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See all updates by GrovyleTheThief
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In regards to field effects
Ok so, remember what I said about adding field effects? It turned out to be quite an undertaking and I'll hopefully add them around Chapter 5 since by then I'll have some sort of foundation to work off of in the future. If you're curious about what version of essentials I'm using it's V19 because I don't really want to add gen 8 Pokémon but I want to add the QOL stuff that it brought to the table like nature mints and exp candies but for right now, I don't know much about scripting so until I could get someone on the team with more knowledge, you're going to have to grind until then so sorry.
Oh and here's a potential field I plan on adding.
Darkness field
Increases dark type moves by 1.5x
lowers physical move accuracy by 0.5x
increases light based moves by 1.2x
Dark types gain an evasion boost by 1.2x
moves that remove the field: Flash, sunny day