Everyone knows the Smash series- Super Smash Bros, Melee, Brawl, Smash 4, and the associated spinoffs. They're all for Nintendo consoles, so an active, dedicated, and FREE parallel that exists on PC is tricky to come across. Well, Brawlhalla's done that, albeit while in open beta. If you've not yet heard of it, check it out on Steam: http://store.steampowered.com/app/291550/
The game currently features different playable characters called legends, each with a unique combination of two weapons, including Swords, Axes, Hammers, Katars and more. Narrowed further down, each legend has their own stat distribution, which can be further modified through the use of stances to modify the stat distribution. Similar to Smash, yet less diverse, each legend shares light attacks for similar weapons, yet each has unique heavy attacks. Combining these light attacks, heavy attacks, weapon throwing, gadget throwing, and dodging, whittle up your enemy's damage meter before landing the final blow. It's basic enough to learn, yet deep enough to require time investment to master.
Features of the game include:
-19 different legends, each with unique stats and weapon combinations
-Skins/colors to customize your legend- some of which are purchasable with the in-game currency won after non-private matches, located in the Mallhalla
-A Ranked Battle and competitive scene
-Frequent updates to adjust in-game content, change the legend free rotation, and add Steam Workshop player-created content
-A button you can press after matches that says "gg" for you. That's what was really needed
-Minigames like Brawlball that no one seems to care about
+More stuff I'm forgetting off the top of my head
In this thread, discuss all things Brawlhalla. As it stands, until a dedicated fanbase in Reborn is established, the thread might be a bit stale, so feel free to use it to discuss anything pertaining to the game, ask for tips, set up tournaments, or establish parties for custom matches.
Cute lil' list of those who play it (let me know if you do and would like to be added) (WIP) :