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Ice Cream Sand Witch

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  1. You're now above the waterfall. I didn't realize that a Pokemon with the HM was needed, I'll make it like the other waterfalls where as long as you have the HM you can climb it even if you don't have a Pokemon that knows the move. Game.rxdata
  2. Reuploaded: DDDL -updated move descriptions for Captivate and Attract to account for them not only working on the opposite gender Spork -moved the incense vendor from Virima City to the daycare at Legend Dairy, with a feather vendor now at Virima City -Steffi made Soup or Potion item icon -added text to fridges, sinks, cabinets, and drawers in houses up to Liliech City -gigantamega stones now have item icons -the hide and seek location at the Skating Rink is now at a pillar accessible while sliding -there were more vendors at the Sea Star Society where you needed more than the number of Heart Scales asked for which meant having the exact amount didn't work, all have been fixed -updated move descriptions for Captivate and Attract to account for them not only working on the opposite gender -changed dialogue of the fisherman who gives the Good Rod, since his previous dialogue assumed the player had the Old Rod -for the home selection options, fixed inconsistency where Circhester/Galar was the only option that didn't have the region name after the city/town -cocoon Pokemon now learn Harden at the level they evolve from their first stage This is mainly a bug fixing reupload that was done at this time to fix an issue reported yesterday that prevented completion of the hide and seek quest, and by extension the Eternatus quest as well. The reason the incense vendor was moved to the day care is that incenses are very expensive for the beginning of the game, and the day care might be the most convenient place to have them be sold at since a few Pokemon need to have an incense in order to have an egg of their first stage. A feather vendor now takes the incense vendor's place at Virima City because I realized the feather items weren't available anywhere in the game.
  3. reuploaded updating the move descriptions for Captivate and Attract to account for them not only working on the opposite gender
  4. I'm glad you're enjoying Spork! I checked and it seems like you're right about the hide and seek location there being inaccessible. I'll have to move it to another location. The pillar immediately to the right of it is accessible, so I'll move it there. For the second bug, I thought I fixed that in the most recent reupload...the healing machine in the starting room at Virima Hotel had a strange event page where if you used it after the second gym, it would turn off the Defeated Gym 2 switch and set the Premoggin Progress variable to 0, causing those events to reset. Is the most recent March 11 reupload your first time playing Spork, or did you play an older reupload before? If you updated from an older one, do you remember if you ever used a healing machine? It doesn't break anything else in the game, but it's concerning to me if there's still an event somewhere that causes it. I only discovered the healing machine page by coincidence while I was looking for something else.
  5. I'm glad you're enjoying Spork! If there's not a PBS folder, that might mean the error had a different cause, or that it's not always generated, and I'd need to more research on what could have happened. Hopefully your save file will be okay going forwards, but if not, I'll do my best to help.
  6. I was able to load your save file and attached it after saving, but if the error is what I think it is, the issue isn't your save file, but a generated PBS folder in your game folder. The error I think happened here is the one from soft resetting while in debug mode, which causes the game to generate some but not all PBS files the next time the game is loaded up. This was discovered around a month ago, and in the most recent reupload on March 11 I added a note about it to the debug trees to restart the game by clicking the X in the top right of the game window instead of soft resetting with an f key. (since you're in full screen, I think you would need to go to a smaller screen size to see the x. It not being viewable in full screen is something I hadn't considered and should add to the note for the next reupload) I've attached your save file, but if there's a folder named PBS in your Game folder, you'll want to delete the PBS folder. Game.rxdata
  7. Reuploaded Spork and DDDL DDDL: -moves that had their power, accuracy, or PP changed from Gen 5 -> Gen 6 have now received those updates SPORK UPDATES: -added a new planet: Planet Puzzle -gigantamegas have been added -Angela's Mega Pidgeot -> Mega Butterfree (nickname Amazonite) -ICSW's Mega Diancie -> shiny Mega Hatterene (nickname ICSW) -Chelsea's Lapras, Tomas's Toxtricity, and Carol's Alcremie are now mega in their postgame rematches -Angela now gives the Butterfreenite after the gym battle (Pidgeotite is now found in the overworld at Angela's Aviary) -after you've unlocked Kayla's postgame rematch, there's now an additional option for a 6v6 Pokemon battle where she doesn't participate as a Pokemon herself; her other Pokemon is a Leafeon (nickname Fukua) -added a Couragi hint system for the riddles in Ryoko's Castle -there are now NPCs who can change the forms of Burmy, Shellos, and Deerling, since those Pokemon can normally only be found in one form unless you chose them as a starter and selected their form from there (Burmy changer is at Virima Hotel, Shellos changer is at Bolaii Beach, and Deerling changer is at Forest of Feeling) -all Pokemon now have the highest catch rate of 255 -several characters now have custom Key Stone items like in XY and ORAS (full list further down the post) -added a note to the debug-enabling trees in Pokemon Centers to close the game by x-ing out of the game window instead of soft resetting with an f key if you're in debug, since soft resetting while in debug will cause an error the next time the game is loaded up -added a vitamin seller to the Vitamin Factory, as well as an ingredient-mixing NPC that can give the X2, X3, and X6 variations of the X items -the rainbow ice at the Skating Rink now has the properties of sliding ice as Enigma intended -Rapid Spin now also raises the user's Speed like in Gen 8 -moves that had their power, accuracy, or PP changed from Gen 5 -> Gen 6 have now received those updates -added a sign outside the Name Rater's house in Cianosa City -removed Sky Drop and Copycat from the game's data entirely. While previously they had been deleted from Pokemon learnsets due to infinite loop errors when using the moves, it was still possible for Metronome to call them SPORK BUG FIXES: -Emily no longer reappears in the starting room at Virima Hotel if you enter the room with the Run option set to hold or set Run to hold while in the room and perform any action -using a healing machine after getting the second badge no longer causes the second gym battle or story progress from the 7th-8th gym to reset -all Pokemon should now have the correct EXP growth rates -the Totodile line can now learn Dragon Dance as a tutor move -Mystical Fire now lowers the target's Special Attack -the end of the scene with the Pandora battle at Silk Studio no longer shows Pandora walking back into the elevator -fixed typo in the tmandtutorlocationlist notepad file where District was spelled "Distruct" On Planet Puzzle, you'll participate in a game show with eight puzzle rooms, switching between each member of Smoothie! You can visit Planet Puzzle after getting Regigigas and having visited Planet Amity at least once. I had a lot of fun making this area! This is also where you'll be able to obtain Regieleki and Regidrago when the Gen 8 DLC Pokemon are ready to be added (which will be when Rejuvenation adds the data for them in V13.5). Thanks to Steffi for Planet Puzzle's battle background, and Palletite for the player character simulation nickname themes (and also help with some of the custom Key Stone names for characters)! Since several people were having a hard time with the riddles at Draga's gym (especially the Dragapult one), I added a Couragi hint system, where if you answer a riddle incorrectly, Couragi will appear and ask if you want a hint. I'm not yet sure if the hints are the final safety net, it depends on how helpful the hints end up being for people. Another option I considered was a guide, but that would maybe be included in a long-term goal I have of adding a walkthrough file for the main story to the game folder, which would happen late this year at earliest. Enigma also asked if the Dragapult riddle should be updated or replaced, which is something I'm open to. List of custom Key Stone items: Gina = Mega Mirror, Chelsea = Mega Microphone, Lee = Mega Bracelet, Draga = Mega Cube, Tomas = Mega Mask, Carol = Mega Whisk, Mulder = Mega Belt, Angela = Mega Lapis, DJ Ultra Beats = Mega Headphones, Triston = Mega Stickpin, Seamus = Mega Clover, Peach = Mega Pin, Agne = Mega Meteorite, Pandora = Mega Shades, ICSW = Mega Spork, Guardian = Mega Key, Meda = Mega Stethoscope, Dentist = Mega Drill Emily and Crolea keep the Mega Ring since they get it the same time the player does. I think Ring already fits Alumia, and I don't imagine Rania or Brutus would care much about customizing theirs. Arnalda got the Mega Ring from Kalos before coming to Ceolis. and Delicia and Ceolis's megas already appear in their mega form when they're sent out. I feel like my scripting and mapping ability leveled slightly this reupload! Something that isn't in this reupload that I still wanted to show is the Ceolis region map that Enigma made! Enigma said that the map would need to be remade due to alignment issues, but here's what it'll look like! I really like how each area is noticeable from the background details!
  8. Reuploaded: -Angela's Mega Pidgeot -> Mega Butterfree (nickname Amazonite) -ICSW's Mega Diancie -> shiny Mega Hatterene (nickname ICSW) -Chelsea's Lapras, Tomas's Toxtricity, and Carol's Alcremie are now mega -moves that had their power, accuracy, or PP changed from Gen 5 -> Gen 6 have now received those updates -several characters now have custom Key Stone items like in XY and ORAS
  9. Hanamaru's birthday solo MV is also out zura!
  10. Marching into the new month with a birthday!
  11. I just checked and Dynamic Punch's additional effect chance is set to , and I also tested the move out myself and it confused when hit. Is it possible that when you used it or had it used on your Pokemon, the Pokemon was immune to confusion because of an ability, being protected by Safeguard, or had the Sheer Force or Shield Dust ability?
  12. Thanks, fixed for next reupload. While Mystical Fire had the correct function code for lowering the target's Special Attack, the additional effect chance was 0 when should have been , so it would never actually happen.
  13. Thanks for letting me know, I've removed the sound effect from the healing machine there. For scripting: Spork uses an older version of Essentials, so first I'd need to make sure that the scripts would be compatible or the Essentials versions are the same. Spork uses Essentials v16.2, which is an older version. The most recent Essentials version is v18. One of the reasons I'm not always successful in scripting Gen 7 and 8 data is that I get a lot of the move and ability scripts from threads on Pokecommunity, and the scripts from those threads aren't always compatible with Spork's Essentials version because they're made for the most recent Essentials version at the time. (updating Essentials versions isn't advised if you've added a lot of scripts or similar data that would need to be redone after updating) For Pokemon Sunday specifically, I also remember that it has an encrypted archive. Opening a game in RPG Maker that has an encrypted archive causes all the data to automatically delete itself, so I wouldn't be able to access anything from there.
  14. Rapid Spin's power was updated to 50 early last year. I was unable to script the Speed increase on top of the entry hazard removal though. For the first one, could you list some places where there were trainers in close enough proximity for you to battle after using a healing machine? There used to be an issue like this with two of Emily's battles where the healing sound effect played when she healed your team before battle, but I didn't know there were places it could happen with healing machines too.
  15. I didn't know that Struggle Bug had an increase in power, will update for the next reupload. For Ice Face, I was unsuccessful in scripting it. See the notepad file gen7and8movesandabilities included in the game folder for the list I was able to add.
  16. Fixed both, thanks! With the Ralts line, Gardevoir was the only one with the correct growth rate; checked Gallade too and it also had Fluctuating instead of Slow.
  17. Thanks, fixed for next reupload! In this case Jangmo-o and Kommo-o had Fluctuating EXP growth rate while Hakamo-o was the only one with the correct growth rate of Slow.
  18. It looks like the issue here is that Beldum and Metang have different EXP growth rates. There was a similar issue with Chinchou and Lanturn a while back. Beldum's EXP growth rate is supposed to be Slow, but it was set to Fluctuating, while Metang's was correctly listed as Slow. Fixed for the next reupload.
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