Update on happenings of Desolation
So as many of you may remember from the 3.0 release, I mentioned that I would have very little time to work on the game. That has remained true - even now. I'm kept busy, working every day after school and because it's such an important year for me I spend the remainder of the time having to study (asides from procrastinating on the forums every now and then). I've made very little progress recently and Episode 4 doesn't seem to be approaching the horizon anytime soon.
I considered putting the game on hiatus until I had time to work on it, but I also realized that in the background I was still working on other bits and pieces - characters, systems and some other stuff like Mega Evolutions and I felt that I wanted to share this stuff with you guys as it came out.
Desolation is important to me and its development will never end until I reach my end goal - but I can't promise consistent release windows and fast development times. Those who have stayed with the project from its conceiving know that the dev times have been really long and it will continue to be that way, but I hope that it continues to be worth it for you guys.
Thanks for the continued support!