@ Micle Berry
Ability: Technician
EVs: 200 HP / 252 Atk / 56 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Natural Gift [ROCK]
- Swords Dance
@ Leftovers
Ability: Sand Stream
EVs: 240 HP / 144 Def / 124 SpD
Impish Nature
- Earthquake
- Stealth Rock
- Slack Off
- Whirlwind
@ Life Orb
Ability: Contrary
EVs: 252 SpA / 12 SpD / 244 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Leaf Storm
- Dragon Pulse
- Glare
- Hidden Power [Fire]
@ Choice Scarf
Ability: Water Absorb
EVs: 252 SpA / 28 SpD / 228 Spe
Timid Nature
IVs: 0 Atk
- Sludge Wave
- Steam Eruption
- Overheat
- Earth Power
@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Defog
- Healing Wish
@ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Low Kick
- Knock Off
- Icicle Crash
- Ice Shard
So I started out with the idea that I wanted to use Natural Gift Scizor and have it lure something in. I considered using berries to give NG Ice, Ground, and Rock, but ultimately decided on Rock as it's the most likely to lure in a correct target such as Charizard (X,Y), Talonflame, Volcanion, Thundurus. 56 speed gives it enough to outspeed a Volcanion with no to little speed creep.
252+ Atk Micle Berry Scizor Natural Gift (100 BP Rock) vs. 0 HP / 4 Def Mega Charizard X: 218-258 (73.4 - 86.8%) -- 87.5% chance to OHKO after Stealth Rock
+2 252+ Atk Micle Berry Scizor Natural Gift (100 BP Rock) vs. 252 HP / 0 Def Volcanion: 408-482 (112 - 132.4%)
252+ Atk Micle Berry Scizor Natural Gift (100 BP Rock) vs. 0 HP / 4 Def Thundurus: 318-376 (106.3 - 125.7%)
252+ Atk Micle Berry Scizor Natural Gift (100 BP Rock) vs. 96 HP / 0- Def Tornadus-T: 322-380 (99.6 - 117.6%)
Don't need to calculate Zard Y or Talonflame, they're as good as dead.
I might decide to give it more speed depending on the likelihood of Volcanion running speed if it appears to be more prevalent. I gave it U-Turn rather than Bug Bite because aside from the use of Natural Gift, it's not going to stay in very long. It's main function is to lure the aforementioned pokemon. The pivot has proven useful and Swords Dance aside from enabling me to take out Volcanions is also helpful for when something thinks it can just sit there and wall Scizor.
Next I realized that yes I absolutely need stealth rocks on this team as I'm going to be doing quite a bit of switching and to get the necessary damage to take down a full HP Zard X. I wanted something bulky not only physically but also specially with recovery. I decided to go with Hippowdon. The EV spread is a standard Smogon one, but I decided to take off Stone Edge for Whirlwind. It means things can't sit there and set up on it, and I don't really need the rock coverage with Scizor as well as some of the other coverage moves I'm running on my team.
With my hazard setter in place, I looked to shore up my lines with something that can hit things Scizor can not. i.e. Rotom Wash, Quagsire, Manaphy, Keldeo. (Mostly Rotom). So hence the Serperior. I'm definitely still right now considering running a sub/leftovers set over Glare, but I like the additional power of Life Orb. I chose the first 3 attacks and then figured I had a spot open, paralysis is always helpful. the 12 SpD was there because well I didn't need the little bit of speed to outspeed anything really to my knowledge.
Moving along to Volcanion. I wanted something to deal with the god damned Scalds. This thing has good coverage and power, why not? Let me give it a scarf and enough speed to outspeed Mega Manectric/Lopunny and call it a day.
With Volcanion in the mix and the fact that I'm doing a lot of switching, I'm going to want something to deal with Rocks on my side as well as manage Ground and Electric type attacks that could hurt Volcanion. Enter Latias. Healing Wish may or may not be optimal with this team because Weavile isn't usually going to stay in long enough to risk being burnt, but it can help in a pinch.
Lastly, I just needed something that hit physical really hard. Knock Off is always good. Bisharp? Mmmmm too slow for my liking and it has many common weaknesses with the rest of my team as is. Weavile is good, always serves well as a late game cleaner.
So there's my thought process when creating this team, it's the first RMT I've done so go easy on me senpai.
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