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Ice Cream Sand Witch

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Ice Cream Sand Witch last won the day on February 7

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  1. Reuploaded DDDL and Spork DDDL: -added a postgame bonus event with Isaac -Delicia has a new VS sprite to match her DDDL overworld sprite (made by Steffi) -learnsets and TMs are now up to date to ZA SPORK: Updates: -10th anniversary intro screen image made by Vince&Sylveon and shaded by Steffi -four different custom shiny Hippopotas and Hippowdon made by Steffi -custom shiny Hoothoot and Noctowl made by me -added Mega Meowstic (sprite made by KingOfThe-X-Roads) -custom shiny Mega Meowstic made by me -the cotton candy Mega Ampharos Delicia has is now obtainable by the player (it's the shiny mega) -Shiny Club update: there are now four trainers (all Team Portal agents) that use teams of some of Spork's custom shinies -for Pokemon that have custom shinies in Spork, you can now choose to have a shiny one at starter selection -separated Shiny Scouting into three rooms to prevent lag -can now choose between male and female Burmy and Hippopotas at starter selection -added expanded choice menu for the NPC that can change which Poke Balls your Pokemon are in at the Department Store -Shellos forms are now random on encounter instead of determined by map -Isaac's Key Stone item changed from Mega Ring to Mega Bracelet -team updates: Felicia now has Mega Meowstic at Team Portal HQ and the Battle Stage Draga's Flygon is now shiny Mother's Day and Father's Day Meowstic now Mega Evolve in their Tapu Lele quest battle Barker has two more Pokemon in his first battle now, Snubbull and Yamper Three of the Mega Maids now have some of Spork's custom shiny megas: Garchomp, Snorlax, and Kangaskhan (the other one stayed the same for now) Fixes: -removed Rototiller from learnsets since I couldn't figure out why it sometimes gave a (non-game crashing) error -Thick Club now works with Alolan Marowak -at Shiny Scouting, Meloetta is now grouped with Spork's custom shinies instead of the legendaries -the Dream Ball and Ceolis Ball party screen icons now appear (previously they were showing as regular Poke Balls) The art we mentioned for the 10th anniversary is now here! It appears just before the title screen when loading up the game. Vince made it a few months ago after he read that Spork's development started in 2015. It has a multi-layer birthday cake like the one at Crolea's birthday party! Thanks to Vince for making it, and for still looking forward to Spork's updates after all these years! The art is very cute, and Delicia was the perfect character to have next to the cake! The hippos are based on Hungry Hungry Hippos! The main bodies are the colors of four of the hippos from the board game, and the blue sand is the water. Steffi had this idea around this time last year, and made the sprites for them this week. Thanks to Steffi, the hippos are cute and making all of those in a little under a week is impressively fast for how many there were! On the topic of Ground-type Pokemon with multiple shinies in Spork, here's an image Steffi made showing the current progress of the Phanpy line shinies! Phans = Phanpy, Evo Phans = Donphan, Ancient Phans = Great Tusk, and Neo Phans = Iron Treads. If you're wondering how you'll go about finding the Hippos now, and the Phans in the future when they're finished, since they're Pokemon that have one form but more than one shiny: They're added in as forms. Similar to how some Pokemon like Burmy and Oricorio can appear in the wild with any of their forms, you'll be able to encounter any of the shinies in the wild as well. And if you choose Hippopotas as your starter, you'll be able to choose any one of the four shinies you want. There's also of course Shiny Scouting. While the hippos have been planned for a year, the shiny Hoothoot and Noctowl came about this reupload. I was wondering what Pokemon I could give to Isaac in DDDL, and I thought about a drawing Steffi made of Hoothoot a few years ago that had the words "Moon Friend" on it, so I based the shinies on the Moon Ball colors. As for the Pokemon in the DDDL Isaac battle, they're not part of Isaac's team that you see in Spork, but are friends ey made that are willing to battle alongside Isaac. Steffi brought up that Isaac may be less confident here, so I imagined that this is closer to the time Isaac moved to Ceolis. Isaac also has a different VS and overworld sprite in DDDL, with a black shirt and no hair highlights. Shiny Mega Meowstic matches the colors of Mother's Day and Father's Day Meowstic! For the eyes on the ears, the left eye matches Father's Day Meowstic's eyes, and the right eye matches Mother's Day Meowstic's eyes. I wanted to have more opportunities for people to see the custom shinies we've worked on, which is why you can choose to have one guaranteed as a starter now, and why the Shiny Club in Tullborn City was updated. I'm really happy with how all the new shinies turned out, and with everything that Team Spork has accomplished overall!
  2. Reuploaded Updates: -Felicia now has Mega Meowstic -Draga's Flygon is now shiny -Isaac's Key Stone item changed from Mega Ring to Mega Bracelet Fixes: -Thick Club now works with Alolan Marowak
  3. I'll probably just remove Rototiller from Pokemons' learnsets since I can't figure out what causes it, or why it works sometimes but not other times.
  4. Out of curiosity, do you remember if any stats were lowered or raised (either for you or Mudbray) before Rototiller was used? An idea I had back then was that Rototiller was glitching when stats had already been changed before it was activated.
  5. Reuploaded Spork Updates: -Isaac (as Halves) added to Darkrai quest, with rubber Psyducks made by Steffi -custom shiny Sirfetch'd made by Steffi -custom shiny Delcatty made by me -updated Holiday + Adventure Pokemon VS sprites made by Steffi -Steffi updated Isaac's eye colors -added Isaac Data Vault files -Isaac's team now have set abilities (they were meant to, I just forgot to add them before) -Isaac's Pokemon are now sent out in Dusk Balls, except for Halves who's sent out in a Dream Ball -Elite Four battle theme changed to Kamex's Sky Tower remix -added some more NPCs -team updates: Mulder: Diggersby -> Great Tusk (nickname GranbyRoll) Quinn: Farfetch'd -> shiny Sirfetch'd (nickname still Airsports) Felicia's Delcatty is now shiny Kayla's Ceruledge is now shiny Fixes: -Fling no longer causes a (non-game crashing) error message because of a missing colon before Alcremite in the scripts (similar to the Starminite Knock Off error from November) -Stick now works with G-Farfetch'd and Sirfetch'd; previously it only worked with regular Farfetch'd -corrected inconsistency where you had to find a Glaceon for the Regice quest even though ICSW has one The Farfetch'd trilogy is now complete! While the two Farfetch'd were based on Miku, Sirfetch'd is based on Len and Rin. The body has the colors of their outfits, the leek is shaped like a banana because of a meme involving Len in a banana costume, and the orange shield is because the shape of Rin's bow reminds some people of orange leaves. For shiny Delcatty, I used the colors from the Skitty Steffi made. Hopefully I was able to do it justice! In the last reupload post I mentioned that I had more ideas for events to add Isaac to, and the Darkrai quest was one of them! Isaac appears in the dreams you go through as Halves. One of Isaac's hobbies is collecting rubber Psyducks, which is what now happens in the first part of Darkrai's dreams that you go through. In addition, there's now a rubber Psyduck near Isaac at the Vitamin Factory and the Sea Star University. Steffi made the rubber Psyduck graphics in a few different sizes and I think they're very cute! I hope I can think of new places to use them in the future! The Pokemon you can play as did have VS sprites before, but they were the same as their battle sprites. Steffi updated them, and a couple of them (Adventurer Cradily and Musical Corsola) even have new bases for a more unique sprite! Adventurer Cradily's base is combined from the TCG and banefulbunker, and Musical Corsola's is from treedragon. Steffi has plans to give Christmas Slowking a new VS sprite base too! The Elite Four having a new battle theme isn't the only E4-related news! Recently, Enigma took a break from the Team Portal HQ to make the revamped E4 rooms. The battle theme change was also Enigma's idea. A different remix of the Sky Tower theme is used for Gyms, so in addition to this theme giving final boss vibes, it's like a reminder of your journey facing the Gym Leaders! About the E4 rooms themselves, even having seen previews beforehand, I was still blown away going through them when I was given the maps to test! For clarification, these rooms are not in this reupload, as there's an idea Enigma had for them that we were considering revisiting, but I was excited to talk about them! I might be moving sometime in 2026 (this is what last year's trips were related to), so it's possible the reupload times won't be as consistent later in the year. I'll let you all know when I have further details. Still, we're starting off strong, and I'm excited to see how much we accomplish with Spork this year!
  6. Reuploaded Updates: -added Isaac to the game -levelup and TM learnsets are updated to ZA -custom shinies updated to Spork -changed Elite Four battle theme to Kamex's Sky Tower remix -team changes: Jim: Mega Staraptor Dylan: Mega Scrafty Mulder: Diggersby -> Great Tusk (nickname GranbyRoll) DJ Ultra Beats: Emolga changed to Toxtricity Amped (nickname Yukari) Arnalda: now has Mega Chesnaught instead of Mega Heracross, and Crabominable changed to Urshifu Rapid Strike (Heracross is still on Arnalda's team, it's just no longer the one that Mega Evolves) Felicia: Delcatty is now shiny Quinn: Farfetch'd -> shiny Sirfetch'd (nickname still Airsports) Orange: Mega Dragonite Lime: Mega Meganium Strawberry: Slowbro -> Mega Clefable (nickname Pompompurin) Kayla: Ceruledge is now shiny Ivan: Mega Starmie; Palafin's held item changed from Leftovers to Punching Glove Fixes: -Fling no longer causes a (non-game crashing) error message because of a missing colon before Alcremite in the scripts -Stick now works with G-Farfetch'd and Sirfetch'd; previously it only worked with regular Farfetch'd I didn't forget about Delicia's Return to Dreamland last reupload! It was just such a big reupload for Spork that I didn't have any energy left at the end to update Return to Dreamland. It ended up taking 10 minutes at most to get everything copied over from Spork I overestimated the time it would take, but it might still be true that I wouldn't have had the energy then. Isaac's VS sprite in Return to Dreamland has a pink shirt and pink highlights! Steffi made Isaac VS sprites for the Delicia sidegames recently (two separate ones; DDDL's is different from this one), and while Isaac isn't in DDDL yet, I'll be adding em to it in the future to make use of all the VS sprites Steffi made!
  7. Reuploaded Spork: Updates: -added a new character, Isaac! Isaac as a concept comes from Steffi, and Isaac's sprites were made by Palletite with feedback from Steffi and Ame -custom shiny Armarouge and Ceruledge made by Palletite -custom shiny Skitty made by Steffi -custom shiny G-Farfetch'd made by Steffi -added all ZA Mega Evolutions I could find sprites for so far, specifically: Meganium, Emboar, Feraligatr, Chesnaught, Greninja, Clefable, Dragonite, Victreebel, Malamar, Skarmory, Chandelure, Falinks, Starmie, Excadrill, Froslass, Hawlucha, Scrafty, Floette, Zygarde, Absol Z, Staraptor, Scovillain, Glimmora, Chimecho, Heatran, and Magearna -added Eternal Flower Floette (has no special lore; it's a wild encounter in Aliora Greenhouse on the overworld) -many team changes: Jim: Mega Staraptor in postgame rematch Dylan: Mega Scrafty in postgame rematch Arnalda: now has Mega Chesnaught instead of Mega Heracross, and Crabominable changed to Urshifu Rapid Strike (Heracross is still on Arnalda's team, it's just no longer the one that Mega Evolves) Orange: Mega Dragonite at Victory Road battle and postgame rematch Lime: Mega Meganium at Victory Road battle and postgame rematch Strawberry: Slowbro changed to Clefable (nickname Pompompurin) and is Mega Clefable at Victory Road battle and postgame rematch Ivan: Mega Starmie in postgame rematch, and Palafin's held item changed from Leftovers to Punching Glove unrelated to new Mega Evolutions, DJ Ultra Beats: Emolga changed to Toxtricity Amped (nickname Yukari) -updated levelup and TM learnsets to the ZA DLC -updated Planet Spork ZA character simulation teams to the DLC and Mega Evolutions that were added so far -added Comet Punch, Sing, Silver Wind, Shadow Punch, Ominous Wind, Ancient Power, Poison Fang, Mimic, Magnet Bomb, Circle Throw, Storm Throw, Double Hit, Fake Out, First Impression, Skull Bash, Razor Wind, Petal Dance, Fissure, and Sheer Cold as tutor moves -changed name of obtainablepokemon notepad file to pokemonlocations -added text to brochure/pamphlet shelves at Tourist Info Center and P.I.E. Tours Fixes: -removed white space on DJ Ultra Beats' VS sprite between the hair and shirt on the right side -Hoothoot and Noctowl's shiny sprites are now consistent -resized several shiny Mega Evolution backsprites that were twice the size of other sprites -Floette now gives 2 Special Defense EVs instead of only 1 -the Urbain and Taunie simulations on Planet Spork now have genders set for their Meowstic -the starteritemgifts notepad file now mentions the Metronome for Falinks -display location data on the region map is now correct for Mt. Spoon Peak Spork has a new character! This is what I meant with Steffi hoping for me to add by Christmas. Isaac wasn't originally created for Spork; Steffi created Isaac in 2015 during a low mental health point and recently has been wanting to reforge Isaac into a more positive direction. Steffi even created custom sprites for Isaac's team! One of them is in the screenshots above. "Not Absol" looks like a regular Mega Absol with Mega Absol Z's color scheme, and Mega Evolves into the latter. Another of my favorites is "Halves", an Umbreon whose eyes and rings are a mix of the regular and shiny! Also, a fun fact is that the pattern on Isaac's shirt is based on Mega Ampharos' tail fluff. Isaac's current appearances are at the Vitamin Factory, the Bombirdier quest where you team up to battle the Bombirdier, Crolea's birthday party, the Volto quest at the Sea Star Society, and Opaque Valley for the Absolite Z and a postgame battle. I have a couple other possible ideas for Isaac events sometime that I need to flesh out more first, and Enigma has also added Isaac to the final battle with Team Portal for the next batch of map revamps (which will include a completely new map)! There are lots of new shinies too! Armarouge and Ceruledge are based on X and Zero from Mega Man X, Skitty was based on a Skitty with the same colors that Steffi drew for Huevember in 2019, and G-Farfetch'd is a continuation of the Farfetch'd Miku shiny from a couple months ago. Sirfetch'd will be coming in the future! 2025 was a really big year for Spork! It's also the 10 year anniversary of when I started working on it. Spork started development in the summer of 2015. By the end of that year, I had made all the (old) maps for episode 1, which went up to the 5th Gym, but I stopped working on it for a few months. I think it was some combination of lacking confidence on whether I'd actually be able to finish it, and just doing other things. I got back to it in the spring of 2016, and released the first episode in July that year. There were a lot of bugs, the maps were wide and empty, and the character sprites were recolors. Thanks to other team members that have joined to help, and to players giving feedback and reporting bugs, we've come a very long way since then. Thanks to Enigma, the region looks completely different from how it was originally, and we're approaching the final stretch to having the entire game's maps updated. The Team Portal HQ raid is currently in progress, with a new set of events and puzzles, and the screenshots I've seen of the new Lightning Lounge look amazing! Thanks to Palletite and Steffi, Spork's characters have their own unique designs, and there are even some custom shinies! There are some currently in the works, along with the Phanpy project I mentioned earlier this year which has continued progress. Vince&Sylveon actually made art for the 10 year anniversary, and Steffi is shading it, after which it will appear after the title screen! Happy holidays! Thanks for sticking around, and thanks to everyone who's helped out with Spork in any way over the years! I'm grateful for every one of you!
  8. Early Spork reupload to fix an error that made Knock Off not work Updates: -Kayla's Scizor now Mega Evolves -Angela's Xatu changed to Hisuian Braviary (nickname still Labradorite) -added Rock Smash and Power-Up Punch TMs to the game -updated TM and tutor move learnsets for Pokemon in Legends: Z-A -added Whirlwind, Discharge, and Night Slash as tutor moves Fixes: -Knock Off now works again -the player is no longer layered over the tall grass at Western Waterway -capitalized a lowercase Marble in the tmandtutorlocationlist notepad file While I mentioned that the Z-A Mega Evolutions aren't in yet, I did add their Mega Stone items in advance last reupload, and a typo related to those made Knock Off not work. For the script section that handles items that can't be removed in battle, this is how those items are written, and with Starmie's Mega Stone, I forgot the colon before Starminite, which made an error message pop up when Knock Off was used. The error didn't crash the game, but it made Knock Off do nothing, essentially skipping the Pokemon's turn. I discovered this when I was doing a test battle against Kayla and her Mega Scizor used Knock Off. On the topic of Kayla and Mega Scizor, it seems like an oversight that she never had it before. As one of the most powerful trainers in the region who helped found the League and has a Pokemon capable of Mega Evolving, I can't think of a reason why she wouldn't. For Angela's team change, in addition to being born in Hisui during that era, H-Braviary fly travelers up to the Cloud Spire, so it definitely feels like she should have one. It only took 3 days to update all the TM learnsets for Z-A! For the SV DLC, updating them took a lot longer, and also felt very draining physically and mentally. Z-A does have a shorter dex and less TMs. I was considering waiting until after Z-A's DLC to do it, but I figured it would be better to get the existing ones out of the way now to have less work later. If I knew in advance that I'd update the TM learnsets that quickly, I would've waited to do the last reupload until I updated them. So even though I had to reupload early to fix Knock Off, I think this works out for the best!
  9. Reuploaded: -Kayla's Scizor now Mega Evolves -Angela's Xatu changed to Hisuian Braviary (nickname still Labradorite) -added Spork's custom Key Stone items for Stryker, Clifford, and Ryoko after seeing that I never added them to Delicia's Return to Dreamland
  10. Reuploaded DDDL and Spork: DDDL -added ICSW VS sprite made by Palletite Spork: -ICSW VS sprite made by Palletite (with feedback from Ame!) -new custom shiny Kangaskhan based on Dragon Tales, made by Steffi -Team Chaotix now have sprites based on their Sonic characters, made by Steffi -Toy Robot and Fountain Pen item graphics made by Steffi -added Legends: Z-A character simulations to Planet Spork (the Z-A Mega Evolutions aren't in yet, so they don't Mega Evolve at this time). Additionally, returning characters from XY have been updated to have their Z-A teams -updated level up learnsets for Pokemon in Legends: Z-A -for the Kalos quiz, changed the question about Terminus Cave to a question about which company is in charge of Lumiose City's redevelopment plan -changed Mega Toxtricity's ability from Technician to Punk Rock -added Headbutt and Heal Block as tutor moves -updated URLs for the Crystal Caverns screenshots in the puzzleguide notepad file since Imgur no longer displays in the UK -added Inkay to evomethodsandotherchanges notepad file, as it only needs to be level 30 without being upside down or any alternatives for that I have a VS sprite in the game now! I really like how it turned out, and Ame even gave feedback on it, which led to updates with the shapes and shading of parts of the hair! The shiny Kangaskhan is based on Dragon Tales, with the main one being Ord and the baby in the pouch being Cassie. I think the baby is really cute, especially in the mega form! The Team Chaotix sprites and the item graphics have been in the works for a while! I checked to see when Steffi first showed me Espio (which is my favorite of the three sprites!) and it was in 2019. I didn't know Vector and Charmy had been made too until a few days ago I did know about the items though, as Steffi's had a goal of making graphics for all of Spork's custom items, with Gummy Teddiursa, Frontier Pass, and Soup or Potion having previously been completed a few years ago. The Toy Robot's face is adorable, and the pen looks nice! Thanks a lot to Palletite and Steffi for all the new art in this reupload! Also, thanks to Ame for the ICSW VS sprite feedback, and to Vince&Sylveon for helping us resize the Team Chaotix sprites! In the last reupload post, I mentioned that I was going on a trip on October 18, and that I wasn't sure how long it would be. That trip actually got canceled, but there could be another one coming up. This one would just be for a few days, so it wouldn't be a super long absence if anyone needed save file help during that time. It's been a very eventful year for Spork! There have been map revamps, VS sprites, updated as well as completely new trainer sprites, a lot of new custom shinies, a new region map, the Memories of Ceolis, our own Game.exe icon, among other updates. Some of them have been wanted or planned for years, and we're making a lot of progress for future plans as well. And the year isn't over yet. There's something Steffi has been hoping for me to add in time for Christmas, so hopefully I'll be able to deliver!
  11. Reuploaded: -added ICSW VS sprite made by Palletite -Mega Toxtricity's ability changed from Technician to Punk Rock
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