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Qoseph

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Everything posted by Qoseph

  1. If you're going to use Golem, you'll definitely want to go with the ability Sturdy. Golem is good for Sturdy+Super Effective move against something giving you problems.
  2. Qoseph

    Banned

    Banned for unoriginal ban.
  3. I had to rely on Archeops being choice-locked into the wrong move. Otherwise it would sweep my team with acrobatics.
  4. Hooray! That was a nice story
  5. Qoseph

    Banned

    Banned for multi-cultural name
  6. I'm pretty sure that her Archeops holds a choice band. So take advantage of it being locked into one move. If you can get it to use earthquake, then you can switch into Mismagius with levitate and set up.
  7. Julia enters room 10 seconds later Blake runs out "God damn, lady, calm the #$@% down!" That was pretty funny
  8. Qoseph

    Banned

    Banned for rose.
  9. Qoseph

    Banned

    Banned for rose.
  10. What made you re-do the city music anyways Ame?
  11. Qoseph

    Banned

    Banned for avatar that looks like a rose.
  12. Qoseph

    Banned

    Banned for alligators with spikes on them ;~;
  13. That speed of his is pretty uncomfortable. Right under 350, where a bunch of other sweepers lie.
  14. Surely it's the same melody over and over right? Beryl really sounds like a heavy version of Opal, and the cemetery an even heavier version. Even Jasper, or borrowed Beryl I guess, sounds like a twisted version of Opal. If they really weren't variations, then that must have been quite the powerful atmosphere back in the day. Although honestly, and this might destroy my argument completely, I think that the the old songs for Obsidia and Jasper were much better in general. The new ones are kind of childish, but please don't kill me for saying that.
  15. There was a great theme going on in the early part of the game before the Obsidia and Jasper Ward songs were changed. The tune that starts at the Opal Ward became darker and heavier the further you progress through Reborn City (Opal -> Obsidia -> Jasper -> Beryl -> Beryl Cemetery). Anyone else notice and miss this? The wards got progressively more depressing, and the music portrayed it. The Opal Ward, which is the least troubled, is merely polluted. Then you reach the Obsidia Ward, which has earthquake and plant damage with many victims, dead or alive. The Opal Ward tune is played on the piano in a more seriously. Next is the Jasper Ward, which is almost completely abandoned due to how horrible the damage is. This is where the music starts getting unpleasantly dark. The same tune, from what I remember, is taken again and gets heavier and more low pitched. After that is the Beryl Ward, and we all know who why it's such a dreary place. The music here is a much heavier version of the same tune, backed up by the playing of an organ. [Now I know that the Beryl Ward music hasn't changed with the updates, but the buildup to this song was part of what made the theme so powerful, IMO at least.] Last off, in very the back of Reborn City, is ultimately the most grim version of the tune that defines Reborn City. The two new songs for the Obsidia and Jasper Wards also take the beginning tune and change it, but with different tones. They break off from the theme of slow and sad, instead being either quick and sad, or quick and urgent. The consistency of the original set of songs is gone. Now we have many different styles of songs. Each ward has its own separate song, unrelated to one another. There's nothing wrong with this, it's just that the theme from before of each song getting progressively more depressing was artistic and memorable, at least in my opinion. No longer do the songs reflect how each ward you come across is more depressing than the last. That's something I'll miss. Thanks for reading.
  16. Qoseph

    Banned

    Banned for bad opinion.
  17. This guy is the worst. Explaining is too painful.
  18. Mega-Swampert? More like Mega-Shrimp!
  19. Excadrill -> Jean-Jacques (because of its mustache)
  20. Since they're being supportive, you shouldn't feel too bad about going.
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