and Noibat. Installation: Download the file in this post. Extract it. Paste the map068 file in the Data folder for the game. Replace previous File Compatibility: Compatible with anything that doesn't modify the Oceana Pier Gate or the IDs of items and trainers. Warning: Save before using! There is a ton of events in this map and I haven a lot, but maybe not all. If I misspelled something somewhere, this will crash your game when trying to use this specific function. Changelog: 1.1: -Removed a condition that prevented tutors from appearing before Akuwa Town was restored. Version 14? This will only work in V14 if Oceana Pier Gate is not modified. If some items are deleted, this could also cause crashes when trying to buy them. Permissions: It's just a mod for fun, so feel free to do whatever you want with it. No need to ask me for permission. Nadrel Department store V1.1.zip
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Does ItemFinderUnhideItems work on the latest version? I have installed it the same as every other mod, but they don't show up. They are invisible and do not show the pokeball. All of the other mods are working fine. This is my first time modding this game. Edit: Nevermind, I misunderstood. I was using it from the shortcut and it was only showing the sparkles. When using it direct from the menu it toggled the visuals.
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13.5 Status Discussion Thread
SgtNoobly replied to Jan's topic in Official Rejuvenation Club's Discussions
How impacted is my karma and getting the right endings if I just focus on the main story and ignore the side content. I don't have alot of time in my day to play so i like to just focus on the mainstory, often finding side content a bit to tedious and i dont care too much about the mons or rewards -
Are you still having this issue? I just checked on my end and the shiny shows up fine.
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I got a shiny chrmander but it doesn't show up shiny in battle or when looking at its stats in party. Has the star and its icon is shiny though
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