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Reborn Development Blog
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Everything posted by ArthurZH
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Okay. I fucked up real bad by not realizing it's an egg move. If that's the case, I'd like to take back my statement about Seismitoad. Sorry about this. About Blastoise, idk, never liked it tbh. I'm biased on this mon so....yea.
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This is late-ish, but yea, just wanted to reconfirm that Laura was E4 until kicked, Heather is confirmed E4, El is just "one of the elite" and not specified if he is an elite four member. I'll be frank, I want to see what Ame has to justify her firing Laura.
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Life
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Poison thoughts: Venusaur: S > A Venusaur is outclassed by Roserade in all scenarios. Roserade even gets the superior Weather Ball with Sunny Day / Rain Dance, Water Sport to half fire moves, stronger attacks which also rejuvenate HP (Read: Growth/Giga Drain), Sleep Powder, etc. The pros of Venusaur is being a bulky Grassy Terrain setter, which imo, Vileplume despite being just slightly frailer than it does better with access to Moonblast (not sure why you'd need it, but it has it, while Venusaur's non STAB move spans to about......Double Edge). If anything that's unique to Venusaur it'll be Sleep Powder, Leech Seed, Grassy Terrain stall. That's about it. I don't think this deserves S-Rank. Water thoughts Seismitoad: B > D Earth Power on Seismitoad doesn't exist in Reborn. Earth Power tutor is nowhere. For this reason alone, Seismitoad is half useless, as it's literal other ground move is mud shot. Granted, it's good in some field effects, but it's outclassed, too niche (and even when niche, nerfed, see Aya's field) and too late in game to be considered useful. New analyses might be coming, depending on how much I love Kabutops, Omastar, Carracosta etc mons, and also searching for Magikarp/Vaporeon. Not reserving them, just....may take a really long while, coz exams, life, etc.
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No, we're not almost certain. It is already stated Heather IS a part of the E4 during the escaping thingie episodes from Ametrine.
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*gets the pompoms* GO DEV TEAM AND AME. MAKE US NICE ANIMATIONS. WE WILL LOVE YOU MORE. Does this also mean we're getting the Keystone next round?
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Serra will most likely come back, given that interview we saw in Ep15 about he going mad about Bennett. Watch as stuff happens. Also, I've heard that Bennett x Laura was a thing in the ancient league times. new ship maybe? hue
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Though I'm really really hyped to see what's going to happen next. We fly back to the city, explore a place under the city probs, fight a PULSE, see some big drama shenigan, fight a leader and end episode?
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Ame, you're forgetting G-Gardevoir's Teleport in 7th Street, Cain's Nidoking's EQ when the orphans were kidnapped, Sigmund Connal's Electivire shocking Heather, PULSE Abra using Teleport (if that counts, that is), Lin using whatever attack she used when she took down Saphira....I'll post here if I remember any.
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Happy Birthday Ame! We're here for you, don't worry bout it~
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It oke ame stay stronk we luhv u too don't give up on us GAMBATEHHHHHH ok back to spectulation, I support the notion that Anna and Noel are Radomus' kids. Perhaps Zina Vanahen was part of the E4 as well? Dead mothers/parents now apparently are members of the E4.....
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That event, in episode 15, has been changed to only Igglybuff. Unless you revert to earlier episodes, the earliest you get a Cleffa/Clefairy/Clefable is in Agate
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Samson....dated Terra? I always thought that they three circus leaders were involved in a kinky threesome......
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Ame with M-Absol pls. like, sth like Red. but with Absol
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If Pokemon has taught me anything. it taught me that it's fine to catch endangered legendary Pokemon and use them in our everyday battles and not alarming anyone at all. "WHAT IS THAT MON?" "It's.....Kyogre" "WHOA YOU CAUGHT KYOGRE, I WANT ONE" "Erm......but there's only one" "DIE"
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It'll be really funny if all our speculation was wrong. Ame's probably like, "AHAHAHAHAHA THESE PEOPLE THINKING WE'LL FIGHT ADREINN" and then somehow make us fight Saphira or Titania
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Some improvement on my analyses! Simipour add on: Simipour doesn't have too much going on for him, but he has one thing that most Water types don't: level up learning of Scald and Acrobatics. By abusing this, one can get the Scald burn off in many circumstances which another Pokemon have failed to land a KO. Scald is also exceptionally useful against Cal and Charlotte if you manage to set up Rain Dance, as Scald is boosted by the field, the rain and straight up murders the Pokemon while laughing in their faces. Acrobatics too is useful.....[refer guide, no changes made] Note: I only used Simipour against Cal, since I really CBF going all the way back to train my Simipour for Charlotte. Would like to know if it's really useful against Charlotte. However, I am proud to say little simipour swept Cal 6-0 without taking damage or using more than 6 Scalds. It was a really good day. Swanna add on: ......as well as assist you greatly against Fern. Brave Bird is another option to consider on this Pokemon, as it is slightly stronger and has no need for reliance on rain, albeit having the recoil which hurts a little. Rain Dance also..... Note: I rarely use Hurricane because I consider it a 2-turn move, first move requiring me to set Rain up, secondly to use Hurricane. Typically, Swanna doesn't last THAT long, especially considering that it's speed isn't really really good enough. This means against stronger mons, Swanna has to tank 2 hits to use Hurricane, but only one hit for Brave Bird.
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Naaaaaah, I have a suspicion Amaria will be running doubles. Drizzle Damp Rock Politoed and Swampert-Mega, or Ludicolo. unless if SS is already activated by the field......
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Pokemon Mythology (Future Legendaries)
ArthurZH replied to Raviel the Phantom's topic in Pokémon Fan Club
It'll be cool to have Greece. Like, one for the sea, one for the sky, one for the underworld, like.....giants? Dragons? or even base it off their sacred animal! a Water type Horse not named Keldeo, a electric/Flying type eagle not named braviary and a dark/fire type.....something.....not named houndoom! -
It is? Very well, thank you! I'm going to update some stuff here aite, thanks~
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Approximately a ton of Normal Analysis! Organize by Rankings: Add ons to Ditto: Copyable Pokemon include Archeops/M-Altaria on Ciel. [will keep adding more to ditto's analysis as a guide to what mon to copy] ------------------------------------------------------------------------------------------------------ Stoutland - S Rank A hard hitter in every sense, with access to three handy abilities. Sand Rush will help in sandstorms for that extra boost of speed, while Intimidate gives it more offensive power, whereas Scrappy gives you the ability to fire off some stronger moves like STAB Retaliate on unexpected switch ins. It has a fantastic movepool, including the nuke Retaliate, Crunch for those Steel-Ghost types or Ghosts in general if it stays in, Play Rough which comes in real handy for fairies, fighting types, and even Ice Fang/Thunder Fang/Fire Fang, though I'd recommend Ice as you really don't have much ice moves on a normal mono. It's quite defensive with 85/90/90, but it won't be able to tank too much hits. my stoutland in particular, despite not having intimidate, managed to hang on on a few 3-5% HP basis, just sufficiently strong enough to OHKO/severely dent the opponent's mon. However, if anything is a let down, it'll be lack of recovery (remedied by buying tons of ice cream), lack of speed (sandstorm...is really quite meh, since Stoutland himself can't learn it, so you'll have to waste a slot on Heliolisk/Tauros/Diggersby etc to get the Sand Rush speed)) or lack of the ability to stay in if you're using Retaliate (You really will miss not having a normal STAB like Take Down, Hyper Voice, etc 90 Base Power moves, especially when Retaliate has a meager 5PP). However, this mon is certainly one to consider on your team! ------------------------------------------------------------------------------------------------------ Heliolisk - A Rank One of the more prominent normal Pokemon, with the ability to use a variety of attacks including Thunderbolt, Surf, Grass Knot, Dark Pulse and most notably, Electric Terrain. Should you be in a pickle and need to use an electric/water move, just hit Electric Terrain and then click Surf and sweep! (RIP Trainers in Charlotte's team) Do beware that it sadly doesn't hit ground types very well though. Should you choose to soft reset for HP Ice, that is also beneficial as you'll eventually need to hit Flygon/Dragonite/Gliscor/Gligar etc along the way, especially if you don't have an Ice/Dragon/Fairy move for some reason. Moreover, you'll be able to Paralyze opponents with Thunder Wave if it's to your liking. Despite such benefits, it has sadly horrible defenses, which is what stops it from being too broken. As a side note, Helioptile is hard to train, which might be a mild put-off when you realize it's the weakest in your team. Pyroar - A Rank People would think Pyroar is shit. I say that pyroar is one of your sole answers to bug/steel types and a quick special attacker. Pyroar gets early Flamethrower, Hyper Voice, Work Up to boost your SpAtk, and even Overheat as a nuke. It'll greatly help you when in various arenas - Hyper Voice is boosted in the Caves and Samson/Ciel's Arena, Flamethrower benefits from the Grassy Terrain, Fire moves are perfect in Charlotte's gym etc. It also serves as a great Ice Type murderer at Serra/Blake (once you get Hail + Field out of the way) as the other options you have are Hammer Arm Diggersby or Reversal Bouffalant or Brick Break mons, which are a little shaky to use sometimes due to lack of STAB and power. Generally, it provides coverage and a strong special attacking option. Let downs include useless abilities, not the best movepools (It does learn Dark Pulse though) and not very stellar defenses. Staraptor - A Rank Staraptor gets lots of love from Normal Mono, as it is really one of the stronger attackers in game. It has ridiculously strong attack, paired with possible Reckless Brave Bird Spams, which will murder most fighting types. It also gets Close Combat, another very hard hitting move, despite it not having STAB. When Staraptor comes in, generally expect something to go out, as it really does have a terrifying destructive power, especially when dealing with weakness such as Fighting Types and Steel Types in general. It also outclasses Braviary by a bit base on it's speed stat - generally you'll want to try to outspeed Toxicroak, Lucario, Hitmonlee before unburden, Medicham, Sawk, Gallade etc, which Braviary (one of the stiff competitors) can't do due to lackluster speed and most of these mons being able to Rock Slide/Stone Edge/(insert attacking move) here to death. Bonuses include being able to destroy Fern even harder! Sadly, it is THE definition of a glass cannon - Close Combat lowers already-not-so-good defenses, Brave Bird causes horrible recoil, and you generally don't find it alive after a short amount of time. Nevertheless, it is one very vital mon for normal monos! Diggersby - A Rank Diggersby is unique with access to Earthquake, Hammer Arm and Bounce all together in one same mon. Combine this with Huge Power and you get a really really good steel/rock type killer if for some reason you do not have Pyroar on your team. Diggersby is able to launch strong attacks at the early game, especially once you get strength, given it's low level evolution and fantastic ability Huge Power. Bounce helps against some fighting types, Hammer Arm is really a filler, Earthquake is Earthquake and needs no further mention. Letdowns include another weakness to water if you're already taking Pyroar, and a extra weakness to grass. It's not-very-impressive speed is also somewhat of a let down, and it's movepool sadly has not much for ghost types, thus making it useless in some battles. Still a good mon overall! Bouffalant - A Rank This guy has a monstrous attack stat in the form of Reckless Head Charge. It is able to spam Head Charges and taking a few large chunks of HP off the opponent, simultaneously searching for instances to use Swords Dance to boost it's fantastic attack to greater levels. It even gets Megahorn, one of the coveted types in reborn, as bug helps greatly against mons like Mewtwo, Malamar (if you live) etc perky mons that could otherwise spell trouble. Bulldoze, Pursuit and Revenge are also considerable options, but generally it'll really just be Head Charge, Megahorn and Swords Dance. This mon is also quite bulky, even bulkier than Stoutland. However, do take note of certain drawbacks. It usually won't be much help against the Malamar that Radomus and Luna has due to you not being able to set up, retain max HP and KO with Megahorn. It suffers from low speed and quite a small movepool. Nevertheless, bug moves are quite vital in this game, thus it should not be neglected. ------------------------------------------------------------------------------------------------------ Tauros- B rank Contrary to it's counterpart Bouffalant, Tauros has a few other things going for it. It gets a good speed and ability, combined with Sheer Force for power output or Intimidate for longevity. It is really really fast, has same output power as Ambipom, same speed as Ambipom, better defenses than Ambipom, making it look really really good. That is, until you realize that Tauros literally gets Zen Headbutt, Thrash/Take Down/Giga Impact, Bulldoze/Payback and.....Work Up? It doesn't get Fake out, has nothing special in it's movepool, and has not very good defenses, leading to you hesitating to want someone just merely for the speed/strength combo, especially when Ambipom gets so much better moves (please refer Ambipom analysis) and Tauros not being THAT bulky anyway. It's outclassed, but certainly usable. just bear in mind there's another really really good option out there. Fearow - B Rank It has the highest attacking stat among all birds. Meet Fearow, one of the early game MVPs, the bird who will be the reason why you are able to kill one or two of Kiki's mons. Fearow is a really good mon, considering it gets Aerial Ace really really early, and has a really low evolution level, and a not-bad attacking stat couples with a quite-okay speed tier. All other available bird Pokemon early game have lower attack stats than Fearow, with the exception being Unfezant, which for some reason doesn't get a single physical flying type attacking move. Fearow's literally your best choice. However, it can't really pull much weight late game, especially when you're at the point where you don't need a flying type that much (i.e. After Samson) and when Staraptor is a few more routes away. It's frail defenses also cause it to dissapear quickly from the battlefield. Exploud - B Rank Boombox! This guys has access to the holy combination of Scrappy Boomburst, which translates to the ability to hit very very very hard with STAB Boomburst, stopped only by steel or rock types, who never had much SpDef to begin with (with some exceptions of course). Sadly it isn't very very good as it has only 92 SpAtk (Please give it a mega with more SpAtk gamefreak), not very good speed (68 base) and not a lot of coverage moves until post Samson (surf, flamethrower, dark pulse, shadow ball). Combine that with average defenses and you get a very niche pokemon - albeit a nice niche, considering the strength of Boomburst. Bibarel - B Rank Do not ask why I give Bibarel high rankings. The almight god of Moody has been graced. Okay on to serious notes, he has Moody. Enough said. You give it some potions, some hoping for hax, and you have an unbeatable monster in singles (doubles....you don't survive long). Rollout helps with some flying/bug mons, Waterfall/Surf STAB gives you some rock/ground/fire coverage, and it even gets superpower! While it's not THAT strong, do keep in mind that if you're really lucky, those stat drops CAN be offset by Moody. Not a brilliant mon as an overall, but one who pulled me through certain hard battles, and deserves more love. But you WILL need about 5 Berry Ice Creams. Chatot - B Rank It gets Chatter, Sing, Hyper Voice and Roost, and that's about it. However, do take note that Chatter has 100% accuracy and 100% chance of confusing the opponent. A not-bad speed tier with a not-bad SpAtk stat leads to not-bad damage output. Some hax left and right, and you'll be seeing chatot sweep teams. If you fancy breeding, go ahead and get Noivern and Honchkrow, and breed Nasty Plot/Boomburst onto it and start sweeping! Some bad hax, however, leave you with a dead parrot, since it's really really really frail., which also sadly makes it a lil bad since you can't really find much oppurtunities to swap the parrot in. Nevertheless, it is an option to consider, as Chatot is really really fun to use. ------------------------------------------------------------------------------------------------------ Wigglytuff- C Rank Play Rough and Body Slam from a Wigglytuff isn't a lot, but it can do some damage. It serves as a support by ridding/denting fighting/dark types, paralyzing opponents with Body Slam, lowering attack stats with Charm and using Perish Song to end lives. However, it is really really really frail. It's HP is a big lie - it is actually really bad especially when you choose to either have Wish or Perish Song, and typically the latter is more useful as you don't really get protect and you'll need/want to win some boss battles (Take that Solaris) and kill some mons when your last teammate can't beat but can stall out with potions (looking at rivals like fern, or leaders). But it's attack stat is really really really horrible, gets no special fairy moves.....yea, better options exist. Hope this helps! If anyone wants to critique, please do, I'm not a very experienced user with normal..... EDIT: I edited Chatot's stuff as I didn't do research into it's egg moves.
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Personal Experience: Emolga is fantastic. Once you get nuzzle up, you can Electroball it. Of course, after that you have MORE chatot - by then, you'd want a solid rock/steel/electric type anyway so....yea.
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Oh my, that's very important indeed. Also, just as food for thought, I mean, I know Ame said that they're going to be a ton of sidequests. So some spectulation here: We're probably going to get Rock Climb. I can think of no other reason why we'd have so many sidequest otherwise. I mean, sure we got surf and dive and waterfall and what not, but unless the water's all cleared up, we're only going to be able to surf at.....Tanzan Cove....Iolia Valley.....and that's it. I mean, having access to rock climb makes us able to go down Ametrine Mountain, past Route 4, etc etc more side quest shenigans. Thoughts on this?
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Any hints on to what it is? That place sounds very mild yet important....
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I recall Ame removing or lowering the Heart Scale chances on Luvdisc.....correct me if I'm wrong though, since she let Hawlucha hold King's Rock.