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Sheep

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Everything posted by Sheep

  1. Not true, I've used him enough to know that Pain activates even as a result of suicide attacks.
  2. Yeah I'm pretty sure that's the last chapter. As for other old games that need this treatment FE4 and 5 are the big ones. Those two are great.
  3. Don't they only share one map together? It may be that they don't have supports, and instead their history is given to you by the story.
  4. Yooooo RIP Catria 2017 best Whitewing and 4th best Peg Knight in FE.
  5. Reviving this to celebrate the fact that, after several people got their hands on the game for half an hour at the Dutch Comic Con, we have it confirmed that support conversations are indeed a thing in this game. They'll follow the example of the GBA games, where support conversations actually happen on the battlefield, and while it wasn't the most seamless system I've seen, it's a loooooong way better than no conversations at all.
  6. Get out of here with your nonsense. 70% Str and Spd don't lie. As for your Hinoka, well she's -Atk, +Spd so it's unfortunate. Hinoka in general plays like a knock off 5* exclusive Cordelia despite being worse. Well, I shouldn't say worse, she's bulkier and slower. Your +Spd nature brings her up to a speed tier of 35, which is the same as neutral speed Cordelia, but unfortunately her -Atk drops her back to 32 Atk. Honestly if you have Cordelia she'd be better, but if not then Hinoka will function pretty well. Just try and ditch the Brave Lance if you can, like Cordelia, Hinoka really doesn't want it, especially your +Spd one. With the Brave Lance+ she'll be sitting at 40 Atk (a bit too low to be viable if you ask me) and 30 Spd (also a bit too low), a stat line which combined with her middling defences will reek of average stats across the board. Without the Brave Lance she has the potential to be an offensive force.
  7. Glad to see I'm not the only one waiting for Ike, though I'd prefer him from PoR rather than the Order of Heroes uniform they'll inevitably fit him into.
  8. I agree, I wasn't particularly interested in using it myself, more interested for the sake of understanding.
  9. I can't get Michalis to pass his skill to fliers last time I checked, is Sheena's different in that regard? In that she can pass it to other armoured units?
  10. Nah see Sheena's actually got great Res while Michalis has like no Res. Give her Threaten Def from Michalis and a good weapon to help with her Atk issues and she'd outclass him.
  11. dam i forgot robbie rotten is best grill!!!1!
  12. Take it from me, the wiki's got it right. My Cordelia grew exactly as predicted.
  13. There are a few that I like, but my all time favourite class is probably the Nomad>Nomadic Trooper from the Elibe games. The way they dress is cool, their animations are smooth as butter, and it's an archer on a horse that can use a sword. That's like 3 times as good as a foot locked, bow locked, Sniper. And to top it off, the sword crit animation shows off the bond that the Nomadic Trooper has with his/her steed, unlike the Ranger from Sacred Stones or Arch/Bow Knight from games before and after.
  14. Stahl is the red-ist red unit in the game. He counters green units so hard he's often seen taking 0 damage from Hector and Minerva, and unlike Roy actually has the movement (and Swap) to abuse the weapon triangle. If you need a red unit to basically fill your obligatory red unit spot and safeguard your strong blue units from any green units you go up against then he's your guy. If you need a red unit for literally any other reason then he's not. I use him to guard Cordelia/Effie/Olwen/Reinhardt and he puts in massive work on my team, but that's because the role I use him for is kind of what he's designed to do. As for builds I've got a few I don't mind sharing. Hyper Offense Cordelia: (Works with anyone who has a decent combination of Atk and Spd). Silver Lance+/Ardent Sacrifice/Galeforce/???/Desperation/Threaten Spd. With a Silver Lance+ Cordelia's Atk reaches 50 while her Spd sits at 35, and she can use Threaten Spd to guarantee a double on a lot of stuff while combining this with Desperation to kill without taking damage. This sort of build epitomises the adage "the best defence is a good offence". Galeforce works well with the brave effect, and is generally good on any offensive unit that doesn't need extra hitting power. Ardent Sacrifice is used to drop her safely into Desperation range while providing healing utility for another unit. Viable options for the A slot are Atk +3, Darting Blow, Defiant Atk, Defiant Spd, Fury, Life and Death, and Speed +3 depending on what the unit needs. I haven't quite decided what I want Cordelia to carry yet, I'll set her up with the rest of the skills and then see what she wants most. Support Stahl: Brave Sword+/Swap/Ignis/Triangle Adept/Seal Atk/Hone Cavalry. Stahl is a naturally pretty slow unit so he much prefers Brave Sword and Triangle Adept to Ruby Sword and Def +3, though a +Def nature is preferred to keep his nice Def stat. Ignis works off his naturally high-ish Def and the Brave Sword charges it quickly, Triangle Adept is fantastic on cavalry, Seal Atk lets him use his Brave Sword to effectively beat other red units. Swap can get a unit out of a tight situation, and again coupled with Stahl's high movement is very useful, while hone skills synergise well with Swap as he's guaranteed to end the turn next to someone after using it. Feel free to use whichever hone skill you want most, though I like Hone Cavalry as he works VERY well in tandem with Olwen, who loves the +6 Atk and Spd from it. Generally Good Kagero: Poison Dagger+/Pivot/Iceberg/Darting Blow/Vantage/Hone Atk. The Poison Dagger is a beastly weapon so Kagero doesn't need any help with damage, but her natural Spd tier is lower than I'd like. Darting Blow gives her doubles on a lot of infantry units (38 Spd at neutral) which in turn means instant death on a lot of infantry units. Iceberg is mainly there as a quick cooldown skill that can help her to do damage to non-infantry targets, though if you're specifically worried about armoured units then Luna would be a better choice. Pivot is for those situations that find Kagero needing a quick escape (this does happen occasionally) and Hone Atk has synergy with it. You could also run a Rally skill to work with the Hone skill. Vantage is thrown in the B slot largely because Kagero often OHKOs mages with the Poison Dagger, and it could turn her into a mage killing machine with a bit of damage on her. Linde/Julia/Lillina be gone. Other Ideas: Brave Lance+ Bonfire Effie is ridiculous. If you have Reinhardt/Olwen give them Death Blow. +6 Atk on each of their strikes is mental considering they attack magically and with an attack range of 5 squares. A couple of ways to make healers relevant are Breath of Life and Wings of Mercy. With Breath of Life they can debuff and heal minor wounds at the same time, while taking their turn to solely heal with their Rehabilitate staff for more major injuries. Also healers that can teleport to any of your units that have dropped below 50% health are pretty cool. Unfortunately that second one costs them Renewal/Live to Serve so it'd probably be good to have one healer that can self heal (Azama's a great one for this because of his bulk) and another who is your more mobile healer, probably one with better offensive stats, Wings of Mercy, and Breath of Life.
  15. My lord, episode one of Danshi Koukousei no Nichijou was the funniest thing I've seen in a while.

    1. Show previous comments  2 more
    2. Simon

      Simon

      I've watched both thankfully. I think it's the only anime I've watched where most of the cast, if not all were males.

    3. Sheep

      Sheep

      While this is true, I'm extremely grateful that Literary Girl exists.

    4. Simon

      Simon

      Same. So adorable and clumsy. Sunrise Best Studio for comedy yus.

  16. Is that a Fate character, an Ef character, and mother freakin' Evangeline AK McDowell I see in the same 3x3? Are we like mates now or what?
  17. Alright so this was a nightmarish experience, comparing absolutely awful pokemon against each other to see which induces more rage in me. This is largely based off of competitive pokemon, and they're the 5 pokemon I hate seeing on an opponent's team more than any others. 5. Darmanitan. This thing looks stupid. Not only does it look stupid but it also has like no switch ins in the entire game. None. I've counted them. 4. Landorus-T. Please, everyone just stop using this pokemon. It's way too centralizing in OU (or at least it was in gen 6, which was the last time I really went there), and it looks like it's wearing a marshmallow hat. That's dumb. So's how good it is. You can just slap it on any team with 0 creativity. 3. Rotom. I hate Rotom for much the same reasons as I hate Landorus. It's everywhere in OU and between the two I just stopped playing OU. Unfortunately unlike Landorus, Rotom was in literally every tier last gen so you couldn't even get away from it. 2. Alomomola. First reason? It's name is too complicated. Second reason? It's a big fat fish who's just like "hey guess what guys? Toxic lol. Wish lol. Regenerator lol." Get the hell out of here with your Alomomolas. 1. Amoongus. The only thing I hate more than Alomomola is Amoongus 'cause it too has a stupid name and stalls you until you die of boredom but it's also a freakin' mushroom pokeball thing. This thing's pre-evo even finds a damn way to annoy you in the overworld.
  18. Decent? I'd say her statline is probably the worst of the mounted healers, with less offense than Elise (as if that mattered right now) and less bulk than Clarine (their actual bulk is close but Clarine has higher Spd). She'll do better than a 4* Clarine though I'm sure. Now that skill inheritance has hit the only other noteworthy healer is probably Azama for dat balk.
  19. Ayy happy birthday Murdoc. May Seigfreid be buffed in the future.
  20. Nice idea, here's mine: And the justifications: Edit: And having seen Godot's I realized I forgot about Samus Aran. Dunno if she'd kick one of the others out but a honourable mention to her anyway.
  21. Take the +HP -Spd one imo, and then slap her a Brave Axe if you can. Yeah I'mma wait for Rath to come out in 6 years time and then pass him over Life and Death 3 from Jaffar, and a Brave Bow+ from elsewhere.
  22. Right now I consider myself to be the luckiest, and unluckiest person in the world at the same time. On the one hand in two back to back rolls I summoned Jaffar and Olwen. The former I don't care about, but the latter I had tried unsuccessfully to summon for the entire duration of the last banner. On the other hand Lucius (another one of my favourite units) has been introduced into the game, but not as the murdermachine offensive mage that I know and love, instead he's a healer. And a bad one at that. I'll still roll for him but I'm pretty damn disappointed that he isn't a mage. But I'm simultaneously hyped as hell 'cause I just summoned Olwen. Such conflicting emotions.
  23. My first Fire Emblem game was FE9, Path of Radiance, but as good an entry point as that one is I don't think it's the best one. Personally I think the best Fire Emblem game to start on is the 7th one, it has a tutorial which is purposely designed to teach players that are new to the franchise how to play the Fire Emblem games. I remember playing it after getting comfortable with Fire Emblem the hard way, and thinking "wow this really would have been a great place to start". I watched this video on the topic not too long ago and it does a pretty good job of breaking down some good starting points though. Maybe it'll help you out:
  24. Honestly the only way I could clear it was to use Reinhardt and Stahl as my frontline as they don't get murked by poison daggers. Stahl was particularly useful as he could hold the chokepoint with his high HP and Def. Combine the two of them with a healer that uses a Martyr staff (Martyr is your best friend for this fight, as all of the area damage the ninjas do allows your healer to heal for tons), and a high res unit that attacks physically like Kagero or Felicia to deal with Ursula and you're golden. I'm not sure if there's any unit besides Stahl that could hold that chokepoint against the axe user and the two ninjas though, maybe Draug. The key is dealing with Ursula first though, as your non infantry high Def units can clean up from there with healing support.
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