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Amethyst

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Everything posted by Amethyst

  1. Actually post it here. I'd like to see this problem; I knew there was an issue but hadn't seen it first-hand to fix. EDIT: Nevermind, Beba is cool. Got it. So am I correct in understanding the problems started only after you used the escape rope? I've fixed a thing up now to reset the lower level vs upper level thing when re-entering the room but I want to make sure that was the only problem
  2. Those look great, Amateur, thanks. And no worries, Rimmi. ^^
  3. Amethyst

    ZEL

    I'll raise the max level if I have to.
  4. It deletes the file so no one will be able to find it
  5. I pay you in earlier episode times. just dont try running that by the bbb I dunno why you guys can't edit that document in the first post; the settings say it should be writeable... But if others can edit the second document posted then we'll go with that. I'll mark 6th get off the list.
  6. Yeah, I was having fun with crazy people. That's a tongue-twister we used to warm up with every day in my theatre club. It's also really fun to say outloud fast. Try it. Make sure you pronounce every 't' and 'd' sound.
  7. The puzzle wasn't changed between 10/11 btw
  8. Sorry about that! I think you sent me your save file to fix or test something, and since I had it on I just used it to snap the screen I needed. If you want I can replace it.
  9. Amethyst

    ZEL

    We'll find out more about ZEL within the next few episodes...
  10. I wasn't planning on prioritising a Furfrou dresser since to my knowledge it's only aesthetic but if this is something people really want, it shouldn't be too hard.
  11. How to earn instant favour with two of the admins: A guide to Mismagius. Welcome. Also, our chat takes the form of the Reborn Server on the Pokemon Online simulator, so if you're interested in that certainly do drop by. Something about sanity, something about never leaving. There; I've ruined the thread.
  12. If that's how you feel, now you can do something about it. The Card Refresh page has been retitled the Card Manager, and as such a fancy little delete button exists now. Cards can be deleted or recreated easily with no threat to the actual data. Removed cards won't show up in profiles, signatures or on a search so unfortunately if you're challenging the league you'll need to keep your card around. We're also going to stick with this update system as far as League badges are concerned-- The original goal was to have everyone's cards update automatically after league, and when that didn't work out, the refresh page was a bandaid. As it turns out, a lot of people seem to be pretty happy with it (understandably. instant gratification? I think yes) soooo we'll keep it. If you haven't found your way to the Card Manager page yet, it's over here
  13. I only have a few pans and I need most of them for cooking purposes. Attack animations are being handled separately ish for now.
  14. Vanilla is 30, Chocolate is 70, Strawberry is 90 and Blue M-- oh, whoops, nevermind that one for now.
  15. So a lot of them. ...Different question then, are any fossils working since 11.0.2?
  16. Another fairy easy spriting chore-- http://www.pokemonreborn.com/MOREBEBEIES.zip The Flabebe family's party icons are in that zip-- but they need to be recoloured to match our custom 'Bebe sprites. Only the Yellow, Orange and White ones need to be recoloured, to Black, Green and Purple respectively. Yellow and white might be a little tricky because of colour overlap. If you're feeling really super cool, properly colour the purple dangly bits of Florges' icon to match the sprites as shown below: (I accidentally grabbed the shinies but that doesn't make a difference.) Once that's all done, zip them up again and upload them as an attachment or to some other service like MediaFire. If you have any questions, don't be afraid to ask.
  17. Egg moves! I had put them off because I wasn't sure that Serebii's discovering plan had fully hatched, but since it's been an eggstra long time since 6th Gen came out, I think it's time to get buttered up and do this. Now, like the other moves, this may not be over easy, but if we work together I'm confident we can poach this out. Here's how this should pan out: In this document you'll find our listing of Pokemon stuff When you get into the yolk of it, you'll notice that 1st-5th gen Pokemon all have an EggMoves= line after their Moves= lines-- but 6th gen is missing it. So for each Pokemon First, if it's a sixth gen Pokemon, copy the EggMoves line into its proper place. Then, edit the line to update the moves. Each line looks like this. Each move, as you can see, should be comma-separated and ALLCAPSNOSPACES. Take farm-fresh egg moves from a site like Serebii for accuracy and maximum taste In order to eggstrapolate the process, I'll keep a recipe list of each Pokemon below. Then when we crack into each one, report it in this topic and I'll cross it off. If you have questions, don't beat around the bush-- ask! That aside, all set? Then ready... scramble!
  18. Now that we're well into 6th gen could anyone confirm the other values in the first post please?
  19. That's more or less correct. Although, you probably won't have to move your save file unless it wasn't able to save to the usual location. That's a bridge to be crossed when it's come to. Give it a try.
  20. Awh, I was just trolling in poor disguise. Fiiiine, I'll be explicitly mean.
  21. There are screenshots of the existing fields in the page linked from the first post here. But if you're at Aya and didn't start the save file in E11 then it makes sense. There are only a few and they're pretty much at the beginning and the end of the existing game. More will come in.
  22. Can anyone else confirm this? With other fossils as well as Cover specifically?
  23. Looks like Chimecho and Chingling were both missing a few egg moves, specifically cosmic power and recover. Fixed for 12, good catch, thanks
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