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Everything posted by Ice Cream Sand Witch
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It looks like the issue here is that Beldum and Metang have different EXP growth rates. There was a similar issue with Chinchou and Lanturn a while back. Beldum's EXP growth rate is supposed to be Slow, but it was set to Fluctuating, while Metang's was correctly listed as Slow. Fixed for the next reupload.
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SPORK CAROL QUESTION!
Ice Cream Sand Witch replied to HarrySax24's topic in Official Spork Club's Topics
@HarrySax24 I've moved your thread from Creative Works to the Pokemon Spork club Dynamax isn't in Spork, but mega evolutions for the gigantamax Pokemon have been added to the next reupload. After the next reupload, Carol will have mega Alcremie in the postgame rematch. -
Here's your save file, I was able to move when I started up the game. I also tested Chelsea's dialogue (without saving after so you could play where you left off) and it starts from the beginning. The errorlog showed two error messages if I read it right (the errorlog doesn't have spaces between error messages, so when reading them it's sometimes a guess where one error ends and another begins), and strangely I don't think either error message is related to the freeze. The first looks like a script is hanging error, and the second is the one related to soft resetting in debug mode. What you described in your post sounds like a script is hanging error, but since the other error message is the most recent, it's possible the freeze here didn't leave an error message at all when your game froze? Which would be strange if it's a script is hanging error since you got one earlier that did record a message in the errorlog. Game.rxdata
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Happy birthday Anchan!
Ice Cream Sand Witch posted an event in Idol Research Club's General Information
Kan kan mikan! -
Stuck at the riddles in Ryoko's Castle
Ice Cream Sand Witch replied to DisChomp's topic in Official Spork Club's Topics
Applin. -
Nomethoderror on save?
Ice Cream Sand Witch replied to whatonearth's topic in Official Spork Club's Topics
Hi, here's your save file. I was able to load it up. For now I just saved in front of the scene, but if you're having any more issues with battling Blueberry again, I can get the past the battle for you if needed. This is the first time this error has been reported, so I'm not sure what could be causing it, and that I was able to load up your save file when you couldn't even after extracting again is strange. Although as I'm typing this, I realize extracting might've been the key word (as opposed to redownloading). Do you remember when you downloaded Spork? The most recent update was on January 19. There was a similar error type a couple reuploads ago which has been fixed (although that error related to the sliding ice at Weather Wonderland). Edit: I also just tried testing both battling Blueberry and restarting during the battle and wasn't able to replicate the error. Game.rxdata -
I finally found out what causes this to happen! The healing machine in the starting room at Virima Hotel has this second event page: It's strange that this event is what causes it to happen, because when I was investigating the issue before, I don't think I went to this healing machine. To the best of my memory, I went right from the Premoggin story to the Norall story. I also checked the other healing machines in the game and this is the only healing machine that has this second event page. The event activation is set to autorun, which is used for events that are supposed to happen automatically as soon as they're able to be activated. But I've never heard of an autorun event activating from a completely different map. My best guess is that the "Call Common Event:" has something to do with it. Maybe using any healing machine after having the second badge will call this specific healing machine event to be activated. I'm also not sure why that event page is there in the healing machine in the first place. I don't remember adding it, and can't think of any reason why I would have. I looked at the old starting room map (from before Enigma's map revamps) and the healing machine from there had it too, so this event page always existed. Maybe I copied a healing machine event tile over from a base Essentials map or a map from another fangame and didn't realize this page was in it.
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Stuck at the riddles in Ryoko's Castle
Ice Cream Sand Witch replied to DisChomp's topic in Official Spork Club's Topics
Dragapult. -
Happy birthday Kasumi!
Ice Cream Sand Witch posted an event in Idol Research Club's General Information
Good birthday wishes for Kasumin! -
Reuploaded Spork UPDATES: -shiny ice cream sand witch Hatenna line by Haku/MegaLiontamer -Kelani's Mawile -> G-Rapidash (nickname Starlight) at Enigma's request -since one of the NPCs I put in the revamped Liliech City gave a Rose Incense, there's now one of each incense given by NPCs or on the overworld at various places in the game BUG FIXES: -added missing Marble to the revamped Tullborn Harbor -updated information in the marblelocations and hideandseeklocations notepad files for Carol's gym where the info was from before it was changed to the Candy Land layout I was pinged in the Reborn server when MegaLiontamer/Haku posted sprites of a shiny Hatenna ice cream line, and I liked them so much I asked if I could use them in Spork! I thought they'd fit in perfectly, and Haku allowed me to use them. Thanks to MegaLiontamer/Haku for making them! The next reupload (as of the last one) was going to include gigantamegas and a few other things too, but I thought it was important to reupload again as soon as possible for the missing Marble. When gigantamegas are added, my team will have the mega ice cream sand witch!
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First Liella Stream
Ice Cream Sand Witch posted an event in Idol Research Club's General Information
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After going through all the Marbles in the list and not one of them being the missing one, I checked the blue crate at Tullborn Harbor and that's when I discovered what was happening. I was mixed up about the blue crate. It wasn't a Marble, it was one of the hide and seek locations. It looks like I actually forgot to paste over the Marble from the old Tullborn Harbor to the revamped one. So I've placed it in the furthest crate from the entrance again, and I already got the Marble for you. You can go to Mable's treehouse whenever you're ready. Game.rxdata
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If you want, you could send me your save file and I could try going through the list seeing which one is missing. Although the number of items in the bag doesn't count past 99 into the triple digits, so it's possible you actually do have 100 and it's just because of the bag's counting limit that it says 99. (unless you checked in at Mable's Treehouse)
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Thanks for bringing this up and the detailed explanations of why it happens + attempting to fix, I'll forward to Enigma later today (or maybe he'll see the post here). I feel like I should say more because you put a lot of time into explaining the issue and also trying to update it, but I don't understand any of the technical terms used here so there's not a lot I can think of to respond with I'm glad you like Spork's pixel art, though! There's one blue crate in the harbor which is the one that has the Marble. After transferring the revamped maps I always go through the notepad files to see what needs updating, and I remember with this Marble thinking I should update it to say the blue crate, but kept it because I thought furthest from the entrance was still correct. Looking at the map now, I see it's not the crate furthest from the entrance, so I'm confused on why I thought it was...I'll change it to say blue crate for the next reupload.
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Reuploaded again for recently discovered errors DDDL: -added the custom border and UI that Enigma made Spork Updates: -added the custom border and UI that Enigma made -for the Buzzwole event at the Tower of Heracross, Arnalda now acknowledges/has updated dialogue if the player is Champion (previously the dialogue always acted as if the player was meeting Arnalda for the first time) -for a line of dialogue when speaking to Alumia for the Iron Plate/simulations quest, "I know you've battled ICSW and Meda", this line is now different depending on whether the player has battled ICSW or not, since that battle is optional -automatic healing after encounters in Shiny Scouting so players don't have to backtrack between Shiny Scouting and the Pokemon Center Spork Bug Fixes: -fixing the panorama passability with Cyberspace caused the game to be frozen when the player entered the Virtual Battlefield; this has been fixed by giving the Virtual Battlefield its own tileset -the Glaceon for the Regice quest is now at the revamped Norall Mountain; I forgot to copy/paste it there from the old map originally which made the Regice quest (and by extension, Entei and Regigigas's quests) uncompleteable unless you chose Eevee for the Eeveelution zodiac -the Cufant at Lanturn Lighthouse are now level 5 as intended instead of level 65 Here's the screen border and UI that Enigma made recently! I think the colors go well together, and I really like the ribbon in the top left corner! The gingham pattern also reminds me of a picnic basket, which fits well with the food themes in Spork. Thanks to Enigma for making it! The screen border can be activated in Options -> Screen Border. Previously the screen border and UI were default Essentials.
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Delicia's Return to Dreamland
Ice Cream Sand Witch replied to Ice Cream Sand Witch's topic in Official Spork Club's Topics
Reuploaded: -added the custom border and UI that Enigma made -changed a music file name from "Bird That Carries You Over A Disproportionately Small Gap Intense Symphonic Metal Cover" to "Undertale Bird Metal" since the original length of the filename could cause an error when extracting the game through some methods -
Reuploaded Spork again for recently discovered bugs: -corrected numbering of Missingno's Flying and Poison battle sprites, they were switched around -can no longer walk on the counters at the Underwater Hotel marketplace -fixed passability errors where you could walk into a tile of several of the trees (as well as a lamp) in Liliech City, Wendy's arena at Silk Studio, Technicolor Forest, Tower of Heracross, Lovely Lake, and Secret Playground -fixed directional passability of the ladder leading to Mable's treehouse and a few of the objects at the Secret Playground where you're supposed to be able to walk in some directions on them but not all