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Jan

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Jan last won the day on October 27

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About Jan

  • Birthday 09/05/1996

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  • Alias
    Jan
  • Gender
    Male
  • Location
    Cyrela's Dungeon
  • Interests
    games

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  • Social Media A
    https://twitter.com/Janichroma
  • Social Media B
    http://janichroma.tumblr.com/

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  1. ...? You do realize the one on the left is the new one, right? If anything he got darker lol.
  2. Hi! It's been quite some time since I've written a proper dev blog post here, huh? I can't even remember the last thing I said publicly, so I'll just regurgitate some information I've thrown around recently. Sorry if that's old news! Well, this version is a special version where nearly everything I show is a spoiler, so showing stuff has been really hard-- But I want people to know that development is going quite well! Here are the avg percentages for Paragon (Renegade has not been worked on yet.) Part 1: 90% Completed Part 2: 45% Completed Part 3: 90% Completed. So as you can see, a lot has happened in nearly a year since .5's release (Jesus christ, it's been that long?) I feel like I could've been farther along, but unfortunately I've hit some irl snags, as we all do. My childhood cat Jupiter, who was 16, passed away. That was rouugh. Then other personal things I won't get into really bogged me down... Fortunately, I can feel my productivity coming back bit by bit. Besides that sappy stuff, I do have SOME stuff to show you. Just a collection of screenshots I had on my twitter, and some things I had on patreon. But before that, here's a big one. Reldin Island got a glow up! There's a whole other section to this place, but I'm gonna keep that a secret for now :3. Various other stuff that don't matter lol: But yeah, that's pretty much it for now. Please know that even though updates will still be a bit scarce, I am doing my best to get this done ASAP. Conversely, I am also taking my itty bitty time with things because I want this version to be good lol. From what I've made, I think it will be. Very packed with content. Also did I say Gen 9 was being implemented for v14? if not then surprise ! I'll be back... in a month or two or something. idk. Anyways yaaaaaaa
  3. Not that difficult, personally. I can distinguish events from each pretty easily, especially cause they differ a ton. My answer tends to change a lot, but right now it's Aelita, Venam, and Ren! I love making overworld sprites and animating them. Sometimes new aspects of that character's personality comes out because I found a new pose for them. 1.) In headcanons, yes! In reality, probably not. 2.) That Furret in Kakori is doing alright I would think. 3.) I know Gastrodon was done by Crim and Ceri. Milotic was designed by Zumi, I think. So, okay, I was gonna talk about this in a bigger post (and I still will, I just need to iron out some details), but post-game is gonna be an epilogue akin to Delta Episode. Basically a final chapter that wraps up a few... loose ends and inc-- **shot** v15-16, which is Act 3, is going to play a lot differently, but it's gonna be a ton of fun and I have a lot of ideas I can't wait to show. More details after v14 drops, though. Currently, no, but when it comes to that type of stuff, it's usually made on a whim. So one night we can literally just be talking and bam a custom item exists. When i clear my backlog. Which is not soon. But most likely this year. 1.) I see people think this was from the A-Gang or Risa, but it's actually Clear. The nightmare world is a creation made by the ligosomnia machine, which is being used to house Clear and Kieran's data. (Which they used to play out scenarios. This is why they were always 1 step ahead of the player at all times.) When going through the nightmare school, you were basically toying around in their brains like a virus. 2.) That's Gothitelle just being an asshole. Gothitelle attacks the player because [MASSIVE V13 SPOILERS] 3.) I was gonna make a huge post about this, but then I realized it's not a big deal at all so I should just say it. Gen 9 will be present in v14. We all knew it was coming, but I originally said v15. It'll be here a version earlier. 4.) For some reason, the Narcissa quest with Dufaux... is just really not my favorite. I enjoyed it more in concept than in execution. Maybe I'll revisit it and make it Good. But not now. Beat the entire game with each release. Karrina 100%. What I had in mind for her, and what happened... two different things. I think her design kinda took over her personality. I wish I could change some things in regards to her, but I... don't feel like it at this point. She is who she is, and even though she's not my favorite, I still love her. I'm super excited for v15 personally! I would personally love to do this, it's just REALLY not feasible. there's 1000 pokemon. I'd need to have conditions for every single one. That part is probably the easiest, honestly. It's the 1000 overworld sprites that I would need. I just. aaaaaa. the scope of that is just too much. I know I'm crazy but even I have my limits. Maybe in the next project i have in mind... If I ever get to it. .2.) It's like any kind of fan work. I'm surprised they exist LOL. No, but seriously. I love all types of rejuv fanart/fic. Keep em coming. Deuces up. I knew I'd get a question like this. When I made these, it was just a cute little thing for the chapter, but now everyone wants it permanently... I mean, I guess I expected it. Just creating new outfits is a whole ass process... Each character needs like 10 sheets to be updated and aaaghhh. Maybe in the future I'll allow it to be a thing. He's wearing dark grey blazers/pants with black shoes, and I think he had red gloves on as well. Looking tidy to assassinate someone. Yeah, that's what that outfit is called. Gambling is often associated with black/red (because of cards), so his design colors adapt those. 1.) Long story short, I saw Shofu play Reborn. Really loved Reborn. Became part of the community and one day decided to make my own project! At first I was a solo dev. Then Zumi played the little bit I had and she loved it. She did a few small tasks for me here and there, but slowly because co-head dev. Zumi and I were friends prior to the development of rejuvenation. We actually met on a minecraft server where we were both mods/staff LOL. 2.) Answered above! 3.) (Major Spoiler) yes. They don't! They're just simply Act 1 and 2, and then finally 3. Definitely not. That's something you kind of have to decide at the beginning. I'd have to edit every single line of dialogue in the game to show character faces and that's... a task for no one. I originally tried to keep up with the tradition with naming characters after types, but then I sorta fell off of that because... That never made sense to me. Like, they work thematically, but you're telling me this npc named their daughter water and she just ended up being the water gym leader? It's a small nitpick but I think even Pokemon noticed this was weird because they started giving characters actual names. A lot of the characters names come from their looks. Like Cassandra. I sprited her and I was like... Yeah that's a Cassandra. That's the case for like 90% of them lol. 1.) Gonna have to go with Melia. 2.) I'm glad you asked ! I always assumed souls "taste" differently based on what that soul was able to achieve, or like, their person's personality. I would imagine there are some souls Nim likes the taste of and is ashamed to admit that. I mean, who wouldn't? To be honest? Besides the music, it's pretty much already gone in that direction besides the major cities. 1.) Yes! Albeit, we're only getting a very small batch of them this version. 2.) nope! I'm satisfied with how it is :). 3.) Distant Future 100%. 1.) Maybe so...! 2.) Have this single floor tile 3.) I had plans for a lot more, but honestly, at this point I think it's best for me to just stick to main game and finish rejuv. Maybe after Rejuv is done I'll revisit the rejuv world with small games like WLL. 1.) Honestly, thematics is a major factor. I don't really know the ratio, but it's a majority of them. Their aces are picked by me, and the rest of the team is built around the character's look/main type. 2.) Currently it's ##### #######. 3.) No, they are bitter enemies. They actually weren't speared! Just ensnared. They showed up later at Blacksteeple. I toned down on those scenes because back then I got a lot of criticism for it. It just sort of fell away with rewrites. The very first idea I had with the game? It's a little similar, not 1:1, but a lot of major events are still present. In fact, one event that's happening in v14 has been planned from the very beginning and has never changed :). Dylan - King Boo Particia - Toad because "She loves that little bastard" Ana - Peach or Daisy. Maybe Toadette to spice things up. Madame Peony - Wiggler. V - Pink Gold Peach / Kamek and ok here's a small headcanon... wait. i made this game. so does that make a headcanon canon? Well, anyway. Particia used to work at Gooci and earned some big bucks working there, but she hated the environment there. She frequented Peony's above ground shop because she likes the smell of incense (), and in passing, complained to Peony about her shit job and Peony tipped her in on the underground. Eventually she got a job at the diner, and then the Center. Dylan and Particia met when Party Girl was smoking and found Dylan shit faced drunk after a gambling party. They've been best friends ever since, basically. Slow Start Stopping there for now. I'll continue this again sooooon. If I didn't answer your question, do not fret, I shall sweep through these again tomorrow :).
  4. Hello Jan. I got an error log when I tried to fight Cresent in Zeight and I have the current update. Do you know what the problem is? I'm writing to you directly because no one replied when I posted it in the discussion forum.

     

    image.thumb.png.9098c6e592eb43b7539cd0d774a3949b.png

    1. Frankiekao

      Frankiekao

      Clearer image of the error message:

       

       

       

      image.thumb.png.158477910b4a58da2332352a60aa988b.png

       

       

  5. Miracles don't just happen, they're made. Instructions on what to do before and after loading can be found HERE. THE FOLDER WHERE YOUR SAVES ARE HELD HAVE CHANGED! Windows -> SavedGames/Rejuv (NO LONGER PokemonRejuvenation) MAC -> "Pokemon Rejuvenation" Download the game here. General Release Notes:
  6. There probably would still be someeee problems. particularly in carotos mountain. Like, it's PROBABLY fine, but... yeah. if you can somehow make it to the end of the game and defeat saki, the converter will run on that old file still.
  7. This is just a preliminary post I'm producing to make sure you guys have a smooth time transitioning from v13 to 13.5 As stated before, there were several revamps game-wise, AND script wise. So there have been shakiness in terms of conversion. However, as a player, all you have to worry about is one thing. Before that, let's talk about how the download will work. HOW TO UPDATE YOUR GAME GOING FORWARD: For your save file to convert properly, you MUST save ANYWHERE inside the League Administration area. Any room will do. You MUST have also defeated Saki. These are your conditions. Loading up anywhere else will result in major problems, I'm not kidding. There may be some instances where you're safe to load and fly to Sashila, but I seriously advise against taking that chance. Once you load up in the right area, you will see this message pop up: After this is done, you're ready to go! Really, that's all! I even threw in 3 Data Drives to start you off if you're interested in using the password mechanic! (Yes, there are passwords this ver. However, not all of Reborn's passwords are implemented.) You can start .Karma Files content by speaking to Erin in this room. You will be directed further on from that point. If you're still lost, use our new Quest Log system! That aside, there's a LOOOOOT to do in 13.5. A lot of people during alpha/beta have mentioned that calling this a half version is sort of a disservice. Welp, oops. But here's a couple of important things you should do right away! -------------------------------- 1.) Visit Luck's Tent! There is one tent on each major island. Floria Island: (Gearen Park) Terajuma Island: (Mynori Sea) Terrial Island: (Route 7) Badlands: (Zorrialyn Coast) 2.) Activate Fast Travel Posts!: Like Luck's Tent, each island has its own form of fast travel now! They're all like Truck Daddy's Guy's services. Terajuma Posts: Terrial Island/Badlands: 3.) Visit Kecleon's Bazaar! -------------------------------- Boss Mechanic Changes! The way bosses work have changed! They are a lot less restricting. You have a lot of freedom in what you can do against your enemies~. So, how does this work? -------------------------------- But that's all! V13.5 Drops tomorrow, Oct 29th. No set time. It'll drop when it's ready to~. I hope you all enjoy. And welcome back!
  8. Happy birthday, Jan. Wish you a very good luck. And hope you had passed a great time in summer vacation. 👍

    1. Leenu

      Leenu

      HAPPY JAN DAYYYYYYY!!!!!!!

  9. oh shit wattup its me.

    A dead meme

    1. shitwattup

      shitwattup

      please don't ban me for cringe.

  10. yaaaaaaaaay Testing has begun (a week ago)! You know what that means! It's time for me to be drowned in bugs woohoo. Please play this song while this post is being read: I started testing phase with 3 quests unfinished because im confident that i can finish them before this stage of testing phase can be completed (he's not that confident.) I'm sure there are some new folks. Let's talk about how the testing phase goes. There are three Stages. Stage 1: Internal : Developers get together to test and laugh, and laugh, and laugh. I don't laugh. I fix bugs. I cry. Stage 2: Alpha : Small selected individuals are brought together to test and laugh, and laugh, and laugh. I fix bugs. I cry. Stage 3 Beta : Patreon folk are brought together to test and laugh, and laugh, and laugh. I fix bugs. I cry more. We are currently in Stage 1. There is no set period of how long each stage takes. It is simply just how severe the amt of bugs are + the speed of the playthroughs. Each time testing takes a little longer bc game big. I fix bugs. What's next ? Well, sometime before release I'll be releasing a post on how to make sure your save files aren't completely busted when u load up v13.5! Here, I'll give you a preview. If your game is at any point on or after terajuma, but before the end of v13 main story-- just finish your playthroughs. please. if you load up the game mid arc. its gonna blow up. ur gonna die, man. you're just gonna die. Let me make it more clear: If your files are anywhere in these sections:::::::: Chapter 1 - ur gonna die Chapter 2 - omg ur living, just dont load on route 2. Chapter 3 - omg ur living Chapter 4 - omg ur living Chapter 5 - omg ur living Chapter 6 - ur gonna die Chapter 7 - ur gonna die Chapter 8 - ur gonna die Chapter 9 - ur gonna die Chapter 10 - ur gonna die Chapter 11 - ur gonna die Chapter 12 - ur gonna die Chapter 13 - ur gonna die Chapter 14 - ur gonna die Chapter 15 - Defeat Saki first or else... say it with me, ur gonna die the reason for this is that story variables have changed. If you just walk into terajuma on old files without your save files being configured, ur gonna die. \ look at this funny bug that happened during a run a few months ago (spoilers: H-Braviary shiny) some screenshots. i cant remember what i posted before. sorry 4 repeats, if any, okie bye bye.
  11. There are decisions that can lead to different endings yes, but it is a point-based system. So messing up/missing a certain decision will not lock you out of a certain ending. The path of which your route is decided is calculated near the end of v13 main story content. 13.5 begins the routes to those endings based on that. Every important decision is pretty blatant with its importance. The game will always communicate (visually and sometimes through text) which decisions are impactful and which aren't.
  12. I don't really have an estimate! It's hard to say right now. I'd just wait at this point.
  13. I assume you mean her backsprite? Yeah, that will be updated! It just hasn't been done yet. On release everything will be updated properly :).
  14. We understand? Ok good. Hi, it's May now. I've been pretty busy with irl stuff as per usual, but I've gotten a lot done if the two screenshots above aren't any indication. As of right now (besides 2 small things), both the Paragon and Renegade Routes are completed. That is the main content of the game and omfg I am so ready to be 100% done. I'm very close to being there. So what does this mean? Well, there's still some polishing/updates I'm doing in other places that will need some time to get done. As well as completely implementing new Aevian forms, fixing positioning, etc. etc.. etc. That being said, I'd like to get some sort of testing started in the next month or so. Been another long journey folks, but it's smooth sailing past this unlucky number. Some screenshots, of course: Ok, now it is Zumi's turn to speak: ========================== "Hiya!! Zumi hijacking the post for a brief moment to talk about the track you're about to listen to. This one may be a bit of a surprise to some people as this isn't exactly a new track, but instead a new version of a track I previously composed that some may be familiar with already. Normally I'd try to be a bit more vague about the purpose of the track-- and despite having said over and over that the project it's from is dead, I've always wanted to give it one last farewell, one which Jan was kind enough to help out with. So I'm bringing the project back one last time through Rejuv... In a stripped down form, with some music overhauls to go along with it! I've already teased it slightly before, but make sure to explore GDC during 13.5's story if you're on the Paragon route-- you may just across what's been my little passion project for this dev cycle, and it'd mean a lot to me if people checked it out!" But that's it for this dev post. A small one, but a lot of what is new is TOP SECRET!!!!!! So you'll just have to wait just a littttleee bit longer. I promise. This will probably be the last dev post for this cycle. Next post will let everyone know when testing has begun or whatever. Thanks for your patience and I hope you all have a good week.
  15. Hey, hi, hello! It's a post from me this time! Yes, yes, the fanfare is wonderful. Just beautiful. Love it. Anyway, let's get on with the post! So, first thing's first. What's up with V13.5? I've said it's been almost done for a while, and yes that's always been true. However, recently I've made a ton of progress, particularly on the Renegade Route. It's shaping up to be my favorite part of the game so far. It's fast-paced, fun, and has a lot of good moments, I feel. The dev team has been testing it in rounds as well and it's been REALLY well received and I'm so happy about that. Recency bias and all, though, yeah? In terms of what is done, let's take a looksie. Paragon Route: 80% Renegade Route 70% Terajuma Arc - 95% GDC Arc - 80% Early Game Changes - 99% I'm hoping to begin testing in another month or two. That's not all, but we have something cool to show! The character select screen got an overhaul, and two characters have gotten a wardrobe update! Official artwork updates: Most of my work has been with the Renegade Route, and while I'd love to show things from that, literally every frame of it is a spoiler in some capacity. So... Yeah. I don't have really anything to show in that regard. We're way past the schedule I wanted, but tl:dr, a close family member of mine was diagnosed with cancer and it's been really hard to do things like normal. I know things are taking long, but please be patient! I don't intend this post to be sad or anything, but it is the reality of my situation. It will be out this year :).
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