hi! i'll get right to the point since you already have an idea of what's up from the topic title.
after various discussions of how we should handle things like Ace Membership and the EXP system, we've decided to put of them to rest. Since it was created, the EXP system never really lived up to its potential. a lot of that is on us as staff for not more actively rewarding participation but it's possible the system was impractical in the first place. further complicating this is the fact that the plug in we were using to support this system broke as of the site update a few months ago, making it even more inconvenient. we've talked about many ways to revise the EXP system, but in the end, nothing was agreed upon as being effective enough without unreasonably higher amounts of both staff and member participation.
as for the ace system, while we did explore alternatives to earning it since the proverbial doors have been closed last december, the conclusion we arrived at was that the status was no longer necessary. the original goal of the ace forum and membership was to create a sense of subcommunity for veteran users in a site that has been quickly growing for a long time. other incentives, like showdown quirks, beta testing, and whatever else there was, were added later to give it more purpose. at this point, we have decided we use little by letting it go, since our need for subcommunity can be better met by a new feature. in essence, it is being replaced with something for all users.
the keen user may already know just what that is from pecking around profiles and such on the site-- that's clubs! clubs are a new feature recently added to our software which allows forums to make their own groups, invite other users, schedule acitvities, and post topics to their own create forum areas. it's pretty nifty! there are several different types of clubs:
public clubs can be accessed by anyone without joining,
open clubs are visible and can be joined by anyone
closed clubs can only be explored by members, and members must be approved by the leader
and private clubs which are totally hidden except by joining through invitation
with these new features, we're happy to turn control over your subcommunities and groups over to you all, and we're interested to see how you can use them! users will have free opportunity to create private clubs, but for all other types we will ask for promised participation of at least five total members. just like in anime! now you can live your japanese high school dreams through here. wait, that's just me?? al-all right...
many of you, especially current Aces may be wondering what is going to be happening with beta testing if ace is going away. be not afeared-- current aces will be able to keep their testing status for future episodes as we will be moving beta activity to its own club. we will have a set number of slots which will probably increase with each episode. all existing aces will be the original club members, but only those who participate will remain for future tests. we will also accept applications from other users to occupy any free slots, however the application process is TBA. as a final note, please be advised that these changes will take effect after the Episode 17 beta, meaning nothing will be changing for the time being!
clubs will be set to full access at the same time EXP and Ace membership is retired, which is with E17's community release. At that time the Ace member group will be removed, and its priveleges will be freely distributed to Member and Veteran users. That means more ability to do stuff for you guys! Since it is no longer relevant to EXP, the daily reputation caps will also be greatly boosted so you can freely rep each other away!
If you have any questions about these upcoming changes, please feel free to ask. Otherwise, we'll see you with the community release in a few weeks!