Do you really want to count all the mario spin offs? Cuz we can do that. And none of us will be pleased at the end. Dem sports games, dem olympics games, them dk vs mario games, dem mario party games, that SE + ninendo mario party game, a friggin toad game (Toad is the goddam slippy of the mario universe. Ain't nobody that likes that guy), them yoshi and DK games that ruin rather than revive the beloved classics they're based off of because they changed the wrong things... I played GoI too, as my first time playing the PMD series in quite a few installments and agree that it was really weak, like they took a lot of shortcuts and buffed up the graphics a little bit. Rumble blast, the AR game, the 3D pokedex, the pokemon drawing tutor game, the ranger games and the other pmd games of recent memory...
The innovative thing that I was excited about was that headset that Sony introduced. But yeah, Nintendo's main innovations lately were the Wii U gamepad, which has not been used as well as it could have, and the amiibos, which I actually like but can very easily see the exploitation on the horizon. One of the things I actually applaud Nintendo for is that LoZ/Dynasty Warriors crossover. It's a great start on the idea that maybe we can combine the favorite characters from one series/franchise with the gameplay of another that will be fun for fans and new players alike. Which reminds me of how FF Theatrhythm was awesome and how Curtain Call is gonna be even better.
Oh, and was anyone impressed by anything they'd seen or heard about zombie U? Looked like the generic, B grade zombie killer game that felt out of place next to all the titles for the WiiU that all screamed that the WiiU is a child's console, not a gamer's console.
Nintendo's had some good stuff, but overall... I'm quite disappointed.