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ArcsyKay

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Everything posted by ArcsyKay

  1. Im uploaded one more try at fixing it so download that before you download the whole game again.
  2. Are you using any other mods? Like hardcore or sandbox are anything of that sort? I literally disabled any possibility of the object being nil so that's why I ask.
  3. Fixed and updated. I forgot to initialize one variable. Also the error was from the weather mod which is not included in Rejuv since you can change the weather yourself. PS. You don't need to start a new game.
  4. The weather depends on the day. So for you, outside of areas that have set weather, it will be always the same untill a new day begins. Anyhow, as far as I know the weather will change the next day even if you locked it in somehow (which I don't think happened). Why do you want to use the speedhack from cheat engine when you can just press ALT to speed up the game (or change the fps through the mod menu) As for the not working thing for CE: -There is no reason why cheat engine wouldn't work with this script (other than you not running CE itself as an admin). -There is no point in using it anyways since the fps mod does the same.
  5. Should be fixed now. Also it's really weird that it doesn't work for you cause I never had those errors (I played through the whole game with the mod menu). Are you sure that you are using the 16.2 version? Might as well check if you have runtime C++ correctly installed.
  6. Turbo mode. Fixed and updated.
  7. Fixed (probably) and updated, also this is a different thing cause it involves the weather mod where as the previous one was from the trainer look mod. Just use the mod menu rejuv port and shared pc on and after that just paste the file you get in reborn to your rejuv savefile folder. Update: In the future I might be slow with the fixes, because I just got a new job which will probably include lots of learning new stuff (mainly microsoft dynamics nav). That being said please be patient
  8. Should be fixed now. Had the same problem reported on the rejuv port and just forgot to fix it on the main version. Sorry.
  9. Should be fixed now. I uploaded the updated file.
  10. Add ninetales and set it's form to 001
  11. INTRO: Hello, I would like to show you all a game that I made for my engineer project. The game itself is in active-development. It is playable, but I want to add new weapons, animations and maybe some more sound effects in the future. The actual game itself is a sci-fi themed massive multiplayer online game. The battle system in it is turn-based and at the begin if you want to know how to play there is an NPC that gives you a detailed instruction. I would also like to mention that game is a pure pvp game. (No AI fights) LINK: http://www.byond.com/games/Kisuo/TS# SCREENSHOTS: HIRING STAFF: - Host - Someone who could host a server as long as possible (24/7 would be perfect, but I will accept shorter times) - Iconner - Someone who is good with pixel art and could do weapons and attack animation frame by frame (average 5 & max 10 frames 32x32 pixels) NOTE: I consulted a mod about the placement of this thread. If someone however feels that it should be moved then feel free to do so.
  12. Do you get any error messages during the crash? If you do then could you please copy the error message or post a screenshot? As for the insurgence level cap. At the end of the episode the actual cap is level 80 (in reborn) because the 85 is for episode 17. If it's in Rejuvenation then it might be the same cause if you are at the end of the episode. Also for the feature I would like to ask you to post the issues with the rejuv port in that port's thread, because rejuvantion's script differs in some places. Update: - SharedPC will now work for new games as well thx to waynolt, because he/she actually did that in an updated version of it and posted the tip about how to do it it through pms (please give him/her a rep ) Side Note: - For those who don't know about it, by copying the sharedpc file from reborn to rejuv you can actually transfer mons between those two games (Of course if you use the ported version of the mod menu on rejuvenation)
  13. Oh. It would be possible. However I don't see a need for that. If you want to scroll faster through the pokemons and/or items just use the "q" and "w" keys. It auto skips to the next page instead of going 1 item at a time like when you use the arrows. Side note: That works for every list in the debug menu (even commands)
  14. Update: - Enabled turbo mode (alt works again)
  15. Pokemon Essentials is open-source, hence Pokemon Reborn is open-source, hence Pokemon Rejuvenation is open-source. Ergo my mod menu is legal.
  16. That's the reason why I stated in the rules of my thread that there will be no modding of other mods. It would require for me to port the mod menu for each and every mod. Either you use the follower scripts file or mine that's how it works.
  17. Dunno. After you download the file you just overwrite the original script file in the data folder and go to options in your pause menu to use the mods
  18. Well suit yourself. I am only doing this mod menu as a hobby though.
  19. I don't really care that much about defog since I only found one place where it could actually be helpful outside of battle
  20. Ok I rechecked the code and I am 100% sure that if you can't use defog with the mod menu then it wasn't meant to be used in the game itself outside of battle. The reason being that the mod basically shows pokemon just like when it shows the trainer's party, just that for this it takes the first 6 pokemon in the assigned storage box. It also checks those 6 pokemon for stuff like rocksmash, surf, dive etc. when interacting with certain tiles.
  21. It let's you use all the moves that can be used outside of battle. Flash included (not 100% sure about defog).
  22. Update: -Added non-biased characters to the trainer look mod
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