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Everything posted by Doj
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Midlane is the singlemost important lane in terms of earlygame influence. You are the primary roamer on the team and it's more or less your job to provide assistance to side lanes and ward areas key to the routes of the enemy jungler. If you're playing an EXTREMELY vulnerable champion like Kog'maw who's simply fucked if he gets caught out by the jungler or other midlaner while he's trying to roam, you are going to do an awful job at your role in most scenarios. And at a rate like that, it doesn't matter how good your lategame is, because if the midlaner is good at what he does, he will abuse your horrid early game to force a fast win. Kog'maw's vulnerability is so bad that he isn't even played in LCS unless the whole team comp is designed around protecting Kog'maw.
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Your own fault for picking an easily counterable champ early in champ select, or straight into an unfavorable matchup You mean you didn't bother to ward at all despite your state as an immobile champion vulnerable to getting ganked Sounds like you went in too early. You tried to proxy kill someone as immobile Kogmaw by yourself? That's literally begging to get killed. You got greedy as hell and chased Fiora all the way there. You probably could've stayed mid and taken a turret instead. You fed her enough that she could dive you for deaths which all could have been avoided. Then you blame your team for it. Neat You're blaming your teammates for something similar to what you did earlier, yet it's the only instance where you think it's your fault If you wanted a tank so badly, you should've picked a tank. If you wanted a tanky initiator, you should have picked a tanky initiator. Yep, you were absolutely useless due to a bad matchup, and because of this allowed Fiora to roam as much as she wanted without any fear of her lane opponent following up with her roaming. This is because, in general, AP Kog'maw is useless as a midlaner. Just because a champ has AP ratios, does not make them a midlaner. Kog'maw has no utility, mobility or crowd control, so he's a walking piece of meat ready to feed the enemy team whenever he's alone. It's really just what Neo said, tbh. You seem to be under the impression that you can do absolutely nothing wrong
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I am polite. You're mistaking assertiveness for rudeness. I don't have any mechanical prowess. I'm completely mechanically retarded and still very often make laughable mistake that get me killed, let someone get away or fail to secure an objective. All sorts of stuff. The reason this doesn't doom me to bronze is because I'm a good strategist, and I know this game inside out. I can read every situation that happens and act accordingly. I can calculate perfectly, predict like a king and use all of those things to my advantage to win out games even without my complete lack of mechanics. Let me ask you a question. Name one constant entity that is present in every single game you play? That's right; the only answer is yourself. You are part of every game you play, and you control yourself. You do not control your teammates or enemies, both of them can be retarded, or they can be good. This is beyond your control and should be left out of the decisions you make. This leaves just you, who can be controlled completely. This is why it's crucial to only rely on yourself; because you can have it in you to be the major factor that wins game, if you actually improve enough to do this. >muh team game Just because you play in teams of 5v5 does not mean you need to start relying on your teammates to do exactly what you want them to do. Doing this create situations where angry bronze vayne mains cry about their support not doing what they want, or a zed main throwing a tantrum because his jungler didn't gank him, or a ragequiting jungler because your toplaner acted entitled enough to demand his full devotion and attention. You get the point. Everyone else plays for themselves. They aren't trying to 1v5 the team, they're simply trying their best to have as much influence on the outcome of the team as you without expecting to get carried (that's the word you were looking for and you can freely use it). You should too. You should not expect to be carried, because you will get lazy and underperform. Literally all I'm saying is to do your best. Try to play so well you can basically win the game singlehandedly. That's how you climb the ladder. If that's not how you do it, then you're playing a game of gamble and any rank you may reach has not been earned, but handed to you by a stroke of luck. (It's called solo queue for a reason, after all).
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I already said this. If the Rengar isn't a retard, he'll use his ult to intercept if he wants to initiate a teamfight, not chase. If both him and his target are moving towards each other, there's probably less than half a second of reaction time. A good rengar also won't need more than 0.2 seconds to do his full burst which easily amasses to 3k damage, enough to kill any squishy. Furthermore, Rengar's ult reveals targets nearby on his map, meaning it's a broken tool to pick off lone units in areas which would otherwise be impossible to ward. There is no anticipating this and the only way to deal with this is to not steer away from your team, which creates the scenario of being outrotated because you then can only safely cover one lane. Granted low elo shitters don't know a thing about objectives so that part is redundant. Low elo shitters also have even less reaction time, so a rengar capable of quickbursting will never be caught out by CC or pink wards before he's able to casually walk away with a few free stacks to his bonetooth necklace. No, not enough said. Stop building full damage and actually build some defensive items. Yasuo AT MOST needs a shiv, IE and botrk. That leaves 3 defensive items, boots included. Noone on their team even built tanky, so you didnt need botrk or last whisper. Greaves are horrible on Yasuo. Always get either Mercs, Ninja Tabis or Swiftness based on what the most dangerous enemy champion is. And you're joking, right? You had a Nocturne and Thresh which outclass Yasuo and Lee Sin in terms of initiation. You had absolutely no reason to dive headfirst into fights there and could've cleanly killed their entire team with minimal losses. Yes, that's what I'm saying. You see, I'm not bad. I don't die 5 million times. Pics related. And stop trying to sugarcoat it. If you die, you give large sums of money to the enemy. Not dying is one of the most imporant things in this game, because Gold makes the game go around. Yes. Dying for an average ~2 kills is definitely not worth it. There are occassions where putting all you can into a fight while resulting in death can be profitable, in your example it's not. You still fed 5k gold to the enemy team. You can tank without dying. Tanking does not mean dying, or the class would be called "suicidal emo kid with resistance to pain but just not enough to be immortal". Yes, that's what I said. If I can carry a game in such a stomp, singlehandedly, on a champion I've never played before, in my worst role, then you have a lot of improving to do. This is your LoLking, right?
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If a rengar isn't shit, he will use his ult in a proper fashion and burst down any squishy in an eyeblink, then still probably get away due to his speed boost. You can't pink this either. Dying is never an excuse. Dying is bad. Every time you die, you give 300 gold to someone, or more if you're on a spree. Yasuo is not an initiator, so don't try to intiate with him. That's why you die a lot. The only sense you can make out of dying a lot is that you're bad. Nothing else. You also completely misunderstood the reason why I posted that image. That was a typical 1v9 game in Silver. Because I'm actually good at this game, I know how to win games singlehandedly regardless of how bad the rest of my team is. I'm also NOT good at Vayne. That was my first time playing her while she's a marksman; my worst possible role. But that didn't stop me from singlehandedly carrying the game, because game knowledge and strategic ability is a hundred times more important than the champion you play, which is another point I'm making with this, considering you insisted only certain champs are capable of carrying, even insisting you have to be good at them. I haven't seen a single statement from you regarding League of Legends that wasn't downright incorrect.
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The best supports in silver and bronze are AP mids who just steal the ADC's farm. Support is a deathsentence if you play with braindead retards. Aside from that role, you can carry with literally every champion. There is no secret to playing specific champions. Champions are a tool to perform an action, and said action is what you need to get good at. >It doesnt really matter which jungler it is but if that person gets all the lanes ahead or do amazing in teamfight. i wouldnt really call it carrying but whatever. What the fuck? How is that not carrying? That's the LITERAL definition of the word. You watch too much LCS. Soloqueue is a shitfest and you can pull shit off with any champ. Lose the And you died a whopping 16 times in that game, twice as often as anyone else in your team. You didn't really do well there. Here's a match I played as Vayne. This was my very first match as Vayne in around Silver 5 elo. ADC is also by far my worst role. My support was an absolute useless retard, as expected. If you can't recreate a score like this on a champ you're familiar with, you have a lot of improving to do. If you get "pinked and focused", you are putting yourself in bad positions. Learn to kite better and learn what safe distances are. Rengar is good in any elo because he's a broken piece of shit. Pink wards don't save you against him, since his warning is too short combined with his ability to kill you about as fast as a full build shaco. Rengar is even permbanned in high elo.
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Reminder that what you complain about in Silver, exists in every other tier. Reminder that, with your gold amount, you could've carried easily but must've done something wrong Reminder that ADC is the WORST position you could possibly carry a team from. You're looking for mid > jungle > support > top > adc in order of most to least likely to carry a team, at least for the early game. After the earlygame it's based around classes, which goes from Assassin > Mage > Fighter > Support > Marksman > Tank At least that's how I see it ;^)
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>elise mains
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Dota 2 has a development team of 2 (two) people and has maybe half as many players as League of Legends. How come they are capable of handling a game perfectly? Checkmate, shill. No, this is the general League of Legends thread. We talk about League of Legends in all shapes and form in this thread. My opinion became relevant due to a topic at hand. I shared it. You don't have to like it. Just as a word of advice though; because you don't like something doesn't mean it's off topic. Also reminder that I play this game daily.
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Because it's a garbage company that gates the potential of League of Legends being an amazing game. If less people would shill for riot and think more objectively about their maintenance of the game instead of getting horny over new skins and throwing money at them and their broken game, then perhaps the company would try to shape up and focus on quality rather than appealing to people who enjoy shiny pixels. As for boosting, I was joking, and even if I weren't I'm just a shitty d5 offering to boost to just gold which is not even close to anything Riot cares about. xwx is an LCS player who has probably boosted beyond d5, so that's actually something to worry about.
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The game's popularity does not validate the quality of it or its creator. Call of Duty exists as a great example. I'll boost you to gold if you'll buy me Red Faction Armageddon on Steam :^)
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Reminder that Riot is an absolute trash company who doesn't even bugtest things despite having a server designed for tackling exactly that. But hey, who cares about the stability of the game, why don't you buy a bunch of shitty recolors which Riot pretends takes a lot of effort to make, yet some shitty Redditors manage to create their own Chromas in a matter of seconds? Actual literal seconds. They want you to pay them for putting that little effort into their game.
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shit sonny, you got outmemed hard
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You’ve got two choices: Marry your Girlfriend or face 15 days in Jail...
Doj replied to Kiryuu's topic in General Discussion
Solid proof that America is one great cuck nation. -
Who the fuck are all these literal nonames visiting my profile constantly?
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Oh okay, then that's bushido and striker style I've heard about. I then assume bushido style involves a lot of fancy evasion and reposition moves as portrayed in the HBG video at the bottom of my post.
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Monster Hunter X news There will be 2 combat styles you can choose from; Guild Style and Aerial Style. Guild Style is the default combat style which is basically what every older monster hunter has. Aerial Style involves a fuckton of aerial combat where you just jump around a lot. Imagine Tonfas but for every weapon. Every weapon will also have a special attack. Greatsword Super Skill - Inner Beast Store the energy of a cutting swing in your blade and hunter. Raises the attack power of your next attack. Longsword Super Skill - Spirit Release Circular Slice When you activate it, your Spirit Gauge goes to MAX and stays there for a limited period of time. Sword and Shield Special Action - Blade Buff An item SNS can carry that temporarily boosts the weapon's capabilities. Super Skill - Round Force A hit that reaches around your hunter. You're invincible to attacks while performing it. Dual Blades Super Skill - Spinning Top of Bloody Flurry Move forward while cutting into your target. You can change direction during the move. Hammer Super Skill - Spinning Meteor Swing the hammer with great velocity and smack down with massive power. Hunting Horn Super Skill - Sound Shockwave A powerful attack where you blast a monster with a condensed sound shockwave. Lance Super Skill - Shield Assault Rush forward with your shield out front in a guard. You can top it off with a strike. Gunlance Super Skill - Supreme Mountain Wyvern Blast A wyvern blast that spews a hellish swirl of explosive hot energy. Switchaxe Super Skill - Translash A combo using both axe and sword, followed by an elemental discharge. Charge Blade Super Skill - Energy Blade Hit the monster with the power of your phials. The more phials you have stocked, the more powerful it becomes. Insect Glaive Super Skill - Insect Swarm A swarm of insects that surround you. They protect the hunter and attack monsters that are next to them. Light Bowgun Super Skill - Bullet Gazer A combo move where you evade backwards while shooting explosives on the ground, which detonate once you reach standstill. Heavy Bowgun Super Skill - Supernova A special shot that travels forward, then explodes in a ball of fire. Bow Super Skill - Acceleration Rain Shoows arrows that rain upon you. Boosts your movement speed as well as your charge speed. More confirmed monsters; Blango (Blangonga as well because of that, most likely) Tetsucabra Zamtrios Gaijinhunter goes in depth on the weapon changes. Find him here. But there's more, though untranslated. Heavy Bowgun https://vid.me/J5w3 Bow https://vid.me/bPQP Differences between these videos and the one on the capcom channel are what seems to be either another special attack or a different style.
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this is MY topic, I can do whatever I want with it
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so that just means that I am amazing
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oh I see, so I'm better than all of you. I can live with that. ty
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I own the rights to Pokemon Reborn now btw
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so why am I not a member? this is reckless discrimination