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Maelstrom

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Everything posted by Maelstrom

  1. I'm unarmed and dangerous. Soon to be extra-armed and dangerous.
  2. tfw there are two proper reactions if Trump is elected. 1. Move to Canada or country of choice. 2.
  3. I learned a few new tricks for me to practice but I knew most of 'em already.
  4. The gold dlc is worth it just so you can buy einherjar of and buy skill off of- OP units.

  5. But I'm not staff in any way, shape, or form. I'm just a retired vet. :[keepitclean]:
  6. Turns out the easy, but very expensive way to get skills from other people's units is to buy their einherjar at their castle, then use the unit logbook to teach the skills to your own unit.

  7. You'll be able to buy like 5 of those at once, when you get far enough. You probably won't be leveled up enough to want to use them yet though. And yeah, Mozu is useless. Also changed my castle so that my avatar shows up in there. He's got weapons and stuff because I play with him in every mission, of course, but he starts in the bottom left corner. It should be pretty easy for even the lowest level team to race him up to the top of the map and seize it to win automatically. I also got a bunch of abilities on my avatar now that I found out that you can buy abilities through the unit logbook. And that castle battle inherit skills work only if you have/use the same character as the foe's character. But yeah, my avatar has: Darting Blow Astra Heartseeker Replicate Aptitude Castle Code/Address: 05563-40762 57483-64823 You're welcome.
  8. For those who plan to get Fates or already have it, head over the Fates thread and read my last post there. That includes you Europeans.

  9. Okay, so how does getting skills in battling in their castle work? Most of the time when I beat them, I am unable to get any skills from them at all. Despite having the money. What kind of rules are there for getting these abilities? This last time I ran into a castle that had mid level, base class characters with 6 abilities each. how is that possible? Almost of all them had Aptitude so I snagged that. But there were also a bunch of those other skills I could have gotten as well. ---------- Also, how did you organize your castle? At first, I set things up to be a defensive dick. I set up golems all along the front of the base by where invaders' main force spawns. But in front of them I put ally statues to make units spend attacks breaking at least one to get through to them in order to retaliate. Slightly behind the golems I set up the magic turret and set one of my magic uses to spawn close by. Oh, and I set up the one block of pillars you get on the space where the mage would have to stand to operate the turret. The map, in general, I chose is the one with lots of water in it and small bridges to cross from one quarter section to the next, creating funnels and controlling where most units could move. I purposely placed buildings in the way so that they would have to be destroyed in order to allow access. And even then, blocking the other end of the bridge is another statue to break to get across. So yeah, it was a really bad idea to try charging the front when the main force spawns and it was easier for foes to try to advance by skirting the edges of the map and reaching the top corners first. Even if there were still some buildings placed in the way to slow units down. ------ But now I'm being nice and making my castle easy to beat. Why? I want more bp from visitors. It's easy enough to vp by going to places and getting visitors in general or having visitors use buildings. I also arranged things so that they make more sense while making the castle easy enough to beat. 1. The Dusk Dragon statue is placed up at the front where it's easy to take out first turn. I didn't want to demolish it, even if I have more than enough DVP to remake it several times over 2. One map corner has the hot springs and Lilith's Temple... the privacy and tranquility of which are guarded by all 3 golems at my disposal and Lilith herself. 3. My arena is located next to the jail. For a reason. =P 4. The mess hall is located next to the barracks/living quarters. 5. Rod shop, armory, and resources are conveniently located in the middle. Other stuff is off to the side and the last corner. Statues are dislplayed around and in front of the throne. 6. Castle is deliberately manned by unarmed units. These include units recruited from other places that had a bunch of skills that wasn't allowed to inherit from some reason. And Moszu with her Aptitude ability. I want to see if you guys can inherit any of these skills when you win. -- So yeah, let me know what abilities and from which units you guys are able to get.-- And for you Europeans that don't have the game available yet, here are some things you should know before you start tearing into it when it becomes available to you. 1. It costs you resources to make accessories. If you give someone an accessory when you visit their castle, YOU DON'T LOSE THAT ACCESSORY. The player simply gets a copy of something you already have. Took me a while to learn this. So be nice and give an accessory to everyone, every time. 2. Also important, giving a person an accessory doesn't take you out of their castle. Most buildings and things you can 'use' in another castle will send you back to your own once you've used them. 3. Wanna buy a seal from another player's shop (especially since we're gonna be ahead of you and have more inventory to buy)? You can only buy one, even if they have infinite in stock. Then you're booted out. 4. You only have two different resources- one mineral and one food in nature. To get more and of different kinds, you have to connect to the internet and visit other people's castles. So do that often. Even if you don't do anything else in other people's castles. The better accessories take quite a few resources. 5. You don't gain EXP or weapon mastery in DLC maps/battles. Unless it is specifically the Exp DLC map. However, you can grind them to build up support convos. 6. DLC battles WILL still use up items like vulneraries and staffs/rods, so be careful. Unless you get the gold dlc map. Then you won't care. 7. Castle Battles will restore items like vulneraries and staves to their previous state once the battle is done. No exp or mastery gained, but support can be built up and you can recruit an enemy unit or inherit one of their skills. 8. Visiting castles gets you VP, visiting points. Collect enough and you'll get nice items as rewards in your inbox. Which is great for early on when even the gold or exp dlc will overwhelm your team and you will have very limited funds. It will also give you Dragon Vein points, which you need to build and upgrade things in your castle. Which you will want. You also get points when other people visit your castle. 9. Battling other people in your castle or theirs gets you battle points. They also accumulate to give you rewards (and they're generally better than the VP rewards in my opinion). You also get points if someone visits your castle and chooses to battle your defenders. 10. Defenders are populated in your castle automatically be default, but that can be switched off. Why? So you can purposely make your castle more prone to be invaded- see the section above this one. You have to go to the auto-place defenders option under castle options to turn this off, then you go to Place Defenders to set who and where you want your units to be. 11. Accessories- they give slight boosts in castle battles. But the also change the way a character looks in ALL battles, so if you want to make your assassin sniper look more badass, you might want to put the cross eye patch on xem, etc. AMIIBOS 1. The first time you scan one, they show up in the castle and you talk to them. They will give you an item and disappear. 2. You can't get the amiibo to visit again until you've done another battle. That CAN be a story battle, or more likely you will want to do a castle battle, or dlc battle (there is one absolutely free dlc map you can get) 3. The second time you scan it in, they will talk again and give you another item. But this is important. There is a top and bottom answer for this question, just as there was for the first time. If you answer both questions with the top answer, you will get the same item twice. If you do one top and one bottom, you will get different items. I suggest you remember which one you chose the first time and choose the other one the next time. 4. On the third scan, you talk to them and they will challenge you to a battle. They then appear on the map and you can fight them to gain them on their team. 5. You can't do anything else with the amiibo until you defeat their hero battle mission. Or so I'm guessing. They will show up and tell you they're still there in that mission waiting to battle. The battles are tough and I haven't tried to defeat one in a while. If they allow you to get items or do something different or just have you battle them again after winning... well, I'll let you know once I find out for myself. ---- All that being said here are my resources and some of the accessories I've got that are either neat or are normally costly but give you bigger bonuses. So if you have need of these, you know which castle to visit. If you want me to visit your castle and give you a particular accessory, let me know. Resources: Sapphires Milk Accessories: (all are base +1 bonus to something unless otherwise noted) Pink Beret Trainee Garb Mage's Circlet Princess Bow Simple Kerchief Flower Band Giant Haircomb Round Glasses (Thanks to Ikaru) Cross Eyepatch Faceless Mask Oni Mask Ninja Mask Royal Feather (+2 damage dealt while in other castles) Tengu Mask (+2 damage dealt) Medicine Trunk (thanks to Godot) Lion Shield Fox Pauldron (thanks to Inuki via Ikaru) General's Shell (-2 damage taken while in other castles) Emblem Shield (-2 damage taken, normally takes 27 pearls to make *hint*) Heart Pauldron (-2 damage taken) Bath Towel
  10. having no limbs will prove a challenge. I guess I will rocket headbutt things till I evolve and then slowly take over the pokemon world, implementing my own version of world peace.
  11. Numbers are pretty concrete so how does that happen??
  12. A smart person always checks a castle's strength, especially to see if they're even equipped with weapons or not. *hint, hint*

    1. NickCrash

      NickCrash

      Ok, it might have been unwise to try and take Yunkai with only 3 people, but we won in the end!

  13. It's true though, the animated series for Digimon were better than the pokemon junk, but the games have generally always been in pokemon's favor.
  14. I have yet to find any good Hinoka fanart. Cuz I want some for myself.
  15. Luckily, one of the recently released DLC is a money map. I got 50k from doing it and it was great for building up support convos. Garon is such a dick. And so is Hans. The end of Conquest Ch13 is horrible.
  16. No. That character wasn't supposed to die. Especially not that way. Damn you FE: Conquest! Not only is this surprisingly hard, it hits the feels too.

  17. You want a high speed, high power character with a super easy learning curve? That is Cloud. Dk is faster than people credit for but he is prone to getting combo'd. Mewtwo is playable now and hits hard. His shadow ball is the game's supreme projectile.
  18. Knock it off, ragamuffins.

    1. Sparky

      Sparky

      Never huehuehue

  19. I forgot how clever Tiger and Bunny got towards the end.

  20. I heard paypal was a safe internet money exchange thing, but Ame would know more about that. *cough*
  21. That's what the Avatar Showcase thread is all about.
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