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I CANT FIND A SHINY STONEEE AAAAAAA
mcd replied to cosmicdonutcat's topic in Official Rejuvenation Club's Guides & Resources
you could mine rocks, it might take some time but with saving and reloading you should get one eventually Alternativley, you can do Dragonites Mail quest which gives a shiny stone as a reward -
This is awesome, honestly. Walking around with your team behind you just makes the game feel way more complete.
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Trying to use this mod in the Joiplay version of Reborn. Downloaded the latest version but it doesn't seem to register the mod if I put it in the main folder or the patches folder. Is there some special thing I have to do for Reborn or does it just not work on Joiplay?
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[Fanwork] A crest for Furfrou !
not_navyblue replied to Enatsyrte's topic in Official Rejuvenation Club's Discussions
actually like this concept, sawsbuck crest already laid out the foundations of furfrou's crest with form-based type changes the hairdresser NPCs getting another day in the sidequest limelight is also nice just one (1) small but crucial issue, however: furfrou trims are not implemented in the game itself. like, they just straight up don't exist in the files and scripts. for this idea to be realized, they needed to be either added in as a mod (which is unreliable because major updates break mods 9/10 of the time), or the rejuv team adds the trims directly in the game im hoping for the latter option tho -
[Fanwork] A crest for Furfrou !
SebastianDenbigh replied to Enatsyrte's topic in Official Rejuvenation Club's Discussions
This is a really well thought-out concept, especially the quest tying into the hairdresser NPCs - that fits perfectly lore-wise. The trim-based typings are a nice touch too, gives Furfrou actual identity beyond just a gimmick. -
Thick club V13 (help!)
Asnaeb replied to Caulfield's topic in Official Rejuvenation Club's Discussions
If anyone is tend to have a heart-attack before paying attention like me, this post is from 5 years ago. Been a while but I remember that you can get thick club from cubones now. -
Rejuvenation Randomizer
CodeX771 replied to Haru,,'s topic in Official Rejuvenation Club's Guides & Resources
Doesnt work- 2 replies
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- rejuvenation
- randomizer
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(and 4 more)
Tagged with:
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Yeah I fixed that. Not to be hasty or anything but did you finish the discord where we can share custom sprites to each other and talk about sprites?
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Make sure to delete old versions. Stack level too deep usually occurs from duplicate scripts/functions.
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V13.5 ~ Savefile Troubleshooting
nzstella replied to Zumi's topic in Official Rejuvenation Club's Troubleshooting
Hi, I cannot proceed after the fight with Talon. It gives me an error log immediately upon completing the fight. My only guess why it's doing this is because this save file before the 13.5 update was a randomized game. After the 13.5 update, it's no longer randomized. Any help would be very appreciated! Game - Rika - 39 - 133h 37m - 15 badges - Central Rooftop.rxdata -
In Rotom's base form, at the end of every battle, the top move is constantly being replaced with Thunder Shock. I have tested this on a fresh copy of 13.5.7, and it consistently happens after every battle. Not a coder, but I'm assuming that something is checking for what form the Rotom is in, and ensuring that it always has the corresponding move, even though the way it works in the main games is that it only over rights with the corresponding move upon changing forms, not after every battle. Makes it annoying to use Rotom in its base form as Thunder Shock is outclassed as soon as you get Shock Wave. Embedded images are before and after a fight.
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So basically all I did was extract the original zip mod folder in the main rejuvenation folder for example your (Data,Saves,Graphics etc) So I basically took the zip file I downloaded then I extracted it into my Rejuvenation-13.5.0-windows folder. At first I overcomplicated it but all you need to do simply is just put the zip into this folder then extract all the contents into that exact folder without putting the zip in any specific folders JUST in the Rejuvenation-13.5.0-windows folder and that's it
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V13.5 ~ Savefile Troubleshooting
weltyangg replied to Zumi's topic in Official Rejuvenation Club's Troubleshooting
can someone help me? i try all the way to fix it. but it doesnt work. Rejuvenation 13.5.0 Game.rxdata -
Help with move Relearner?
El Couch replied to achroniasamara's topic in Official Rejuvenation Club's Discussions
i just did that but i dont have that option on any of my mons, i used debug to make some of them shiny does that make a difference? -
Very, very late to the "fan games / roms" scene, just kind of randomly got interest a few weeks ago, but Rejuvenation came highly recommended to me and I'm thoroughly enjoying the experience. The team did a great job and set the bar awfully high for me; I'm not even sure I'll want to explore many other options to get the ol' pokemon fix. There's a difficulty built in to the game that makes it much more enjoyable to me and drags the "early game" out a lot longer. Not as many revives to spam, no early legendaries, the level cap, etc. Story line has been very fun so far (I just beat the Thunder Warrior in a hilariously easy first-try, unlike Rift Chandelure that bullied me for a bunch of tries). I do think I need to do a harder run in the renegade route but I don't know if I'm ready for a nuzlocke run. Anyway, I just wanted to extend big thanks to the folks that made Rejuvenation. Love went into it and you can tell. And thank you for the expansive list of starters and the ability to easily restart in-client so I can reroll for shinies. I'm an old gen 3 player and never played anything newer so experimenting with a load of new pokemon I've never seen before has been wonderful. Still, my starter's hard carried me in every difficult fight so far. This little girl is going in my personal hall of fame for sure.
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Wonder if this would work for Desolation after all it works for Reborn Edit: It works partially, like you can load the menu of how many followers you want following you but it doesn't load the sprites for the followers and says something along the lines of your pokémon has been returned to it's pokeball.
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I just wanted to say thank you for this awesome mod; I've been waiting for literal years (the one enu was working on was postponed due to 19.6 development, which is understandable); Works perfectly, thanks!
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No Updater for MAC
pokemonmaster2209 replied to heftignicci's topic in Official Rejuvenation Club's Troubleshooting
thanks man was wondering about this -
The reason is that not all graphics are positioned perfectly (Since there are over 1000 following sprites). The simplest solution is to edit the .png of the corresponding Pokémon and nudge them to where you would like them to be.
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This multiplayer modification for rejuvenation is still under beta, and things might be changed soon Also beware to not save your progress in Entra Link map, you might got your game corrupted Features: Online Server Online Trading Online Battle Supports Pokémon Followers mod Instructions: Be sure to make copy of your game or use native rejuv without mods Unzip this archive and replace required files Enjoy Note: That mod might work with any other mods but it will only works in your client not others Changelog: 0.5.2: Fix small issues Rooms System 0.5.1: Fixed tileset issues in map 0.5: Updated map (Thanks to dred) 0.4.2 New safety check for duplicate clients 0.4.1 Fixed issues with Pokémon items disappears after battle 0.4 Added trading system 0.3.4 Fixed issues with start new game Added safety back if you saved in entra link 0.3.3 Rewrited files to be worked directly in Data/Mods Only edited rejuv file is Battle_Online.rb Fixed z moves doesn't show and cybernav map crashes the game 0.2 There's nothing. 0.1 There's nothing. Beta v0.5.2 Download if you have any issues let me know.
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Route Z not working
bigindi replied to bigindi's topic in Official Rejuvenation Club's Troubleshooting
Huh maybe I was looking in the wrong spot, but it's there now. Thanks for responding anyway!