About This Club
The club for everything Rejuvenation!
- What's new in this club
-
Hi, Recently I got a new computer and it is my first Mac, so I looked at a lot of forums and such to figure out how to transfer my Rejuvination data safely. This was a pain to figure out but I eventually got it to work after messing with save files and .rxdata files a bunch. The game initially wasn't booting up correctly and I eventually got it to boot up and run perfectly fine aside from the fact that the game music is stuck on a loop of the same song no matter what screen I'm on in game. Sound effects seem to still work correctly. I'm still very new to a Mac, but I tried booting up the game with terminal up and it gave me a "Warning: No soundfont specified, sound might be mute" message twice on the startup screen before I select my save file. Also, ever since I transferred data my game states "Save Slot 1save corrupted" when I click on "Other Save Files" in the menu. I don't know how I would've corrupted my save upon transferring data, but I'm very confused and would love to be able to play the music again. Also, I did play into the story on my new computer without thinking about it too much at the time. I would love to not have to restart my save file after I got the 3rd badge but I understand if it's unavoidable. One weird thing I noticed in the fight against Marianette was that Marianette sending out Chatot started the boss battle music in that fight. Not sure why, but the music essentially started mid-fight. Any help figuring out what went wrong and how to fix it is very appreciated!
-
Pokémon Resurgence Introducing Pokémon Resurgence! A mod focused on bringing Insurgence's content into Pokémon Rejuvenation! Most features and story content will be featured in this mod, attempting to connect the two games in the best way possible. Revisit Rejuvenation with a breath of fresh air or possibly feel the nostalgia of Insurgence! DISCLAIMER: This mod and its developers are NOT connected directly with the development of Pokémon Insurgence or Rejuvenation or either of their teams whatsoever. This is a fanmade project and is not related to the canon of either of these games. Do not message the Insurgence or Rejuvenation teams regarding any questions or concerns with this mod. Features: - Most Delta Forms and custom Mega Forms from Pokémon Insurgence! - Most custom Insurgence abilities, moves, and items! - Crests for some of the Delta Forms! - Mild rebalancing of some Delta species to make them fit Rejuvenation's balance better. - New quests and puzzles to obtain the Delta Forms scattered throughout the Aevium Region! - Returning characters from Insurgence's storyline integrated into Rejuvenation's plot! - Battle Bond Forms for Greninja, Delphox, and Chesnaught! - Trainer adjustments to feature the custom forms from Insurgence! - New mega Evolution forms for most of the Aevian Forms, Delta Aggron, and Shadow Mewtwo! - The Frostbite status from PLA replacing the Frozen status, as well as new items, moves, and abilities surrounding the Frostbite mechanic! - A spreadsheet will be included listing out all of the new encounters, quests, puzzles, and item locations. Side Note: The Demo version does not have full implementation of all content yet. Lots of story still needs to still be rewritten and many assets still need to be made. For the most part, this is just meant to give people access to the Delta Forms that have been fully ported over into Rejuvenation. The Delta Starters are obtainable at the start of the game as a choice for your first starter. Go to the door to the back of the starter room and you will have access to them. Also, all the Battle Bond Gen 6 starters are available from the start and when you obtain them later. They all have a random chance to come with Battle Bond when you obtain them, so keep soft resetting until you get one if you want it. Note for how Noctem, Shadow Sky, and Shadow Dance work: Due to Darkness not being a vanilla weather effect, we had to make a suitable one for Noctem and Shadow Dance. We were too lazy to have to make a new weather, however, and simply decided to use an existing one in Rejuvenation that is mostly unused: Shadow Sky. Currently, Shadow Sky is a weather effect that simply boosts Shadow Pokemon and damages everything else, and it can only be summoned with the Storm-9 ability. So, I decided to use Shadow Sky as the weather to be summoned by Noctem and Shadow Prayer (a new move that's replacing New Moon) instead, but I edited it to be in line a bit more with how Insurgence's Darkness works. Shadow Sky: Increases the power of Shadow, Ghost, and Dark-type moves by 35%. Decreases the power of Fairy-type moves by 25%. Damages all non-Shadow, Ghost, and Dark-type Pokemon by 1/16 of their HP every turn. Lunar Cannon becomes instantly charged under this weather. Pokemon with the Shadow Dance ability increases their Speed by 50%. Additionally, Shadow Dance's ability activates under a Dark Crystal Cavern. Shadow Sky will turn a Crystal Cavern into a Dark Crystal Cavern. Terminates the Rainbow field effect. Synthesis and Morning Sun all have decreased healing under this weather. Moonlight has increased healing under this weather. Solar Beam and Growth fail under this weather. Additionally, Lunar Cannon fails when it's Sunny. Hone Claws' boosts are doubled. Flash's accuracy drop is doubled, Illuminate's Evasion is increased. Geomancy's boosts are halved. Fairy Aura does not boost any attacks. Dark Aura boosts are increased. Phantom Force takes only 1 turn. Reflect and Light Screen have their effects boosted. Nightmare and Bad Dreams have their damage boosted. Download Link: Mirror 1 (MEGA) Mirror 2 (Google Drive) Installation: This mod uses its own customized version of Rejuvenation. You do not need to download Rejuvenation nor merge anything with vanilla Rejuvenation in order to play this mod. Simply download the .zip file from either one of the mirrors above, extract it anywhere you'd like, and run the .exe inside. The mod uses a separate save folder from vanilla Rejuvenation, so if you want to port over an existing save you will need to copy your save data from where vanilla Rejuvenation's saves are stored and place it in Resurgence's save location. Updating: This mod comes with its own custom updater that will receive patches through our Github. We will announce whenever a patch is released for players to run their updaters. Guide for Resurgence Content: Link to Guide Things to do: Finish adding documentation for all of the changes made both to some vanilla Pokémon Abilities and Delta Form Abilities, as well as moveset and TM compatibility changes. Finish the Resurgence Discord for people to join and discuss Resurgence's development. Finish up the rest of the back sprites for Insurgence's Custom Forms and incorporate the rest of the forms into Rejuvenation. Make an NPC that allows you to change Delta Muk's form whenever the player wants. Balancing tweaks (if necessary) Animations for moves I'm not the best at pixel art and I'm even worse at animating. This might not come for a while, and I don't like acting like I'm begging for free help here but if there's anyone who can help me with animating moves I'd really appreciate it. Adding more Delta Forms into the mod if possible We;re still working on getting permission from other fangame authors, so we'll have to see what we'll be able to add. FAQ: Is this canon to Insurgence or Rejuvenation? As stated earlier, this project is in no way connected to Insurgence or Rejuvenation's development. This is merely a passion project for some people who are huge fans of both games and wanted to see Insurgence incorporated into Rejuvenation. Please do not bother the Insurgence and Rejuvenation staff and developers if you have any questions or concerns with this mod. Contact either AsN or Sapphiada regarding those questions instead. Why are there missing Delta/Mega/Other Custom Forms? Unfortunately, we do not have the permission to include all of the Delta species into this mod. This is due to most of the original artists behind these forms having been inactive for many, many years now and we have no means to contact them. As a result, we cannot include every Delta form from Insurgence into this mod, but we'll do my best to properly incorporate the forms we do have permission to use into Rejuvenation. Other than that, we currently do not have all of the back sprites finished for the forms yet and I'd rather not include forms that still use a Gen 4 style back sprite into a Gen 5 style game with animations to accommodate that. The only exception to this is Delta Graveler since its final evolution does have a proper back sprite along with a Crest, so we'd like for people to play with it if they'd like. Can I use this on my current save? Do I need to restart the game? As stated earlier, you will need to copy your save data over from where vanilla Rejuvenation saves are stored and place them in the save location for Resurgence's save data. For the current Demo, you do not need to start a new save file, but it is recommended you do so so that you don't miss any features at the beginning of the game. Since the Paldean Forms and Evolutions are included in this mod, will you be adding the rest of Gen 9 as well? How long will that take? We do not plan on adding the rest of Gen 9 into this mod. Even though this mod does use the Gen 9 Mod as a baseline for development, incorporating all of Gen 9 into the current state of the game would be far too much. Rejuvenation v14 will be including Gen 9 into the game, so I'd rather wait for Rejuv's Devs to properly incorporate Gen 9 rather than our shabby attempt at it. Are you planning on adding terastallization? Hell no lmao. Are you planning to make this for Reborn as well? At some point we plan to, but we were definitely ambitious going into this project as just a 2 Developer team. Plus, both of us are very busy with other responsibilities, so we'll have to see when we can get around to that. This Pokémon seems too broken/overpowered, can you adjust it? We'll try to! Just let us know what you prefer and we'll take a glance over it ourselves. We're always open to feedback, but we will mostly try to stay as close as we can to Insurgence's canon stats for the Delta Forms. Can I edit certain things about the mod myself? Of course! The Scripts files are included in the game files. If you know what you're doing and want to edit some things yourself, or fix something that we broke, then by all means! However, if you break something while you're modding on your own, please give a detailed description of what you did. Otherwise, we don't be able to help you much. How can I contact the Developers for questions? We'll try to check the forums as much as we can, but it's better to reach us on Discord if you need anything. Either reach out to AsN (@katowoozy) or Sapphiada (@sapphiada) for anything regarding this mod. If there are any other bugs that people run into, let us know and we'll fix it as soon as we're able to! Mod Compatibility: (Note: We have not had the chance to test every other Rejuvenation mod with Resurgence. If there is anything that is compatible or non-compatible, please reach out to AsN and he will update this list accordingly.) Compatible Most mods from the QoL Modpack The MiningOverhaul mod has been tested to not be compatible. Haru's GBA Cheats Non-Compatible Any large-scale overhaul mods such as: LAWDS Overseer Files Rejuvenation Extreme Gen 9 Encounters Mod Anything non-modular. If it has to replace any of the actual game's files (Scripts, Data, etc.), it's mostly likely not compatible. The MiningOverhaul Mod from the QoL Modpack. Credits: Will be included in a text document within the game's files.
-
- 1
-
-
- insurgence
- rejuvenation
-
(and 5 more)
Tagged with:
-
Wanting to play V12
dudeguyman replied to asterius06's topic in Official Rejuvenation Club's Discussions
You're welcome. -
Wanting to play V12
asterius06 replied to asterius06's topic in Official Rejuvenation Club's Discussions
First off, I'm so sorry it took me over a month to reply back to you. I was expecting some notification and I didn't have it on. Something in my mind told me to just look up my post again last night. Secondly, thank you so much for finding this for! All the V12 zips I managed to find, didn't work. They all would start the game then I would get a black screen. Thank you so much again! I truly appreciate you! -
Updater for V13.5.6 is not working on Mac
Zyrix_ replied to Herald's topic in Official Rejuvenation Club's Discussions
Not sure if this will help but here's the 13.5.7 patch download link https://www.rebornevo.com/downloads/rebornremote/Rejuvenation/patch.zip https://www.rebornevo.com/downloads/rebornremote/Rejuvenation/version -
Hello! With regards to this rule: Am I allowed to use Rejuvenation-exclusive mons to serve as a base for creating derivative fakemon for my own fangame? The same logic being applied to character sprites, being edited to the point of unrecognizability. I wasn't aware of this post's existence until now, and I thought the usage rules were the same as Reborn when I made this. (My apologies) This is the sprite in question. (The floating eyes in the fakemon's background are from a file in V13.) Should I delete/replace this one, along with other derivative works that use Rejuvenation-exclusive mons?
-
You don't start a new game for this mod! After beating .Karma Files, head to Gearen Lab and talk to the person waiting there (near the top-left of the room) to start the demo.
- 5 replies
-
- 1
-
-
- alternate universe
- mod
-
(and 1 more)
Tagged with:
-
I downloaded this and begun a New Game. How will I know I'm actually playing the swapped version instead of the "original"?
- 5 replies
-
- alternate universe
- mod
-
(and 1 more)
Tagged with:
-
Voidal chasm stuck
Sheena replied to Kieran10's topic in Official Rejuvenation Club's Troubleshooting
Hello, I found a solution that might get you out of this mess. The trick is to go back to a previous save, as there's a moment in history that hasn't been completed. 1: Open the Save Folder file 2: Find the previous save before you entered Voidal Chasm 3: You rename the file Game_1 (or 2 or 3 depending on your game) 4: Restart the game and go back to talk to Erin in the palace to go back into the story. There you go, I hope this helps. Sorry, my English is very bad. Good game -
Rejuv 13.5 Mod - Message Log
Zyrix_ replied to Lucimus Ace's topic in Official Rejuvenation Club's Guides & Resources
Could it be possible to have the message log be saved, so that when you reopen the game the message log is there? In addition the ability to clear the message log. -
Rejuv 13.5 Mod - Message Log
Zyrix_ replied to Lucimus Ace's topic in Official Rejuvenation Club's Guides & Resources
great mod