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Maelstrom

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Reborn Development Blog

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Everything posted by Maelstrom

  1. So skeleton, now that you've been admitted to the hospital, when do you start taking it over from the inside? And how do you make minions of the staff? Hypnotic mind control or administration of nanobots?
  2. Hnnn, that's some bad luck you've got there. But the recovery doesn't sound too bad either. Just sit back, relax and you'll be good as new in no time.
  3. Be assertive and risk being seen as extreme. Be cautious and mindful, risk being seen as weak or indecisive.
  4. I'm pretty sure Ame has post story challenges lined up already. Iirc she's been planning the, out since the beginning and I wouldn't put it passed her to have been developing them even more as the game's main plot continues to progress.
  5. Wild speculatiom: Luna will be used as sacrifice in the unholy ritual to summon giratina from the abyssal realm.

  6. Didn't really succeed there, man. Anyways, welcome back. While there are a few highly competitive battlers here, most of us aren't and I don't think Neo's one of 'em. Not that we ever actually call Neo anything other than Erick anyways. Dat seniority though. *shrugs*
  7. TFW when an acquaintance wants to trade... and then proceeds to show you all the shinies they've collected, including a lvl 100 terrakion.
  8. like you looked away for a second and they made off with it or what?
  9. This one totally doesn't bring to mind certain rebornians around here. No, not at all...
  10. 4 IV bulletproof chespin, japanese. There was a bunch more but it's been so long, I've forgotten.
  11. I only like the good ones. =/
  12. Looks pretty dumb though. They made a pokemon out of a boiler instead of being creative. Game freak has really lost it. Especially the whole pokebank debacle.
  13. Not really a fan, but I did like this pop song perfomed by Ren and Rin. http://www.youtube.com/watch?v=zwozsLeKqwM
  14. Yeah, I'm sure Yahtzee is pretty much paid to make fun of games and exaggerate every little thing. But it's still funny to listen to him rant and know what he's talking about. Like republicans and compassion... myes.
  15. Started playing. Got through that dream thing. Then it tells me to talk to Shiela. Could not talk to Shiela. Did I mention that I hate playing with mouse and keyboard? Wouldn't let me map controls to my ps3 controller. I'm done here. =/
  16. I still don't really get the Amie thing. I never use it.
  17. Hello, my name is Torkoal and I don't evolve. You know why? Because I'm fucking Torkoal! *puts on shades and assault vest*
  18. Edgewoooooooooooorth. Hi. Happy Birthday, man.
  19. You forgot to mention that the gameplay itself is almost a meld of FE turn base with tower defense and first person shooter. During your turn, when you control your units, you go into third person mode and move around the map, trying to gain a vantage on the enemy. But the enemy won't just let you run around and let you get into position- if you get within their range of sight, they'll fire upon you. But once you finally choose to end your movement and attack, it'll give you time to adjust your aim in FPS style, and then you let your character attack. Depending on your character's class, you can aim for the head for critical hits with more accurate weapons, or aim for the body or multiple characters in a swath with machine gunners. Some units you can use off the top of my head. Scouts- have the highest amount of movement per turn, are lightly armored, and pack a rifle for accurate shots. Shock Trooper- medium movement range, higher health, and sprays out bullets in a swath with machine guns. Deal quite a bit of damage and are ideal to place near open areas. Lancers- Heavy armored, low movement, anti-tank class. They fire off one lance per turn, which is rather inaccurate, so it's actually kind of a bad idea to use against people, especially at distance. Snipers- kind of low to medium movement range, and do not fire upon enemy units that get within sight and range. Low armor, but have a scope to their sniper rifle that lets you get them highly damaging sniper head shots from long distance. These guys do some premium damage, just don't let enemies rush up and beat your face in. These guys take advantage of being placed in towers that appear in some maps. Tanks/APC's- mini gun turret for gunning down the pedestrians, explosive shells will break down some obstacles that provide cover and deal great damage to regular units and other armored vehicles. APC (armored personnel carriers) only have the machine gun turret, but have higher movement and have the ability to transport several units great distances across the battlefield. Like tanks, they are weaker on the sides, and especially on the back where part of the engine is exposed. It's kind of a glowing blue area that says "insert lancer round here".
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