Well, I figured out how to add the move into the "List of animations", but it still doesn't appear. The move is called DRACONICSLASH and I named it Move:DRACONICSLASH in the animation editor.
When using the move this message shows up in the console but I don't know what any of this means
Exception `KeyError' at Rejuv/BattleScene_Rejuv:1567 - key not found: :DRACONICSLASH
def pbFindAnimation(move,userIndex,hitnum)
begin
noflip=false
if (userIndex&1)==0 # On player's side
anim=$cache.move2anim[0].fetch(move.intern) <----- This is line 1567
else # On opposing side
anim=$cache.move2anim[1].fetch(move.intern) if $cache.move2anim[1].key?(move.intern)
noflip=true if anim
anim=$cache.move2anim[0].fetch(move.intern) if !anim
end
return [anim+hitnum,noflip] if move == (:BONEMERANG || :THUNDERRAID)
return [anim,noflip] if anim
anim=$cache.move2anim[0].fetch(:TACKLE)
return [anim,false] if anim
rescue
return nil
end
return nil
end