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rustytengo

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Everything posted by rustytengo

  1. well no update to kill emulators yet also this and to those who may think that the Knights of the Round shouldn't be facing any problems i give you this little bit on one of Ramesses NP
  2. oh finally. well i won't be seeing it for awhile anyways, but hey let me know once the real fighting starts.
  3. To the Fate fans out there. Who would be a servant that would have the Colossus of Rhodes as a Noble Phantasm?

    1. TimTim

      TimTim

      I am guessing whoever commissioned it?

  4. so how many of y'all won't be able to play after the next up date.
  5. so out of my many years of owning cats i have growin use to them catching all kinds of things, but earlier this week i was throwing for a loop when one managed to catch a bat.

    1. Raindrop Valkyrie

      Raindrop Valkyrie

      Just rats with wings. Advanced rats.

    2. Jiggle

      Jiggle

      It shows how much your cats love you because they think you suck at catching food.

    3. Red_Chaos

      Red_Chaos

      did you throw a great ball?

  6. So if i ever make a D&D campaign the first thing that people will have to deal with is a war between Goblins and Kobolds with them and a village stuck in between.

    1. Sutoratosu

      Sutoratosu

      And of course, someone will cast the obligatory Magic Missile into the darkness the first chance they get.

  7. he is supposes to be but that wouldn't stop them from having the actual Goku as a servant (acter all most event gatcha's so far have had a new five star within them) I'm kind of glade that i wasn't able to participate in the event. no expectations.
  8. hmm Journey to the West is the next event. I wonder if son Goku is going to be a servant soon?
  9. Hey look I'm not dead though i doubt that anyone even noticed i was gone for a bit. anyways what was i doing again probably nothing.

  10. That was a great read. Goes to show you that if your clever you can out maneuver god moders in a Rp.
  11. yeah definitely want that risk(after all Mami did one shot Kyoko at one point). that works it still seems a bit off somehow but that's me probably over thinking the health and damage on my part. so another thought i had was for the phases that i mentioned was for each of them to function differently. So the school phase would be more of the free from RP with a time limit. the After phase each character has X amount of actions and to do something like traveling to a different part of the city, searching of a witches labyrinth,(asking Kyunnbi questions and not getting straight answers) and what not. And the Labyrinth phase would be similar to a dungeon crawl in D&D. though that might over complicate things to do that for the phases.
  12. i assume you mean Madoka(or your making fun of a mistype that i can't find) its a magical girl anime which full name is Puella Magi Madoka Magica or Madoka for short. its quite good you should watch it.
  13. sorry i was away for a bit got home late last night and was busy today. the rolling thing is more of a trust thing if anything since there wouldn't be anyway to prove the roll isn't just a number made up. then again the rolling they had for this system didn't really effect anything major so i would be fine with people doing it. so the down side i see by combining health and mana and have that cover the tainting of soul gems is that you could spam healing abilities(not that i really remember those to much in Madoka) and not have to worry about it. though a good counter to that would be say if you would heal full you don't since you can't heal ability use "damage" with abilities. only either time or a grief seed can. Or have a limited heal in some way. I agree there isn't really much need changed in stats after reading and thinking a bit on the stats i put down from Tart Magica I could relate them to the stats from the system. intelligence could also be used for the limiting of additional magic abilities (aka the stuff like how Mami learned how to make guns out of her ribbons) though with the hitting in combat always hitting that could be a problem since destroying a magical girl's soul gem kills her. though i guess that would defiantly be an very hard accuracy roll or something.
  14. Yeah that works it be like Grief Syndrome which makes things easy. though how much is used for everything would be dependent on the power of each character(Sayaka could heal better do to her wish verses the other girls as an example) The stats that Madoka uses or at least Tart Magica (but its the same anyway) are Speed,Initial magic usability, defensive power, magical stamina, Additional learned powers, and Offensive power.
  15. Hmm...interesting the system pretty good though one thing to take out is any rolling since we don't have a way to track that here. the combat system and damage calculation is quite nice and simple. The stats would need to be changed since Madoka actually as them but that's a good base. Would need to add something for the tainting of Soul Gems. Best i can come up with on that is to give a base value for the Soul Gem and a cost for each ability used which gets subtracted from the Soul Gems value when used. and instead of levels you get points to either reduce the cost of something or raise the value of the Soul Gem, and maybe for stats too.
  16. right...should read that again. honestly i haven't thought of any plot and i am well aware that character driven ones don't so well at all here. Madoka is tricky since Madoka never really has a big bad villain at the end to fight so that makes the traditional RP plots hard. the best way i figured was to have like i said episodes were it would be like the 90's Sailor Moon where they fight "a monster of the day", and since corruption of a Soul Gem can happen from over using magic even without character development the threat of turning into a Witch(or just getting killed) is still around. that way it should move the RP along faster since it's smaller parts and from my experience in D&D if people make it to the end of something with a character and there's a reward then they get more invested into the character which leads to character development. I'm not sure how well that would work or not but that's the best balancing act i can find for it.
  17. i definitely agree with that. a proper Madoka RP need that threat to be around and mechanics are usually the best for that. post a link to what your thinking or send it to me in a PM.
  18. So first off there will be spoilers so if you haven't watched Madoka Magica and intend to do go any further. If you don't care then well then have fun. So today i was having fun and thinking about how to make a a Madoka RP(and messing with this generator http://magicalburst.sagittaluminis.net/ for a Tabletop RPG called Magical Burst), and well i had a few thoughts and i wanted to see what y'all thoughts as well. So what i came up (keep in mind this are definitely not going to be that well organized) 1. Split up the RP into sections(inspired by Lexi's The Tenth God RP) hich would be something like School, After/Hunting for Witches, and the Witches Labyrinth. 2. There should be an impartial judge involved in order to keep track of the tainting of the Soul Gem. 3. If a characters Soul Gem becomes to tainted or they fall into despair an event happens that replaces the current section happening, unless its the Witches Labyrinth which both would have to be resolved. yes this could lead to a TPK or a big chain reaction of characters turning into Witches. 4. Players would not have to work together unless they wanted to. They are competing for Grief Seeds which there is only one per Witch. Which they could fight for if they where inclined. 5. The RP would work better if it was treated with a episodic approach. Where there really isn't a over arcing plot with a big villain to fight at the end instead its just the characters surviving to one vent to the other or whatnot. With this treatment the person running it could also change between "episodes". well that's most of what i came up with(the other stuff i came up with is related to character creation and that's no where thought through enough for me to post). So what do you guys think? How would you make one?
  19. okay i really need to see the next season of Fate/Iliya sice there should be an awesome fight that is basiaclly Gilgamesh vs Gilgamesh.

  20. So to those of you who have played table top RPG's like D&D and what not. HAve you ever made a character who became basically famous in your group?

    1. AiedailEclipsed

      AiedailEclipsed

      Do you mean famous in-game or like with the group you're playing with?

    2. rustytengo

      rustytengo

      famous with the group.

    3. AiedailEclipsed

      AiedailEclipsed

      Ah. I don't think anyone really sets out to make a character like that. It just happens naturally as the game progresses depending on group synergy and action.

  21. well apparently i was suppose to get Iskander since i have now gotten him three times....luck is being weird for me this gatcha.
  22. So apparently I can't get screenshots to pair anymore but yeah I just rolled iskander twice in one 10 roll. Okay game since when do I get that luck
  23. Why in the world do I stay around here? Its not like I do anything here.

    1. Hiss13

      Hiss13

      Because you love us~

  24. So my Tabletop group is going to be playing Pathfinder after we finish the campaign we are doing now. I'm most likely going to be a Alchemist not sure what race to play though.

  25. its funny as hell when you make a NPC for a tabletop game your running whi was only made on a wime and you use your "shahdy guy" voice to voice him and then the group decides to keep him around.

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