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  3. Welcome to the team MaggeyAttackey & wiresegal, hope you guys have fun! Can’t wait to see what you guys have in store for us! This was quite an illuminating post on mapping! It’s fascinating to see exactly how much planning goes into them even before the mapping process begins. I think all that worldbuilding really shows in game. And, of course, it is cool seeing the actual mapping and all the rough drafts and oversights that happen along the way! Super curious to know if ya use any references or inspirations when in the planning and sketching phases or is it just pure creativity going on, like the shape and form of the maps develops naturally as ya get an idea of the purpose and general location of the area. The visual color transition of the Astraciel Wildwood really amplifies the shift in environment. It is definitely a nice touch for such a map. I’m already itching to explore such a pretty forest. Also totally agree, the neatly lined trees in gen 3 always felt a little too uniform and manufactured so this method is much more appealing. Gives it more of a layered depth that feels so much more organic and natural and less like someone decided routes should host tree farms. The bit about the black void is also neat to know. It seems like such an innocuous detail that it is easy to overlook until ya see the abyss looming over yonder. Really goes to show how details like those go a long way to maintain immersion for players. These styles of posts are an absolute treat and hopefully just as enjoyable to make as it was to read! Getting a glimpse of the processes ya use really gives the sneak peeks extra charm. Like it’s always exciting to see new content but knowing how it’s made and the thoughts and processes behind the designs makes it all more special. With all that being said, thank you for sharing those nuggets of wisdom Posty! I’ll most certainly be waiting patiently for the next blog update.
  4. Sí, es un error que hay a la hora de traducir algunas imágenes. Se nos paso repararlo en esta nueva versión del mod. Para la próxima mini versión del mod, v0.8.5, se arreglará. Mientras tanto, sigue estas instrucciones con tu juego: En la carpeta del juego, en el mismo sitio donde está la aplicación (o el exe, como lo llames), hay una carpeta llamada "patch". Dentro de esta carpeta tiene que haber una carpeta llamada "Graphics", con una carpeta dentro de esta llamada "Icons". Por favor: No confundas esta carpeta con la carpeta "Graphics" que está AFUERA del patch. Tiene que ser la que está DENTRO. En esta se encuentran los iconos de la TM. Tienes que cambiar los nombres en inglés a español. Aquí te dejo una lista de los nombres en inglés por sus respectivos nombres en español. No te olvides de los acentos Normal Normal Fighting Lucha Flying Volador Poison Veneno Ground Tierra Rock Roca Bug Bicho Ghost Fantasma Steel Acero ??? ¿¿¿??? Fire Fuego Water Agua Grass Planta Electric Eléctrico Psychic Psíquico Ice Hielo Dragon Dragón Dark Siniestro Fairy Hada
  5. Yesterday
  6. Traduction Française du mod SWM - TypeBattleIcons présent dans SWM - Modular Modpack. Telechargez bien la version 19.16 du mod! Trouvable en bas du post original "For previous Reborn episodes:" Remplacer l'image du meme nom dans le dossier Mods. :)
  7. Traduction Française du mod SWM - TypeBattleIcons Remplacer l'image du meme nom dans le dossier Mods. :)
  8. Last week
  9. when i pres f6 nothing happens. f12 and f7 both do work for me though edit: yes i am in the game second edit: i somehow got it to work by just restarting it with the debug shortcut as explained in the official modding tutorial
  10. oh, later on you can refight the rift gyradose, just gotta come to the forest from the otherside when you get around the area. and theres a healing star and should be a PC star i thought. little green thing
  11. NOTE: For any one WANTING TO GET A RENAGADE ROUTE SAVE FILE HERE IS MY FILE:  Pokémon Rejuvenation Renegade Route Save file (The Bad Karma Files) My Save File This is a pre renegade route game save file to see the bad ending (happy gaming you all!) hope it helps.

    https://drive.google.com/file/d/1xpl3hsV505Ac_SAei3-EgXlJEXhNcWeL/view?usp=drive_link

  12. POKEMON REBORN VICTORY ROAD FINAL PUZZLE SOLVED BEFORE ENTERING LEAGUE GET MY SAVE FILE PLUS 8 BADGES (EVERYTHING)!!!!

     

    Game.rxdata

  13. okay, let me know here (or on discord if you have it) when you're available
  14. in fact, in general, i think the big boss rift pokemon making you lose money if you lost against them is my biggest gripe. I was handling everything relatively well until that bs Gyarados. I don't care if you get free xp candy on defeat, I'd rather just not lose my money to a fucking raid boss that's minimum 3x harder than everything that came before it. and then, right after that moment, with I think 3-5 trainer battles between the handful of cutscenes and the train to the Sakura tree forest, there's no way you can be expected to have the money to afford multiple trips to and from route 2. there really should have been a pkmn center on that side of the train tracks, or at least a terminal to swap out pokemon in the box.
  15. Yeah, that was my team finishing Venam's gym and going into gold wood. some swap arounds going into the violet caves because the train fare is a bit annoying so i didn't want to go all the way back to the pkmn center. the mutant galvantula fight was a bit bullshit without the ability to go anywhere to change out pokemon.
  16. Saben por qué algunas TM no cuentan con una imagen de icono, como la 113 me sale si el típico icono del disco y hace que se detenga por unos segundos el juego y esto me pasa con la mayoría de TM. Esto solo me pasa con las TMs que no son del tipo normal
  17. i'd just like to trade and then trade back a couple of pokemon so they evolve! i've heard there's a way to trade with yourself but idk how to set that up, and i really don't want to fork over the money for a link stone i'd specifically like to trade-evolve my spritzee and pumpkaboo. i'm just heading into shade's gym and i want to be prepared (i technically don't need to evolve spritzee yet, but i might as well) i don't really care what pokemon are traded to me because obviously i won't have them for long but i'd at least like them to be around the same level and typing as a failsafe (never traded before and i don't want to get trolled lol)
  18. oh, also yeah the WIKI is out of date, severely so, but in general, most abilities and what not are the same as in the main games. some things work a bit different, like the Eevee and Pikachu Z-crystals work like everstones for them and give statboosts i think.
  19. I'm at about Case Six, and I wanted to post some of my thoughts so far. Spoilers hidden of course. What mostly drove me to want to write my thoughts down was...well, Delibird. I like Delibird, and I think it's really cool that you get one as a starter with its own pre-built moveset. It's its signature move that really bothers me... Subzero 20 Base Power Ice-Type, Special A high chance of inflicting Frostbite It's uh...really bad....is it supposed to be bad? Based off the Delibird Man's dialogue, I'm assuming its Delibird's own custom signature move (and probably Iron Bundle? I know he hinted at that being available somewhere...), but I'm sorry this move is just not good...20 base power is as strong as Nuzzle, and it only has half the PP. And unlike Nuzzle it's not even a guarantee that you'll inflict Frostbite -- which while useful, is not nearly as consistently useful as Paralysis. It would have a use against powerful Special Attackers, but Delibird is frail; you already have an issue if you're relying on Delibird to protect you from a scary sweeper. I'm guessing, since this thread was first posted in 2020, this move was made before Legends Arceus came out and introduced Frostbite, so it was DESIGNED with Freeze in mind rather than Frostbite, which is far, FAR more powerful a status, and the description even mentions "freeze" itself. But in its current state, the move only inflicts Frostbite, which is nowhere NEAR worth it. Keep in mind, the game heavily encourages you to use Truffles -- another Ice-Type. (Delibird even catches a stray from Sylvester when the Delibird Man praises it, with Sylvester silently disagreeing in favor of Swinub...when it's right there in his party, right now.) Delibird is already competing for a team-slot. Why would you go out of your way to gamble for a chance at a special-attacker's Burn, when you could just use Ice Beam for a chance at knocking the opponent out outright, with Frostbite as a potential side-effect? It's still not a guarantee, but neither is Subzero's. And what is a guarantee with Subzero is that it hits like a wet-noodle with its 20 base power coming off Delibird. This move just makes me very sad. It was pretty clearly made to balance the most devastating status in the game but wasn't changed once that status was replaced. So it's a bad move on a very unfortunate Pokemon. Please buff Subzero. You can even go crazy with it, because it's Delibird. Make it as powerful as Ice Beam with that higher Frostbite chance, since I know Freeze likely isn't coming back. Or make it a guaranteed Frostbite! This thing just really isn't good...
  20. one question, your card, is that your team? if so awesome team comp! early game should be easy!
  21. Episode 19 of Pokemon Project Parabellum is here! We need a way to get into the building! So how do we do that?! BOMBS! & SOME GUNS! Hmm... Why does getting excited about guns seem familiar...? Ohh well. Please enjoy!
  22. Hello! Hope everyone is doing well! Pokémon Inritum 2.1.0 release is now available tackling issues reported in 2.0.0 so far, and some changes in balancing that were left pending. It also brings a new feature that I've been working on, Researcher Ranks! Just like you can train your team now, players will also have 7 ranks to climb, unlocking special items, missions, and more! Every time you catch a Zeta Pokémon, you will be awarded Researcher Exp points and Researcher Tokens; the latter will be used to redeem premium items in the near future. There's also a new NPC in Stuot Lab where you can donate unwanted Zeta Pokémon that will give you both Exp and some tokens (tier based on species BST) In addition to this, we now have daily missions, so that you can farm some extra tokens each day :) We'll be working on the UI for this feature, so you can keep track of how many tokens and missions are available! With this, episode 2 is completed, and we will start preparing for episode 3! Hope you are enjoying the game so far, and please leave us some feedback so that we can make it even better!
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