I definitely agree in regards to Talon. I know a lot of people were worried about his kit forcing him into a bruiser position via Ekko syndrome (performs better tanky because of passive and outperforms the intended role), but his Sin playstyle is absolutely fantastic. It's a little busted as it is, but I can't see the balancing team managing to curb his current power without gutting him. Perhaps some cooldown tweaking. My first Sin after the patch was Kha'Zix as I've been wanting to see my favourite bug have a spotlight of his own. I have to say, I am impressed with his new kit. To be frank, I think it's fair to say he needs a nerf. The isolated Q damage is absolutely ridiculous with the reduced cooldown and increased ratios, capable of winning post6 trades he normally lost before the update (namely Lee). I've played about 12 games with the new Kha and I've been testing the optimal evolution order for an average game. Evolving Q first has provided the most success. The biggest choice is between evolving E or new R at 11. Normally, you'd take E at 11 because of the increased range and resets, but taking R at 11 has actually made the middle game rather interesting. Kha's R uses Invisibility, not Stealth. This means that during his invis, he is not able to be seen by wards and control wards. Alongside Sweeper, control wards of your own, and Duskblade's new passive, the vision control he has is pretty insane. You can stalk through all four jungle quadrants much safer than even Evelynn I'd say and gain the ability to lock down Drag/Baron vision sometimes totally unchallenged (Not to mention evo Q shreds Baron and Drag like a Rengar on Twitch). In addition to this, the dueling is pretty damn nice. When Kha is not visible to the enemy team, he gains a damage buff through Unseen Threat. Using both procs of R, alongside a brush through the.. brush, you can reset your passive give or take three times (and also proc Greenfather's Gift w/ Fresh Blood) for additional damage. Invading the opposing Jungle mid game when they are at a buff has normally given me a free kill, vision control, and a handy Red buff. I'd also like to point out that the channel time for Edge Of Night is 1.5 seconds. Kha's Invis lasts 1.5 seconds. Getting the drop on somebody while already having EoN up is pretty handy as 80% of the time, they panic CC (Tibbers) or just flash. Overall, I have had the most success with Q > R > E evolution despite evolving E asap (normally after Q) appearing to be the most practical choice. Evo R sort of loses its offensive power later in the game so taking it at 16 is just as much a trade off middle game as losing E resets. This all being said, I am in no way a Kha main or largely knowledgeable on him. These are just my impressions for the most part. The elo I play in is high Gold low Plat, so take everything said with a grain of salt. -Oh, and yeah. Courage of the Colossus is straight up broken. Nautilus is a monster.