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Ice Cream Sand Witch

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Everything posted by Ice Cream Sand Witch

  1. Reuploaded: -revamped maps added: Dark Dungeon, Inoset Island -Steffi made new party screen icon for cotton candy mega Ampharos -Aurora's Abomasnow is now set to have Snow Warning -Belch now has the correct move effect -Throat Chop's in-battle messages now line up with when the move was used, and the Pokemon's name now displays instead of {1}
  2. New Years is Dia's birthday! The MV for new solo from Dia's birthday album, Perfect SEKAI, also just released a few minutes ago!
  3. I'm happy you're having fun with Spork! Here's your save file, I wasn't stuck when loading up and I saved in front of Dylan. If you speak to him in front of him or to the left of him you'll be able to start the battle. This is a known issue that's been fixed in the next reupload with Ashley and Dylan where they're set to move right to get to their positions in the arena, so if the player is to the right of them, they're in their walking path. Game.rxdata
  4. These are already on the known bugs list on the first post of the thread. For information on the second one: https://www.rebornevo.com/forums/topic/40538-spork-delicias-delicious-dreamland-bug-reporting-thread/page/9/?tab=comments#comment-921470
  5. The full version of Kanata's anime insert song Butterfly was also released today!
  6. Thanks for your report and for details on how to fix it, this is very helpful! For {1} and {2} I've seen those in a lot of the script sections relating to moves and abilities; I think they're placeholders for the Pokemon with the move/ability and the Pokemon being effected by it respectively, similar to how there's a \PN script used to refer to the player by name. I'm not 100% sure on this since I don't have much scripting experience myself (I got the Throat Chop scripts from someone else) but that's what I thought from the way I've seen those numbers used.
  7. Here's your save file! I was able to move when I loaded it up, so all I needed to do was stand in front of Dylan and save the game. Now you should be able to continue! Game.rxdata
  8. I'm really glad you're enjoying Spork! I think you're frozen in a cutscene. In the most recent reupload I added scenes to a few of the gyms (Ashley, Aretha, Dylan) that show the player and/or Gym Leader moving to their positions in the arena before battle. Since Dylan is set to move right to get to his position and the player is in his path, the game is frozen because Dylan isn't able to move past the player. When I have events where a character moves somewhere, I have this tendency to base the movement pattern on where I'm activating the event from, and forget to take into account there are other places that players could be during the event if you send me your save file, I can try to fix it for you. Here are instructions if needed; this guide was written for Pokemon Reborn but works with all fangames: https://www.rebornevo.com/pr/save/
  9. Rina-chan board "All smiles"! Rina's birthday this year is also during the same week as her insert song in the anime, Tsunagaru Connect!
  10. One day after Halloween and Caturday!
  11. Happy Halloween! Reuploaded Spork; this is mostly a bug-fixing reupload, but Solviera also updated the sprite for Delicia's cotton candy mega Ampharos, featuring seven different sweets and a radiant gradient! -Solviera updated sprite for Delicia's cotton candy mega Ampharos -Rillaboom's Speed corrected from 86 to 85 -Emily's Snom and Frosmoth's ability is now set to Ice Scales, and Tomas's Toxtricity's ability is now set to Technician -Multiscale, Topsy-Turvy, and Galarian Darmantian Zen Mode issues fixed thanks to Groniack (Multiscale still activated when HP was below full, Topsy-Turvy had non-game breaking error message, and Galarian Darmanitan's Zen Mode wasn't activating) -Galarian Darumaka now evolves into Galarian Darmanitan through Ice Stone like in the official games -updated outdated information in obtainablepokemon notepad file that listed Forest of Feeling as a location for Murkrow, when Murkrow was switched out there for Applin -legendarysidequests notepad file now mentions Twilight Tavern in the Eternatus quest -the Sinistea event at Mysterious Mansion now comes with a Cracked Pot, since I realized there wasn't a way to evolve Sinistea until the Battle Mall -raised Hex Maniac from the Ditto quest level to 42 (I changed to 40 last reupload to match Ditto's level, but I remembered wrong and the Ditto is level 42) -the Rowlet at Aliora Meadow is now visible in the overworld I was considering updating learnsets for the Gen 1-7 Pokemon that were added in Crown Tundra too, but since a Halloween reupload was decided on with 5 days between then and Halloween, I didn't want to push myself to update all those learnsets in 5 days, so they'll be in next time. When I was updating the Isle of Armor learnsets last reupload, I did one evo line a day to avoid physical strain from doing all of them in one or a few sittings. One of my goals with last reupload was to get to a point where I wouldn't feel anxious about reupload timeframes (if there were bugs, inconsistencies, other pressing issues, etc.) but there were still a few things I overlooked or didn't realize. A little less than a week ago, I decided to do a bug-fixing reupload on Halloween. I was already considering it before then, and since Solviera updated the cotton candy Ampharos sprite, I thought Halloween was perfect timing!
  12. Reuploaded: -Solviera updated sprite for Delicia's cotton candy mega Ampharos -Rillaboom's Speed corrected from 86 to 85 -Emily's Frosmoth's ability is now set to Ice Scales, and Tomas's Toxtricity's ability is now set to Technician -Multiscale and Topsy-Turvy issues fixed thanks to Groniack (Multiscale still activated when HP was below full, Topsy-Turvy had non-game breaking error message)
  13. Thanks for your help, Zen Mode is now working for Galarian Darmanitan! I only edited PBMultipleForms for Galarian Darmanitan originally and didn't think to check the Zen Mode ability.
  14. Sheer Force was kept because I was unsuccessful in scripting Gorilla Tactics. The notepad file "gen7and8movesandabilities" included in the game folder lists all of the Gen 7 and 8 moves and abilities I was able to add. Ones not included there I was unable to add because trying to add them either caused an error or the ability just didn't work. I remember Zen Mode not working for Galarian Darmanitan when adding and testing Gen 8 Pokemon but forgot to document it, will add it to the known bugs list now.
  15. I didn't know that Galarian Darumaka evolved differently than Unovan Darumaka. I'll change it to Ice Stone.
  16. It might be that this happens with all evolution items I added manually (Gen 7 and 8), and maybe all ones where I changed from item + trade to just item. I tested with a Leaf Stone and it did display the able screen, so I guess there's something else that needs to be scripted somewhere for it to display the "ABLE / NOT ABLE", but I don't know where it is.
  17. I got the same error when I tried to load your save file. Unfortunately since script is hanging errors automatically save the game and can happen at any time and place even when the player isn't meant to save, like on the intro screen or in a battle or cutscene, it can lead to permanent errors like this. I tried looking up the error message and got results from other threads on this forum from a few years ago saying that the data is corrupted, and the only solution seems to be going back to an older save file. If you want to try redownloading your save file from this post: and having it replace the corrupted file, hopefully that might work. If it works, you'd only have your progress up to when that save file was posted, but it would be better than having to start a new game completely.
  18. It seems like you've already picked up all the items. I saved in front of the ranger, if you talk to him that should complete the quest. Game.rxdata
  19. In my playthrough before the most recent reupload I was able to complete all sidequest missions with the rangers, police, etc. and none of the items were missing for me. I also checked the map just now to make sure there wasn't a missing or different activation and the Wave Incense is evented the same as the other items in the quest. This is the location of the Wave Incense: If this isn't here for you, would you be able and willing to send me your save file so I can get it for you and see if I can find the issue? Instructions if necessary; this guide was written for Reborn but works with all Essentials fangames: https://www.rebornevo.com/pr/save/
  20. When I tried to add Skwovet and Greedent's move Stuff Cheeks to the game, I noticed this happening with Belch for some reason, so I removed the Stuff Cheeks script, but I thought I remembered testing Belch after removing Stuff Cheeks and Belch working again afterwards.
  21. Thanks as always for providing solutions, tested and these are now fixed for the next reupload!
  22. Sorry for the late reply, I was actually online and got the notification around an hour after your post, but didn't have enough brain battery to respond or process the information at the time. Thanks for the report on Topsy-Turvy, I didn't get to see this during my recent playthrough because I was doing a mono-Bug run and Malamar is 4x weak to Bug. For Multiscale, I had to look up what the ability does because I didn't know off the top of my head, but I'm guessing it wouldn't be intended (I didn't add the ability myself, the Essentials version I'm using goes up to Gen 6 with the moves and abilities it came with). In my experience I think Shadow Shield is working properly (though I could be wrong), so copying Shadow Shield's script to Multiscale might be a solution as they have the same effect if I understood correctly.
  23. Reuploaded DDDL and Spork DDDL: -female swimmer land overworld hair now matches trainer sprite and swimming overworld hair (forgot to update this last reupload when Spork was updated with) -added text to more objects in: Olidroll Police Station, Olidroll Sweets Shop, P.I.E. Tours, Underwater Hotel, bookcases in Olidroll Residential District houses -Lass overworld sprite has been updated by Steffi and Palletite (resembles Sightseer trainer class from Gen 7) -adjusted battler altitude for the remaining Pokemon that needed it -fixed invisible NPC in Party District+City SPORK UPDATES: -Gen 8 Pokemon added -added new planet: Planet Amity -added an Isle of Armor move tutor to the Pokemon Center at Inoset Island -updated learnsets for Pokemon added to SwSh for the Isle of Armor DLC -Carol's gym is now a Candy Land board, Carol is now battled in doubles, and Carol's trainer class changed to Baker -changed Rogue (Sea Star trainer class) to Trickster to avoid confusion with the organization called the Rogues referenced at various points in the game -added Circhester home option -Gentleman Washington in the Gentleman's Club is now named Sir Chester, with extra dialogue if the player is from Circhester -added Galar Arena for the Battle Factory -Steffi made new battle background for Cosmic Castle -Youngster and Lass sprites updated by Palletite and Steffi; Youngster now has a light blue outfit and Lass resembles the Gen 7 Sightseer trainer class -Eva's trainer sprite was updated -Team Rocket PC box wallpaper replaced with Team Portal PC box wallpaper -Draga extra dialogue if parents are chefs after getting through the Cave of Resolve -added Sea Star NPCs + trainers at earlier points than Sea Star Society, along with more NPCs in a few places in general -in addition to major characters, some ordinary NPC trainers now have updated rosters for Gen 8 (and Gen 7, for ones that were in the game before Gen 7 was added) -when speaking to Dreamer Musharna in Sushi's house, in addition to the "Last Night's Dream" option you can now enter a dream arena in which you can battle Sushi's team -lowered Halloween Espurr to level 30, and lowered Hex Maniac (at Hip Hop Ship Shop) to level 40 -Unown Horde now have all 6 Unown in trainer sprite -Hiker trainer sprite now matches overworld sprite -DJ Ultra Beats Pokemon are now in Ultra Balls -the Sushi and Tinder Village Data Vault files are now available to read immediately rather than needing to be unlocked through the hide and seek sidequest -removed the Fixed Bugs Memorial -Captivate now has the same update as Attract from a few reuploads ago where it works regardless of gender unless the target has an immunity to infatuation like through the Oblivious ability -Skull Bash now has 130 base power as post-Gen 5 -desaturated the purple on Cosmic Meowstic -Team Spasma club in Tullborn City changed to Team Palms -at dream starter selection, Litwick acknowledges if the player's Pokemon is a fellow Litwick -debug is now optional (can be turned on or off in Pokemon Centers by speaking to the trees next to the nurses) -added text to more objects in Jim's House, Virima Hotel, Gentleman's Club, Olidroll Police Station, Olidroll Sweets Shop, Classic Park gatehouses, Mysterious Mansion, Fork Gatehouse, Ceolis Ranger Base, Rania's Training Gym, Rap Battle House, Dentist's Office, Vitamin Factory, Twilight Tavern, the Sewers, Trainer School, Lee's house, P.I.E. Tours, BCC Building, Tourist Info Center, Pokemon Fan Club, Trainer Fan Club, Game Corner Storage, Lanturn Lighthouse, Underwater Hotel, also added text to bookcases in revamped houses from Virima to Tinder -syntax is now more consistent with some words and phrases, for example Marbles is always capitalized now instead of sometimes being capitalized and sometimes lowercase -added info to obtainablepokemon notepad file that changed evo methods from the official games are mentioned there with the obtainability methods SPORK BUG FIXES: -battle errors with Fell Stinger, Aromatic Mist, Ally Switch, Eerie Impulse, double battle second slot primal weather abilities, and Baton Passing into a Pokemon with Illusion fixed thanks to Groniack -Thousand Arrows and Thousand Waves now have the correct move effects -Chinchou and Lanturn now have the same EXP growth rates -Comfey can no longer have Triage as a possible ability despite Triage not being in Spork -can no longer walk around the door frame leading to the training grounds in the Ceolis Ranger Base -a tree no longer overlaps with the entrance/exit to Cosmic Castle -added missing word in Nosy News story after 15th gym: "I'm back the event I mentioned!" -> "I'm back from the event I mentioned!" -added missing word in Dive Ball item description: "Pokemon that underwater" -> "Pokemon that live underwater" -fixed typo in one of the Lanturn Lighthouse journal entries where Pokemon was spelled "Pokeomon" -added missing word when asking Couragi about Gina: "She's been in this area since Gellene was even a town or humans came to Ceolis" -> "She's been in this area since before Gellene was even a town or humans came to Ceolis" -fixed typo when starting Underwater Hotel postgame tour: "I was told you too might stop by for a visit?" -> "I was told you two might stop by for a visit?" -fixed typo when the birthday cake arrives at Crolea's birthday party where occurred was spelled "occured" -added missing word when speaking to the Guardian at the Sea Star Shrine: "Would you like to back to the Data Vault?" -> "Would you like to go back to the Data Vault?" -during the postgame BCC/sewers quest, Quinn and Violet no longer appear in the break room before they're supposed to -added battle cries for Pokemon that didn't have them, like the USUM Ultra Beasts and Zeraora -adjusted battler altitude for the remaining Pokemon that needed them -Mysterious Mansion now has wild encounter music and the correct battle background -the map cursor is now at the correct location when opening the map at Olidroll Services District, Olidroll Recreation District, and the Aliora City entrance to Classic Park -at the final hide and seek location, the hide and seeker is no longer visible in the overworld to players that didn't choose Umbreon for the Eeveelution zodiac -Emily now appears at the table during the Emily Quinn conversation at Ocean Coast -Liechi Berries are now sold at the berry shop; they were supposed to be before but I spelled Liechi wrong which caused them to not appear in the list -a hidden Leppa Berry at South Virima is no longer visible in the overworld to players that didn't choose Espeon for the Eeveelution zodiac -removed leftover text for the Bolaii Beach move tutors, where they said to enjoy your time at the Battle Frontier if you don't want to learn a move from them -updated obtainablepokemon.txt notepad file info for Rowlet, which was outdated -Wailmer Pail and Itemfinder can now be purchased for 3 and 5 Heart Scales respectively as intended (previously they couldn't be bought unless the player had more than 3 or 5 Heart Scales) -the Nosy News story intended to play after the 18th gym now plays; previously the one after the 17th gym still played because I used the wrong control switch -can no longer obtain Yveltal if you haven't already spoken to Belinda in the quest -the east sea Shellos in Grape's dream no longer appears at the Secret Playground if the player is not viewing Grape's dream There's a lot to say for this reupload in addition to the reupload notes above. About shiny Gothita line: in the last announcement I mentioned I would show them when the reupload was ready. While the shiny Gothita line (along with a custom sprite for Sushi) were intended for this reupload, they'll now be added after this reupload, but before work starts on the next major reupload. Palletite and Steffi have been very busy with school, and when I said in a thread back in July that I could see this reupload arriving around mid-late August, I underestimated how busy their semester would be due to updated policies (with virtual learning as a result of COVID), class schedule challenges, etc. and there's another life situation they're dealing with too. I thought having the Gothita and Sushi sprites being in between this reupload and the next would be best and the least pressuring for everyone's schedules. About change in debug mode: when playing in debug mode, the game skips the title screen. Since Spork does have a title screen now made by Steffi, I wanted an alternative method where the title screen and debug were both accessible (though Joiplay players can already see the title screen, since Joiplay doesn't seem to have debug). Enigma also brought up valid points earlier this year that debug can possibly sequence break. With the new debug method where you can speak to a tree in Pokemon Centers to turn it on and off, players can choose whether or not they want to use debug. With this method, I noticed that if you close the game while playing in debug, the game won't be in debug when opening, so you'll need to speak to a tree to enable it again, and will able to see the title screen. About Team Spasma -> Team Palms change: I learned that the word spaz has a meaning that's derogatory towards people with cerebral palsy. When I originally made the clubs in Tullborn City I didn't know that's what it meant, and just learned recently. My experience with the word was from online communities around 2008-2010 where people would say things like "I'm a total spaz" in their profiles, and I assumed from the context I saw it in that it meant someone who has a lot of energy. I've changed it to Team Palms, an Exeggutor-themed club. -removal of Fixed Bugs Memorial: I wasn't really regularly updating it since I'd forget to a lot, and it was sort of a consolation prize for the hide and seek sidequest since the original intended prize for it was obsolete. When planning and development for Spork started, the hide and seek sidequest was going to be how the player would get the Master Ball, but I later decided to have unlimited Master Balls available, so the hide and seek sidequest was in an awkward position where the purpose was obsolete but I still wanted to have it in. This issue has been solved now since the hide and seek sidequest is a prerequisite for the Eternatus quest. Adding earlier Sea Star NPCs: The Sea Star Society is visited late-midgame, and since Sea Star NPCs and trainers appear in later areas above the surface, I thought they should appear in earlier areas too. The only reason they didn't appear until the Sea Star Society originally was because I treated the situation with how their designs would be as a bridge to cross when I got to that part of the game. There was a lot for this reupload and I'm 100% sure I'm forgetting something I meant to say, but thanks for your patience and I hope you enjoy!
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