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Ice Cream Sand Witch

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  1. Reuploaded Delicia's Delicious Dreamland with the following fixes and updates: -fixed bug where if you exited the Underwater Hotel's elevator without choosing a floor, it would always take you to the fourth floor -added a little more detail to Ryoko's file in the Data Vault-like room at the end of the game and reuploaded Spork as well: -fixed the same bug with the Underwater Hotel elevator, except it was with the first floor instead of the fourth -added a notepad file for hide and seek locations I meant to fix the issue with the Underwater Hotel elevator in the last reupload of both games, but that one ended up slipping my mind because I forgot to write it down. (I use notes on my phone to remind myself of what needs to be fixed along with keeping track of what I've already fixed) Unless a major bug is discovered (like a Pokemon not being able to evolve when it's supposed to, or something that causes the game to crash), this will likely be the last reupload of episode 4.5. I wanted to go through the game from the beginning to make sure everything was as polished as I could possibly make it for when Palletite is able to return, and so that hopefully when it's time for the final episode to be released, I'll have already taken care of most bugs in the lategame content so that it won't need to be reuploaded as much. Playing my copy of the game through the content past where the public release goes, most of what I found was typos, but there were also two places that I was able to enter before I should have been able to. I've fixed everything I found, though. Since this is probably the last reupload of this episode (unless someone finds a major bug like I mentioned earlier), I don't really have anything else to talk about or show here for now. Thank you for your patience in waiting for the next release, and I hope you're looking forward to it!
  2. There's one more scene just after exiting the gym, and then that's the end of 4.5, yes.
  3. Reuploaded Delicia's Delicious Dreamland with the following fixes and updates: -the Pokemon of the Team Portal agents you can battle after the end are now sent out in Premier Balls -on the region map, removed the text where to the left of Virima City it said "Safari Zone". That was leftover data from the default Essentials map. -removed the Mystery Gift Victini event from Pokemarts. This was also leftover Essentials data. Played through Spork from the beginning to find and fix as much as I could. Reuploaded with the following fixes and updates: -removed the Safari Zone text from the region map and the Mystery Gift Victini, like in Delicia's Delicious Dreamland -poison no longer does field damage -the Department Store now sells PP Max. I also changed the price of the vitamins back to 4900. When fixing the Lumiose Galette and Shalour Sable bug where they weren't programmed in as items, I copied the items.txt from Delicia's Delicious Dreamland (where I changed the vitamin prices back to 9800 since this is before the evens of Spork where the vitamin operation leads to the prices being halved) to Spork, and didn't realize until recently that doing that changed the vitamin prices -decided to remove the badge requirements for some Pokemart merchandise like I did for Delicia's Delicious Dreamland, so all of it is available from the beginning now -removed the tourist NPC trainer from Aliora City that used mushroom Pokemon. I thought it was awkward having that one trainer in the city while none of the other NPCs aside from the rebattleable Audino trainer battled the player. -the trainers you battle in the Trainer's School marble tournament now move from their seats when you battle them. You're also healed after the last battle in addition to the first two -you now automatically turn to face up during the scene with Ashley and Kayla in the cafe if you weren't already facing up -added more rocks to the water right of the Happy Hot Springs to prevent the player from surfing off the map -After the second battle with Emily, she now just says "Round two goes to you" instead of "Round two goes to you too". The second one implies that the player won the first battle too, but the game goes on whether you win or lose the first battle and wouldn't make sense if the player lost. -fixed typo in Gina's TV interview in a house in Gellene Town: "Nosy Nosepass is paraylzed" -> Nosy Nosepass is paralyzed -In a TV in a house in Cianosa City that explained the beginnings of the Ceolis League, changed the dialogue about the Sea Stars having "no organized competition" at first to having no Pokemon League. Saying that they had no organized competition was incorrect because there are the monthly tournaments. -fixed typo with the NPC in Tinder Village who starts the Cyndaquil sidequest: "I haven't seen since yesterday" -> I haven't seen it since yesterday -fixed typo with an NPC at Premoggin Canyon during Jim's tour: "in case I lost" -> in case I get lost -fixed typo with the flowers that block Aliora Meadow until after the Wonky Woods events: delibarately -> deliberately -fixed typo with a trash can in a house in Virima (south of the bridge): restuarant -> restaurant -fixed typo with an NPC at Inoset Island: exquisuite -> exquisite -changed Buzzwole, Celesteela, and Xurkitree's victory theme to the rest of the UBs -fixed typo with an NPC at the Sea Star Society's Pokemart: accomodate -> accommodate -fixed typo with an NPC at the Sea Star School: particpate -> participate -when Articuno shows up at Norall Mountain, changed this line "GRUNTS: Run!" to this "AGENTS: Run!", since I changed their trainer class from Portal Grunt to Portal Agent a long time ago. -after Emily and Delicia's events at the Sea Star Society, there's text saying that they go back to the Meeting Section, but there wasn't this text for Crolea before after the tournament. Now there is. plus a lot of other minor changes, for example some NPCs that are either talking to themself or to someone else continue to face wherever they were before instead of turning to face the player, like at the Contest Hall when they're addressing the contestants.
  4. Reuploaded Delicia's Delicious Dreamland with the following fixes and updates: -poison no longer does field damage -fixed a typo in an NPC's speech in a house in the Party District: "whenver" -> whenever -the vitamin floor of the Department Store now sells PP Max -fixed typo in Natalie's dad's speech at Tullborn: "I can't think you two enough" -> I can't thank you two enough -fixed typo during the Lightning Lounge conversation: "if there's anything else you'd like to in Olidroll" -> if there's anything else you'd like to do in Olidroll -capitalized every use of the word Guardian, since I realized capitalization was inconsistent. Sometimes it was capitalized and sometimes it wasn't -fixed typo in audience member's dialogue during DJ Ultra Beats' speech at the Friend Ship: "this in invite-only" -> this is invite-only -fixed door frame tile error on a house in Party City -fixed typo when parents have to leave for a mission: "all we information we need" -> all the information we need -Delicia's Pokemon are now healed after the battle with Natalie
  5. The move relearner is in the Services District of Olidroll City. Olidroll is where the 6th and 7th gyms are.
  6. They will be if I can figure out how to implement them, but I have zero coding knowledge so it would most likely require someone to give me instructions or for someone to share the scripts. The ones I was able to implement are mostly ones with already existing effects or ones I was able to find scripts for online.
  7. Baneful Bunker was removed from Spork because of a game-breaking bug where when it was used, every turn in the battle would be skipped and cause an error message to pop up. In the game folder is a notepad file called "gen7movesandabilities" which lists which Gen 7 moves and abilities are in Spork. Ones not on the list are ones I was unable to implement or had to remove due to errors.
  8. Reuploaded Spork with the following fixes and updates: -changed Guzzlord's victory theme to the rest of the UBs -fixed typo in an Olidroll Pokemon Center NPC's speech: "My team are exhausted" -> "My team is exhausted" -fixed typo in Stryker's dialogue when he gives the Thunder TM: "It's accuracy isn't the best" -> "Its accuracy isn't the best" -Changed Umira and Mt. Comet's music to this, as I mentioned I was going to do -Changed Virima City's music to this (and Virima Hotel as well) -Changed Cianosa City's music to this -Changed Norall Mountain's music to this (Norall City's music is still GlitchxCity's Christmas Medley 2016 and will stay that way) I didn't experience any chest pain yesterday! I'm feeling a lot better now.
  9. I had meant to include more information in my post, but I was so tired when I made the last one that I only included the most important parts and then went to bed. I woke up close to 3 AM and couldn't get back to sleep, so I spent the next several hours finishing the game. Bugs: Delicia's Delicious Dreamland uses Spork as a base game, so any bugs that exist in Spork probably exist here too, though many of them won't be encountered. For example, Audino staying in the field after using Healing Wish until the next Pokemon is sent out. There aren't any trainers in Delicia's Delicious Dreamland that use Audino, so you won't run into this. The two I think players are likeliest to experience are: -Some people are automatically healed when entering a Pokemon Center or place with a healing machine for the first time -Hyper Potion heals 200 HP in battle and 120 HP outside battle Battles: Since the player just has Delicia's three Pokemon from the start of Spork, I tried to be careful about which Pokemon the trainers would use (and for the boss battles, which moves they had) so that players wouldn't be at a major disadvantage against anyone. I also have every TM available that Lickitung, Vanillite, and Swirlix can learn at the Department Store along with Felicia acting as a move relearner sometimes before boss battles. Hopefully all of this will make the battles reasonable in terms of matchups ^^ Music: You might notice that the music that plays for Umira in Delicia's Delicious Dreamland is different than it is in Spork. There are actually a few tracks that I thought of replacing because I found something that I liked better that would fit those areas as I've been listening to more Pokemon and other game remixers. In Umira's case, I really like both the original track I used and the one in Delicia's Delicious Dreamland, but I preferred the energy and atmosphere of Psychic Star, which also has the perfect name for an area like Umira. At some point I'll reupload Spork with these track changes, but at the moment there are a few where I have more than one track in mind and am trying to decide between them. Health issues: it's gotten better the past two days, but considering I neglected dealing with it right away in order to work on Delicia's Delicious Dreamland, seeing a doctor would still probably be a good idea.
  10. Delicia's Delicious Dreamland is now released! I had a really fun time making this, and I hope you enjoy it The download link is below the 4.5 download link. I might have to see a doctor soon due to reoccuring issues the past few days (mainly chest pain), and I apologize in advance if that causes any delays with responses, reuploads (if necessary), etc.
  11. Delicia's Delicious Dreamland progress update: I've finished chapter 3! Although it's very late into the month now, I still think I can finish chapter 4 before April ends. It's not a guarantee, but I think it's possible. In terms of chapter length, 2 is the longest, followed by 3, 4, and then 1.
  12. Progress update on Delicia's Delicious Dreamland: I've now finished chapter 2! 2 more chapters to go. I've had a lot of fun making this game so far. Something I meant to mention in an earlier post but forgot is that while normally the Pokemart items you can buy depends on how many badges you have, I've removed that from the Pokemart cashiers' pages for Delicia's Delicious Dreamland so that all Pokemart stock is available. Since this game doesn't involve earning badges and all Pokemon are level 100, a Potion isn't going to be very useful XD I've also removed nurses asking if you want your Pokemon healed in order to avoid having Delicia speak in non-food terms, so they'll automatically heal your Pokemon when you speak to them. Sometimes I really would like to post screenshots, but I feel like I should save that for when it's complete. So this info is compensation ^^
  13. Reuploaded again because I found a game-breaking bug while playtesting Delicia's Delicious Dreamland: Lumiose Galette and Shalour Sable weren't programmed in as items, so buying or obtaining one would cause the game to crash. I do remember this happening when I was developing episode 2 of Spork and bought one of everything from the candy shop, but I was very sure I fixed it when I first found it.
  14. Reuploaded to fix a bug where sleep-causing moves made an error pop up and wouldn't make the opponent sleep. It seems to have been a bug that started happening recently, since the last time I used Sing in battle (when I was finishing the Battle Frontier) it worked then. I don't know what caused it, though o . o Progress on Delicia's Delicious Dreamland: It's been almost 2 weeks since I estimated 2-3 weeks, but I'm still on chapter 2. Olidroll is a big city and I kind of underestimated how long populating with NPCs and such would take ^^' The past 5 days have mainly been NPCs and adding text to TVs and trash cans. But I'm almost done with that. Only the Department Store and Recreation District are left, then I can continue with the story. I still think I can complete it by the end of April, though! Once I'm finished populating and eventing in Olidroll, I think progress will go a lot quicker. Edit: I'm now finished with populating and eventing Olidroll
  15. Thanks for letting me know that was set to false. I thought it was set to true, so I didn't consider that it could be why those weren't working. Reuploaded with the following fixes: -Electric types can no longer be paralyzed -Grass types are no longer effected by spore and powder moves -Toxic now has 100% accuracy when used by a Poison type
  16. It works with other moves too. Electric types can be paralyzed, Grass types can be effected by spore and powder moves, and Toxic's accuracy isn't 100 when used by a Poison type. I'm unfortunately not sure why this happens. The Gen 6 updates for those types are programmed in, but they don't seem to be working. Current progress on Delicia's Delicious Dreamland: I'm on chapter 2, out of four chapters total. Chapter 2 will probably take the longest, but I've been making good progress!
  17. Reuploaded with the following fixes: -set the "Defeated Elite Four" switch as a condition for Cresselia to appear at the Astral Observatory at night, which I seem to have forgotten to do before -fixed a typo with the "Is A Belle" simulation, where her defeat speech was "Is a bell Isabelle?" instead of "Is a belle Isabelle?" -the Sierran and Spade prototypes in Isabelle's gym no longer turn to face the player when spoken to after receiving the orb from them
  18. Virima City (Good Rod, Super Rod), Bolaii Beach (Good Rod, Super Rod), Inoset Island (Surf, Super Rod), Sea of Knowledge (Surf, Super Rod) There's a notepad file in the game folder called "obtainablepokemon" that lists the currently available Pokemon along with their locations
  19. Both of these happened late yesterday, but I've decided on a name for the Delicia Episode! Delicia's Delicious Dreamland! Although it was uninentional, I thought about how Delicia is similar to Kirby: both of them really like food, both are adorable and perfect, neither speaks much outside of specific phrases (Kirby says "Hiiii" and "poyo" and Delicia only speaks in food), and Kirby is pink while Delicia has pink hair. So I made the title a Kirby reference I think Delicia's Delicious Dreamland will take somewhere between 2 - 3 weeks to complete, but that's just an estimate and it may come sooner or later. I said I would attempt Delicia's backsprite myself, but after I made one and posted it somewhere for feedback, someone made a better one! Thanks again to Candy for this:
  20. Reuploaded with the following fixes: -fixed a typo where Belladonna said "Save travels" instead of "Safe travels" -fixed some Shields Down issues thanks to FairFamily I've finally finished the Battle Frontier! So here are more details on the Delicia side game GAMEPLAY Since Delicia has three Pokemon at the start of Spork (Lickitung, Swirlix, and Vanillite) those are the Pokemon you'll get through the course of the game. In order to prevent the player from evolving them, they'll be at level 100. Every trainer you battle will also have level 100 Pokemon (they'll all be first stage like Delicia's). You'll get access to the move relearner in case you want moves from previous levels. STORY As mentioned, this episode focuses on Delicia and Felicia. The events it covers includes but is not limited to: -Delicia meeting her Pokemon for the first time! -Felicia performing her first magic show! -The Party District (literally) splitting from Olidroll and becoming Party City! -Felicia and Delicia joining Team Portal! along with some appearances from other characters like Natalie, Chelsea, and DJ Ultra Beats! Although I'm saving the extra thing for later in the year, work on the Delicia episode will start tomorrow. (I'm still trying to think of a third word for the title, though...) I'm going to attempt Delicia's backsprite myself; hopefully it comes out good ^^'
  21. I was going to make the soup or emotional post where I thank everyone who helped me once I finished the Battle Frontier (which I think I'll have finished by the end of the weekend barring unforeseen circumstances), but due to a medical emergency that someone (not me) experienced about half an hour ago (everything seems to have calmed down now, but who knows if it could come back later), I'm going to do so now. There's a saying that you should express your love and gratitude to people as often as you can, because you might not be able to tomorrow. I don't believe that death is real; as I've said before I believe the planet Cerri is our real home where we were born and where we'll return to. Therefore, I don't believe in such a thing as the possibility of no tomorrow or not being able to talk to someone ever again. But in case of future events like this happening, I'd still like to take this opportunity to thank everyone. I'm also going to talk a bit about future plans while I'm here. First: About the extra thing after the postgame I mentioned, I'm going with the plan to work on it later (probably around October or November). Three people know what this extra thing is. Second: Rejuvenation's Where Love Lies inspired me to do a side episode of my own. It's something I've been thinking about since I first played WLL in its beta. This side episode will focus on Delicia and Felicia, with the player as Delicia. Everything for it (except the title) is already planned out, since I've wanted to do something showcasing past events for a while (I considered a prequel a long time ago, but lost interest in that idea). Delicia and Felicia are two of my favorite characters in Spork, and I'm looking forward to doing this. I'll give more details about this once I finish the Battle Frontier. I'm still deciding on a name, though... "Delicia's Delicious _?" Is there a word that starts with d that means something like "adventures"? I considered "Delicia's Delicious Drama" but that kind of makes it sound like Delicia is gossiping about people. And now, it's time to thank people! Hopefully I don't forget anyone ^^' Kirbie: I thought I was in way over my head at first, because I had no experience at all with anything involving game-making. I told you about my ideas and you were the one who pushed me towards downloading Essentials, and you've offered feedback on many parts of the game. It's because of a conversation I remembered us having in 2014 that every non-legendary Pokemon is available as a starter, which I consider to be one of Spork's strongest points. You gave advice for 1.6's map revamps, and you were especially detailed for how Virima City should look like. There were some things I wasn't able to do due to Essentials and RPG Maker limitations along with my own lack of experience with game design. Your idea for the Pandora battle at Norall Mountain was to have infinite grunts/agents battle the player until the player was down to their last Pokemon, at which point Articuno would show up and the agents would run, then the player and Articuno would battle Pandora with the player having one Pokemon left. Although I'm happy with what I was able to make of that event, I do wish I could've done that. You turned down ideas that you thought didn't make sense, and explained why. Sometimes I discarded those ideas outright, and sometimes I was able to use your feedback in order to change those ideas and present them in a way that would make them usable. Without you, Spork either wouldn't exist or wouldn't have many of its current features. And more than that, I wouldn't be who I am today without you. Palletite: I've told you this probably a thousand times, but I'm extremely thankful to you for offering to revamp Spork's sprites. Of all the aspects of game-making, art was the one I was least confident in my ability to do. I was really happy when I saw your first message offering sprite assistance, and I was (and still am) very impressed with your sprites. I'm sorry that I haven't always given very many details to work with. But when you return, I think you'll be happy to know two things: 1. I've planned out more design details for the remaining characters in advance. 2. No one left has black hair. I hope you're doing well in university. Punkeev: Thank you for letting me know that Palletite is doing okay. At the time I emailed, I was actually starting to have nightmares about this situation, so I'm very relieved to know she's okay. I'm happy that you and Palletite liked Yoru91's fanart, and I let him know that you did. cybershell12: If you hadn't decided to redesign Spork's badges, they probably would've remained in the state they used to be in for the rest of Spork's development. It's also pretty neat that you're translating the game to French. I'm sorry if any of the dialogue changes from the past few months have caused you to have to redo any of the translation. But aside from correcting any more typos I find, I think I've changed all I want to change. It takes a lot of dedication for a single person to translate an entire game. Yoru91: I was honored when you first messaged me and said I captured the spirit of Pokemon in my game, and that you had backstories for your player character in the game. I love all the fanart you've made too, and you've been very helpful with testing. I hope Hollow Dreams goes well and I look forward to playing it when it's out. Dari: Originally I planned just to ask you for advice with spriting so I could make things easier on Palletite, but I woke up one day to see you had done the next leader's sprite. I wasn't expecting that and I was amazed. I wish you the best for Project Zenith and I look forward to playing it. SilverHelio: You named Sushi, the character in front of the door to the Dark Dungeon and in the Dream Shrine/Torchic sidequest, who also serves a role in the postgame. I actually didn't have a name planned for her at all until I showed her to you and you suggested it. Sushi is a cute name. GalacticMarshmallow: When I first announced Holiday Pokemon, you helped expand the idea by suggesting areas that only Holiday Pokemon have access to and rewards for going to those areas. When I first thought of the idea, I didn't have anything like that planned. It was just going to be a cute gimmick where players could become a holiday-themed Pokemon, but your suggestions made it better. Wavesteel: You had some of the most detailed constructive criticism in the thread, and your feedback is the reason that all TVs and trash cans have unique text in Spork. I'm not sure if you're still around, but thank you for that. Nakuto: Like Yoru91, you've also been helpful with testing. You've found some interesting bugs that no one else has found, both in the public release and my own constantly updating copy of the game. Thank you for offering me a copy of your save file after everything on my computer was wiped out. That helped me get right back into development and saved me a lot of time. Sr. F: Before I made Spork, I watched your playthrough of Reborn when I was stuck on puzzles. I've kept up with your Spork playthrough too, and from watching your videos I've found bugs and typos that I didn't notice in development. I think all of the typos from episodes 2 and 3 that I've corrected are ones I noticed from watching your playthrough. You're very thorough, talking to every NPC and doing every sidequest and event that you find, so that also helps in that regard. And of course, thanks to everyone else who plays the game! I was very nervous about publicly releasing Spork at first, but I've received a lot of helpful feedback both in this thread and PMs, and a lot of supportive comments during periods where I was burned out. Thank you all for your interest in the game, and I hope you enjoy the rest of what's to come for Spork (and the Delicia episode)! @GreenDecidueyeArrow, who posted while I was typing this up : I'm not sure about the EV berries, but this post explains the situation with hidden abilities. If you'd like any alterations to your EVs or abilities, you can send me your save file and I'll change them for you.
  22. When I loaded up your game, I was able to enter the gym with no problems. I checked your variables in debug mode and "Mt. Comet", the variable that needs to be at 2 in order to enter the gym, was at 2. It's really strange, but you're in the gym now. Hopefully you'll be able to enter it again if you leave to heal, but if not, let me know and I'll send you back inside. Game.rxdata
  23. I just went through the content between the 12th and 13th gyms using a save file that was at that point in the game, and I was able to enter the gym after doing the events at the Astral Observatory and Mt. Comet. I'm not sure what could be causing this, but if you send me your save file, I'll try to fix it for you.
  24. @Gardevoir4presidentYou'll know you got the true ending if after everything, she meets you and gives you an explanation. I don't know all the conditions myself, just that getting all the Pokemon is one of them. I set my TrueEnding variable to 17 in order to see it. PS: I edited your post to put that detail under spoiler tags, since the detail being referenced was under spoiler tags in my post.
  25. Did you go through this opening in the wall? There was someone else who reported it as a bug because they didn't know they could walk through here.
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