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Amethyst

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  1. If you like Dangan Ronpa you will almost certainly like this. They're the same company, and the creators of each are friends and coworkers, and have helped each other out in writing each of them. In fact, in DR1 there was even an explicit reference to 999. And in SDR2 the part where you play as a certain fuccboi was directly modeled after Zero Escape's style of puzzles. junpei got cute tho but yeah same akane is still fair game?? mila also looks pretty covered in blood but then who doesn't so idk.
  2. Zero Escape is a trilogy of visual novel-puzzle games, each featuring a cast of 9 characters trapped in a survival game. They have to work together-- or sometimes, against each other-- to escape, and find out who the mastermind behind the game is. The first game is 9 hours, 9 persons, 9 doors, or just 999, for DS (also now on Steam) Second is Virtue's Last Reward for 3DS and Vita. I strongly recommend not playing this until you've finished 999. The third game, Zero Time Dilemma, was almost not produced to VLR's poor sales. However the very dedicated fans of the series were able to rally enough support, and the creator's company allowed him to produce the last game after all. It releases on 6/28. The hype is real.
  3. I just saw on tumblr that apparently the outcome of decisions is randomized?? I haven't seen anything official about that, does anyone know what that's about? I'm sort of wary.
  4. Nobody told me that Juuzou was Siv HD.
  5. I love it. Liked, commented and subscribed.
  6. i seem to have been summoned here @Nova nobody knows.
  7. The beldum event itself isn't changing. Just the timing. TI don't want the game to be closed anyway. People are going to find a way around it regardless, and I'd much rather leave it open in case people want to make mods or something.
  8. The above is why I've been resistant to the idea. At the same time, the AI is never going to be smarter than a human, so once the playing field is leveled (hah) then chances are it's going to get easier than the end of the game should be. That's what I meant before, when I said that "I'll raise it if I have to." Right now I'm thinking I'll be fine as long as I limit trainer battles. Nonetheless, even if I skim under level 100 in the main story, that's going to make post-game really stagnant. Accordingly, I was considering making the main story's level cap stuck to 100, but then after clearing the game it would increase. I think this would make a lot more room for post-game stuff, and can still be satisfying with it being understood that it is strictly a 'bonus' thing. This isn't settled. I'm very interested in others' thoughts on this approach.
  9. The new city stuff is all on a new map. Only way I can change large scale visuals, really (similar stuff is done for the area where you meet Biggie McSteelix, tania rips her living room a new one, etc). The teleportywhatnots are because it's a -lot- of maps though. As many as the original city. Can't all be one map because I'd run out of auto-tiles + dear lord imagine the lag. Finished mapping. Next up is the puzzle. Of course there's going to be a puzzle. But it's something that's been in main series, so it's not too involved. Anyway, I guess I'll share a screen, but I might be mean about it. You can figure it out from here. ^ ^
  10. yeah im good at important numbers but you know i kinda feel like 10007 deserves some love. you gain +10% to memes and pastel goth aesthetic for the next 16 hours
  11. ...why exactly am i going to be pissed?
  12. consistent upload schedule? never heard of it.

  13. I am the rubber duck. A lot of the higher power moves are around the same length. I think it works proportionally. If the feedback that it takes too long is still around after seeing it in game and with sounds and stuff, we can always change it later. Tiles are reset, city is swept, I had to redo about a solid two-three hundred teleport events, and everything is set so it can be strolled around and such. Back to mapping the previous sidequest area. With all of that done, I'm down to one layer of stupid to deal with. And that's nothing. I might consider a screenshot. If y'all are nice.
  14. Fairies will spread joy and goodness into the world. Ghost/Dark/Psychic are good too. You can take your dirt elsewhere.
  15. Oh, I guess. Mde Plays Rough. No. And I answered why not the last time I got this question like two weeks ago. By proper size, what are you referring to? The Pokemon backsprites are sized to 5th gen, and the trainer backsprites to 3rd gen. That said, I don't have any plans to redo either. Finished the general teleport connections and whatnotever. I say general because that's not counting coming out of buildings or anything like that, which is a kitten caboodle I'll handle when I start really getting into eventing. Map cleaning shouldn't be too bad now. EDIT: Tfw you get got by your own wynaut prank.
  16. If anything, she'd probably have been diagnosed with Conduct Disorder. Which in my unprofessional opinion, maybe shouldn't be a disorder because honestly who could blame her. It would be a shame if such a critical detail like that was never explored, hmm?
  17. ah yeah sorry, i meant to say the animations currently being worked on may or may not make it into E16, but worst case they'd be in 17. We'll see how it goes. Ice Beam does use the classic sound. As I told Mde, I could literally make love to that sound and feel pretty good about it. But the sounds over all are taken from PMU (and frequently edited)
  18. Animations were requested a couple of weeks ago. Mde's here to deliver Ice Beam and Moonblast all in one go. did you know that changing teleport events by the dozen is very tedious even if you've never touched a game engine before, you probably did but in case you thought it was not let me tell you it is
  19. I'd be pretty ecstatic actually. The idea of Field Effects came around not as something that was planned for Reborn, but as a concept I got really excited about and started detailing before Black and White came out. I was really really hoping that BW would introduce a feature like that... but obviously that wasn't the case.. It didn't even actually occur to me to take that idea I'd developed and put it into Reborn until like Episode 11 or so. What she doesn't know won't hurt her... 1- Me? Kill someone? Please, I'm a pacifist. I would never do something like that. blake. 2- Um. Spoilers?? I have not kept communication up with Fern... for potentially obvious reasons... but I think he finds it amusing. He's chilled out a little bit since then. Just a little. Some others I have no contact at all with, some are distant or I talk to only occasionally. A few might even still be in the community, but if that were the case we'd have all signed a blood pact of secrecy so you'd never know. ^~^
  20. Half of the accessories I wear are basically a chronicle of my relationship history. A necklace made with pieces from the one I made for my first girlfriend. I never got a chance to give it to her, and it eventually broke. A set of 15 bangle bracelets given to me from my first boyfriend. They used to be black and pink, but after being worn almost daily for eight years, they're silver and copper. Some have been lost. Originally I thought of them as shackles to remind me of the mistake I made back then, but I stopped wearing them for a spell. Recently I started wearing them again, thinking of them not as reminders of that past, but as a part of me. And tbh I've come to love the little jingle whenever I move. A set of kandi from my best friend at the time of the above incident... she was pretty relevant to it. Most of my favorite kandi have broken or are fragile since the wire is very old by now. A pair of tomodachi cat pendants, each intended to be worn by one of two best friends. Kitty and I originally each wore one of these, but I ended up with both after we broke up. Even if we're apart, I make sure the cats don't have to be. A butterfly necklace that was originally going to be a gift for another partner of mine who was particularly drawn to that motif. Once again, I wasn't able to give it to her, so I wear it myself in her place. An amethyst bracelet I bought on a trip with a close friend of mine who I had feelings for for years, and still occasionally dream about. A cross necklace I accidentally imbued with a charm regarding someone who was until recently a close friend of mine, and who once thought we were dating. Possibly because of that charm... Now that I think about it, I really should have dispelled that a long time ago. A pair of matching amethyst and citrine bracelets I've shown off once already. Older members probably know the story there already. A heart-emblemed collar, which I currently wear daily for someone known around here. But I'll do them a favor and keep that one a secret. In addition to all of that, I also commonly wear a necklace with a crystal ball in a dragon claw given to me by my mother. It was originally custom made by an old man in the renaissance, so it is likely one of the few surviving ones of its kind.
  21. I think it was a character choice for this lil' dude's street dialect. But changed it right quick because yeah, not worth.
  22. Title. This is a thread for self-confidence, and because I very much want to know what each of you can be proud of. Achievements, features, skills, interests-- anything is fair game. Multiple answers are okay too. Only two rules: 1. "Nothing" -- and similar equivalents-- is not a valid answer. 2. Don't second guess or cheapen yourself. No "I guess." No comparing yourself to others. If you're going to say it, own it. I'll lead by example. My favorite thing about myself is my creativity. Regardless of actual output or results, there are a myriad of things which have fascinated me-- some newly, some as long as I can remember. I do not ever find myself in a famine of ideas to pursue. Whether they have been for games and stories, concepts for miscellaneous things that I decide should exist online and could make, or even something outlandish such as a business I could start if I weren't otherwise occupied, I find these things to come to me quite easily. Because of this I can trust that, even if Reborn had never been a thing, my striking on something great for me-- whatever it may have ended up being-- was an inevitability. And will continue to be in the future. Your turn. Let me see you shine.
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