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Ice Cream Sand Witch

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Everything posted by Ice Cream Sand Witch

  1. I like turtles. Should Batman become an ice skater?
  2. Games that even people who don't normally play games play.
  3. Yes, but it's actually not the lowest IIRC. Do you like this video?
  4. Banned because the attack missed.
  5. Mines. (as in the exploding kind, not caves)
  6. No, you'd have to be chicken to be afraid of chickens. Why is Slowpoke a slowpoke?
  7. Did you get the help center keys from the AA base?
  8. IIRC, it was actually scientifically proven a while ago that the chicken came first. Rock, paper, scissors?
  9. I like frogs. How did people go outside before doors were invented?
  10. Things in video games that look like they hurt the player but don't actually take away health.
  11. I don't like phrases like "Can I ask you a question?", "Come here", and "Can I talk to you about something?" because the tone people say them in always sounds so ominous, like I'm in trouble or something. Then it turns out to be something silly like a youtube video. I'd rather they just get right into talking about it/asking the question.
  12. When I opened the game the first time, it crashed after the title screen with no error message. The second time I did get an error message. Script "SpriteWindow" line 218: RuntimeError occurred. filename is nil
  13. Grass isn't super effective on Electric, it just resists it.
  14. There are certain puzzles, boss battles, quests, etc. that I only have the mental energy to do once. If a game has a part that's mind-breakingly difficult or frustrating, there's a 99% chance I won't play through again because I know I won't be able to get past that part a second time.
  15. My favorite shapes are REKTangles.
  16. The locked house in the Deep Crater is part of a help request.
  17. Each episode goes up to the next gym, though the amount of content in between gyms of course varies. E16 won't have as much story but will apparently have tons of sidequests.
  18. I didn't see it in the server. It was a post in this thread. I found it just now: "Also I've gone back on my prior order of only five new fields coming with this episode. Following a certain discussion on the server, I'll also be adding an Inverse Field for the sake of having it. It will not be used in the story though."
  19. IIRC, Ame said there are 6 fields left which will be implemented in E16. I think she said one was an Inverse Field.
  20. How does the game know if the egg will be shiny or not? o . o Isn't it not determined until it hatches, just like nature? Or does that just apply to event Pokemon not being determined until you get/catch them?
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