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Amethyst

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Reborn Development Blog

Rejuvenation Development Blog

Desolation Dev Blog

Everything posted by Amethyst

  1. The new city stuff is all on a new map. Only way I can change large scale visuals, really (similar stuff is done for the area where you meet Biggie McSteelix, tania rips her living room a new one, etc). The teleportywhatnots are because it's a -lot- of maps though. As many as the original city. Can't all be one map because I'd run out of auto-tiles + dear lord imagine the lag. Finished mapping. Next up is the puzzle. Of course there's going to be a puzzle. But it's something that's been in main series, so it's not too involved. Anyway, I guess I'll share a screen, but I might be mean about it. You can figure it out from here. ^ ^
  2. yeah im good at important numbers but you know i kinda feel like 10007 deserves some love. you gain +10% to memes and pastel goth aesthetic for the next 16 hours
  3. ...why exactly am i going to be pissed?
  4. consistent upload schedule? never heard of it.

  5. I am the rubber duck. A lot of the higher power moves are around the same length. I think it works proportionally. If the feedback that it takes too long is still around after seeing it in game and with sounds and stuff, we can always change it later. Tiles are reset, city is swept, I had to redo about a solid two-three hundred teleport events, and everything is set so it can be strolled around and such. Back to mapping the previous sidequest area. With all of that done, I'm down to one layer of stupid to deal with. And that's nothing. I might consider a screenshot. If y'all are nice.
  6. Fairies will spread joy and goodness into the world. Ghost/Dark/Psychic are good too. You can take your dirt elsewhere.
  7. Oh, I guess. Mde Plays Rough. No. And I answered why not the last time I got this question like two weeks ago. By proper size, what are you referring to? The Pokemon backsprites are sized to 5th gen, and the trainer backsprites to 3rd gen. That said, I don't have any plans to redo either. Finished the general teleport connections and whatnotever. I say general because that's not counting coming out of buildings or anything like that, which is a kitten caboodle I'll handle when I start really getting into eventing. Map cleaning shouldn't be too bad now. EDIT: Tfw you get got by your own wynaut prank.
  8. If anything, she'd probably have been diagnosed with Conduct Disorder. Which in my unprofessional opinion, maybe shouldn't be a disorder because honestly who could blame her. It would be a shame if such a critical detail like that was never explored, hmm?
  9. ah yeah sorry, i meant to say the animations currently being worked on may or may not make it into E16, but worst case they'd be in 17. We'll see how it goes. Ice Beam does use the classic sound. As I told Mde, I could literally make love to that sound and feel pretty good about it. But the sounds over all are taken from PMU (and frequently edited)
  10. Animations were requested a couple of weeks ago. Mde's here to deliver Ice Beam and Moonblast all in one go. did you know that changing teleport events by the dozen is very tedious even if you've never touched a game engine before, you probably did but in case you thought it was not let me tell you it is
  11. I'd be pretty ecstatic actually. The idea of Field Effects came around not as something that was planned for Reborn, but as a concept I got really excited about and started detailing before Black and White came out. I was really really hoping that BW would introduce a feature like that... but obviously that wasn't the case.. It didn't even actually occur to me to take that idea I'd developed and put it into Reborn until like Episode 11 or so. What she doesn't know won't hurt her... 1- Me? Kill someone? Please, I'm a pacifist. I would never do something like that. blake. 2- Um. Spoilers?? I have not kept communication up with Fern... for potentially obvious reasons... but I think he finds it amusing. He's chilled out a little bit since then. Just a little. Some others I have no contact at all with, some are distant or I talk to only occasionally. A few might even still be in the community, but if that were the case we'd have all signed a blood pact of secrecy so you'd never know. ^~^
  12. Half of the accessories I wear are basically a chronicle of my relationship history. A necklace made with pieces from the one I made for my first girlfriend. I never got a chance to give it to her, and it eventually broke. A set of 15 bangle bracelets given to me from my first boyfriend. They used to be black and pink, but after being worn almost daily for eight years, they're silver and copper. Some have been lost. Originally I thought of them as shackles to remind me of the mistake I made back then, but I stopped wearing them for a spell. Recently I started wearing them again, thinking of them not as reminders of that past, but as a part of me. And tbh I've come to love the little jingle whenever I move. A set of kandi from my best friend at the time of the above incident... she was pretty relevant to it. Most of my favorite kandi have broken or are fragile since the wire is very old by now. A pair of tomodachi cat pendants, each intended to be worn by one of two best friends. Kitty and I originally each wore one of these, but I ended up with both after we broke up. Even if we're apart, I make sure the cats don't have to be. A butterfly necklace that was originally going to be a gift for another partner of mine who was particularly drawn to that motif. Once again, I wasn't able to give it to her, so I wear it myself in her place. An amethyst bracelet I bought on a trip with a close friend of mine who I had feelings for for years, and still occasionally dream about. A cross necklace I accidentally imbued with a charm regarding someone who was until recently a close friend of mine, and who once thought we were dating. Possibly because of that charm... Now that I think about it, I really should have dispelled that a long time ago. A pair of matching amethyst and citrine bracelets I've shown off once already. Older members probably know the story there already. A heart-emblemed collar, which I currently wear daily for someone known around here. But I'll do them a favor and keep that one a secret. In addition to all of that, I also commonly wear a necklace with a crystal ball in a dragon claw given to me by my mother. It was originally custom made by an old man in the renaissance, so it is likely one of the few surviving ones of its kind.
  13. I think it was a character choice for this lil' dude's street dialect. But changed it right quick because yeah, not worth.
  14. Title. This is a thread for self-confidence, and because I very much want to know what each of you can be proud of. Achievements, features, skills, interests-- anything is fair game. Multiple answers are okay too. Only two rules: 1. "Nothing" -- and similar equivalents-- is not a valid answer. 2. Don't second guess or cheapen yourself. No "I guess." No comparing yourself to others. If you're going to say it, own it. I'll lead by example. My favorite thing about myself is my creativity. Regardless of actual output or results, there are a myriad of things which have fascinated me-- some newly, some as long as I can remember. I do not ever find myself in a famine of ideas to pursue. Whether they have been for games and stories, concepts for miscellaneous things that I decide should exist online and could make, or even something outlandish such as a business I could start if I weren't otherwise occupied, I find these things to come to me quite easily. Because of this I can trust that, even if Reborn had never been a thing, my striking on something great for me-- whatever it may have ended up being-- was an inevitability. And will continue to be in the future. Your turn. Let me see you shine.
  15. Episodes have naturally taken longer and longer to produce because I was frequently going back to polish existing content, and naturally, there was always more and more existing content. The current episode really is an oddball though because it's like reborn's gran pulse. not much story but suddenly just a lot to explore (and thereby to make). So lots to polish + lots to make = slow current episode. But since you point it out, I might as well be completely honest. You're actually right that something happened in that December. In fact, I've been thinking about it a lot lately. So, no holds barred story time. That thing was, I graduated. And I know-- you're gonna say, "But Ame, if you graduated, shouldn't that mean you have more time, not less?" And yes-- it should. Here's the thing. Pretty much the entire time from the game's start to the time I graduated, I mostly worked on development during class. I'd be in the back on my laptop, pretending to diligently take notes when really I was just mapping away and only paying half-attention. I had nothing else to do in class and I obviously had to be there, so I was working on it pretty consistently. And aside from when I got excited about finishing an area or episode or something and worked for like three days straight, I pretty well neglected the project when I was home. So I graduate, and that time where I can't do much of anything else goes out the window. Naturally I'd start working on it at home (and at work) more. The problem is, I actually still have the ability to do anything else in those places. And for better or worse, there are sooooo many things I'm interested in. Aside from my responsibilities on this site and at work, there's so many games and anime I want to get through, and I'm also very inclined to pursue things like art, music and writing (I was actually working on a novel before, but when Reborn took off I set it on the backburner). So I sometimes got distracted by those things. Of course, I noticed this, and that dev time was padding out more than usual. So the logical conclusion for me to draw there was that I was being undisciplined and lazy. Stuff was getting done consistently when I was working consistently. Therefore, I should make myself work more and eliminate any distractions. Willpower over motivation. Good plan, right? And I was pretty good at implementing it, so I basically didn't let myself do anything other than work on the project. I don't remember exactly when, but it was quite a while. And when I still didn't see the results in timing I wanted, I continued to push myself to work harder and harder. Predictably, it was still never enough. I think that had a lot to do with the fact that forcing myself to do something even if I would rather have been doing something else at the time, hurt my motivation a lot, which reflected itself in the actual pace and efficiency of the work (even if more time was being spent on it over all). Moreover, this is largely what has lead to my current health concerns. I use the term of "health concern" pretty loosely, because it best sums it up, but what I deal with is psychosomatic chronic pain (specifically in my hands and lower back). Psychosomatic literally means mind-body, so something like this is relating to both mental and physical health, and how they interplay. In my case, self-imposed mental stress (always forcing myself to work, berating myself for not working fast enough, etc) resulted in tangible physical symptoms. I did my best to ignore them for a while, but it eventually got to the point where I was too weak to even click my mouse. Anyway, does that sound fake or what? I didn't really believe in that sort of thing, but after the most miserable several weeks of my life I was really desperate, so I started looking into that and-- surprise-- the treatment works. That's an ongoing struggle though. And part of it has been about being honest with myself, only working on the game when I actually genuinely want to, and accepting that if this takes forever, whatever. And letting myself do other things that I neglected for the past however long. So all of that stuff I mentioned before, plus things I've got into more recently like LP'ing, studying Japanese, and the other two projects I'm working on. Actually prioritizing my mental health and enjoying things for a change, you know? After forcing myself to work on Reborn consistently for so long, I was sort of burned out. And even now, it's really difficult for me to tell if I want to do something, or if I want to want to do something. But I'll figure it out. And the past few weeks I've felt like I'm starting to get that spark back. Does that mean development time's suddenly gonna pick up again? No, probably not. But it's not like I'm walking away for the project or anything. And the rest of y'all can wait.
  16. Many of them have been fixed but the fixes haven't been finalized yet. That topic will be updated once they have been. Gawrsh, this feller sure is gettin' upset about a dumb lil' country boy. Why, we never saw any jimmies this rustled back on the farm! i dont like donnel. Y'all are imaginative and I like that, but I've never seen that butterfree before. So it was probably rejuvenation. Is that a challenge? Because frankly, I like the sound of it. bruh when you posted that it'd been like two weeks since my last post here. chill q~q I generally update the status topic when I make posts in this one, IF there's an update for it. Because I've been working on the same area for the past few weeks, there hasn't been much numeric progress. Also, I'd rather spend more time working on it than talking about it. Anyway, as to that area, I'm done with mapping most of it now. All together, it's about the size of Route 1. This feels like it's taken forever even to me but as I alluded to, there's just so many levels of stupid I've had to circumvent putting this together: map connections and teleport connections for lag, running out of autotiles, retroactively applying changes to older maps, and doing all of this across like 12 different tilesets. And actually there's still more to do, but I'll get back to that. My next move creeps into Eventing territory, setting up all of the teleport connections for the city's new maps, etc. This is mostly tedious, shouldn't take too long. After that, I'll do a walk-through of all the new maps in-game to account for how it appears differently than in-editor. Like this, which looked fine in RMXP, but uh, lol. based tile priority. (granted some of that is leftover events too so whatever)
  17. Nah, that's no fun. But I will say it's not -just- about choices. What you do in fights and the overworld sometimes affects it too. A while. I think it's okay to have bonus backstory like that locked in optional scenarios. It's some mild replay value. And I think it's pretty exciting when players discover something they didnt see before. Hey, it's almost like that even happened in this topic. ^^ You mean that isn't where you keep all your hats? I'll get Moon, and go for Nyabbii (fire starter; given that it's English name is stupid I've elected to ignore it). so cute. but delphox and swampert have made me distrust cute starters' evolutions. so my hopes remain low. Probably. Not that Team Meteor would have much reason to exist in Hoenn.... Meteor Falls???? idklol As Kuro said, I'm not planning on it. Mostly because I'm trying to minimize how much I pad out development time by going back and changing/adding things, but there's also the concerns about bugs and stuff. I'm sure those can be ironed out in time though. Regardless, we'll support and showcase mods after the game is complete, and I imagine that will be one of the most popular ones. Yep. In fact even in the online league after Cain left she flat out took up his same strategy (which, by the way, was a weather-based doubles team. usually sun, sometimes rain.) But certain things were probably hers to begin with too, such as Nidoqueen and Dragalge. Similar to Kuro's. Not really excited for the games themselves because XY/ORAS were just mind-numbingly easy. It's hard for me to take that seriously. I did like many of Gen 6's new Pokemon though, so I'll still look forward to those. what the fuck Amy, because she'd probably understand after I explained it to her. That's an interesting thing to ask now, isn't it? I'll be notifying the DEA about this inquiry.
  18. VS Orochi!
    1. Combat

      Combat

      Clover really did an excellent job with this battle. The music gets you amped up for the battle, and the fact that you reuse all of your abilities makes you feel awesome. This might be one of my favorite boss battles of all time.

    2. Gaunt

      Gaunt

      I expected (wanted) Issun and/or Susano to die

    3. abeamas

      abeamas

      hey amethyst I have an issue where I'm frozen in my game and simply can't move. This happened after I updated to the latest version. I'm frozen in agate circus and for some reason I can't post in the "unfreeze me thread"

  19. burn alll tha babiessss

    1. Show previous comments  4 more
    2. AeroWraith

      AeroWraith

      not the babies D :

    3. Felicity

      Felicity

      Stay away from my babies. I will maim you.

    4. mde2001

      mde2001

      Clickbait much. No babies were burnt. I feel betrayed :P

  20. look just because i got the ability to set things on fire doesnt mean im going to use it...... on anything that doesn't deserve it
    1. Alextron

      Alextron

      First time i hear your voice.

      Wait,how do you play Okami without a Wii controler?

    2. Exalted

      Exalted

      not the only console it came out on and emulatori belive she is either using PS 2 or 3

  21. So I put a bunch of stuff together today and realized there's like, seven rather gaping mistakes I'm going to need to fix before progressing so that was pretty disheartening. But~! I put my nose to the grindstone and spent a lot of time hammering everything back into place. Here's the result of today's hard work:
  22. It is quite easy to dismiss more tangible evidence and logic under banner of the double standard, isn't it? This is the fallacy we call 'false equivalence' in action: Indeed, both of these arguments are similar. That does not mean the conditions of each are similar: In the issue of gun control, we start with a crime/problem that already veritably exists (the US's escalated rates of gun violence), and the solution is argued to possibly prevent such a thing. In the issue of bathroom usage, we start with a problem that could exist but currently does not, and the proposed remedy to which has caused more problems instead. Next up: Do your opinions on two very different issues have the same number of syllables? If not, you may be rhetorically inconsistent!
  23. HAH! Summers relaxing! Ahaha. That's good. That's a good one! We like that one. That part's still under during E15, but by the time you get back to the city it's finished. (otherwise we wouldn't be able to see victoria..) Not really, no. There'll be other stuff to do. It's possible if content is really lacking, but I don't plan to. Isn't Beryl like... the only flashy place before then?? I think it's important to have at least one area the HM is needed before giving it to the player. Gives 'em something to look forward to going back to. But as such there's no reason to move it forward. continuing to poke away at the previously mentioned optional area. unfortunately even mapping it is like six layers of stupid annoying for various reasons ...which i guess is why i wanted it out of the way now. but it's happening.
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