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Ice Cream Sand Witch

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  1. In Aquamarine Cave, Saki mentions that it was a red-haired girl named "Frey...something" who opened the door to the chamber Saki was in when we found her. Another interesting thing is a revamped character design in V10. This is the new design for the guy in Valor Mountain who gives you the Emotion Powder. Notice any similarities? My current hypothesis is that she's the "Frey...something" that Saki mentioned, and that she's connected to the Emotion Powder guy. I don't think she's Madame X for a few reasons, one of which contains minor true ending spoilers and one of which contains V10 spoilers:
  2. Reuploaded with the following fixes: -Power Gem now has 80 power instead of 70 -Corrected Shield Minior's base stat total -fixed the EV yield of some Gen 7 Pokemon where Special Attack, Special Defense, and Speed were mixed up
  3. I'm not sure about the first program you mentioned, but for cheat engine, if I'm remembering correctly using Cheat Engine isn't recommended because if you have save file issues as a result of using it then people wouldn't be able to help you. That being said, you can speed up the game by pressing the alt button.
  4. The first one is intended. Due to how surf map transfers work (they have their own script different from standard map transfers) it was simpler to just have them transport the player to land. (and by that I mean it saved me a few minutes of time that it would take to search for the script on the Essentials wiki) The rest aren't intended and I'll look into them. I knew that Minior always displayed as Shields Down form even before the ability activated, but I didn't know there were issues with the ability itself too.
  5. Mesprit and Moltres' quests are tied together. After the events you were able to activate because I forgot to set the "Defeated Elite Four" switch, Moltres becomes obtainable. Most legendary Pokemon don't disappear when obtained and this is intentional. From an in-universe perspective it's more of a them lending you their power thing (like being able to call upon them, ex: calling your friends and deciding to meet up somewhere) than you catching them.
  6. Added that screenshot and this one from ep 4 content, which I never realized would be a good one to use until just now:
  7. I considered adding the 13th Gym Leader's battle, but didn't want to spoil the leader's identity in this case, so I posted a screenshot of her under spoiler tags instead. I'm currently still deciding what screenshot from recent content to use. EDIT: How about this one?
  8. Something I originally planned to keep secret because I didn't know whether I was in over my head or not is that I considered trying some placeholder sprites once I finished the Battle Frontier (which is still being worked on). They wouldn't be anywhere close to Palletite's quality, but they'd hopefully be more than just recolors. I felt bad that I didn't always give very many details to work with, so if I could at least plan more design details in advance and try something better than just a recolor for a placeholder, maybe that would make it easier for Palletite. That isn't really what happened here, though. That's still in consideration, but I had mentioned this to Dari, who I planned to ask for advice with spriting if I decided to do this. I did tell Dari about the next Gym Leader, and was pleasantly surprised to wake up yesterday to a message from Dari with a sprite for her So I did overworld sprites for her, and now the public release goes up to the 13th gym (and one scene after leaving the gym upon getting the badge). Hopefully the overworld sprites I made for her are decent ^^ I should mention though that this is also an individual thing like the sprites for Gina, ICSW, and the Guardian. This will be as far as the public release goes until Palletite has enough time to return. The 13th leader's sprite is below in spoiler tags, for those who don't mind knowing before they play. And thanks again to Dari for making this!
  9. Jackpot starters aren't in the game anymore as of V10. The jackpot machine gives a randomized Gen 1-7 starter. EDIT: Also, I put spoiler tags under the V10 leader's name in your post. EDIT2: Since jackpot starters aren't in the game anymore, I think it'd be a good idea to just lock this thread and add a note to the OP.
  10. Correct, this is how Rejuvenation's new hard level cap works. Until you get the next badge, your Pokemon won't gain EXP. Aevia's backsprites are intended to be that way. This was mentioned in the beta server and IIRC Jan said that's where her cuffs are.
  11. The intent wasn't for her to whine. She doesn't deny your strength afterwards or think the player cheated or got lucky. She just assumed the player was a random messenger that wouldn't be prepared for what they were getting into.
  12. The dentist's office and candy shop are in the services district. The Twilight Tavern is here, to the east of the Contest Hall, Pokemon Fan Club, and Trainer Fan Club:
  13. I accidentally said Residential when I meant Recreation. Residential is east of Services while Recreation is north. About how soon until they're available, these two post explains the current situation, except instead of being up to the 14th gym I'm almost finished with the postgame now (just one more Battle Frontier facility, which I'm currently working on):
  14. Mega Evolution requires a Mega Ring, which isn't available in episode 4 content. The Mega Ring will be obtained between the 15th and 16th gyms. Twilight Tavern is in the Recreation District of Olidroll, which is to the north of the Services District.
  15. Chelsea and Emily should still be in the same place as they were before you battled Cherry. There should be a ranger with them now too. Bolaii Beach is where the 5th gym battle is. You battle Chelsea there following the events in the BCC Building. At the point of the game you're at, you won't have any HM moves yet. You'll get them later on, and will be able to use them without needing to teach the moves to your Pokemon (with the exception of Fly).
  16. Bolaii Beach. Aliora City is where the fourth gym is. But you have to talk to Chelsea or Emily, then battle Cherry at the Rap Battle House, then go back to Chelsea and Emily to start the events in that building.
  17. These were confirmed fake a while ago by the artist who made them.
  18. WEEKLY SERIES 5 - FINAL ENTRY (no picture this time because it's just covering the misc things that weren't an entry on their own) SPACE Agne's space crew was attacked two years ago. On Cerri, space travel actually isn't as advanced yet as it is on Earth. It was in 2014 that Kirbie told me the first crew recently went out to space and got attacked. So it's actually been longer than 2 years now, I just went with how long it's been since it happened when I first had Crolea explain it in the game. The space crew from Cerri is okay now, but I don't know if they've gone back. I think I remember Kirbie mentioning that there's an extraterrestrial organization that doesn't want us to go to space yet, but I'm not sure if that was the motive for the attack on the space crew. It isn't the motive for the space crew being attacked in Spork though. UNUSED TRAINER CLASSES/ARTIST AND ATHLETIC BODY TYPES There are two main kinds of artists and three main kinds of athletes on Cerri. For the artists, there's creative artists and power artists. Creative artists make art as a form of self-expression or just for the beauty of art itself, while power artists use art in combat. In combat, power artists are 100% offense-focused. From what I know, I think any kind of art can be either creative or power depending on how it's used. A creative artist can design a machine, and a power artist can make it work. They often work together for reasons like this. Artistic body types are more flexible than athletic body types. I'd say that Meloetta's Aria form is a creative artist while its Pirouette form is a power artist. For the athletes, there are epopts, infantry, and juggernauts. Epopts have the highest speed and jumping ability, while juggernauts have the highest strength and durability. Infantry are in the middle. They're faster than people who aren't athletes, but they're not as fast as epopts. They're stronger than people who aren't athletes, but they aren't as strong as juggernauts. Very early on before development in RPG Maker/Essentials started, I considered making these five body types as trainer classes, but Kirbie was against the idea so I didn't. Before we knew what we know now about artists, we thought epopts were the flexible ones. It wasn't until later that we learned artists are the ones with the highest flexibility. The reason Kirbie was against using them as trainer classes is because what we originally thought about epopts was wrong, and we didn't want to risk making trainer classes based off these body types in case we still have a misconception or two about them. It should also be noted that senses and physical ability are higher on Cerri than on Earth. For example, epopts can jump over several-story buildings. But even people who aren't athletes or artists or have some other specialization have higher stats than on Earth. PUMPKINS There's a shady businessman on Cerri who wears a pumpkin mask. I forget his name, but I remember some details about his personal life. One part of that relates to Barker, but I can't say what it is since along with one of the assumptions I made about the Data Vault, it would also spoil his reason for wanting to go there. But Barker as a whole isn't supposed to based on him, just this one detail. I think that's everything. I had fun making these entries, and I hope they were also fun to read Battle Frontier progress: After last week, I actually haven't been able to work on it until yesterday. Daylight savings time messed with my sleep schedule, and it's also been a busy week for me on the site for staff-related reasons. But I should be back to working on it regularly now. I don't really have an estimate for how long the final facility will take. I could see it being done a week from now, but I could also see it taking longer. The planning part for specific data I need to work with will take more time than the implementation. (this makes it sound like it's more complicated than it really is but I'm trying not to spoil anything)
  19. Reuploaded with the following updates and fixes: -added a move tutor to the Battle Mall for the Pledge moves -Pokemon now have max happiness when hatching from eggs and when caught by a Friend Ball It's kind of funny that since Friend Balls set a Pokemon's happiness to 200, they were actually lowering it XD
  20. Your Eevee's happiness was 136. I raised it to 255. I wasn't sure whether you wanted Espeon or Umbreon so I didn't evolve it, but since it's level 1 it shouldn't take long to evolve. I checked pokemon.txt and I didn't forget to change Eevee's happiness to 255, so this is strange...do Pokemon that hatch from eggs start with a different amount of happiness than Pokemon caught in the wild or obtained from events? EDIT: I just noticed you had two Eevee in your party. The second one's happiness was 132 so I raised that one to 255 also. Game.rxdata
  21. It should still be max happiness in day/night. Unless your Eevee is from before mid-June 2017, all Pokemon should have max happiness by default too. If you send me your save file, I can evolve it for you into whichever one you want and try to figure out why it hasn't evolved.
  22. I thought maybe if some worked and others didn't that I might have consistently misspelled their names when adding them under the TMs, but their spelling under Smack Down and all others seems to match their internal names. And that they're working now is even stranger.
  23. I'm not sure why that happens, since they're listed to learn their TMs and tutor moves in the tms.txt file...but I tried with Thief and Hidden Power and the same happened to me. EDIT @FairFamily I forgot to ask but were there any TM moves they could learn at all, or could they not learn a single one? Also, where are the party screen icons you have for Naganadel and Stakataka from?
  24. Is there also a Watermaze, Firemaze, and Windmaze? 

    1. Show previous comments  5 more
    2. Candy

      Candy

      Wabou Earthmaze (no one remembers the earth benders sad)

    3. Dreamy

      Dreamy

      @Candy I said earthmaze.......

       

      I see how it is.

    4. Candy

      Candy

      Oops didn't scroll up muh badsies~

  25. WEEKLY SERIES 4 - DATA VAULT I had a dream about the Data Vault before I knew what it was. In the dream, I was accompanying someone there. The person I was accompanying had an orange glow and was wearing a fairy costume complete with wings. Someone stood aside to let her go through. The outside of the Data Vault and the surrounding area was beautiful. There were light patterns similar to the Aurora Borealis surrounding us. The Data Vault isn't in any specific city, region, planet, etc. It's its own place in the universe. I don't know how accurate the way I portrayed it in Spork is compared to the real thing, but I have at least two* assumptions about how the real one works: 1) (mentioned by Pandora at Norall Mountain) that those who go there aren't allowed to share the information they learned, unless there are people it absolutely needs to be shared with (for example, trying to find where someone went who seems to have disappeared without notice, and passing along the whereabouts of the person to their family and friends) 2) that you're only allowed to go for the information you came for, and can't go looking around in other places And the second isn't at all how it'll work in Spork from the player's perspective. You're encouraged to explore and interact with all of the files. The Data Vault in Spork has five sections, but one that needs to be unlocked through a sidequest (this sidequest also unlocks two other files in other sections). The one shown in the picture above has information on every character in the game that isn't revealed elsewhere, which can include things like how they met their first Pokemon, their favorite food, how they got into their career, etc. *I actually have three, but the third assumption sort of spoils Barker's reason for wanting to go there, so I'll hold off on mentioning that one The next entry will be the last one. It'll include other small details that on their own weren't big enough to make an entire entry about, but are long enough for an entry together. Battle Frontier progress: I finished the Battle Factory less than half an hour before I started typing this entry. Only one facility left to go! I saved my favorite one for last.
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