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Raindrop Valkyrie

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  1. I mean the designs of everything there pinpoint it as Skyrim. I've not even played Skyrim that much and I know 100% it's Skyrim just lookin' at it lol. THing is we dunno how well that runs ((least on the on the go portion.)) certainly be interesting to see actual footage of the device in use and not what is clearly you know... made to look good cause reveal trailer lol. Overall though, I can dig. We'll just see how it holds up I suppose in the coming months before it's out. On Backwards capability though... we.. can't say cause it's the first trailer. Like, of course they'll show off new stuffs and not really worry about feature lists etc until later. ((though I'd say it's unlikely? Least for stuff that'd not work on tradtional controllers rather than motion stuff.)) Oh yea... ACTUAL CONTROLLERS... that's a plus for me already. ((even though I'm broke as a joke so not like it matters really for me but still.))
  2. Yea that's... literally 100% Skyrim. MonHun isn't first person anyway?
  3. Okay, I can kinda understand the coffee creamer... and slightly understand the bagels. BUT DO THE ENGLISH MUFFINS ALSO HAVE TO BE PUMPKIN SPICE FLAVORED?!?!! Someone save me from these people... ;~;

    1. Alchemia Chan

      Alchemia Chan

      I have never tasted any of these pumpkin spice "treats", and I have no plans of doing so. Unless if it's given for free of course.~

    2. Raindrop Valkyrie

      Raindrop Valkyrie

      I'm not really a fan honestly, I don't hate it but I'm not crazy about it. Just.... I really don't think literally everything in our house needs to be pumpkin spice flavored AHHHHHHHHH!!!

  4. Pretty sure they can counter you at a range of 1. SInce if you enter combat ((which is what that is counted as.)) and they have a weapon with the a range that allows them to hit they get to counter. So... if you miss he'd actually get to attack you pretty sure. I at least an pretty certain that ailment staves count as combat... thing is I'm not sure since normally you cast them from a range where you don't get hit regardless LOL.
  5. Uh by the way Pyon Spear Wall should activate in both situations against that Pegasus Knight. So I should get +2 DMG and Def. Basically I should've hit for 8 twice and taken 2 less damage. I mean it's probably a moot point since the Troub anyway, but Spear Wall still would've activated.
  6. Only 200 meters? I'll just keep going until I hit the center of the earth and evaporate. Seems about the correct thing to do at the moment.

    1. Show previous comments  1 more
    2. laggless01

      laggless01

      LALALALAAAAH!!

      LALALALAAAAH!!

    3. Sutoratosu

      Sutoratosu

      Don't do it Hukuna. Once you turn charred and crispy and black, there's no turning back. The fires of hell play for keeps my friend.

    4. NickCrash

      NickCrash

      Wouldn't you rather bring marshmallows instead? Sweet thoughts should come to your mind.

  7. Here's the part where I hope my stupid reference makes sense. ((inb4 Luka isn't 17...;~; ))
  8. "Ah, Just what I needed.~ Missed the feeling there, thought you forgot about me Dancing Queen~" Meredith was always curious as to how some dancers, bards and the like had the ability to revitalize people through their performances. It was always one of the stranger things in this world. She wondered if even they knew. Wasn't really the time though. She took a deep breath. And looked straight forward at the Pegasus knight straight down the way. "You!" she said pointing with her Javelin. She ran forward, getting a running start for her javelin toss. It, didn't actually do anything... it just looked cool. So, she did it. Move to M4, and toss like a boss at Peg Knight... 4 I think?
  9. tfw you announce that you'll take a hiatus from hosting for awhile... and here you are the next day thinking... "Well... this would make a great RP idea..." uuuuuuuuuuuuuuuuuuuuuugh... this is going to be a long week. XD

    1. Sutoratosu

      Sutoratosu

      *Pats understandingly* how do you think SoA's original RP came to be?

  10. If you have to reassure yourself you're the best group, you're not the best group~ Doubtin'... pssssh, doubtin' is for the non-awesome.
  11. While I feel better... it's bitter sweet. My heart is still heavy, even after lying this dark endeavor to rest.

    1. KingRyan

      KingRyan

      Fear not, for after every Dark night will come the sunrise. Things will get better. <hug> You aint done yet

    2. Sutoratosu

      Sutoratosu

      You made the right decision. It stings now, but in the end, you will have far less to regret about this than if you had tried to hang on in futility.

  12. I'm just going to be quick ((hehe, best joke I heard all week.)) and honest, I don't think I can really continue on this RP. While I love the concept, the ideas and the overarching of what I was trying to do with it. However I quickly kinda found a few things. I've sorta been reflecting on this the past few days and obssessin' over it so I just, yea know it's probably time to get things off my chest. A. I bit off a bit much than I could chew, more or less setting up the plot etc... way to much while the RP was running to the point it nearly became another writing project for me. The problem was, I never really intended this RP to be run in this fashion, and meant it to be much more open in it's presentation. I more wanted this to be the player's thing. I wanted it to not just be the big ol' Hukuna show. Kinda bungled that one to some degree. B. While I did really get to poke at the systems I was working on... I really found to came just why it doesn't work for me. This RP really has sorta shown to me personally why I miss having a bit more of the structure that comes from rolls, etc that are more common in tabletop type games. They take a lot of pressure off of my creative skills and allow me to have something to react to organically. Basically there's a lot less improvising on rulings etc... I don't have to interpret and arbitrate everything in the background. ((I find this... extremely silly since one of the principles of why I started this thing was to give more freedom in characters etc... though in another merit, having a more concrete ruling system would lead to much more being basically understood and would probably show much more in the ways of freedom.)) C. In honesty, I feel like I've definitely failed pretty hard on this project. It's been a rough run ever since the beginning, at least for me. While at one point I was enjoying myself and hosting this it's more or less gotten to a point for me it's just a stress point. The posts need to be too big for the story aspects... and I find that a lot of players ended up waiting on me. I found further due to my rush to get things out I'd forgot certain players constantly ((and a certain one consistently. Sorry Murdoc.)) I feel like, in some of the ambitions of this project I ended up getting carried away and trying to do something too big, at least too big for myself at this time. I find that the more I think about it, the more I dread wanting to work on this. I find myself moving more and more towards a place where I'd just despise working on it at all. ((I've not yet and can definitely look back on some scenes in this fondly and at some of the characters as such as well. Sybil and a lot of her scenes with Lotus were very fun for me, cause they were seriously out of my comfort zone of playing a woman who just owned her sexiness and just how intimidating she was. It was a pretty unique experience for me at the least and I ended up really enjoying it.)) So, I don't want to say it was an utter failure. Cause it wasn't, it was excessively flawed and a lot on my part, but it wasn't a waste of time. I learned a lot of things, and will grow from it. There was things I legitimately had a blast playing out and I'm sure there were parts all of you loved as well. All those things aside, this has just become such a major point of stress for me. Like... extremely major. Because it's one of those things that I feel like I lose no matter what i end up doing. I really don't want to have to stop this project, I really don't. But, I know if I try and continue it's just going to drive me bonkers. It's jsut going to cause all the more heartache if I try to brute force it. It's just going to end up rippin' my apart not giving ya guys what you deserve. Y'all deserve better from me. A lot better than updates that take months at times... etc etc. So rather than keep bashing my head into a brick wall, and trying to persist no matter what, I'm going to let go instead. It's going to fucking suck to have to do so frankly. However, I have to. I just have to. All the pain from it now? Eh... I'll live eventually despite how shitty I'm feeling, how I feel like I'm letting everyone down. I'll get over that in time. However, if I just let this fester and get worse by trying to continue... it's jsut going to make me feel like crap everyday until I do. And then I'll just have to let go of it then and it ain't going to hurt any less. Hell probably would a lot more. So, I have to throw in the towel for this one. I apologize for taking this long to realize and leaving this hanging wide open like I have... since I've probably been feeling this way about it for awhile and not really ever noticed I was. Shitty thing to admit but I'm pretty terrible at knowing my own feelings at times. Anyway, thanks to those who participated all this time, for puttin' up with how slow I've been etc. Thanks for the fun interactions and the good things we did manage to do. Thanks for stickin' around and trying to make this mad house work lol. I just hope you're aren't too disappointed in my decision. As an aside, the other series for Heartless Souls, Requiem of Ages Past shall be continuing. Just cause I'm cancellin' the RP doesn't mean I'm about to cancel that. I'm pretty sure it can stand on it's own well enough. And lastly, I think I'm going to take a hiatus from hosting for awhile on here. I've sorta... lost my passion for it. It's just osmething I've not really had the enrgy or the drive to truly do for awhile now. I think I've been fooling myself, trying to really push myself to prove I still wanted to far too long. But, It's just... not really there for me anymore. I think it's really been since Graterras RP back in the day so unexpectedly died on me that a lot of the magic, the drive... the enjoyment for me has sorta evaporated from hosting. It's jsut not something I'm really enjoying right now. I don't know if that will be the case forever... but for now, I think it's more or less a time I will retire from hosting so to speak. I've done... quite a lot in my days here. Hell... I know many would attribute most of the fact that this sub-forum is even still kicking to me... but really, I'm only part of the equation. Y'all are just as important if not more important then I. A community thrives on those who make it up, not just the one leadin' it.)). I think at least in the role of a host it's time for me to step down for a bit, and leave it to those who wish to take up the mantle. There's far more capable ones than I out there. I've already locked the IC thread, however, I suppose I'll leave this thread open for a little while so people an say their farewells if they so wish. It's been a good one, and one that for a huge part of it I enjoyed. I hope, that at least in some part y'all that have played, read along, or were involved in any capacity... have too. Anyway, with that I suppose I shall wrap up here. With Love and a most certainly heavy heart, Hukuna Sensei.
  13. To be faaaair, I've only played the GBA ones... XD SO I'm used to it only being double.
  14. x3 seems a bit... much LOL. Though... I suppose it would make "effective" damage a pretty big deal so I guess that change kinda makes sense if one implemented it. ~~((also it makes Crossbows not a gross number like 1.5x since that's what it is XD.))~~
  15. "Nice one Firecracker, clearing the path for my spear. Ah, battle makes my blood boil, time to get a bit spicy.~" Meredith ran in right past the mage and Anna, she stepped in-between Anna and the next Soldier. "Hey, Anna, Mind if I take this dance?" after all, battle, there was an art to it. It wasn't simply striking but a dance of blows, exchanges. It was an art of it's own. Meredith was feeling rather inspired for whatever reason. She was honestly just happy to be fighting a real battle... and not one against whatever those beasts were again. "Thanks, Fire Sale~" not really even waiting for a reply she inserted herself and made to strike quickly. "Hope your not as trash as your friend there, otherwise this'll be quick, and then I just won't be satisfied." Move to J4, attack Soldier 2 with Iron Lance.
  16. I'm... pssssssh... when you don't want to make a choice cause you don't really want to make the decision you know you're probably just going to have to at this time. I'm really just not sure I continue Heartless Souls ((the RP.)) cause I'm just not getting things done... and I think it's starting to be unfiar to my players and that is making me feel even worse and bleeeeh... but I don't want to jsut cancel it, cause then I feel like I'm failing I... just du...

    1. Show previous comments  4 more
    2. Ironbound

      Ironbound

      I have no idea what to do in your situation, but all I can say is that if you know you can't continue an endeavour, cut your losses quick. Sunk costs are irrelevant to decision making.

    3. Felicity

      Felicity

      You're hesitating and looking for encouragement. If you really couldn't continue it, it would have ended. If you can continue it, you do until it is driven into the ground as a pile of messy rubble

    4. Sutoratosu

      Sutoratosu

      There's too little room in this box for what I have to say on the issue. You'll find my response in your pm box.

      I'm a friend first and player second. It's always been that way, and always it shall remain.

  17. *Hukuna is a party pooper alarm goes off.* My only real issue is... I really hate generalized systems personally. The more things it's meant to fit, the less it fits anything and it just becomes a thin layer of paint that you apply all the thematic etc over. I'd not say you lose the ability to tweak it more towards what you're doing but, the basic layer would more or less be there regardless of what you're doing with light theme tweaking. But, it wouldn't feel... strictly fantasy or, sci-fi... etc. I think that's more or less an issue with generalized systems in the sense that they aren't good at invokin' anything. They don't have the spirit of any genre in particular. I personally despise this as someone who enjoys engaging in systems etc... Because I like when the system invokes and uses it's mechanics to explicitly impart pieces of the genre through game action etc. I think one of the best examples of this I can think of is Saga of the Icelanders, It's a Powered by Apocalypse Game, ((certain system that uses mostly D6 based rolls and is more narratively focused than straight combat etc....)) that certain kinds of characters have different types of rolls entirely. Female characters for example for the most part cannot ever roll to fight. ((unless they take a class that goes outside the typical social norms such as a shield-maiden who can.)) Men also can't talk their way out of problems as if they slight another dude, they are honourbound to fight it out. Basically, theme'ing for the game is instilled even within the how the rulings work. Of course, this is preference for me I suppose, but I prefer the game be tailored to it's genre, the feelings it means to invoke, and help to invoke the fantasy of what the RP is about. Now, me being a butt aside, I don't think creating the system is a bad idea, it's just personally I don't think I'd use it, because I'd have to further tailor it to suit the needs of my RP and therefore... really in the end, I'd just prefer to more closely tailor my system at that point. ((shows how well that works out thus far for me as in... not very well, but I tend to be stubborn as shit when it comes to certain things and doing them my way XD>)) Either way, I'd not mind giving my insights etc on it. I still rather like discussing and messing with systems and tailorin' them. I Just rather enjoy that feeling and really playing with it and constructing and deconstructing... I like thinking about how things work, because it keeps me thinking and expanding ideas for my own stuff as well as keepin' me from gettin' rusty lol.
  18. Na, it's mostly jsut comedy shorts that like knowing break the 4th wall at times etc... ((and like super hardcore to the point they put meta jokes in the subtitles if you have them turned on at times LOL. They had a bit where they actually poked fun at the "shadow people" of season 1 for example.)) They are pretty cute and I watch them just cause they are short. Though you're not missing much if you skip 'em cause they are really just little sketches XD. It's only worth for me cause they tend to be around 4 minutes so it's really not that much of my time to devote to them.
  19. It's 100% not canon and I never said it was. I only brought it up cause if they are doing it with a side-series related to RWBY I imagine they'll be doing it with the main one as well lol.
  20. Heeeeeyo! and welcome~ I see you've wasted no time gettin' into the CW sections around here which is my humble domain. Figured I'd at least say hello. I'm Hukuna! Some call me Sensei, long story short, I'm the guy who's responsible for all things CW and Roleplaying around these parts. I don't typically surface from the depths, but eh, I'll make an exception for once. So, hiyas! And hope you enjoy your time here at Reborn. Hukuna-Sensei out~
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