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Deleted User

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  1. To put it simply, there isn't one specific place to put field effect stuff. You have to find the appropriate location for each of the effects you want the field to do and have the Conditional. e.g. Here we have the base script for raising just the special defense by one stage. if $fefieldeffects==3 asks 'If the switch for this field effect, Misty Field, is turned on ret=attacker.pbPartner.pbCanIncreaseStatStage?(PbStats::SPDEF,1,false) ret, is the value to return after checking the code, the value that is obtained for ret is the 'attacker', which pokemon is doing the attacking on the field? 'pbPartner' find that pokemon's Ally on the field. 'pbCanIncreaseStateStage?' is checking to see if it can actually increase it's stats that much. '(PBStats::SPDEF,X,false)' That's determining which stat, and how many stages. (I'm not entirely sure what false does TBH) Then you have the else statement which is saying if your conditional is not true, in this case the switch for field effect #3 being active, then this move should function like 'blah', these are the conditions to function at all other times, when that field effect is not on. The only difference being, that the move Aromatic Mist (or any move that increases an Ally's Special Defense, assigned the effect 13A in moves.txt, will function like this. ON - Increases Ally's SpDef by up to 2 stages OFF - Increases Ally's SpDef by up to 1 stage. If you have more questions you're welcome to ask, but I'm probably not the best to explain some of the other things that set that specific thing up. Originally, within the basescripts that came with Pokemon Essentials it would have just had the increasestatstage by 1 thing, with no if-else statement.
  2. The first one... legit looks like the inspiration for the design of the PULSE machines LOL
  3. I deleted the old ones. Please stick to this one from now on.
  4. Toxeon @ Assault Vest Ability: Intimidate EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Gunk Shot - Superpower - Facade - Knock Off Raises it's base defense stats to essentially 249 (106.5 uninvested). Just for an example, so long as you don't switch into a SE hit, it can do damage. Also, it doesn't like Skarmory, but what does? -1 252 Atk Mold Breaker Excadrill Iron Head vs. 0 HP / 0 Def Toxeon: 127-151 (38.3 - 45.6%) -- guaranteed 3HKO 252 Atk Toxeon Superpower vs. 0 HP / 4 Def Excadrill: 394-464 (109.1 - 128.5%) -- guaranteed OHKO
  5. I mean..... If Ame approved, I'd do it. But something something canon.
  6. Unfortunately no, the sign ups are locked into place. Depending on the feed back at the end of the event this may or may not come back again in the future. I plan on making a post event feedback thread in which I'll ask many a thing including if everyone would be interested in having it again.
  7. Server is currently down, this is known.
  8. #SelectionCommittee #WhatWeReallyDo [7/19/15, 10:50:44 PM] Hilda: +Apophyll Sparky: ! +Apophyll Sparky: All the joy of finally getting an official victory. [7/19/15, 10:50:49 PM] Hilda: I believe. [7/19/15, 10:50:59 PM] Hilda: this man speaks in hashtags...instead of english. [7/19/15, 10:51:08 PM] Swimming95: #nothingwrongwiththat [7/19/15, 10:56:30 PM] Mike: #DoYouEvenHashtagBro? #HashtagIsAWayOfLifeYouWouldn'tUnderstand #LastHashtagWasn'tLongEnoughSoI'mGoingToMakeThisOne [7/19/15, 10:56:46 PM] Hukuna: #KillMeNow [7/19/15, 10:57:51 PM] Dark Desire: #hukfreehugs [7/19/15, 10:57:58 PM] Hukuna: ... [7/19/15, 10:58:04 PM] Hukuna: Don't. [7/19/15, 10:59:00 PM] Dark Desire: <5 [7/19/15, 10:59:40 PM] Swimming95: #rekt [7/19/15, 11:00:31 PM] Mike: Where's my free hukuna hug c: [7/19/15, 11:00:42 PM] Hukuna: In hell. [7/19/15, 11:00:45 PM] Mike: xD [7/19/15, 11:01:22 PM] Dark Desire: xD xD xD [7/19/15, 11:03:24 PM] Swimming95: all I do is shitpost [7/19/15, 11:03:55 PM] Hilda: #HUGZPLOX [7/19/15, 11:04:11 PM] Mike: Hukuna I just want you to LAHV ME [7/19/15, 11:04:30 PM] Hukuna: Then do it at a distance. You don't need to touch me. [7/19/15, 11:04:40 PM] Swimming95: can i have a hug though? [7/19/15, 11:04:53 PM] Hukuna: Nope. No Hugs.
  9. I can't imagine implementing an evolution restriction would be -too- difficult. I haven't tinkered with it myself though.
  10. As a Developer for Reborn I am here to inform you..... The answer is still no.
  11. Now something even I'd like clarification on now, is there a just 'find battle button' even if there is no ranking system?
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