protip #5- you can spend a bunch of hard earned iron ingots to make a single banded shield or whatever. It will still raise your smithing skill exactly as much as making an iron dagger (1 leather, 1 iron ingot).
That being said, I've maxed smithing skill and can now forge Dragon Armor. And boy do I have a lot of bones and scales to work with. You can bet your cajones I'll be enchanting them heavily. Block + 40%, regen +62%, magic/health.stamina + 62 pts, max carry + 37, Resist magic +20%, resist element +40%, etc... and keeping in mind I can enchant two abilities to any one piece of armor.
Protip #3- the wizard in windhelm isn't the murderer, so don't wrongly convict him. Talk to him instead of the steward and you will catch the real murderer in the act. If you save it at the right time, you can stop him mid-act and save the woman he is about to backstab once you know who and what to look for. [spoiler]Hint: it's the dude who has the collection of embalming tools, a recently dead sister, and is suspiciously interested in taking that necromancer's amulet off your hands.[/spoiler]
protip #42- if you side with the imperials instead of the stormcloaks, I will cut you.
Edit: I helped faendal, and i got his housekey and can take a lot of stuff from him, but that hardly counts as owning your own house.
Anyone ever really use followers? I can have Faendal follow me, there are plenty of sellswords, I have two mage buddies at the college, and as thane of whiterun, I can run my own mob/gang. But I like killing shit myself. Helps the skill leveling and all that.