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DJ Mewdeon ft Dan Punk

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Everything posted by DJ Mewdeon ft Dan Punk

  1. I don't think it would be too much, what with megas like Metagross still prominent in the metagame.
  2. There's a few contestable points here. I'm going to briefly try to touch on a few of them. I can't say I agree with Breloom being a reliable way to beat Greninja with priority, especially with Gunk Shot being widespread and then Protean making Greninja resist both of Breloom's STABs. Resisted hit: 252 Atk Technician Breloom Mach Punch vs. 0 HP / 0 Def Greninja: 68-81 (23.8 - 28.4%) -- 94.8% chance to 4HKO Neutral hit: 252 Atk Technician Breloom Mach Punch vs. 0 HP / 0 Def Greninja: 136-162 (47.7 - 56.8%) -- 87.5% chance to 2HKO ... but unless you can maintain a sash, 4 Atk Life Orb Protean Greninja Gunk Shot vs. 0 HP / 4 Def Breloom: 390-460 (149.4 - 176.2%) -- guaranteed OHKO you still get cleaned with almost no investment. Mega Ampharos is really rare, and even a specially defensive set gets 2hko'd by the spread skitty posted: 212 SpA Life Orb Protean Greninja Ice Beam vs. 248 HP / 232+ SpD Mega Ampharos: 218-257 (56.9 - 67.1%) -- guaranteed 2HKO Using a physically-based mixed 'ninja, you can deal with Chansey with a bit of hazard damage. 244 Atk Life Orb Protean Greninja Low Kick (60 BP) vs. 4 HP / 252+ Def Eviolite Chansey: 273-322 (42.5 - 50.1%) -- 93.8% chance to 2HKO after Stealth Rock 244 Atk Life Orb Protean Greninja Gunk Shot vs. 4 HP / 252+ Def Eviolite Chansey: 273-322 (42 - 49.8%) -- 93.8% chance to 2HKO after Stealth Rock (or poison damage) Life Orb and Protean amount to almost Adaptability levels of damage (1.95x vs 2x if I didn't math wrong) which is enormous, plus it has a deep pool of moves to choose from when team building. Sure it can only choose four, but isn't that on the Greninja user to give it teammates to cover for that? There's the ever-present issue that until you've seen its moves, it's really tricky to know what it can use and there's the potential that it could be carrying something that could heavily hit almost all of the Pokemon you listed barring maybe Pory2 and Gyarados (who runs HP Elec anyway, honestly). Personally I'm still on the fence about it. I think it's definitely worth the time to suspect test it but I'm not sure about which way it'll go atm.
  3. I didn't forget you I sent yours in a messaaaaaaaage.
  4. Okay! It looks like this thread has become surprisingly popular as I was on my way home who am I kidding we all love hats here Hatshop is officially reopening! Brb to make more hats I tried :s well that's not very festive :c Also, for your viewing pleasure: [7:39:44 PM] Ðan: PS. [7:39:48 PM] Ðan: hatshop is reopen [7:39:50 PM] Ðan: want hat? [7:39:54 PM] Ðan: say words [7:40:14 PM] Tanuki: hi dan [7:40:15 PM] Ice: words [7:40:19 PM] Tanuki: I think my hat's hat wants a hat [7:40:25 PM] Michael McGlynn: we need to go deeper [7:40:27 PM] Ðan: ... I'm sorry [7:40:31 PM] Ðan: your hat's hat [7:40:33 PM] Ðan: wants a hat? [7:40:39 PM] Michael McGlynn: that's what he said [7:40:40 PM] Tanuki: correct [7:40:45 PM] Ðan: interesting proposal Michael McGlynn : it was only a matter of time before someone made you do something ridiculous, dan Ðan:
  5. [17:04:48] @Siberian Guardian: I think I passed out tbh [17:04:54] @Siberian Guardian: I don't remember anything oops/10
  6. I think I feel asleep or something at some point but I've suddenly woken up and I'm still here so more hats must be given out edit: ok pocky is here good ty pocky it is a good thing that did not appear for some reason when I refreshed the page zzz edit2: skitty is important but double posting is bad so here
  7. tri-hatted what was that I couldn't hear you over the sound of how cute you are in this hat yay hats
  8. I salute your choice in hat. well done. that avi sucks to put hats on because you cut off the part that I put hats on! .... challenge accepted. ohmygoodnesswherearemymanners
  9. Do you like hats? Are you feeling left out because everyone else has hats and you don't? Never fear! I just finished an exam or some shit and instead of going home I'm putting silly hats on people! yaaaay post in thread if you want hat other mods deal with this thread or something idk I'm busy doing hats
  10. It's one of e14's branches. If you've finished 14 and haven't done it then you missed it.
  11. Gave you a bit of a boost by adding a poll to the topic c: Maybe if you extend the voting a bit you'll get better results from it this way?
  12. Welcome to Reborn, mate. Just a fair warning that I changed this from what it was as we don't condone the use of that word in that way here.
  13. Not exactly, it's just a script editor.
  14. Actually I would recommend against the Stalker's Blade as it is the weakest of the current Machete upgrades. The slow can be good in teamfights but with The Blade of the Ruined King almost guaranteed to be in your build, it's a somewhat redundant purchase if you're getting it just for the slow. The strongest is Ranger's Trailblazer even post-nerf as it can be used almost universally. Skirmisher's Sabre is also a decent investment. Poacher's Knife can be good if you invest into a lot of invades, but you can probably do all the same things with Ranger's Trailblazer and have the added benefit of increased speed in your own jungle plus being at higher HP to better battle other junglers. I'd also recommend the buildpath prioritizing Devourer if you're planning on getting it then either Tiamat or Bilgewater Cutlass, depending on which of their upgrades you value more. From there, investing into either defensive item options or finishing your Blade of the Ruined King/Ravenous Hydra depending on the game is your next best bet. Generally speaking, finishing your offensive item is a better option when ahead, and building defense is better when behind. Final builds tend to look like: Defensive boots [Ninja Tabi/Mercury Treads, depending on the enemy team] or Mobility boots Jungle item [typically Trailblazer or Sabre and Devourer is likely the most common upgrade] Blade of the Ruined King [or Hydra, but BotRK is more common and arguably better due to her passive] some combination of defensive items [Randuin's Omen/Sunfire Cape/Spirit Visage is common, though options like Banshee's Veil, Guardian's Angel and Thornmail can be considered.]
  15. Generally you buy Mercury Treads moreso for the Tenacity than the +25 MRes. Most standard Shyvana builds incorporate defensive boot options, either Ninja Tabi or Mercury Treads. 3 offensive items on Shyvana is also a bit rare, I'm not sure she makes the best use out of Trinity Force than she would out of another defensive item option. It's more common to see people who play Shyvana building either Ravenous Hydra or Blade of the Ruined King and then investing entirely in defensive item options like Randuin's Omen, Banshee's Veil, Sunfire/Visage, Guardian's Angel, etc.
  16. You don't need to "add" it, just load up e14 and it'll be there.
  17. Dive can be obtained back at the Agate Circus.
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