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Everything posted by Darren
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Yay...you just gave me a wonderful news...btw, as i have completed ep11 i am just roaming around treasure hunting with the item finder...could you aquaint me of any hidden items that i should probably get my hands on...also, may i know the number of unminable evolutionary stones obtainable via hidden interactions...at the moment i have 4 link stones 2 shiny stones 1 dawn stone 2 dusk stones
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You heavily analysed this idea...didn't ya?...well i like that...that's the reason why wrote it...just wanted to about the challenging difficulties associated with my idea...but the cloud gym idea that you referred as illogical while the game as completely logical didn't really set in...some instances...a taurus is able to jump cliffs but not a log of wood...does that ring some bells...moreover if you really want to make sense...how about a hovering tropolis for a city to be stationed upon....remember it is a game of creations....anything is possible... And at last i would again like to stress upon the fact that its just my suggestion
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- HM Fly
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ummmm......lemme see....you have the sableye event in iolia valley, joltik and heracross/pinsir in aventurine woods, you could also get oddish weed from the same region which will earn you a chespin egg in 7th street, piplup and exp share in 7th street, litwick event where you rescue luna from elias, eevee in mysidia cave, remoraid and moss rock in chrysolia forest where you could evolve your eevee into leafeon, seviper in tanzan depths, solosis and yureyu key in team meteor base in tanzan mountain-west wing, mudkip, ghastly and beldum in byxbison wasteland, tepig and heatmor in apohyl mountains, bulbasaur in azurine islands, lotad in coral ward, pichu in onyx ward, helioptile in beryl ward rotom and electrode in the locked room of abandoned power plant, croagunk inside the cave just outside the abandoned powerplant, tropius in rhodocrine jungle, surskit, tediursa and electrike in peridot ward, zorua and zangoose hide and seek in alleyways......huh..tired of typing By the way could anyone suggest me pokemons for a good pickup army which i should have created much earlier
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Well iolia valley doesn't even have a pokecenter...so you wouldn't even be able to fly directly to the place if normal functions of fly is implemented...and i don't think pollution creates a logical rift in the storyline as you have been already breathing the polluted air of the city in the game...yes, i certainly do recognise the technical problems that such a feature would generate...so, as i said its just a suggestion and i do not mean any hard and fast pressure on the developers...just wanted them to know that such possibilities can actually be looked upon and if possible do something about it....after all it would be great for the game, isn't it? Moreover Adrienne ie. The coral ward gym leader had started his effort to clean reborn city right? I don't see a polluted reborn city in later stages of the game as per how the storyline should be heading....so all this actually plays in to the storyline
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Thanks man...hope i was able to present a detailed map of my vision
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I wanted a shiny beldum...but damn thing has such low catch rate...had to save the game the only time i was able to catch it...a normal one ofcourse
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This idea struck me when i was attending my boring physics class and thought it would be great to share it with you all. As we have seen HM Fly has not yet been implemented in the game which creates a possible room for adjustment in the general modus operandi of it and possibly make to the game more interactive. It is seen in other pokemon games that HM Fly even though has been a vital tool for fast travel in the game actually has a dull way of working in which you select the city you want to travel to and you suddenly appear in that city. What i suggest and want to see is HM Fly being used to actually fly by air routes that connect different places where you can soar through the air and encounter flying type pokemons within clouds (just as wild grass on land). You can also station a gym (Say a flying type gym) or some specific events in the clouds. A wide spectra of possibilities to be visited through this idea. Now you might question that it defeats the purpose of fast travel and I certainly agree that it will. But i have a suggestion for that too. What you can do is convert TM teleport into an HM which will fill in the gap left by HM Fly in the fast travel business. Even though some pokemons learn it as they level up, you will need a certain badge to be able to use it outside battle. If you use teleport inside battle with wild pokemons you could teleport to the pokemon center you last visited and if you choose to use it outside battle you have the freedom to choose between cities you want to teleport to provided you know the directions to it via land, thus making fast travel possible if the new type of HM Fly is implemented. As i said, this is just a suggestion for future episodes and even though i know it is very hard to implement such an idea, i thought it would be great to share it with the creators of the game and let them know what i want from the game. Thanks...love the game
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Thanks...it was really helpful even though i have caught all of them including shuckle...yes, after grinding for it for hours...finally this shy one showed up....i wonder was my luck that bad that i had to do so much to get this shuckle...cuz i had encountered much rarer pokemons of lower encounter rate more frequently than this
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Well i wasn't here to answer questions but to ask questions... I recently completed ep11 and i am still unable to put somethings right...i have almost caught every pokemon obtainable except shuckle and blitzle even after hours of trying to find them...is there someone who can provide a ray of hope by providing info about any type of weather conditions required for them... Also, the locked apartment door that you encounter when you enter coral ward doesn't seem to open...is there event required to be completed in order to get in...as to my best of knowledge i have completed every event
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Well i had chosen aqua for my storyline...and from what i can remember i had to infiltrate the magma hideout after completing some aqua subquests...after which the magma members fled from that area and that area became freely roamable...i guess its the vice versa for your case...so patience it is...you will get it some day