Actually, Twister has already been fixed for the episode 10 release in a patch that the original scripter sent out.
I've edited the first post to suit our needs. Since there are now three people who've offered to work on this, it's going to be critical that we keep everyone on the same page.
I'm going to write out the beginnings of a needs-doing list in that first post-tomorrow. For now, sucker punch is an excellent choice of project... though I expect a difficult one.
Additionally, could you post the changes to the script that you made to enable Moxie? Spoiler and code tags are wondrous, and I can use this topic to keep track of everything before I add them to my chaotic document (which I will perhaps also merge into this thread eventually)
Again, I really appreciate everyone's help!
Afterthought regarding sucker punch:
This page describes how moves are defined in moves.txt in the PBS folder. Wowboowiz, I'm not sure you have that available to you presently, but I'll see if I can't make a zip of it for you.
http://pokemonessentials.wikia.com/wiki/Defining_a_move
Section 13 describes flags, and I think we may have to make a new flag to indicate if it will or will not trigger sucker punch
If that's the case, then someone will have to manually edit moves.txt to add that flag for each move. Yikes, talk about tedious...