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Reborn Development Blog
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Everything posted by Etesian
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Agogo? Did he mean this guy, Ark?
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Actually, instead of Escavalier, I'd recommend a Hustle Durant. Especially if you breed it with a Shuckle for Rock Slide.
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A handy counter for Noel is Cofagrigus, and anything with Knock Off will at least remove Cinccino's nasty 40% flinch chance.
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Pretty sure It's after Corey.
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Well, both have lackluster speed, so I'd recommend Scrafty for the long run, way more bulk. It's got lower attack but it's strongest moves are Head Smash and STAB HJK and it has breedable Zen Headbutt and the 3 elemental punches.
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Looking forward to this one! You said you'd only use pokemon currently in E12, but what about Scraggy/Scrafty? Will you go to a previous episode to get it sooner, or play through only one episode without going back? Also, what turned out to be rather fun in the monotype I just finished is going back to previous episodes to fight some gym's past forms, like Serra's doubles team. Anyway, good luck and have fun!
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Nah, Vinny?
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Or he could use duplicates. Though with Poison, he could get 6 different members before Julia : Bulbasaur, Ekans, Grimer, Stunky, Trubbish and Budew. Plenty of Poison monotypes have been done, like mine I finished recently, so he could use those for reference. But it's been done a lot. You could also do a mostly-monotype. In mine, I mimicked Cain, so I had Poison types and Oshawott/Dewott/Samurott. You could do something like that for whatever type.
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make sure to catch Zubat/Golbat in a friendship ball. Makes it waaaay easier, faster and cheaper to get Crobat.
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I'm here and about as confused as you are, Tempest. It's insomnia o'clock where I'm at, so I'm in no shape to unravel this mystery. Tacos, come here and enlighten us.
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If you're curious, you can go to your game's folder>Graphics>Battlers to check out the other shiny sprites.
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Last Semi-Monotype's Gym battle and a summary have been posted today! Man, that was a fun experience.
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Rhyhorn, Marshtomp and Torterra breeding
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The first and second mirror's links lead to http://adf.ly/pP15g and http://adf.ly/pP13N. Changing http to https there is the only way I was able to download the game. If that doesn't help you, I don't know.
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That Mega link is fine, dunno why that doesn't work. However, have you tried going to one of the 2 mirrors and editing the address to be https instead of http? That did the trick for me with Firefox.
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1st-5th Turn! Venomoth vs Hariyama! A Sleep Powder followed by Mind Plate-boosted Psychic almost 2-hits Hariyama, forcing him to waste one of his Hyper Potions. Hariyama falls soon enough. 6th Turn! Blaziken! Due to fear of being outpsed due to underlevel-ed-ness(?), I bring out Nidoking instead of Venomoth. The Earth's Power gets an easy OHKO. 7th Turn! Mienshao! Very fast, very strong, no defense! To outspeed it, Crobat is sent out. Even though Mien is faster (6 levels higher), it decides to use Poison Jab. Samson's not following this thread, I see. I actually forgot about the Flying Gem I gave Crobat to combat his ace, Conkeldurr. Ah well, Acrobatics kills. 8th Turn! Chestnaught! Acrobatics! Double Weakness! Dead! 9th-12th Turn! Conkeldurr! Remembering that it has Stone Edge and some Fighting moves, I send out Nidoking to resist both and at least soften it up a bit for Crobat, which may or may not be ablo to one-shot Conky. Earth Power robs it of 40% health while it's Knock Off puts me at 52/183 Health, also taking away my Earth Plate! The next turn, Nidoking's Sludge Wave sets Conky to about 20% health (give or take Leftover recovery) while it uses Bulk Up. The ensuing Hyper Potion's effect is reduced some more by another Sludge Wave. The next Sludge Wave is my last one, setting Conky back to 20% before it uses Knock Off again. Corbat comes to promptly clean up, guess what move it used! 13th-24th Turn! Hawlucha vs Gengar! It ouspeed's me and uses Fly, so I switch to Drapion to take a hit. Which, after Black Sludge healing take exactly 100 HP. Cross Poison was slower than Flying Press and Drapion takes a nap. Speed doesn't work and I want to save Crobat's health, so I bring out Samurott, who's seen no action in the last 2 gyms. Flying Press misses, I use Dive, FP misses, Dive hits, it Roosts, I Dive, it misses another FP, Dive hits, FP hits, I Dive, FP misses, Dive hits-Sitrus Berry activates, FP misses, Dive sets foe to 5-10%, FP hits for the finisher. Crobat takes 30-40 health damage from FP ebfore killing with Acrobatics. I...actually forgot that Hawlucha wa already #6, saving Crobat was kinda pointless Slower than the last 2 fights, but mostly because of Samurott's and Hawlucha's slug-fest. Not the most Entertaining fight to watch, but a win's a win. An easy one at that. Crobat OP. Aaaand there's the end of that gym! I've now officially (?) made it to the end of Episode 12! As such, my goal for this run has been achieved. To sum it all up! Julia was the same Toxic-Spike-supported strategy-less brawl it always is. Not too much strategising that can happen at level 20. Florinia showed me what it's like to see someone other than me being at the recieving end of Evasion hax. I still don't get why people complain about that Cradily, but I said the same thing about Noel. We'll see. Corey was entertaining as always. As expected of my favourite character in the game, who not only made me love and respect Crobat, but also made me do this mono (Cain had a hand in that as well). I regret not facing him on his new field, but I'll restart eventually just to catch a glimpse. Shelly would'vew been fun to go against without accuracy and confusion hacks, thank god I had Skuntank's Flamethrower or it would've...taken longer. That Yanmega was really my only worry, and that was easy. Shade was a sweep victim, Venomoth OP. I didn't even remember the Kiki fight before I looked it up again. Really. Simple fight. Aya was a Venomoth sweep. Should've gone back to E10 to fight her there as well, like I did with Serra. Serra was, in all three attempts, impressive as well. It was also the first time I beat her doubles team, which made me stop my second proper run through Reborn and which I decided to avoid her doubles fight on my main save. Thanks for the worthless TM, Serra! Noel was quite the surprise, even though he was very easy to defeat on my main save. An amazing experience, rather educational and hella difficult. The first gym leader to ever make me sweat this much since Dark Rising's Typhoon (though the issue was a pathetically easy team leading up to his hellish Seismitoad, being underleveled was of no help either and- ahhh, I'm getting of topic!). I'll remember this one for a long, loooong time. Radomus is still underwhelming, considering the huge build-up for his fight and the new pressure from my doing a monotype he has an advantage against. Should've thought of "traveling through time" for this one as well, that Alakazam would've been fun to face off against as well. Luna was annoying until I stopped trying to make the fight go exactly the way I wanted to, after which one try was all it took. And I was AGAIN underleveled for her! And Samson was kinda eh, would've been entirely forgetable if Crobat was a higher level. Regarding major non-gym battles that are worth mentioning, Taka+Zel and especially Taka on Aventurine island were 2 fights that were much easier on this run than on my main on. The good Doctor was really fun, if we look past his Paralysis hacks. I still hold great respect for his battle style. Wish I could choose whether I fight a fight as singles or doubles. Sirius was also easier than usual, Cal was fun, Garchomp was defeated by the standard Intimidate-Swap strat, Arceus took a new trick to defeat. Abra was a pain because it stopped needing to recharge every turn, Steelix was no biggie either, Bennett was a tad tougher than average. As I've said, my goal has been accomplished, but I may still keep this going for E13. I haven't planned that far ahead, actually. Should Terra anihilate me no matter what I try, that'll be the certain end. And there you go. Hope you've enjoyed all of this so far and thank you for dropping by, even more so if you've read the whole thing. Special thanks go to Yazmat for following from the start and providing frequent feedback, Gutten_Tag for the breeding tips and Beefkek for his breeding shop's help.
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Your team is really frail and it's not the fastest either. Well, if you really want to stick with this team no matter what, then here's what I'd do: For Chestnaught Body Slam instead of Cut would be great. Poison, Bug and Flying all resist your stabs. With a Normal move, the number of Pokemon you don't hit at least neutral goes from 160 to 26, and the 30% Paralysis chance is pretty great too. Granbull will obviously get more use out of Brick Break than out of Rock Smash. You could also breed for Close Combat. It can barely take a hit anyways, decreasing it's defence some more won't harm it any more. Breeding with a Sandshrew/slash can also get you Earthquake. Maybe Substitute could help it stick around a tad longer. Your team isn't terribly fast, so Tailwind could make things way easier. Bubblebeam is also superior to Water Pulse. 5 more power and bboth added effects only have a 10% chance to occur, but a Speed drop is still better than Confusion. Feather Dance is situational, only really necessary on Buffers, on which Defog is more usable. It can also clear away hazards and Screens. There's the minor evasion drop too. Breeding with Remoraid nets Swanna Ice Beam. Discharge has higher power than Volt Switch AND a 30% Paralysis chance. The instant switch really isn't necessary in Reborn. Emolga doesn't really have the power to one-shot foes either so getting more than one hit at a time is better. Dunno how useful Encore has been to you, but I'd say Light Screen would prove to be more useful overall. If you want to keep Heatmor, get rid of Snatch. It's pretty much pointless. You can also breed Heatmor with a Smeargle for moves like Night Slash, Sucker Punch, Dig and Shadow Claw. If you do get Houndoom, breed with a Smeargle for Sludge Bomb and have Houndoom learn Nasty Plot, Dark Pulse and Flamethrower. Nothing to say about Arbok. EDIT: There's 7 types you have no attacks of: Ice, Ground, Rock, Psychic, Ghost, Dragon, Steel. Some goog options for your team would be (IMO): Metagross, Excadrill (bred with Smeargle for X-Scissor), Mamoswine (bred with Drilbur for Rock Slide), Durant (bred with Dwebble for Rock Slide), Archeops, Crustle (bred with Geodude for Earthquake).
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Hitmonchan, Medicham and Dusclops would like to have a word with you.
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Yeah, to me it always seemed like Snorunt is just immaterialized or something. Ghost=/=Dead.
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Ah, my bad, it learns it through breeding. I just finished Zeta, in which the TM was availible and I instantly taught it to my Binacle. Unless you want to get Archeops, level it to 51 and breed it with Binacle/Barbaracle, no Rock Slide. Again, sorry.
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You know what I mean! As if you're perfect, Ark
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Not a fan, I take it?
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Tell me about it, I'm doing a Poison mono and only Nidoking in my ENTIRE TEAM can learn it.
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That's some Pokemon Snakewood shit right there O.o
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Scrap Pyroar. I have no idea how you've kept it alive so far, but there are far better fire types, like Arcanine with Flare Blitz/Flamethrower, Crunch/Thunder Fang, Outrage, Extreme Speed/Agility. There's also Houndoom with Nasty Plot, Flamethrower, Dark Pulse and something, or a mixed set with Dark Pulse/Crunch, Flamethrower, Thunder Fang, whatever. The types Fire is super-effective against have plenty of weaknesses anyways, so I don't even have Fire types on my main file and I'm doing just fine. So anything can replace it, really. Jynx can breed with Drowzee/Croagunk for Nasty Plot, and If you prefer accuracy over power, swap Blizzard for Frost Breath, just 20 less base damage for perfect accuracy. Serperior could use Wring Out, especially after one or 2 buffs from Leaf Storm. Against a full-health target, it's got 120 base power. Good for anything that resists Grass attacks. Scrafty can breed with Spoink, Tauros and quite a few others for Zen Headbutt, or with a buneary that bred with Hitmonchan for the 3 elemental punches. After a Shell Smash, Barbaracle has great attack stats anyways, but it can't take a hit, so the accuracy of Rock Slide should be far more useful than the Power of Rock Slide. Also, with Brick Break instead of Night Slash, you get 5 more power, more SE coverage and all Pokemon take at least neutral damage. Klinklang sucks.If you need Steel, get Metagross with Hammer Arm, Meteor Mash, Zen Headbut and Agility/Bullet Punch. To catch it, bring Level balls and a Ghost type. Believe me, you'll need them. I think that Ampharos>Luxray, especialy with Agility, which is almost a must. The other 3 moves are any choice from Power Gem, Discharge, Signal Beam, Cotton Guard, Signal Beam, Dragon Pulse.