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Ice Cream Sand Witch

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Everything posted by Ice Cream Sand Witch

  1. Reuploaded (mediafire) adding Reborn's E18 and E18.2 move animations
  2. Early reupload to fix a game-breaking issue (both mediafire and Google Drive links are up to date) where the doors in Mysterious Mansion transfered the player to the houses in Tinder Village for some reason. I'm not sure why that was happening since it wasn't when I imported the revamped map, and I checked Return to Dreamland and all the doors led to the correct places there. Additionally: -Steffi added item graphics for the Frontier Pass and Clipboard -added Rock Polish TM to Sand Castle (was missing) -fixed Pokemon healing music playing right before battle preventing the battle music from playing in the Virima Trail battle with Emily and the second and third battles at the trainer school marble tournament -the learnsets for TMs and tutor moves in Spork that are TMs in SwSh are now up to date, as are a few TMs and tutor moves that are TRs in SwSh: Swords Dance, Flamethrower, Surf, Ice Beam, Blizzard, Low Kick, Thunderbolt, Thunder, and Earthquake (currently in the process of working on these) -updated the mountain wall in Tullborn City where the Dark Dungeon exit/entrance is to be like the one in Vince&Sylveon's Forest Guardian (also did so for DDDL; for DDDL currently mediafire link is up to date)
  3. Google Drive links are now up to date! There were also a couple of bugs that were fixed (which have also been reuploaded to mediafire) between the last post and now, two of which would be game-breaking to players who've completed parts of the game going back to earlier maps and activating new events that weren't there in previous reuploads: -if you entered Cianosa City from the Western Waterway gatehouse without having done the Bunnelby event from the Virima Trail entrance, the game would freeze -if you entered the Classic Park - Olidroll gatehouse from the Olidroll side without having met Kelani from the Classic Park entrance, you'd be stuck at the Olidroll entrance unable to move -a black tile could be walked through in a house in Cianosa City -a tree in Gellene Town could be walked through the reason that the game-breaking bugs weren't discovered during testing is because I was doing each map in order of when they're visited in the game, so I'd already activated those events when they're intended to be activated by the time I moved on to later maps. Apologies if anyone got stuck!
  4. Reuploaded (mediafire) DDDL and Spork An important note before the reupload notes: If you're in any map accessible before Cool Cave, please save inside of any Pokemon Center or Pokemart before downloading the new reupload, or save in Cool Cave or a map that's accessed after Cool Cave. A lot of revamped maps were imported this reupload. DDDL Updates: -revamped maps added: Olidroll City (Services, Residential, Recreation districts) -added item Pewter Crunchies (in candy shop) DDDL Bug fixes: -adjusted battler altitude for Espurr Spork Updates: -added all of Enigma's revamped maps up to Norall Mountain Base (just before Cool Cave; Norall Mountain Base is the revamped North Fork) -updated all levelup learnsets to Gen 8 -shiny mint chocolate chip Seel and Dewgong -debug menu is now publicly accessible so that people who don't have and/or can't get RPG Maker can easily change values like EVs and IVs of their Pokemon without needing to reset, etc. -added Galar quiz to Trainer School region quizzes -added Spork's custom shinies to Shiny Scouting -separated dream starter selection into two maps to reduce lag (they still look like the same one map ingame, but they're two halves of the map connected) -Meda now has a backsprite during the double battle vs Ivan and Brutus (made by Steffi and Palletite) -Steffi added updated controls graphic to intro scene which shows keys for alphabetical bag sorting, autosave, and speedup -Felicia's Alolan Persian -> Absol and nickname theme changed to ice cream flavors -a lot of early story scenes have updated dialogue, sometimes to account for map revamps and sometimes because I felt the scenes needed polishing -Skarmory -> Corviknight for flying between Mt. Spoon and surrounding areas (overworld sprite made by SageDeoxys) -added Alolan Meowth to Shiny Scouting, switched location to heads/tails event with Meowth @ Olidroll (regular Meowth being heads and Alolan being tails) -in the intro scene during trainer selection, there's now an "Is this you?" question after selecting, in case you want to see all of the player characters before deciding on one -Attract now works on all Pokemon regardless of gender unless they're immune to the status condition through an ability -added item Pewter Crunchies (in candy shop and Sea Star Society Food Section vendor), Band Autograph (Galar quiz reward) -Carol's Clefable is now shiny and nickname changed to Melonpan -Carol's region she would like to visit in Data Vault statistics/demographics section changed from Kalos to Galar -new music for Virima Trail, Western Waterway, Fork in the Road, and Weather Wonderland: https://www.youtube.com/watch?v=TKkfpbGe8AU -new Norall City music: https://www.youtube.com/watch?v=jc0IwuXFmIc -Steffi updated shading on shiny Gallade Spork bug fixes: -adjusted battler altitude for Golett, Slurpuff, Jangmo-o, Espurr, Fletchling, Timburr, Maractus, Ducklett, Azelf, Gourgeist, Furfrou, Grubbin, Venipede, Minccino, Cobalion, Dwebble, Reshiram, Zekrom, Aurorus, Zorua, Vullaby, Carvanha, Skiddo, Castform, Darumaka, Dewpider, Shelmet, Mienfoo, Magnemite, Hawlucha, Komala, Volcanion -fixed some Olidroll Underground cave walls being passable, and counter priority at a Ceolis Ranger Base desk -in Data Vault statistics/demographics section now mentions Peach's nickname theme is Splatoon (forgot to update last reupload) -added Tapu surge abilities to gen7movesandabilities notepad file; forgot to add them before a couple other notes on the changes and the future: originally I was going to update the TM and tutor learnsets for Gen 8 too, but I got burned out on learnsets after doing a few of them, since it was right after updating to all the Gen 8 learnsets. So updates for TMs and tutors will be in the next reupload. the lag in the starter selection room is something I've wanted to find a way to address for a while and wasn't really sure how, and especially with the coming Gen 8 additions. IIRC, maps start to lag at around 200 events, and the starter selection had way more than that. Splitting the map into two was Steffi's suggestion after we tried a few other ways to divide the map similarly, with the intro scene, control info accessibility and trainer selection are also something we've wanted to improve on for a long time. The alphabetical bag sorting, autosave, and speedup keys weren't mentioned anywhere in the game or in additional resources outside of reupload notes in this thread. And for trainer selection, once you selected one, there was no way to go back and see the other player characters before making a decision (which is something I've heard mentioned when watching playthroughs). for Felicia, I changed her nickname theme to ice cream flavors to be close to Delicia's general food nickname theme since they're sisters, and because there wasn't much of a connection between Felicia and RWBY. I actually only made her nickname theme RWBY to begin with because I couldn't think of another theme to go with shiny neapolitan Sylveon Neo (although Neo I can see as being magician-related with her illusion powers). Ice cream flavors would be the obvious route but for some reason it didn't occur to me until recently; a map I considered showing in the December announcement (pictured below) was Virima Trail. Enigma remade Virima Trail as a cycling path, which I thought was neat since Spork didn't have a cycling road before. When importing the maps, I got the idea to make a second Virima Trail map for Furret walking, and players can travel through Virima Trail through either. (Emily appears with Furret in both paths) as mentioned in the last announcement there'll be a short intermission before working on the next reupload where I update the additional resources like the bug reporting thread, FAQ, and wiki Thank you for your continued enjoyment of Spork!
  5. Reuploaded (mediafire) Updates: -revamped maps added: Tinder Forest, Tinder Village, Opaque Valley -Felicia's Alolan Persian -> Absol and nickname theme changed to ice cream flavors -Attract now works on all Pokemon regardless of gender unless they're immune to the status condition through an ability -Carol's Clefable is now shiny and nickname changed to Melonpan Bug fixes: -adjusted battler altitude for Slurpuff, Gourgeist, Aurorus, Hawlucha
  6. HAPPY NEW YEAR, NORALL REVAMPS, MINT CHOCOLATE CHIPS I hope the start of the new year has been going well for everyone! Progress on the Norall revamps is ongoing, but a lot of progress has been made on the outside of the city and mountain and Enigma sent me a link to what's been done so far. In the last post I mentioned the skyview at Norall Mountain. Here's what it looks like at daytime and night time: The Snorunt are also still here! As I mentioned in the announcement from October, the tilesets used for the Norall maps were made by Michael and Josie, the developers of Pokemon Present. I'd like to once again thank them for allowing Spork to use these tiles and for putting the tilesets together, as well as Enigma for continuing to make incredible revamped maps for Spork! Norall really looks like a festive wintery place, especially with the snowmen, wreaths, and Stantler! The shinies currently being made for the next reupload are Seel and Dewgong! The canon Seel and Dewgong shinies look very close to the regular Seel and Dewgong. Steffi's idea was to make cookies and cream seals, like this one: After I made prototypes for the cookies and cream Seel and Dewgong and Steffi and Palletite discussed, the idea transformed into mint chocolate chip! A lot of the recently-made custom shinies have been given to trainers, but Seel and Dewgong will just be findable for players. This also applies to any future shinies made, partially due to concern that there are too many trainers in Spork that have shinies. However, I've added a section in the Shiny Scouting area for all of Spork's custom shinies for the next reupload! For other news: I mentioned in the last announcement that I wasn't sure how soon a Galar trainer school quiz and Galar hometown option (Circhester) would be done. The hometown option for Circhester most likely won't be added yet (mainly due to Galar Lass overworld and trainer sprites needed for Battle Factory, Sea Star Society if player chooses Circhester, and inter-regional tour group at Virima Hotel) but I did add a Galar quiz to the trainer school region quizzes for the next reupload. I didn't miss the opportunity to use a question from Opal's quizzes on the Galar quiz! After the next reupload, I'd also like to do more updates on the wiki that Apro created and update the bug reporting thread, since I feel like I've been focusing a lot more on the game lately than on the additional resources like those two. The bug reporting thread hasn't been updated for a few reuploads, even though every reupload comes with issues being discovered and fixed. I think instead of keeping already fixed bugs there too, after the next reupload I'll update it to only list ones in the public release. I had the fixed bugs listed with their own text color in case people with older reuploads noticed that a bug they experienced has been fixed in a more recent upload, but I'm kind of worried that the list might get too long if I keep doing that. The wiki will also definitely need updating to account for the map revamps, since some trainers have been added and I've also removed some, like the trainers in Cianosa City which I changed to regular NPCs (aside from the Audino trainer). Plus I've been meaning to fill out the remainder of the In the Game sections for the characters for a while. I think that was everything I was going to mention for now
  7. I've had that happen to me before, where I was sure I've gotten all the marbles, then I checked in my bag and I was missing a few. One of the marbles a lot of people either save for later or decide not to get is the one in Liliech where you have to show the NPC Eevee and each of the Eeveelutions. Is it possible you did some of that one, saved the remainder for later and forgot to come back to it? Another maybe tricky one is that Mable's Gothitelle has one which she gives after 90 marbles. There have also been a few people who had trouble finding the one at the Battle Frontier, which is southeast of the Pokemart. Or possibly the one at Mt. Comet with feeding all the Lunatone and Solrock? I've seen some people in videos not have enough cookies for all of them the first time. Some of them keep going in the game and some come back to it with more cookies. Off the top of my head I can't think of any others that I've seen people consistently either miss, decide to skip, or forget to go back for, except maybe the ones in Western Waterway or Forest of Feeling that require Surf, since the player doesn't have Surf the first time those areas are accessible. Unfortunately, if none of those sound like ones you missed, the only way I can think of is to just look through the marble list and go to all those places one by one until you find the one you're missing. If you don't feel like doing that, I can give you another marble if you send me your save file.
  8. GEN 8 PLANS Since I recently uploaded a drawing in the Spork Art Thread with Dylan and Tomas with some Gen 8 Pokemon and characters, and mentioned in Vince's Forest Guardian project thread about not being decided on how to address TMs and TRs in Gen 8, I thought it might be a good idea to explain about Gen 8 additions to Spork, and since I did so for Gen 7 in advance. Although most of Gen 7 was added at once during episode 3's development, Gen 8 will be added in parts across reuploads. The first priority will be updating existing learnsets and move effects. Something I didn't mention during the notes for the last reupload was that egg moves and egg groups have already been updated to Gen 8. Afterwards will be deciding how to address Gen 8's TMs and TRs. Some of them overlap with move tutor moves from USUM which are in the game, so I'm currently thinking of having most of them be tutor moves. It's possible a few will be TMs, since Pollen Puff is perfect for Wendy and fits better than Leech Life. The TMs from Gen 7 will remain the same. Dynamaxing and Gigantamaxing won't be added, but I'd like to implement the forms as mega evolutions. Similar to how Mega Charizard X isn't available, Gigantamax Charizard won't be implemented as a mega. Mega Charizard Y will remain the only Charizard mega. Currently Gen 8 updates are being brainstormed and worked on slowly in the background, since the main priority for the next reupload is adding more revamped maps. Here are the team changes planned for characters in Spork so far, in spoilers since SwSh came out recently: On how some of the extremely specific Gen 8 evo methods will be handled: There will also be a regional Galar quiz for the Trainer School and a Galar hometown choice option like with the other regions, but I'm not sure if either of those will be in the next reupload. The only Gen 8 updates I can confirm for the next reupload is updates to learnsets and already existing moves. The player's hometown option for Galar will be Circhester. MAP REVAMP IMPLEMENTATION As mentioned earlier in the announcement, the next reupload will mainly focus on adding more of Enigma's revamped maps. I started out adding the smaller ones like the herb and berry shops, and I've slowly been working my way up. The most recent reupload included a lot of medium-sized inside maps, and now I'm ready to transfer over the bigger outside ones too. I've also been updating some scenes with the map revamps, most notably since Cave of Resolve is now a direct link between Western Waterway and Gellene Town, the player now teams up with Draga both for the bridge and the cave. I've already updated DDDL and Return to Dreamland's maps for the revamps being added for their next reuploads. Vince&Sylveon might enjoy this image of a campfire at Tinder Village (from Return to Dreamland)! The next announcement will be when the Norall maps are completed and I've gone through them, which Enigma has made a lot of progress on recently. The screenshots I was shown of the mountain last week were amazing!
  9. Here's Tomas and Dylan along with a Toxtricity, an Obstagoon, Piers, Marnie, and Marnie's Morpeko! A very punk/metal drawing
  10. Reuploaded (mediafire) DDDL and Spork DDDL Updates: -revamped map added: Neon Temple -added to Nosy Nosepass DJ Ultra Beats interview DDDL Fixes: -adjusted battler altitude for Stufful, Swirlix, Woobat, Geodude, Noibat, Tentacool, Finneon -Lightning Lounge DJ booth countertop priority fix -Shalour Sable blurry item icon graphic fix Spork Updates: -shiny Inkay line has been revamped and Peach now has a shiny Malamar -Peach's nickname theme changed from Spongebob to Splatoon -shiny Gallade has been revamped to match shiny Ralts, Kirlia, and Gardevoir -shiny banana Vivillon made for Inktober prompt ripe on Vivillon Pattern Creator -revamped maps added: Virima Hotel, Virima Library, Sand Castle, Olidroll Underground, Vitamin Factory, Mysterious Mansion, Neon Temple, Rania's Training Gym -added to Nosy Nosepass DJ Ultra Beats interview -added human Lass tourists to Sea Star Society (the ones that appear match your chosen region/hometown) -overworld sprites for Alolan Geodude (Steffi), Fomantis, Oricorio, Oranguru, Passimian, Drampa, Sandygast, Bruxish, Dhelmise, Stakataka, Blacephalon, Turtonator (larryturbo), Alolan Rattata (NicoMts), Alolan Diglett, Poipole (SweeperSnivy), Morelull, Minior, Togedemaru (SageDeoxys), Jangmo-o (princess-phoenix), new Celesteela (OldSoulja) -added Slime Man Data Vault misc file (dream that led to the sidequest) -in starter selection, can now choose form for: Oricorio, Furfrou, Rotom, Basculin, Deerling, Burmy, Shellos, Flabebe, Unown -Flabebe line now have their canon flower colors -Steffi made new map icons for Frank, Sierran, and Spade -new Olidroll Underground and Vitamin Factory music: https://www.youtube.com/watch?v=QxK0-bLCW4g -In Pokemon Centers, added Frank and Sierran as player options to switch to along with Spade, and removed outdated info about Spade being recently added in ep 2 when ep 2 was 3 years ago -adjusted saturation + new colors for dentist battle and overworld sprites -removed intro notice about Gen 7 and Mimikyu Shadow Shield since I felt it was kind of distracting Spork Fixes: -Forest of Feeling Vespiquen bridge freeze fix -shiny sunny Castform backsprite position fixed -gen7movesandabilities notepad file: removed outdated info about legendaries not being obtainable yet and added the legendary moves that are in -fixed unset countertop tile that prevented being able to talk to Seamus at the ranger base -fixed a Pokemon Fan Club NPC being invisible -added missing Misty Seed icon graphic -Lightning Lounge DJ booth countertop priority fix -Shalour Sable blurry item icon graphic fix -Taillow now learns Reversal at level 45 -Swellow and Glalie now have their full levelup learnset -adjusted battler altitude for Stufful, Mareanie, Salandit, Yungoos, Dragonite, Barboach, Carbink, Yamask, Swirlix, Dedenne, Shuppet, Duskull, Mimikyu, Sandygast, Amaura, Archen, Genesect, Wimpod, Pikipek, Baltoy, Foongus, Bounsweet, Excadrill, Pyukumuku, Lampent, Quilladin, Chesnaught, Honchkrow, Scraggy, Scrafty, Krookodile, Tirtouga, Carracosta, Geodude (both), Woobat, Swoobat, Noibat, Tyrunt, Tyrantrum, Froslass, Beldum, Pansear, Pansage, Panpour, Spoink, Bronzor, Roggenrola, Froakie, Frogadier, Greninja, Pawniard, Bisharp, Blitzle, Charjabug, Joltik, Togedemaru, Helioptile, Rufflet, Mudbray, Rockruff, Litleo, Deino, Cubchoo, Beartic, Aromatisse, Trevenant, Sylveon, Incineroar, Tentacool, Unfezant, Binacle, Seismitoad, Goldeen, Horsea, Finneon, Lumineon, Malamar, Morelull, Skrelp, Altaria, Goodra, Drampa, Seadra, Kingdra, Petilil, Lilligant, Beedrill, Butterfree, Frillish, Mienshao, Leavanny, Scolipede, Gorebyss, Vespiquen, Beautifly, Togekiss, Delphox, Florges, Heatmor, Sewaddle, Swadloon, Spewpa, Tranquill, Durant, Watchog, Herdier, Pancham, Deerling, Gothorita, Zoroark, Marshadow Hopefully I didn't forget anything, there was a lot for this reupload.
  11. Reuploaded (mediafire) UPDATES: -shiny Inkay line has been revamped and Peach's Malamar is now shiny -Peach's nickname theme changed from Spongebob to Splatoon -revamped map added: Mysterious Mansion FIXES: -adjusted battler altitude for Dragonite, Mimikyu, Pyukumuku, Chesnaught, Honchkrow, Scrafty, Tyrantrum, Carracosta, Swoobat, Froslass, Bisharp, Aromatisse, Sylveon, Incineroar, Malamar, Altaria, Goodra, Drampa, Kingdra, Vespiquen, Beautifly, Mienshao, Leavanny, Scolipede, Togekiss, Florges, Zoroark, Marshadow
  12. Something that's recently been happening to some players that I was unable to replicate is getting stuck on the bridge at the Forest of Feeling when Vespiquen approaches the player for the Moltres/Mesprit sidequests. When loading up their save files I wasn't stuck and could reset the event and get them through the scene, and I tried testing it in my file too from both activation tiles multiple times but never got stuck. Today Steffi and I were able to find the cause and fix it! There's a super specific set of circumstances that causes it to happen. Obtaining the Bulbasaur will cause an exclamation mark sound effect after the next wild encounter in the forest, and the ! sound effect from there causes the player to become stuck. I'm still not sure how those events are connected, but we were able to fix it by deleting some event commands from the Bulbasaur event that involved exit animations and the exclamation mark. In the meantime until the next reupload is ready, I strongly recommend either not doing the Moltres/Mesprit quest yet or waiting to obtain Bulbasaur until after doing it. I apologize to everyone who was stuck because of this issue, and I've unlocked the save file troubleshooting thread to make it easier for people to have their save files fixed if there are others who are stuck.
  13. Huevember days 10-11 Here's Delicia, and Kirby and Susie from Kirby with raspberry pie! Edit day 12: added the pink Inkling!
  14. Huevember days 4-8 For same colors of different hues, like how 4-8 are orange hues, I decided to put all the hues of each color into one picture. It's fun doing it this way and kind of like telling a story. Here's a shiny Pikachu with oranges during sunset along with Chika (Love Live Sunshine) and Orange from Spork drawn to resemble the neso plushies (reference below)
  15. I got past the cutscene; you can now get Mesprit and Moltres. Game.rxdata
  16. This happened to someone else before; I wasn't able to replicate the error but I was able to unstuck them: https://www.rebornevo.com/forum/index.php?/topic/48858-is-it-just-my-game-or-am-i-meant-to-be-permanently-stuck-at-this-point/ If you upload your save file, I'll try to get you unstuck too. Instructions on how to find and upload your save file if needed; this guide was written for Reborn but works with all RPG Maker/Essentials fangames: https://www.rebornevo.com/index.php?/pr/save/ Also in the future please create a new thread for something like this instead of posting in an already existing thread for a separate issue; posting in a thread for something which the thread wasn't originally about is considered Off-topic Posting which is discouraged by the community guidelines.
  17. After the Smoothie performance, you'll be able to take the shuttle back to Area S1.
  18. If you've done everything before the concert, you should be able to get there by speaking to the Corsola to the left or right of the shuttle from where you landed on Coral. The final scene before the concert is the one where Smoothie speaks to Chelsea and Chelsea gives everyone Splash Plates. Is that where you are currently? (also advance notice, since the Spork club is currently on lockdown, once the topic is resolved I'll be locking the thread)
  19. Sierran looks like she's determined to do her best! Oh I meant to mention this in the post from a few minutes ago but forgot: I think there's an option in your account settings to delete old files to give yourself more storage space, but I forget exactly where.
  20. The Lime vs bar sketch is very cute! I look forward to seeing the direction the project goes in! Inktober day 27: Coat I had four different ideas for day 18 (Misfit), and one of them was Tomas with some scientist colleagues, with them all in the professional lab coats and Tomas in his punk-style outfit. After narrowing day 18 down to one, I decided to do the others for different prompts, with the Tomas one for Coat. I ended up just drawing Tomas instead of the scientists too because I didn't know if I had enough space, but I had a lot of fun drawing Tomas's outfit! (this was yesterday's prompt but I did it today because I normally do these at night and was a sleepy sand witch yesterday)
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