Hello, Reborn! Long time no see.
When EP19 comes out I will release a mod that re-balances every Pokemon, move and ability in the game. While the changes I've made here are made to be enjoyable by everyone, the primary intent is to provide a better and more interesting Nuzlocke experience.
The PBS editing is already complete, and the files are included below. Note that not everything is functional as of yet, and almost all abilities + some moves still work as they do in the vanilla game, because the scripts have to be edited in the e19 script itself (when it comes out) to work, which is more complicated than simply replacing the PBS files.
This is still a work in progress and subject to many changes. Please give your thoughts and suggestions!
The goals are as follows:
1) Slightly improve weak Pokemon and weaken some stronger ones. Pokemon are NOT created equal, but each is worth considering for the point at the game it is obtainable.
2) Buff weak abilities and nerf strong abilities to make nearly every ability worth considering. Almost every Pokemon gets 3 abilities, all of them worth considering.
3) Buff underused and niche moves to add more versatility in viable move pools. This is primarily done by buffing signature moves and turning useless status moves into damaging moves with their usual effects as side effects.
3b: Add some important egg moves to the mons' standard move learn pool.
4) Nerf cheese tactics and a few types of annoying randomness.
5) Add more sources of conditional damage reduction, accuracy boosting, and critical hit avoidance.
6) Slightly buff early-game moves to provide a crutch for the first few chapters.
7) Bring the starter choices closer together in terms of power, especially early-game.
8) Add a bunch of unused type combinations to the game, and ensure that mons with the same type fulfill different functions.
9) Replace freezing with Frostbite, which no longer blocks actions but instead functions like Burn, dealing damage over time and lowering Special Attack.
10) Reduce the power of set-up sweeps by drastically lowering the PP of set-up moves.
11) Make some Quality of Life changes that speed up the game and reduce the need for grinding.
FULL CHANGELOG
Quick reference for Pokemon type changes:
Ability Changes
(In-game tooltips now include numbers wherever possible: DMG is Damage bonus, DR is Damage Reduction.)
Moves Changes:
Full List of Changes to Pokemon
-Mega forms are not affected by stat changes (I hope)
-Mons that get new types will also learn some new TM + tutor moves of that type.
-If a move is replaced, it is almost always available through either the Move Relearner or as an Egg Move.
Item Changes
You will receive an EXP.Share along with your Pokedex.
The following items cost $100 and are available at most shops to reduce time spent grinding:
Common Candy, Rare Candy, HPUP, Protein, Iron, Zinc, Calcium, Carbos.
Other changes
Slightly recolors some type icons for better consistency and aesthetics.
New Old In-game look Old New
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montext.rb