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GrovyleTheThief

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GrovyleTheThief last won the day on December 1 2023

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About GrovyleTheThief

  • Birthday 01/28/2004

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    Pokemonfan5487@Gmail.com
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    https://www.tumblr.com/blog/time-gear-hideout

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    Male
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    United states
  • Interests
    Video games, reading, whatever passes the time

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  1. How I feel after finishing Pokémon Mystery dungeon: Winter's Fury 

     

    Sup everyone. Grovyle here and today, I'll be talking about how I feel about finishing the game. I'll also discuss the development history of the game and oh boy is there a lot of it. First, I would like to thank everyone for playing Winter's Fury and that I won't be making another game for a long while. To be honest, this game wouldn't have existed if it wasn't for PMD: Broken Ideals. This fanfic traumatized me so much that I wanted to make a game about it. Look, it's not that I hate the story. It's good don't get me wrong but I felt so sorry for this poor Zoroark. She essentially lost everything and my reaction to the ending was a mixture of sadness and anger. I finished it around May 27th. That's a day that I won't be forgetting anytime soon. In short, this game was originally made out of spite. But after a good friend from the PMD: Guiding Light discord server cheered me up, I became passionate about making the game. Eventually, I realized that I had to move on from Broken Ideals and I suppose beating Articuno could represent my willingness to move on. I started working on this game in June and let me tell you, trying to focus has been a nightmare. My mind keeps going back to thinking about the poor Zoroark. Eventually, I stopped thinking about it after finishing the game. It felt a huge weight was off my chest. Look, I know loads of you will think I'm just an unhinged Zoroark fan if I told you about all the times I tried to console myself so I won't get into that. The story's main theme is about not letting your emotions control you. And no, this game is not saying to bottle up your emotions. Doing so will be very detrimental to your health. We can't throw away our emotions for long. They are bound to leak out eventually. We are human after all. Let's be honest, I felt like a Zoroark being the protagonist would fit the game's themes. As we know, these tricky foxes really hate people who hurt their loved ones and would ultimately let their emotions run wild for revenge as you'll see in the game. However, the main character stands out from the rest of his kind. As for the party members, I was inspired by the team dynamic of PMD: Gates to infinity. I really loved it there and wanted to implement something like that in Winter's Fury. I won't tell you all of their names since I want people to have more of an incentive to play the game. Zack the Zoroark is a young Pokémon who's sister got sick and was kidnapped by the Neverwinter Guard. He's utterly furious about it and runs away from home so his parents don't run into danger. Throughout the story, he matures and makes several friends. Something that most Zoroark wouldn't do. Mary the Glaceon is a troubled doctor who ran away from an abusive workplace in search of a way to continue her work in peace. Unfortunately, she gets caught by a member of the Neverwinter Guard but is saved by Zack. Eventually they became friends but Zack learns that she's a little arrogant. And for the last non-spoiler party member, we have Jack the Floatzel. He's kind of like my dad in a way in that he's energetic, cracks jokes, and he's a little pushy. He meets Zack and Mary in a forest but he mistakes them as members of the Neverwinter Guard and attacks them. After the battle, Zack and Mary explain that it's just a misunderstanding and Jack introduces himself as a member of an organization called Glacial Hope. They then start traveling together after Zack agrees to accompany Mary to their base. Oh yeah, remember the title for the game? Yeah, it's pretty obvious a lot of people are going to assume that Winter's Fury is a metaphor for my anger towards the author of Broken Ideals but it really isn't. If anything, it supports the theme of the game. There's tons of points in the story where the party members would get emotional but they don't let it control their actions. One last thing I'll bring up about the party members is that I feel like the people who read Broken Ideals would assume I ripped off the characters from there but I feel like the characters in Winter's Fury are distinct enough. Next, let's talk about my writing. I feel like it got better after having said friend from the Guiding Light discord server beta read the dialogue and reading the outline for the story. I even put him in the credits at the end of the game for being so helpful. Without him, the writing would still be messy like my first game. This isn't actually all of my thoughts and if I spilled everything, we'd be here all day. All I'm gonna say is thanks for reading my spiel about how a fanfic broke me and inspired me to make a game about it.

     

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