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Help updating from 13.5 to 13.5.7
Berz replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
Thank you very much! All fixed now! Cheers and to Pokémon, saw on the DC you're a dev for Overseer and I will be sure to check it out after I finish ripping my way through Aevia! -
Absolutely amazing, this mod is practically flawless now! It's everything I could imagine from a Follower Pokémon mod, thank you for your hard work! One small thing I want to ask is if you could also include a 'Through On' check while it's hidden during cutscenes? I've made a mod for Rejuvenation and one of the cutscenes in it features the Player moving backwards, except the Player runs into the Follower Pokémon and is completely unable to move.
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UPDATE - 1/20/26 This update significantly expands the Pokémon Followers for Pokémon Rejuvenation, transforming it into a fully interactive, form-aware system that integrates seamlessly with the base game and any future update or mod. What's new? Firstly, the issue of unplayable frames when playing the game in Debug mode with this mod has been fixed. (Meaning the script runs especially crisply natively) Both followers can now be toggled off even if there is only one Pokémon in the party. Followers still hide during healing and cutscenes, making the followers integrate smoothly with the game and story with no user handling needed. Followers now handle map transitions cleanly, and update live, along with party swapping, fainted Pokémon, etc. If the lead Pokémon faints, the next valid Pokémon automatically becomes the follower, no toggling or swapping required. Moving around the overworld with both followers or with a partner trainer is now seamless and snappy. Even in tight spaces, the followers avoid occupying the same tile as each other, the player, or a partner trainer. If, for whatever reason, you end up getting stuck, then just press CTRL like normal to force the followers back. In the same sense, if the order of followers with any partner trainers is jarring, then cycling through should fix the ordering on the next move. Important note on visuals: Due to RPG Maker limitations, when two followers are enabled, they may visually overlap, especially with larger Pokémon sprites. This does not mean the followers are on the same tile, though, since their positions are handled correctly. It is recommended to have the visually smaller Pokémon be the lead if you plan on having two followers out for better quality. Followers are no longer just visual. When facing and interacting with either follower by pressing C, a menu will show, giving a few options. Talk (plays cry + happiness-based dialogue) Check Happiness (Shows numeric value) Open the Pokémon Summary Return the selected Pokémon to its PokéBall Choose a different follower from party Make the second follower the party lead A newly added feature is that if a Pokémon is holding its corresponding Mega Stone (whether it is X, Y, or G), then its correct Mega and Gigantamax form will show for the followers! Likewise, if a Pokémon is holding a form-based item, then it will also display. (Dialga holding Adamant Orb shows Origin Dialga and so on) Any Pokémon form is now supported visually as an overworld follower as long as the correct follower graphic exists. The mod dynamically selects follower sprites based on: Dex number, Form number used by the game, Gender (if applicable), and then Shiny state. If a matching sprite exists, it will be used automatically. If not, the system falls back gracefully to the closest available graphic. (If no valid graphic is found, then it defaults to the base follower sprite) Shiny Pokémon are fully supported by the follower system. However, Shiny follower sprites are not included in the Followers folder of the newest upload. Pokémon Rejuvenation heavily customizes shiny palettes, so bundling shinies would cause inconsistencies, as I have not manually edited hundreds of shiny variations yet. Players may add their own shiny follower sprites, and they will be detected and displayed automatically if their Pokémon is shiny. Even though the Followers folder provided doesn't include the shinies, the update now includes follower sprites for all Generation 9 Pokémon, Alternative, Regional, Gigantamax, and Mega Pokémon vanilla forms. (Almost all Aevian forms are placeholders, with a few being completed. If I am missing any sprites for the vanilla forms, please let me know.) If a modded Pokémon has many form branches/edge cases, these can be easily extended in: PokemonFormItems.rb However, any mega evolutions/gigantamax should automatically be detected by their held item and display their given form properly if it is only 0115 -> 0115_1 for example. Follower sprites now support 4-digit dex numbering (recommended) with Legacy 3-digit filenames as a fallback This makes the system compatible with Gen 9 content, Expanded dex mods, and Custom encounter packs. If a follower graphic is missing for a specific Pokémon variation, you can add one by naming it correctly in the Followers folder.
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Help updating from 13.5 to 13.5.7
Dred replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
https://www.rebornevo.com/downloads/rebornremote/Rejuvenation/patch.zip You can install the patch manually from that link there. I dont see anything out of the ordinary, but windows definitely should just be running that app without any issues, unless you've somehow uninstalled some kind of system files or something. Simply replace the contents from your games folder with the contents inside the patch folder, and you should be all set. -
Help updating from 13.5 to 13.5.7
Berz replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
I am probably missing something obvious I must add, not great at the whole manually downloading things in folders and all unlike Steam or others where i just press Play.... -
Help updating from 13.5 to 13.5.7
Berz replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
Still not sure, I continue to glitch out when claiming black prisms and the present in Teila Resort that's in your room at Tesla's house. -
Help updating from 13.5 to 13.5.7
Dred replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
Can you send a screenshot of your rejuv file? -
Help updating from 13.5 to 13.5.7
Berz replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
Yup, not sure why it’s not an exe file. -
Help updating from 13.5 to 13.5.7
Dred replied to Berz's topic in Official Rejuvenation Club's Troubleshooting
The updater should be an exe file. Did you install rejuvenation from the Windows download? -
Overseer Files Custom Forms Mod A side mod based on the work-in-progress Overseer Files story expansion mod, featuring: - 16 Custom made Aevian Forms, - New abilities, and moves, - Custom Crests, and Mega Stones, - A handful of sidequests, with one featuring multiple characters from the Overseer Files story, All content added is available on either route, apart from one sidequest, which is a Paragon exclusive quest. Forms: Crests: Moves: Abilities: Sidequests As of currently, there are two proper sidequests available, which are located at the following locations: - Judical District Police Station - Plane of Harmony, shortly after starting Paragon (Interact with the yellow butterfly) Installation It is highly recommended that you play this on a fresh save, or create a backup of your pre-existing save file, if you intend to play on it. Any save files used with this mod will have issues upon v14 release, and will not be playable. Additional Download Method: Google Drive - Download the file Aevian Demo v1.5.rar. - Put the downloaded file on your Desktop, right click, and click Extract Here. - Open the extracted Aevian Demo v1.5 folder, and copy the Scripts Graphics Data and Audio folders. - Open your Pokemon Rejuvenation file, and paste the copied files. - When prompted, click Replace the files in the destination. - Once finished, load the game. Compatability This mod is designed to be played on Rejuvenation v13.5.7. Older, or later versions will not be able to run the mod. This mod will not be updated to v14, as the full mod is intended to be released for v14. For other mods, any QoL mods should be compatible, as long as they are placed in the Mods folder. Any mods that overwrite the scripts folder, or any files from this mod will not be compatible. Developers & Credits Overseer Files Team: Dred IronicOmens Jz24c Fictional Halcy Nym MoonPaw Chrysanthemum SadieMK Additional Artists: Soulja (Aevian Comfey) Minbo / Jellywish (Melody assets) Additional Information As mentioned, this is based on our work in progress Overseer Files mod, which will contain all content displayed in this side mod. All content is subject to change upon final release, including removal from the final product. All assets showcased in this mod are specifically for the Overseer Files mod (Sawsbuck is featured in Project Vanguard). Reuse of these assets is prohibited under any circumstances, unless direct approval is provided from myself. Additionally, you may NOT use our assets in any form of generative AI, or to train any form of AI module with said assets. If you are interested in the development process of Overseer Files, you can find our original mod development post below, or join our Discord! Overseer Files Forum Post Overseer Files Discord Aevian Demo v1.5.rar
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[POTENTIAL SPOILERS] Rejuvenation Fanworks Thread
catfish replied to Zumi's topic in Official Rejuvenation Club's Discussions
Yes! And that's why I feel close to her (even if she's not Korean/motivated by Korean culture..) -
[POTENTIAL SPOILERS] Rejuvenation Fanworks Thread
catfish replied to Zumi's topic in Official Rejuvenation Club's Discussions
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I am well aware, but the one I recall using showed it on the battle screen, without having to manually inspect the selected mons using multiple inputs. Doesn't really matter now, I've done the playthrough up to the latest version.
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Thank you for your kind praise. Quick update, I am currently working on the debug bloat when moving with your followers, which I noticed as well. Seems to be printing out the same gunk as when the followers are first toggled. However, I got all the forms and gender differences showing in their follower sprite, along with Pokémon that have multiple variants or colors (such as Meowth or Vivillon, Deoxys, Kyurem, etc.). The bug of not being able to toggle off with only one follower has also been fixed as well. Will update soon! If I can fix the debug bloat...