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Neo

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Posts posted by Neo

  1. Alakazam (M) @ (No Item)
    - Psychic
    - Thunder Wave
    - Recover
    - Substitute

    Gen 1's resident beast. Psychic being his main STAB. T-Wave cripples other sweepers. Recover heals off of the damage from substitute.
  2. Slowbro (M) @ (No Item)
    - Amnesia
    - Psychic
    - Thunder Wave
    - Fire Blast

    Here's another Gen 1 set. Amnesia turned Slowbro into one of the few things that could stop Mewtwo during Gen 1. Amnesia makes Slowbro go apeshit, and then it's a rapefest with Psychich and Fire Blast. Thunder Wave is there for sweepers who want to laugh at Slowbro's speed.
  3. [color=#FFFFFF][font=Verdana][size=3]Clefable (M) @ Leftovers[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]Trait: Magic Guard[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]EVs: 136 HP / 244 Def / 128 SDef[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]Calm Nature (+SDef, -Atk)[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]- Seismic Toss[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]- Cosmic Power[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]- Stored Power[/size][/font][/color]
    [color=#FFFFFF][font=Verdana][size=3]- Softboiled[/size][/font][/color]

    [color=#FFFFFF][font=Verdana][size=3]Similar to Hark's set, but this one doesn't get walled by dark types. [/size][/font][/color]
  4. Hitmonlee (M) @ Choice Band
    Trait: Reckless
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Hi Jump Kick
    - Close Combat
    - Superpower
    - Mach Punch

    Pick your poison. Hi Jump Kick ruins other teams if they don't have any ghosts. So does CC, but that def. fall is brutal. Superpower is a good one if you are going to switch out a lot, and Mach Punch for Filler/Priority.
  5. Dragonite (F) @ (No Item)
    - Agility
    - Wrap
    - Take Down
    - Substitute

    Gen 1 Dnite. Wrap was broken as fuck back then, and agility didn't help with the fact that Dnite was outspeeding everyone. Take Down is literally the only other viable move on a Gen 1 nite. Substitute for maximum trolling. See my early update was a good thing.
  6. Hey look another Gen 1 set from Erick


    Gengar (M) @ (No Item)
    - Hypnosis
    - Confuse Ray
    - Dream Eater
    - Substitute


    The only thing Gengar was good for back then, since ghost was [u][b][i]physical.[/i][/b][/u] Hypnosis puts bitches to sleep. Confuse Ray messes with whatever they're trying to do. Dream Eater capitalizes on the sleep, and substitute for walling.
  7. Mewtwo @ (No Item)
    - Amnesia
    - Psychic
    - Thunderbolt
    - Ice Beam

    Looks crazy huh? Well Gen 1 is coming with the next update, so it makes perfect sense. Amnesia makes Mewtwo kill everything in Gen 1, and Psychic is his main STAB. BoltBeam for that amazing coverage.
  8. (Landorus) (M) @ Leftovers
    Trait: Sand Force
    EVs: 4 HP / 252 Atk / 252 Spd
    Adamant Nature (+Atk, -SAtk)
    - Bulk Up
    - Rock Slide
    - Earthquake
    - U-turn

    Sand already boosts his bat shit crazy EQ. Then Sand Force makes that shit hurt. Bad. Bulk up takes this crazy fuck to new heights, and boosts his meh defense. Rock Slide gets Sand Force boosted, and gets pretty nice coverage. U-Turn for those situations where you need to gtfo. Not to mention with Bulk Up it'll hurt pretty badly.
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