So, the FE Heroes app is out today, and there's no reason not to team up. Share your ID and discuss the game here.
My ID: 636 475 2155 (spread out for easy reading and input)
Grand List of Potential Allies:
Maelstrom: see above
Godot: 441-539-1665
DreamblitzX: 389 897 7052
Combat Medic: 340 209 4740
IntSys: 249 258 1284
Zetaark A: 870 215 5672
Zetaark B: 234 290 7616
ExLink32: 844 485 4705
Guzam: 269-049-5067
Commander: 459-153-2228
Frar: 242-254-0036
PerfectMafia: 307 639 8670
Bibs: 578-858-5771
Felix: 211 516 2831
Chessdude: 717 513 9433
Cepheus: 661 712 6829
Quinn: 965 491 0167
Sardines: 112-984-0623
Fabled Asian: 563 255 7781
Hukuna: 191 622 3662
MrLGFD: 014-327-0453
Sheep: 342 048 9553
5hift: 908 149 8531
Ikaru: 905 806 9837
SJMystery: 147 970 4890
doombotmecha: 7546-109-235
AvatarofGrinma: 661-440-2541
Chase: 089-529-7773
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For the following, * denotes skills of interest...
keep in mind that these assume 4* units, with 5 star only abilities as noted, and they are the same except as specified.
if you use ctrl + f to find compatible skills easier, keywords to look for are: red, blue, green, infantry, armor, mounted, flying, mage, sword, axe, spear, dagger, healer
Potential units to gain abilities to inherit:
Frederick- 4* (Green/Axe/Mounted)
Wpn- Hammer
* Support- empty
Ability- Luna (resolve combat as if enemy suffered def/res -50%, 3 to charge)
* A skill- empty
B skill- Wings of Mercy( warp to ally with hp <= 40%, 50% at 5*
C skill- Fortify Def (adj allies +4 Def at turn start)
Cecilia- 4* (Green/Mage/Infantry)
Wpn- Gronraven (advantage vs colorless foes) (+11, 5*)
Support- rally resistance (+4)
*Ability- empty
A skill- attack +2 (+3, 5*)
B skill- escape route ( warp to any ally, hp <= 50%)
* C skill- empty
Kagero- 4* (colorless/dagger/infantry)
* Wpn- poison dagger (2 mt, eff. against infantry, def/res -4 through their next actions) (5*, 5 mt)
* Support- empty
Ability- Reprisal (bonus dmg, 30% of damage suffered, 2 to charge)
A skill- Warding Blow (res +4 on attack) (5*, +6)
B skill- Dagger Breaker ( hp >= 50%, follow up and no foe follow up against dagger)
*C skill- empty
Tiki- 5* (red/mage/infantry)
Wpn- flametongue (11 mt)
* Support- empty
Ability- Growing flame (wide area attack, unit attack - foe def/res, 5 to charge)
A skill- Armored blow (+6 def on attack)
*B skill- empty
C skill- Breath of life (+7 hp to adj. allies on attack)
Eirika- 5* (red/sword/infantry)
Wpn- Seiglinde (16 mt, adj allies atk +3 on start of turn)
Support- pivot (move to opp side of ally)
*Ability- empty
* A skill- empty
B skill- Drag Back
C skill- Hone speed (adj allies +4 speed on turn start)
Corrin (F)- 4* (Blue/Mage/Infantry)
Wpn- Dark Breath (mt 9, foes w/in 2 spaces -5 atk/spd after attack)
*Support- empty
Ability- Draconic Aura (+30% atk, 3 to charge)
*A skill- empty
B skill- Seal res (enemy -5 res after combat) (5*, -7)
C skill- Hone attack (adj allies + 4 atk on turn start)
Elise- 5* (colorless/healer/mounted)
Wpn- Gravity (6 mt, target can only move 1 space on next action) [probably switch this with pain?]
Support- Recover (+15 hp, +1 trigger charge)
Ability- Kindle Fired Balm (allies +4 atk after heal, 1 to charge)
*A skill- empty
B skill- live to serve (recover same amount when healing ally)
* C skill- empty
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potential units to inherit from:
Wrys (colorless/healer/infantry)
*slow- (5 mt, spd -6 on target)
Support- rehab (+7+ hp, more if target below 50% hp, trigger charge +1)
*Ability- heavenly light (when healing other allies + 10 hp, 2 to charge)
A skill- empty
* B skill- Live to serve
C skill- empty
Felicia (colorless/dagger/mounted)
*wpn- Silver dagger (7 mt, -5 def/res) (5*, 10 mt, -7 def res) [would add lots of power and utility to Kagero]
Support- empty
*Ability- Chilling wind (dmg + 50% unit res) (5*, dmg + 80% unit res)
A skill- Res +3
B skill- empty
C skill- breath of life (adj allies hp +5) (5*, hp + 7)
Lissa- (colorless/healer/infantry)
Wpn - Gravity
Support- Reconcile/rehabilitate
*ability- kindle fire balm
A skill- empty
*B skill- Renewal (+10 hp every third turn)(5*, +10 hp every second turn)
C skill- empty
Sohpia- (red/mage/infantry)
Wpn- blah
Support- empty
*Ability- Dragon gaze (+30% atk, 4 to charge) (5*, 50% to atk, 4 to charge)
A skill- Warding blow
B skill- empty
C skill- Fortify res (+4 res)
Stahl- (red/sword/mounted)
Wpn- Ruby sword
* Support- Swap (trade places with adj ally)
Ability- empty
A skill- Def +3
*B skill- Obstruct (prevent foe from moving through adj spaces if unit hp >=70%) (5*, >=50%)
C skill- empty
Hana (red/sword/infantry)
*Wpn- armorslayer (adv. vs armored units)
*Support- Rally atk
*A skill- Life and Death (Atk/Spd +4, def/res-4) (5*, +-5)
B skill- obstruct
C skill- empty
Nino (green/mage/infantry)
*Wpn- Gronnblade (mt 9, adds total bonuses to dmg dealt, trigger charge +1) (5*, mt 13)
Support- Draw back (unit moves 1 space away from target ally who moves to unit's former position) [this is a really weird ability, what?]
Ability- empty
A skill- Res +3
B skill- empty
C skill- Hone atk (+3 atk adj allies at start of turn) (5*, + 4)
Beruka- (green/axe/mounted/flying)
*Wpn- Killer Axe (7 mt, -1 trigger charge) (5*, 11 mt)
Support- empty
Abilty- Glimmer (+50% dmg dealt, 3 to charge)
*A skill- Defiant (Def +7 at start of turn if hp >= 50%)
*B skill- Lunge (after combat target and unit swap places)
C skill- empty
Arthur- (Green/Axe/Infantry)
*Wpn- Emerald Axe
*Support- Swap
A skill- hp +5
*B skill- lancebreaker (if hp >= 70%, follow up attack and foe cannot) (5*, hp>= 50%)
C skill- empty
Bartre- (Green/Axe/Infantry)
*Wpn- Hammer (Adv against armor, mt 8) (5*, mt 14)
*Support- Smite (push adj ally away 2 spaces)
Ability- empty
A skill- Fury (Atk/Spd/Def/Res +2, -4 hp after combat) (5*, +3 stats, -6 hp after combat)
B skill- Brash Assault (auto follow attack if attacking while at <=50% hp)
C skill- empty
Subaki- (mounted/blue/spear/flying)
Wpn- Sapphire lance
Support- Swap
A skill- Res +3
* B skill- Quick Reposte (auto follow up atk if attacked at hp >=80%) (5*, hp >= 70%)
C skill- emtpy
Est- (Blue/Spear/Mounted/Flying)
*Wpn- Heavy Spear (adv against armor, mt 8) (5*, mt 12)
Support- shove (push adj unit 1 space away)
*A skill- Res + 7 at turn start if hp >= 50%
*B skill- Seal Speed (-5 spd after combat) (5*, -7)
C skill- empty
Palla (Red/Sword/Mounted/Flying)
*Wpn- Ruby Sword
Support- empty
Ability- Moonbow (resolve combat as if foe -30% res/def)
A skill- empty
*B skill- Wings of Mercy (warp adj to ally at hp <= 40%) (5&, <= 50%)
*C skill- Spur Speed (adj allies + 3 spd in combat)
*C skill- Goad fliers (ally fliers 2 space away +4 spd/atk during combat)
Laslow (Red/Sword/Infantry)
*Wpn- Silver sword (mt 11) (5*, mt 15)
Support- empty
*Ability- Noontime (heal 30% of dmg dealt)
A skill- empty
*B skill- axe breaker (if hp >=50% against axe, follow up attack and foe cannot)
*C skill- Hone speed (+3sp adj allies at turn start) (5*, +4)
Fir- (Red/Sword/Infantry)
*Wpn- Killing Edge
Support- Empty
*Ability- Glacies (dmg + 80% unit Res, 4 to charge)
A skill- spd + 3
*B skill- Pass (pass thru foes if hp >= 50%) (5*, >= 25%)
C skill- empty
Effie- (Blue/Spear/Armor)
*Wpn- Silver lance (mt 11) (5*, mt 15)
*Support- Smite
*A skill- Death blow (Atk +4 on attack,
B skill- Wary fighter (prevent all follow ups if unit hp >= 50%)
C skill- empty
Raigh- (Green/Mage/Infantry)
*Wpn- 3* Raudwolf (mt 6, adv against mounted units) (5*, mt 10)
*Support- Rally atk
A Skill- Hp +4
*B Skill- Seal Res (-7 res after atk)
Gunter- (Green/Axe/Mounted)
*Wpn- Silver axe (11 mt) (5*, 15 mt)
*Support- Harsh Command (converts penalties on target ally into bonuses)
Ability- empty
*A skill- Armored blow- +4 def on atk (5*, +6)
B skill- empty
*C skill- Hone attack