Naw, I played LoZ games and got bored of the dungeons. I don't even remember any of them at all, tbh. The only ones who broke the basic block pushing puzzle stuff was when they went 3D, so to speak. And other games have done the 3rd person and 1st person... well this doesn't look that much different. the action looks like a bunch of single button presses that do autocombos and I'm already bored.
The fact that fanboys don't acknowledge is that it looks good... for Nintendo.
For Nintendo.
FOR NINTENDO.
The fact is, other games and franchises have done the wide world exploration better, done 3D world exploration better, done 3D puzzle exploration better than what has been shown so far. The only thing that they see is that it is not a thing Zelda has done that much before, that Nintendo has done before.
In the exhibition, I saw a tree with leaves that were supposed to be blowing in the wind. It rather looked like the tree was having a seizure or the game was straight up glitching. It wasn't natural. The stylization is incredibly basic. The graphics themselves look so low rez, so blocky. The grass looks terrible. It's not what makes a game, but developers have done so much more with a game with much less.
But it is great!
For Nintendo.
And... that's a problem. THE problem, really. Fans are comparing to past games in the franchise... and not to any other games whatsoever.
It looks good... for a Zelda game.
And that is both praise and condemnation at the same time.