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Ice Cream Sand Witch

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  1. If you're willing to send me your save file, I can see if I'm able to load it. Hopefully if I can load it from my end and then save the game, that might fix it from your end too.
  2. I haven't seen any suggested solutions or fixes when people have mentioned it happening in fangames, unfortunately. The only thing I could think of is not having too many tabs/windows/programs running in the background while playing might reduce the chances of it happening
  3. So after asking in a few more places, this is the information I have now: Joiplay is also the app used on android that someone recently got Reborn and other RPG Maker games to play on mobile, although there still seem to be some errors to be worked out, as well as the issue of whether performance depends on device. The error in the first post seems identical to the error when trying to play Spork on mobile: Which could mean it's an issue with the Joiplay app. If that's the case than unfortunately I wouldn't be able to give any further help, but you could try contacting the creator of this thread: https://www.rebornevo.com/forums/topic/50982-pokemon-reborn-fully-working-on-android/ to see if you'd be able to get any assistance there. I apologize that I wasn't able to help more.
  4. I don't know what a Chromebook is, but I recall it being brought up in the staff channel some time ago in response to someone asking if it was possible to play Reborn on them. If it's Chromebook related I would probably have to ask someone, but did you try Vince&Sylveon's suggestion?
  5. The only other question I can think to ask at the moment to try to narrow down the issue is did you download on a PC or a Mac? (Macs have more difficulty running RPG Maker games, but there are workarounds to make it easier) edit: it's currently 1:13 AM here and going to sleep so if you reply it may be a few or several hours before I see it
  6. I tried googling the error and didn't get any relevant results, but going from the import new maps part: Is this your first time downloading Spork, or are you updating from a previous version? If you're updating from a previous version, what map did you save in before updating, if you remember?
  7. This one worked, thanks! Spectral Thief has been added for the next reupload!
  8. There's a notepad file in the game folder, gen7and8movesandabilities, that lists all of the ones I was able to add Thank you for the link, though do you know which version of Essentials that script is for? The post is from 2019 and I think v17 was out then, while Spork uses v16.2 edit: got this error when testing the move Looking more at the thread, I think this might actually be the Spectral Thief script I tried before that gave errors. The poster is quoting a user named Rot8r_ConeX, who I remember was one of the people who were very active with posting scripts for Gen 7 moves and abilities for Essentials around the time Sun and Moon came out. The person quoting also asks about a way to update that script for v17.2. When Sun and Moon came out v16.2 was the most recent version of Essentials iirc, so it does seem likely this is the same script I tried before. Still, thank you for trying to help.
  9. When Pokemon Spork started development, the most recent gen was Gen 6. Any Gen 7 moves and abilities that were added later are ones I was able to script in myself (if they shared the same effect as already existing moves) or if I was able to find a script for them on Pokecommunity. Some of the scripts I tried for some moves and abilities caused errors when I tried to add them, and Spectral Thief was one of them. I don't have any scripting experience or knowledge, so whether I'll be able to add any currently missing moves and abilities in the future relies on if someone else would be able to do it for me.
  10. @NessaMain I've moved your topic from Developing Games to the Pokemon Spork Club; topics about Spork should go in the Spork club ^^; Pikachu evolves into Alolan Raichu with Sun Stone, Exeggcute evolves into Alolan Exeggutor with Sun Stone, and Cubone evolves into Alolan Marowak with Fire Stone. The other Alolan forms evolve the same as in the canon games.
  11. 42 weeks after seeding: The pineapple plant is carefully planted in the ground by hand. 44th week: Purple flowers appear - about 6 petals grow every day. 58th week: The pineapple is ripe and ready for harvesting. The external colour of the fruit does not necessarily reflect the internal condition of the fruit. The fruit is always harvested at exactly the right point of ripeness because pineapples do not continue to ripen after harvest. (source: http://www.dole.eu/dole-earth/farmtour/pineapple/hotspot/growing-stages.html ) It's been a while since there's been any progress updates, but there's a lot to announce today! Starting with the above, the next custom shiny is the Gible line, resembling pineapples! Steffi and Palletite put in a lot of time and research with having them look like different stages of pineapple growth, and SilverAngelus/Solviera also helped with the shading and Garchomp's striped wings! They're also not the only shinies that have been updated for the next reupload. Palletite made revamps of the Holiday Pokemon too! Halloween Espurr is in a halloween candy bag and has candy corn ears, Christmas Slowking is based on a yule log cake, Valentine Starmie is illuminated with hearts, and the Meowstic have pastel Easter tones! There's a human character sprite that Steffi revamped too! Where before Anthony used the Techie overworld sprite from Reborn, he'll now have his own design! EEVEELUTION ZODIAC With the Eeveelution zodiac, you can choose a sign and receive some small benefits based on the sign you chose! Each Eeveelution has a month, and the months not covered by an Eeveelution are occupied by Eevee. With each Eeveelution sign, you'll get an evolution stone as a gift, the opportunity to obtain a specific legendary before the postgame (scaled down in level), and an overworld boost unique to each sign! I wrote a notepad file to help players choose before deciding. Info on each in below in spoiler box: I also moved the questions about the player and Emily's home region and parents' occupations to the Tourist Info Center at the start of the game. I thought the Tourist Info Center would make more sense for this information to come up, and would let me do more with the concept. I also realized it was strange for Crolea to assume the player and Emily have parents plural, when Crolea herself has one parent. There's now some additional dialogue in some places depending on what you pick. If you're from Ecruteak City, this comes up when speaking to Ashley and Kayla. If you're from Malie City, this comes up when first meeting Chelsea. At the Pokemon Research Institute, there's a little extra dialogue when speaking to Crolea if your parents are scientists, and Seamus has extra dialogue at the Ranger Base if your parents are rangers. As of now there's no extra dialogue if your parents are chefs, since I'm saving that for the Applin sidequest when it's time for the Gen 8 reupload. A NOTE ABOUT GEN 8 At the end of the last reupload post, I mentioned that I'd be able to do more this reupload without having to worry about burnout from Gen 8 prep. The reupload currently being worked on was sort of the opposite. I had so much extra time that I was able to add in the Gen 8 Pokemon, the moves and abilities that I was able to script, set up a starter selection area for the Gen 8 Pokemon, and do the Battle Factory Galar Arena + trainer teams and dialogue in advance (Galar Lass trainer sprite made by mid117). However, Gen 8 Pokemon won't be in this reupload, since there's still a few things that need to be done that I need to follow Rejuv's schedule on. One is some of the shiny sprites, another is some of the Gigantamax sprites (which will be mega evolutions; will also use the stats decided on by Rejuv), and the battle cries. In Pokecommunity's Gen 8 scripting thread there's a link to all the battle cries from Gens 1-8, but when I tried to open the folder after downloading, it froze my laptop. The starter selection for Gen 8 and Battle Factory maps will exist in the game, but not be publicly accessible until everything for Gen 8 is ready. My goal is for the reupload after the upcoming one to be the Gen 8 reupload. I already have most of the Pokemon locations and quests planned out, as well as the character team changes. Something I forgot to mention before is that the fossils won't be in Spork, because I feel bad about them being parts of different Pokemon mixed together. If we ever see what the original Pokemon looked like whole, those ones will be added, but the ones with mismatching heads and torsos won't. Somewhat related, there will be some small updates to the Game Corner over time: after the player reaches Gellene Town, Electabuzz employees are hired to replace the losses with the Team Portal members: after the player becomes Champion, the Electabuzz have cleaned up Team Portal's mess and made the Game Corner neat and tidy! For the next reupload, this will just be a small aesthetic change + some background info from the floor manager Electabuzz in Barker's seat. But the reason I mentioned it's somewhat related to Gen 8 is that Zacian and Zamazenta's quest will start here! For the next reupload I'd like to thank Palletite and Steffi for all the amazing new sprites, SilverAngelus/Solviera for helping with the , and Vince&Sylveon for the new Victory Road (which is showcased on Vince's channel and mentioned in Moonblast run thread)! For progress on the next reupload, currently Steffi and Palletite are in the process of making the Mega Garchomp pineapple shiny and the overworld sprites for the Holiday Pokemon. They're currently very busy with online classes, as well as adjusting to classes going from physical to online as a result of the COVID-19 situation, so it may be a while still before the next reupload is ready. Responsibilities and safety are top priority, and I hope everyone's been doing well considering recent events!
  12. @NessaMain I moved your thread from Developing Games to the Pokemon Spork Club The evolution stones in the Bunnelby Burrows actually reappear each time you enter, so if you go back to the Bunnelby Burrows you'll be able to find another one. Additionally, there's an evolution stone seller who appears in Bolaii Cave and in the Battle Mall. There's an infinite amount of each evolution stone + item available, so you don't need to worry about running out and not having enough to complete your dex! This information is in the FAQ:
  13. I don't play Yu-Gi-Oh so I wouldn't be able to guess the card, but Sierran looks like a forest fairy! Holding on to the flower reminded me of Floette.
  14. The Shiny Charm is given for defeating the trainer in the Shiny Club in Tullborn City (middle clubhouse in lowest row) Speaking of which this made me remember I made a mental note at one point to change that trainer's team to have some of Spork's custom shinies, will do that now for next reupload!
  15. I'm not sure I remember anything about shiny rate mentioned on the wiki, although I got this info from Dreamblitz: (but also is it possible you thought this topic was about Reborn since looking at your post history all your other posts are in Reborn-related sections?)
  16. I'm not sure of the exact percentage the Shiny Charm raises (Bulbapedia lists fractions but I'm not sure what those fraction numbers would be in percentages), but the increase from the Shiny Charm would be on top of the game's increased shiny rate as well.
  17. After speaking to Raymond, Crolea will be in the park in the Recreation District.
  18. Reuploaded DDDL and Spork (mediafire) DDDL: -battles with ICSW, Natalie, and Crolea now continue whether Delicia wins or loses -removed French language option since Cybershell's French translation project was discontinued -removed leftover Essentials Route 2 map text -? and ! animations now appear over NPCs again Spork Updates: -the game now continues after several major battles whether the player wins or loses -added Vince&Sylveon monument to House of Gratitude -added Vince&Sylveon's Virima Hotel battle background -Quinn's trainer class changed from Portal Navigator to Portal Diver -Cycling Virima Trail and Furret Walk Virima Trail now have different Pokemon that appear -new Furret Walk Virima Trail music: https://soundcloud.com/pigeonthepigeon/accumula-town-gentle?in=pigeonthepigeon/sets/w-a-l-c-c-arrangements-for-furret-videos -Steffi adjusted hair color on Kalos Lass overworld sprite -removed French language option since Cybershell's French translation project was discontinued -added all SwSh TMs and TRs as TMs and tutor moves; Pokemon TM and tutor learnsets updated -Wendy's TM changed from Leech Life to Pollen Puff -the Pledge moves now have 80 power as they do after Gen 5 -Pledge tutor moved to Trainer School; Terrain tutor takes his place in Battle Mall -added moves Breaking Swipe, Branch Poke, Steel Beam, Body Press -moved Battle Frontier move tutors to Bolaii Beach -tmlocationlist notepad file renamed tmandtutorlocationlist and includes move tutor locations -gen7movesandabilities notepad file renamed gen7and8movesandabilities and includes Gen 8 moves in the game (no abilities added yet) Spork bug fixes: -can no longer walk through cliff vines (and possibly skip the battle with Orange in the process) at Aliora Meadow -Jim now always faces the player's direction when noticing the player at Premoggin Canyon -sliding ice at Weather Wonderland snowy section now slides -adjusted battler altitude for Volcarona, Meowstic, Lanturn, Bunnelby -removed leftover Essentials Route 2 map text -set unset trainer battle with Scientist in VR Lab -? and ! animations now appear over NPCs again -Ocean Coast mailbox priority fix -Steffi fixed size of Giratina battle sprites -changed Stomping Tantrum (Frontier now Bolaii Beach move tutor move) to High Horsepower as Stomping Tantrum is not in the game updated TM & tutor learnsets currently does not include the list of Pokemon Home untransferrable Pokemon that was recently revealed. Since 200 of those Pokemon will end up being transferrable in the DLCs coming this summer, I'll wait until then in case any of them get any changed/updated learnsets from the list (+plus current exhaustion just from doing the ones that are in SwSh). However, I did give Amaura and Aurorus Aurora Veil and Power Gem, moves they don't get that would make perfect sense for them to have There were a few things I had planned for this reupload that were moved back to future reuploads due to how physically draining updating the TM & tutor learnsets was. On the other side of the coin, having major battles aside from the first one with Emily be win/lose optional was originally a distant future plan that was pushed earlier to this reupload the win/lose optional battles in Spork are: Virima Hotel Emily, Virima Trail Emily, Western Waterway Crolea, Gellene Town Emily, Olidroll City Crolea, Olidroll Sweets Shop Delicia, Weather Wonderland Emily, Premoggin Canyon Jim, Lovely Lake Emily, Silk Studio Pandora, Sea Star Shrine Ivan, Astral Observatory Quinn, Mt. Comet Felicia, Alumia's Appliances Ivan & Brutus, Melodic Mines Barker, Crystal Caverns Crolea, Party City Crolea, Team Portal HQ Pandora, Data Vault Guardian, Dentist's Office dentist during the last police sidequest, and all postgame rematches aside from the Frontier Brains sometimes dialogue is different depending on whether the player wins or loses and sometimes it's the same; usually if the dialogue doesn't mention the player winning then I kept it the same for losing, whereas if it did mention the player winning I changed it. In Emily and Pandora's cases, there are small dialogue differences later on as well depending on whether you win or lose certain battles, but there are no changes to the story itself. an example for if the player wins the battle with Pandora at Silk Studio, but loses at Team Portal HQ: Quinn's trainer class was changed because navigator sounds more like a sailor than a diver I think the stage has been set for Gen 8 whenever the new Pokemon can be added, so next reupload I can spend more time making other updates to the game without needing to account for burnout from Gen 8 preparations!
  19. Reuploaded (mediafire): -battles with Volcarona and Felicia now continue whether the player wins or loses -Quinn's trainer class changed from Portal Navigator to Portal Diver -removed French language option since Cybershell's French translation project was discontinued -adjusted battler altitude for Volcarona, Meowstic, Lanturn -? and ! animations now appear over NPCs again
  20. I've never seen that happen with Stealth Rock before and added it to the list. For the second, this happens with all 2-turn moves where the Pokemon disappears on the first turn. I don't know anything about animation editing so I'm not sure if I can fix it, but thank you for your reports.
  21. My best guess for both of these: for Norall Mountain Base starter display location, it's possible that when importing Enigma's revamped maps and deleting older ones, some of the map IDs changed. I also separated the starter selection into two different maps to reduce lag, so it's possible that Essentials reused a map ID number there. I tested this on an older file and also got Norall Mountain Base, and on a new file where the location was Your Dream. Exclamation marks disappearing: I'm not sure which folder the exclamation mark animation is stored in, but I added Reborn's move animations from E18 and E18.2, and to do that I replaced Spork's Graphics -> Animations folder with Reborn's, and same for Audio -> SE and pkmnAnimations.rxdata. It's possible that Reborn's Animations folder if that's where the exclamation mark graphic is stored didn't have it, although this is the third time I've transferred over Reborn move animations (also did so for E16 and E17) so exclamation marks not appearing would be new. If I can find the animation in the clean copy of Essentials I have I would be able to add it back for the next reupload.
  22. Reuploaded DDDL (mediafire) and Spork (both mediafire and Google Drive links up to date) again after discovering another map transfer issue DDDL: -added Reborn's move animations from E18 and E18.2 -adjusted battler altitude for Sandile Spork: -Vince&Sylveon made new E4 and Champion rooms -added Reborn's move animations from E18 and E18.2 -a few more TM and tutor learnsets for SwSh TRs have been updated (everything up to 20 numerically) -fixed Hall of Fame transferring player to Virima Trail outside boundaries of main map when revisiting after becoming Champion (now goes to player's room in Virima Hotel as intended) -adjusted battler altitude for Sandile -fixed PC countertop priority in Pokemon League entrance It's thanks to Vince&Sylveon that I found the Hall of Fame issue, since I was checking all the map connections in the Pokemon League after adding the maps Vince made. Thanks to Vince&Sylveon for making the E4 + Champion rooms! I was confident I'd checked all the map transfers when importing the revamped maps and mentally double-checked to make sure everything that needed updating would be accounted for, but I forgot about the Hall of Fame completely. Hopefully this should be last quick succession reupload needed to fix a game-breaking issue. I've been meaning to add E18's new move animations since development of episode 8 began, and responded to someone asking at that time that I planned to add them, but I kept forgetting. I decided to add them just after I found and fixed the Hall of Fame issue since the animations resurfaced in my memory a few days ago. EDIT: DDDL Google Drive link now up to date!
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