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Shgo

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Everything posted by Shgo

  1. Ikaru beat me to Vertical Horizon so take this instead
  2. Unfortunately you can spell Teemo without team #Phreak? While he can provide good map control and scale well into late game, he offers pretty much nothing to a team fight specifically. As for split pushing, while he is a lane bully who excels in 1v1 situations for certain match ups early game, he is incredibly easy to gank pre 6 which can shut him down mid to late game. I don't understand the correlation between Nidalee and Teemo though; feel free to elaborate on that if you want.
  3. I really don't like taking hexakill too seriously which probably shows in my end game stats, but as far as getting counter jungled goes, you have to remember that there were 6 people with tp invading, and our ad + support were stuck bot lane which of course means we'll more than likely have to give up the buff regardless. What you should have done is go directly to your red and farm up the jungle until you've caught up. This is where communication with your team is key. You need to remind them to place some decent defensive trinket wards and position perfectly. You'll also need to plan your route around where you think the enemy jungler will gank so you can be there to provide counter pressure. I also noticed you were complaining about being continuously invaded, and my response to that is since you knew you were behind from the level 1 invade, you should have focused heavily on putting some defensive wards in your jungle and taking advantage of knowing their position on the map. That's also where I should have come in to provide more vision and support for you. Sorry for not communicating as much as I could of in game, but I honestly just didn't care and was messing around mid lane the whole time. If it makes you feel any better though, the enemy jungler was Platinum. OH quick note, you probably want to build more defensive when you're behind like that. Does not want to fully reply so hostile post takeover I just got /really/ frustrated with the whole invade for first blood and then getting stuck in place and i guess i ran right back into all of them at blue? that kinda sucked. the game did go better eventually but that start was the wORST ever- and when i went for red, suddenly pantheon
  4. Nothing to say here... I just got straight up outplayed, but thanks for posting it anyway!
  5. double post since GOT A HEXAKILL!!!1!1121?@!>2ASDFKJDSF
  6. i know it's an aram penta but still p happy about it c:
  7. i need a new playlist http://www.youtube.com/watch?v=sEXZdvHptWg http://www.youtube.com/watch?v=iEN23fZ6kRY
  8. What are you talking about? That looks like a pretty standard Malphite build [:
  9. Nasus gets to farm regardless of whether he ults or not. Passive lanes generally favour Nasus for the obvious reasons. Even his teacher calls him SionSpartan [: Nasus can run tp effectively.
  10. look at my farm look at it look at it look at it
  11. http://www.reignofgaming.net/news/27129-miss-fortunes-pbe-changes-camera-rotation-option if this goes through o:
  12. @Xiph You generally want to avoid going over 50% crit chance on Yasuo since your passive doubles it. Shiv + IE and runes get the job done. Here's an example rune page if you're interested. http://prntscr.com/2l03ga EDIT: Unrelated but congrats on the penta! c:
  13. I have a couple of questions. 1. Do you build a late game Brutalizer or are you delaying the Shiv/IE combo early game? and 2. Do you not build the Vamp Scepter upgrade on him?
  14. Basic attack projectile speed increased to 1400 (from 1100)This is all I wanted out of life <3
  15. I'll give a detailed (and serious) opinion on it now since i'm the only person who's actually tested it out. Ganks: Her ganks are mediocre in a lane that provides no cc. In this case though I had Rengar, who's E and ult E made securing kills relatively easy. Early Game: The damage she brings in a gank is actually not that bad with the double passive proc. From what i've seen though, she's really prone to counter jungling due to most of the top tier junglers (Lee Sin, Elise, Vi etc.) being able to 1v1 her and come out with a good amount of health. Objective Secure: Junglers like Lee and Elise have an execute on their Q which allows them to pretty much just add more damage to their smite, whereas Quinn has to rely on her E to burst an objective, and even then it leaves the opponent room to out play and smite steal from you. It's also worth noting that she has no way to dodge AoE cc and has nothing to lock down or reposition enemy junglers in a contest. Clear: This is honestly what really hurts her. Her clear time is atrocious... like, we're talking Libra loading time bad. Although, if you're up for banking on your passive to proc on the big wolf or wraith then be my guest. You can't face tank the buffs or you'll end up pulling a Brokenshard. Luckily, you can easily kite them around with correct positioning. Scaling: Blue Build Quinn did more damage than I gave her credit for, but that doesn't even matter due to the fact that you're forced to go in to get your Iceborn procs. I started that game 7/1 and I ended up dying multiple times attempting to assassinate the enemy carry in a team fight. She's great at picks, but that's about all she's good for from what i've seen. There you go! That's my opinion on the whole thing; feel free to tell me if I missed anything or if you don't agree with something because i'd actually enjoy discussing it. Blue Build Jungle Quinn was hella fun to play and we all had a good time in that game c:
  16. cheese cannon = chocolate fountain

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