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"this thread is the most popular on the forum right now
but where is ame with her feedback??"
idk probably being a procrastinating piece of shit or something
I think we can use this grass form with the garbodor trash form, even if it means ditching the seasons. I don't think we've seen a good ground one yet though. someone mentioned Apophyll with it-- it could be ash coloured instead of brown, maybe with browned other bits?
OR. idea.
what if we recolor the Garbodor trash form to match the wasteland, we can color this grass form like route 1 (lighter green + red flowers) and wintery mothim, so
grass form = route 1
ground form = apophyll
trash form = wasteland
mothim = ametrine
glaceon accepted
with rhyperior i do think we should stick to black and silver because that's what the previous evolutions have established, and they tend to go over fairly well themselves.
silver and gold bastion is all right maybe, but we need darker colors of both and in higher contrast.
This is good. Let's get a darker outline on the white-top, and dor the moss. Let's try an actual moss colour, a gray, or a dim gold
Let's change the purple to red and this will be good. The reason is because people are currently used to looking for a red mark on combee, and that's a bit more apparent than purple anyway.
Croagunk is good.
those gastrodon...s are gorgeous (not something i thought i'd ever say about gastrodon.....). auto-win. I also like how you opted for a light color on the outline, that perfectly completes the slime look; very very well done.
I think we were going for Black on Gliscor, but do we prefer lighter?
Looking good, I think. One, fix up the spots on the tails. Two, I think we need to add a transition grey between the black and white so it's not as harsh. The back sprite has this already in a sense, but it's very very faint. Make it more intermediary between the black/white and apply similar logic to the front sprite... if it doesn't have that already and it's just too light to tell.....
Fineon looks good though.
100% down for powerpuff lake trio
Blue doesn't really mix. Try red?
Bidoof line....... i'll take it
so i know i was all on board with bluejay, but this actually is not unfezant staraptor
this is DC Robin Staraptor
and I really like it.
Let's fix up the eye and take down that lightest shade of green some brightness and I want to see if it goes over better that way.
I don't mind the concept, but we can do better here. First, Purugly-- the shade of brown right on the top of its head is too highly saturated. Take the saturation down and brightness just a little bit. Same with the bottom of its legs, if that isn't the same shade already.
The light blue eyes might have to go, they don't fit. Go ahead and keep them white. For both Purugly and Glameow also take the ear/eye lid color, move it further to red and decrease the brightness. This will help Glameow's face stand out a little more because we're losing detail in the white currently.
Let's try the body whiter, and the pink bits darker. As it is they kind of fade around the same brightness right now, which looks awkward.
I do think blue buizel is the way to go, we just have to figure out how to arrange the surrounding colors to look good. Drop the yellow. Add another cool colour if you have to. Keep the body white. The collar and fins can be the off-colours.
Yanmega and Chingling accepted.
Black/blue Pachirisu will work, it just needs to be executed correctly. All of the outlines/peripheral shades weren't addressed in those examples. We can go with the more naturally squirrel looking one if most people prefer though.
Shinx line-
For Shinx, the red-grey in its ears transitions poorly. There are some fading pixels in place here already, just set the shade to a mediating color.
For Luxio and Luxray they are mostly very good but the very darkest shade of red for both of them is too saturated. We're close, just take that shade down a little OR make the next darkest one a little more saturated to fade into it.
Drifline still needs purple-green correction
We can take that Spiritomb. Riolu line, Magnezone, Tangrowth, Electivire too.
Not 100% on Rotom. Was there a consensus-- are we going black for these too?
Bubbles and Buttercup are good-- where's Blossom?
The Heatran sprites don't really match for shades of red-- the frontsprite is better here.
Hippowdon is good. The pink thing was a reference to the fact that hippos sweat pink. This is much better though.
Only nitpick here is that lighter-grey spot color fades in too much. Can we either make that a little darker, or maybe give it some redness like the color of the skin but also darker?
Cranidos line- All right, but let's reduce the saturation for both of the main colors here. It's a bit strong atm.
I'll accept Kricketune line.
For Mismagius let's get the body a purer black.
This Honchkrow isn't bad but I -know- we had one before. Can someone peruse, probably the Gen 2 thread, so we can compare?
Aaaaand chatot....... Taka or not, I'm not feeling the yellow on purple and tbh making a pokemon's shiny match its trainer feels a little forced to me.
The black pixels are harsh, especially around the ears, and we're losing the eyes. Let's see if we can get the eyes back with some darker pixels around them, but not like surprised-goth-girl dark. For the outline pixels, the dark black outlines really stand out against the white, so choose a dark grey to to replace those with. As we move onto the shadowed part of the body, going downwards, the black is fine (for the frontsprite) and for the backsprite the ears are really the only issue.
Firstly, the transition pixels around the green triangles are being neglected. Make them fade into the grey. Secondly, turn down the saturation on the darker shades for pretty much all of the RBGP colors. Finally there look to be some junk pixels around the red feather of the front sprite.
Gible/Gabite- Just reduce the saturation of the red/yellow a bit and they'll be fine.