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Speaking of BL 2. Remember when I said I dislike part that are too focused on multiplayer? Well guess what quests I will actually never do! The Timed quests. 2 minutes to go to 4 pretty far away parts of the map and pick up a fucking arm. And let's not forget that at one point there's a god damn EXP Loader that will fuck you up. you don;t have time to kill it and you can;t run away fast enough before it will explode, most likely taking your shield and sometimes you life.
That, people, is bad game design. I don't care that your focus is on playing it with friends. you, NEVER, make something impossible for single player. Fully Healing Any enemies in an area once the player dies? Fine, adds some challenge to your approach. Making Vehicular Combat decently hard for sngle player? Again, fine, Making impossible quests unless you play with someone else? That is plain bad game design.
I, for one, have no friends who also own BL2. So how am I suposed to do those missions now 2K? Huh? By fucking waiting untill one of my friends purchases the game on steam, waiting till their character reaches a good level and doing it with them. Maybe I'm a bit harsh but this one aspect makes BL 1 a better game for me so far.