Alright so I was wondering why gyms aren't as hard as before. My team isn't exactly all that great. No fighting type exists on it which is usually my staple. I can't check ground types and I'm pretty much unprepared for every fight but I haven't exactly struggled yet. I like the idea of Serra's field giving immense benefit but destroyable. If you want the challenge you don't have to break it and if you need help, focus sash Gigalith or Golem can EQ it. Noel missing Staraptor wouldn't have made to big a difference, I think Swellow's speed kinda wins there unless you have a Steel type like Aggron that would otherwise ruin this whole time by itself. In some cases like Charlotte while I think a nerf helps the more casual players I wont call it necessary as much as I'll say the lock out of previous areas is what hurts. If there are enough people having a hard time that even with strategies (which in a game of numbers like pokemon may not always be as helpful as they appear) maybe certain bosses need a nerf but I don't think they all should be. Reborn is a harder game than most others (pokemon or otherwise) and there should be a point maybe at the 9 badge mark where, you just need to step up to go forward. I think that's Luna. Well those are my precious 2 cents, Keep em or buy a stick of gum.