Right, before we get started, I am terribly sorry for the obscene delay. My only excuse is that college exam preparations were getting wraped up and the actually exam had to be done. Only yesterday did I get back to my hometown. Lemme tell you, 5 hour long buss rides sure do suck. Unless you want to tack a nap (-.-)zzZZ
Although something that did happen with my save was that I used the amazing "Beefkek's Breeding Shop!" to get a shiny Sheer Force timid Nidoking with maxed Speed and Sp.Attack EVs, and SP.Attack Sp.Defense and Speed IVs of over 29, 31 and 29 respectively, AND with the bred-on moves Thunderbolt and Ice Beam. Beefkek is amazing at what he does, so I whole-heartedly recommend using his services. He can even get you starters! Though one account may only get 2 Pokemon at most and- why am I typing this when he's got his own topic for it. Anyways, check it out~!
Regarding progress, I'm starting to see a pattern here. The fight before the gym was tougher than the actual gym. It was the Arceus fight this time. It took quite a few reloads until I made up my mind on what strategy to use. I settled for reviving my Focus Banded Venomoth twice so that I may get 6 Flashes on it and use Gengar's Destiny Bond. Didn't think I could beat it on a Mono run, but here we are. Past Aventurine, the most tedious area the traverse, and probably my least favourite. The Cain fight was pretty much a Venomoth sweep. I had to restart once to get a perfect sweep, since Venomoth needed the XP.
Anyways, the Radomus fight was rather anti-climatic. Here's the run-down for ya!
1st Turn! Radomus leads with Exeggutor and Reuniclus, I send out Venomoth and Drapion.
Venomoth one-shots Exeggutor with a Bug Buzz and Radomus sends out Metagross. Drapion uses Swords Dance. Reuniclus obviously OHKOs Venomoth with a Psychic, as expected. To match Metagross, I use Nidoking.
2nd Turn! Drapion OHKOs Reuniclus with Knock Off, Slowking comes out. Nidoking kills Metagross in one shot with Earth Power, Malamar follows.
3rd Turn! Drapion's Bug Bite takes advantage of Malamar's 4x weakness to Bug for a quick and easy kill Gardevoir appears. Nidoking's Thunderbolt takes ~60% of health off of Slowking. Slowking's Psychic does added Rock Damage to Nidoking, resulting in a neutral hit overall, though it still takes approx. 80% of Nidoking's plentiful health. That thing needs to go.
4th Turn! Gardevoir's fairy typing means Knock Off wouldn't strike super-effectively, so I use Nidoking's Sludge Wave on it. On everyone actually. SW actually takes half health from Drapion because I forgot about it's abysimal SP.Defense. Gardevoir loses 75% health and Slowking would've died, if not for it's Hyper Potion. But the ever-reliable Drapion cleans up nicely, promptly making this a 2v1. Another Psychic comes toward Nidoking from Gardevoir, finishing what Slowking had started. I send in Gengar merely to make sure Gardevoir doesn't suddenly somehow outspeed and kill Drapion.
5th Turn! Shadow Ball. Gardevoir's gone. The end.
SO! Drapion lost 69 health due to friendly fire and Venomoth(expectedly) and Nidoking(unexpectedly) bit the bullet. His special field hurt Radomus more than it helped him due to Nidoking's fortunate typing (in this case, fortunate). 4-0 against a leader with a type advantage was rather anti-climatic for a return to this thread. Again, please do forgive me for the extreme delay. Again, Samurott saw no action, so this counts as a pure-monotype victory in my book, cause only Poison types were used/needed.
As you've heard/seen/read, Nidoking is here now. Thanks to it's amazing STAB ground attacks, Skuntank's niche of having a way to hit hard against Steel types was taken away from it. As such, Nidoking replaces Skuntank. I've also given up on the idea of using Roserade, as I honestly couldn't think of who to replace it with.
Here's the details after the Radomus fight:
Drapion Crobat Gengar Venomoth Nidoking Samurott
Keen Eye Infiltrator Levitate Tinted Lens Sheer Force Battle Armor
Naive Lonely Naive Modest Timid Jolly
Knock Off Acrobatics Shadow Ball Quiver Dance Sludge Wave Razor Shell
Bug Bite Cross Poison Dark Pulse Psychic Earth Power Grass Knot
Fire Fang Bite Thunderbolt Sleep Powder Ice Beam Megahorn
Swords Dance Screech Destiny Bond Bug Buzz Thunderbolt Revenge
Drapion has Fire Fang for Metagross and Bisharp, I'll swap it for Cross Poison when it learns it. Venomoth has/had Flash for Aventurine Cave and for the Arceus battle, but I've swapped it for Psychic at level 55.
And now we get to the actual worst area to get through, Iolia Valley. After Radomus, Luna shouldn't be too tough.