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Reborn Development Blog
Rejuvenation Development Blog
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Everything posted by Jan
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Fml, tbh. Also... *totally not replying to this thread during class or anything.*
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Are are guys on different difficulties? I just want to make sure the difficulty codes arent interfering. Which I doubt. At first I suspected the nuzlocke code I was working on but now Im not so sure.
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Question, did you capture a pokemon in that area right before? And then it stopped working? Or did it just randomly stopped working.
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Well, quick update. I don't have time to do a 4.2 as I have to leave in like 20 minutes, but I do have a patch similar to Narcissa's nerf. This is mostly fixing that stupid rock smash error that I keep fixing but RPG maker wants to be like "nope." @Crusher8890 That was fixed on the 4.1 update, so download that @2Tousant, when I get home later I'll investigate your capturing errors. @Qaaz, not sure why it's saying Bunnelby is in Gearen, when it's not. So here it is: Link Edit: To use, DELETE your old data folder, and replace it with this. And if RPG Maker refuses to keep my changes this time, then we're getting a divorce.
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I'm not experiencing this problem. I caught a wingull just fine. So I'm not sure.
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*Sees all the errors.* *cries* Also screw that door in Dr. Jenkels lab. Really ;-;. There's no nature changer yet, but there eventually will be one.
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Usually I don't really like to put up .1 updates on the day of the actual update, but I felt like it was necessary. With that, the links have been updated to 4.1. This small update fixes/changes: Politoed having Thunderbolt, wtf. Pupitar having Earth Power. Being able to leave the island after receiving your badge. Numerous graphical updates. Revive crashing the game. Item misplacement on the beach. Various Mining rocks switching graphics (Still look out for these) Surf glitching out. I also replaced Swadloon from the encounters on the island in place of Linoone. This is so that the player won't potentially get stuck on the Island if they have no able Pokemon to learn surf. Yeah they can go back to the mainland now to catch one, but that was only a thing for this update. In version 5 and up, Nim won't teleport people to the Mainland. Think of it like Agate Circus in Reborn. And I swear to Arceus, if these effing changes don't stick I will TAKE OUT MAGIKARP AND TALONFLAME OUT OF THE GAME FOREVER. Would like to get things fully running by Friday so that I can release version 4 on other sites. Thanks. (Also Nim's Malamar sprite not appearing couldn't be replicated by me, so it's most likely a double battle script issue, ugh.)
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Fixed, although I wasn't able to replicate the shallow water surfing. Edit: nvm. I know how it was done.
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You shouldn't be surfing on the sand, period. Wtf.
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Yeah, this was an oops on my part. I'm going to put up a Version 4.1 up tonight to fix some general issues like that, and revives making the game destroy itself as well as other small additions.
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Theif returns any items stolen at the end. Sorry, friend.
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Yeah, moxie is a bust.
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"Sooo, I'm going to have you do crack." - Amethyst 2015. She must be stopped.
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Tfw.
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As of now, they're a 1 time use. You'll get a chance to mine them further later. If you saw that revive error earlier, you would've noticed that I tried to add it, loool. I DID put it in the game, but there was a problem with the PCs reviving Pokemon. 5th gen has made you soft...
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I know, I was speaking to everyone, haha. I also scattered a few in new places. (Not on the prison)
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I'll be nice.... there's one in Gearen Gym. You can speak to Nim to get back to the mainland. After this though I refuse to answer anymore questions like "Where can I find _____" Time for y'all to explore.
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*Reminds everyone of Dr. Jenkel's machine that gives you a second chance at catching shadows.*
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That's what I forgot to mention.... If you guys see any rocks that change graphics, please tell me. I changed their graphic, but their conditions have been altered so most of them are glitched. Even though that is the sprite I use for this site, that's a different character. You can all relax. : P.
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Speak to Nim, s'all im saying.
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I may or may not have copied over lanturn's data and changed it into politoed and forgot to remove thunderbolt. Whoops.... I pulled an Ame (sorta). Pls forgive.
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You'll have to chase it around some more, but it is available for capture by the end of this version.
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Looks like it's that time again. Version 4 is now out and ready to roll. Not only does this version bring approximately 1 hour of gameplay, but it's also a game changer. Literally. So what do I mean by that? Well.... in this update brings something that was present for literally 1 generation. ......And that is difficulty modes. Yes, for all those who (won't stfu about the difficulty) are interested in playing a "casual" version of the game, you can. However, there's 2 sides to a coin. With the addition of an easy mode, there is also a Challenge mode. Anyone crazy brave enough to take on an even more challenging version of the game can do so. So what does this really entail? Casual mode is for people who simply want to play for the story, but still have a slight challenge in the process. It's also for scrubs. All levels from trainers are rounded down about 0.92%. So about 1-3 levels depending on what's out. Money is also multiplied a bit more. Gym leaders have less Pokemon, and their levels are rounded down. Challenge mode is for people who are masochists, no really, you must be. Why would you ever choose this option. Regardless, it's there. All levels from trainers are rounded up by 1.1x which is about the same amount of levels. Money is LESSENED. Have fun being a hobo. Gym leaders (In the future) will have altered teams. For now, their levels are just rounded up. And for this version, and this version only, will EVERYONE be able to change their game difficulty from any Pokemon Center. You'll see the details there, later. Later versions will set the difficulty during the intro. That's another thing I wanted to speak about. Pokemon Centers! They've changed! A lot! No, really. A lot. They keep the interior structural design, but they look completely different color-scheme wise. Each Pokemon Center now holds an event panel (For whenever I want to do stupid stuff) and an information panel. Convenient! Also, if you've completed the " Rare Pokemon " event before and couldn't get the quest to finish, try going inside the help center and see if anything changes. If not, I'll cry. And last but not least, a location guide for each and every Pokemon in Rejuvenation! Not going to lie, the list isn't perfect. There may be some mistakes, but it should act as a general outline for wild Pokemon. If you find any errors, or corrections for the list, do not hesitate to tell me. If we can all come up with a more accurate list together, then I can do regional dexs; which is really what I wanted to do in the beginning. I blame my organization skillz. As I usually do, I'll only put the game on the reborn forums for a few days, and then put it up everywhere else. Why? Because I trust you guys. Think of it like the Ace member beta testers, except you are all beta testers and ilu. Although I will ask, if you can, to keep errors on ONE post. This way the thread isn't spammed, and it isn't friggin' impossible to organize these errors + fix them. If it comes to it, I will do a Version 4.1, 4.2, 4.335545645645647456477, and so on-. But that's about it guys, enjoy, and don't kill me for things :c. Bad news is that I'll be gone for most of the day, but I didn't want to delay this any longer than I already have. It should be fine, right? still not sure about the gym leader difficulty on this one, but we'll roll with it.
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I don't hear him get talked about much, but I love Chuggaaconroy. I also love Lucahjin and Joshjepson and Attackingtucans(Actually friends with him, I used to mod on his mc server) Markiplier is really cool, too. Favorite Poketuber is Shofu, duh.