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Ice Cream Sand Witch

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  1. I have no idea how this happened, since I didn't give that move to Pyukumuku O . O I checked the pokemon.txt file to make sure, and Pyukumuku can't learn it according to what's listed there. Pix is a move meant for my ingame character's Sylveon, Cynesthesia. Cynesthesia, who the Sylveon is named after, came up with the move herself.
  2. For the first one, I'm unfortunately not sure where I would go in order to fix that. I didn't know that egg group was tied to IV distribution and I don't know where I could find that in the scripts. But if you'd like the IVs of the Pokemon changed, I can change them if you send me your save file. Reuploaded with the second one fixed. I forgot to add the "Defeated Elite Four" control switch to the event tiles on the stairs. Out of curiosity, how did you beat the There are a few legendary sidequests that are a lot sillier than that one
  3. If Gardevoir and Madame X have a connection, it would be that they're enemies. Madame X sent Kanon to stop them, saying that their cult would cause the future destruction of the world.
  4. About the quoted post with the word "Lizzelin": Sigmund talks to himself about someone named "Lizzie" sometimes, which is his sister Elizabeth. Lizzie had depression and Sigmund believes that electroconvulsive therapy could've helped her, but she wasn't able to get the treatment. This is the reason why Sigmund chose to become a psychiatrist. More info can be found in this thread. Sigmund never uses the word "Lizzelin" so the quoted poster is mixing the two names out of not remembering everything, I think. Lizzie and Lin are two separate people. He does also say Lin seems familiar, but that's different to his conversations about Lizzie.
  5. I didn't know I could do that . o . Thanks! I'm still set on the Little Cup idea, but knowing this, I'll be able to make them level 100 instead of level 5.
  6. Reuploaded with the following fixes and updates: -finished the previously abandoned hide and seek sidequest (although it goes past the public release up to the postgame, so only some of it is currently doable) -fixed a typo in the first part of the hide and seek sidequest, where "Once in a while someone will find me" said "Once in a while someone will found me" -fixed Voltorb Flip table events being out of place due to moving the tables around after reducing the map size a few months ago -added a hide and seek event to Tinder Village, which I seem to have skipped over before -fixed incorrect railing tiles at some parts of the Tullborn and Inoset harbors -added a Pyukumuku to the Pokemon Fan Club next to the girl who talks about Pyukumuku. It says "Squish!" -added the USUM Pokemon. To evolve Rockruff into Duck Lycanroc, use a Dusk Stone. Poipole, Stakataka, and Blacephalon are available as starters, and Poipole and Stakataka have events in the public release, located in the Pokemon Fan Club and Opaque Valley just outside Belinda's old mansion respectively. The obtainablepokemon notepad file has been updated with this information. Blacephalon isn't currently available outside starter selection as it's in episode 5 content. Since Ame's USUM Pokemon sprite pack didn't include party screen icons, they currently have Lycanroc's icon as a placeholder. Funnily enough, I had the same issue with making Blacephalon a starter as I did with the Battle Factory issue mentioned in the post above this. I had to shorten its internal name to "BLACE" (its public name, which is separate from internal name, still displays as Blacephalon). Theoretically shortening the internal names of Pokemon could also resolve the Battle Factory issue, but I'd have to edit every single mention of those Pokemons' names in every PBS file where they're mentioned, and in any ingame events where they're received. But I've decided on the idea of all the rentals being first stage Pokemon at level 5. I think work on the Battle Frontier will go quicker now that I fully know what I want to do with the Factory. Hide and seek locations (they have to be done in this exact order):
  7. WEEKLY SERIES 3 - ROGUES In Spork, the Rogues were defeated long ago and moved on with their lives. But on Cerri, their organization exists in the present. They function similarly to the Guardians - each one has an elemental specialization and they also have Sentinels. This is because many of them are former Guardians themselves. I don't know the specific details of the Rogues' goal, which is why I didn't go into much detail about it in Spork, other than them wanting to take control of Ceolis when it was just discovered by humans and make it into their ideal region. I guess in Spork they could be considered similar to Team Skull - some of them weren't happy with the way their home regions were run, so they were fighting to prevent more rules they didn't agree with or expectations they couldn't meet. Except they were more organized than Team Skull was. For the Rogues on Cerri, they do want the best for everyone and go to great lengths to do what they see as helping people, but they have questionable methods...Kirbie said they brainwash people. I'm not sure if she meant that figuratively (strong persuasive skills) or literally (something like hypnotism). But it's a scary thought either way. I was told a little about the leader of the Rogues, but I don't remember his name, or if I was told about any others. What I do remember about him is that he's 1100, which is older than any of the Guardians, and the element he uses is earth (which still exists on Cerri in the elemental sense, even if planet Earth is a simulation). I imagine someone with abilities like Crolea's could be a major weakness for the Rogues' "brainwashing". If the brainwashing is just strong persuasive speeches, that kind of thing wouldn't be effective against someone who can sense emotions and tell that someone is lying or has some kind of ulterior motive. If it's something more literal like hypnotism, they may be able to help snap the hypnotized people out of it. Next week's entry will be about the Data Vault~ Battle Frontier progress: I decided to work on the Battle Factory fourth instead of fifth, but I'm currently experiencing scripting issues. The problem here is that the script for receiving a Pokemon won't work if it takes up more than one line in the event page, and some Pokemons' names are long enough to make it go over a line. I tried setting them to level 90 instead of 100 to make a little more space, but some like Butterfree still go over a line. I tried using extendtext and it doesn't work, even though I've used extendtext before and had no problems then. I don't know what to do, so I think I'll go back to my original plan and save the Battle Factory for last...since the starter selection Pokemon all work in the intro scene, maybe I could make the Battle Factory a Little Cup of just Pokemon in the first stage at level 5? I think something like that would be cute and worth considering. I've also finished a sidequest that I abandoned for some time. It's been partially in the game since 1.6, but I don't know if anyone's found it. I wouldn't recommend searching it out because I actually forgot the step in the sidequest that was supposed to be in Tinder Village (which I added when I was finishing it this week), so doing it as it exists in the public release might cause strange things with the variable associated with the sidequest. I abandoned it originally because the reward was obsolete, but I have a different reward for it now.
  8. When I mentioned to Jan a few months ago that these are in the game, he said that they're no longer fully accurate.
  9. Spork is my own game Solar Light and Lunar Dark is one game, it just sounds like two. I've played three episodes of it and it was always "Solar Light and Lunar Dark".
  10. I didn't know members could see who voted in their polls . o . Solar Light and Lunar Dark are the same game, so they should be one poll option. It's the entire name of one game rather than two separate games. Fangames that come to mind that you forgot: Desolation, Spork, Full Moon, Xenogene, Zenith, Crystonite, Empire The first three have a playable release while the latter four are working on their first versions. Poll suggestion: separate ROM hacks and fangames into two different questions. Since there's a poll limit of 20 answers per question, this may be necessary to squeeze all of them in if you update it frequently with more fangames and ROM hacks.
  11. WEEKLY SERIES 2 - GUARDIAN(S) Although they haven't made any main story appearances yet in the public release, the Guardian's role has been mentioned - they decide who gets to enter the Data Vault, and they also defeated many of the Rogues' forces in the past. There's actually quite a few differences between Spork's Guardian and the Guardians on Cerri. On Cerri, being a Guardian is an official role that comes with responsibilities and guidelines. In Spork, the people and Sea Stars call them the Guardian for their help in defeating the Rogues, so in Spork's Guardian's case it's more of an honorary title that was given to them. Their only obligation is to the Data Vault and what they do for the Ceolis region is completely voluntary. How Guardians work on Cerri: -they work in groups. Each one has a non-Guardian partner, and those partners are called Sentinels. -in combat, they all specialize in a specific element. The Sentinels specialize in the same element as their Guardian. Spork's Guardian somewhat follows this, using mostly but not exclusively Bug types. I gave them Pokemon that match their appearance and most happened to be Bug types. I remember the names of four Guardians from one group on Cerri: Umbra, Maxwell, Tempest, and Khu-Ode. I unfortunately don't remember any of their Sentinels' names. This group has a Guardian for every element except ice, but there are Guardians in other groups that do use ice. (EDIT: also, to clarify, this group has more than four Guardians, I just only remember the names of four of them) Some other info I remember: -Umbra does stealth and intel. -Tempest's element is wind, which is pretty easy to remember since his name matches his element (though I'm not sure if it's his actual name or an alias he goes by). He argues with his Sentinel sometimes, because Tempest has a serious personality while his Sentinel is more laid-back. These arguments are just minor though and don't take away from their respect for one another or their ability to do their jobs. -I do remember another Guardian named Blake, but she isn't in this group. I don't know anything about the group of Guardians she's from, I just know about Blake. If I'm remembering correctly, her element is wind. For Spork's Guardian, the player will never learn their name. You'll learn some details about them if you look around but some questions will remain a mystery. (about the sprite being complete, this is another case like with Gina and my ingame character where they were done by someone long ago as individual requests before Spork development was started) Next week's entry will be about Rogues. Battle Frontier progress: I completed one of the three remaining facilities on Thursday, so only two are left now!
  12. After getting the Odd Key and doing the Generator Problems help request, you can meet Spector in Goldenleaf Town. From there, he appears in the following three locations at different times of day (I forget which time of day corresponds to which place): -Narcissa's gym (you have to follow the lamps in the gym puzzle until you get to him) -Wispy Tower -the Odd House after finding him in all three of those places, you can battle him in Narcissa's arena.
  13. WEEKLY SERIES 1 - OCEAN COAST AND SERENITY The weekly series I mentioned will start today, and will be on Saturdays. Not at any specific time, though. Currently it's 3:17 AM for me, but I'm not always awake at this time. It could be anywhere within Saturday. As mentioned in the screenshot in the post above this, Ocean Coast is the capital city of a country called Serenity. The Sea Stars are from a short story I wrote, and Kirbie told me about Serenity after I showed her the story about the Sea Stars, because they reminded her of it. That's why I chose to include Ocean Coast in Spork and put the Sea Stars' civilization near there. The primary language of Serenity is Serenian. I do think places near water (as well as water itself) are beautiful. I wouldn't be surprised if I spent a lot of time in Serenity and if I can speak Serenian. Although Cerri has countries that Earth doesn't have, some countries you're familiar with from Earth also exist on Cerri. I know that Japan, Scotland, England, and Egypt exist on Cerri. I used to know a few more, but unfortunately, they were on a paper that I'm not sure what I did with. That paper had a lot of info that I was given at once and chose to wrote down, but I don't remember all of it x . x This entry was pretty short, since there isn't much I remember about Serenity itself, but future entries will likely be longer. Next week's will be about guardians (singular in Spork, but plural on Cerri)!
  14. Hi. I've kind of been taking a break since I've been doing other things, but I plan to get back to work on Spork this weekend. I do have information to share during this intermission, though! A lot, actually. There's actually going to be something else in Spork that I'm going to work on after the Battle Frontier. For a long time during development I've had a few "side projects" that I considered adding to Spork. There were some I decided against, and some still in consideration, but this is one of the ones that I've really wanted to do. I don't want to spoil what it is. At the moment, I'm not sure if I'll work on it immediately after the Battle Frontier or do it sometime later in the year. An example of one "side project" that I decided against in case anyone's curious is adding all the TMs from previous gens. I decided against this for two reasons. 1) since some of those moves haven't been TMs for a while, I'd need to consider which moves would fit which Pokemon from later gens, and even after that some players may disagree with certain Pokemon getting or not getting certain moves, and I'm not sure whether I'd have the energy to do all that. 2) there's some overlap with move tutor moves and old TMs. The project I decided on isn't anything technical like that, though. In regards to two other features that've been mentioned in the thread before but that I haven't said anything about in a long time: someone here once asked if I'd consider adding a randomizer, and I did consider adding one, but I actually lost interest in adding one around the time I was working on episode 4 (not for any specific reason)...I hope no one is upset about that ^^' Legend Mode: SPB/Kirbie has Internet access again as of October, but at the moment is taking a break from online activity for reasons I was asked not to share. She does still come online occasionally but I haven't brought up the topic of Legend Mode. From this point, here are the scenarios I've considered going with: 1. After I finish the Battle Frontier, I start working on the next thing immediately. I'll announce when I'm finished with the Battle Frontier, and when I'm finished with the next thing, that will be the super emotional post where I thank everyone who's helped with the game and also the players for playing. 2. After I finish the Battle Frontier, I take a break of undetermined time before working on the next thing. If I take a break, then the super emotional post will be after the Battle Frontier. I'm currently leaning towards this scenario. A few other things to note: -if Palletite comes back before the Battle Frontier and/or the other thing is finished, then the next public release will be once the sprites are finished, even if the Frontier and other thing aren't finished. But I will ask whether she'd rather go with the previous episode structure and just finish ep 4's sprites first, or if she's okay with doing all of them. I don't want to overwhelm her if she doesn't want to do the rest of them immediately, especially since she's already overwhelmed with university. -if Palletite isn't back when everything is finished, I'll continue to wait for her instead of uploading the release then. But I may consider updating the public release to just before the 13th gym battle, since the characters battled between the 12th and 13th gyms aren't ones being battled for the first time. I've also considered doing a once a week series in the thread where I go into more detail about the inspirations for certain parts of the game. Specifically in reference to this: Topics I could go into include Ocean Coast (and Serenity), the Data Vault, Rogues, and the Guardian.
  15. Titania's gym used the Dragon's Den field for the Reshiram/Zekrom part. Ame said that two upcoming gyms would use it, but not necessarily that two gym leaders would use it.
  16. After the conversation with Aelita at the resort, go to Sheridan Village and make your way to Keta's house. You'll see what you need to do from there.
  17. Reuploaded with the following fixes and updates: -you can now see the number of Universe Fragments you have in the key items pocket -there's now a black screen transition after Emily leaves the hotel room instead of her just disappearing (she's supposed to walk out the room, but for some reason the game skipped the walking in this scene) -changed (and removed) some dialogue relating to the Butterfree pun when Chelsea talks to Quinn at the BCC. The new dialogue: This will probably be the last reupload of the public release until Palletite comes back. At this point I'm confident that I've fixed and updated almost everything I'm capable of doing (I could be wrong about that, though). I also don't have plans to change any more music at the moment. I'm halfway through the Battle Frontier. Mostly I've been following a "do one task a day" routine, for example the first day of working on it was updating move tutor data to USUM. But the second half will be less structured, because I don't think I'll be able to do any of the remaining facilities in a single day, especially the Battle Factory. I've done the Strategy Showcase, the facility that just has the Frontier Brain, and the Battle Tower. Once you've cleared the trainers and/or obstacles of a facility and beat the Frontier Brain, if you choose to do the facility again you have the choice of either starting it over from the beginning or going straight to the Frontier Brain. Updated Battle Factory plan: players will be able to choose seven different rooms to select rental Pokemon from (one for each gen). All of your opponents, including the Frontier Brain, will use Pokemon from the gen you chose. Also, an update on this: "For the past few days, I've had issues where for about an hour it feels like there's a lot of pressure in my chest, and during this time I feel like if someone were to speak to me I wouldn't be able to respond. After that goes away, I feel physically exhausted for some time. I don't know whether this happens because I'm overworking myself or if it's for another reason." I don't experience the pressure in my chest or the feeling of not being able to speak anymore. But I still feel a lot more tired than normal at the end of the day.
  18. It's still correct in Spork because I chose to have it keep Levitate instead of giving it Cursed Body. I'm glad you're enjoying the game!
  19. Postgame rematches are done (aside from the Frontier Brains)! That means it's time for the Battle Frontier info announcement, but first, I reuploaded with the following fixes and updates: -in Gina and Aretha's gyms, put pots/trees in front of the black spaces near the entrance that don't lead to the exit, so now there's just the exit unblocked -reduced size of Pokemon Fan Club and Trainer Fan Club -can no longer walk through the bottom of walls at the last room of the vitamin factory -rearranged level up movepools of Pokemon that learn Leech Life to their Gen 7 learnsets. I also kept Acrobatics on the Zubat line even though it's no longer a level up move for them in Gen 7 -can no longer walk through walls near the entrance of Aurora's gym -Pokemon that evolve by stone have their pre-evolution's level up moves (learned at the same levels) BATTLE FRONTIER To start with, in the official games there were silver and gold symbols(Emerald)/prints(Platinum and HGSS) given for defeating Frontier Brains where they used a different team for each. But in Spork, the battles against the Frontier Brains are 6 vs 6, and they just use their one team. There's no symbol/print equivalent for defeating them, so you're battling them just for fun (and the BP which can be exchanged for prizes and move tutor moves). The Battle Tower is as straightforward as it is in the official games, where you battle your way to the top with no gimmicks. You'll reach the Frontier Brain after 20 battles. Every 5th battle is a miniboss. This is the Battle Factory. I'm not really sure I know what I'm doing here, to be honest ^~^ My plan is to set it up similarly to the starter selection at the beginning of the game, with rooms where you select the Pokemon you want to use in the factory. I think this one will take the longest, and I'm saving it for last. This facility doesn't have any normal NPC trainers. Only the Frontier Brain. I probably can't say anything about this one without spoiling something major in the story. This one's my favorite! It focuses on battle and exploration in equal amounts. This small building is the Strategy Showcase. Here you can battle normal NPC trainers that have strategies not covered under one of the facilities. As an example, one of them only uses the move Metronome. Working on the Battle Frontier may be a little slower. For the past few days, I've had issues where for about an hour it feels like there's a lot of pressure in my chest, and during this time I feel like if someone were to speak to me I wouldn't be able to respond. After that goes away, I feel physically exhausted for some time. I don't know whether this happens because I'm overworking myself or if it's for another reason. But I don't want to hurt myself, so I'm going to slow down. I still plan to work on it every day, but I might set limits for how much I do in a day.
  20. Reuploaded with the following fixes/updates: -on the marble location list, for the Pokemon Research Institute one, it said to talk to the top right researcher when it should have said middle right. It now says middle right. -can no longer pass through the bottom of merchandise shelves in Wendy's room in her gym -In Jim's speech after the gym battle, changed the line about there being someone who can change a Hidden Power type to there being someone who can teach any type of Hidden Power to a Pokemon. -In Jim's dialogue after the gym battle, removed this line: "There are people who have been trainers since before you two were alive who haven't put up that kind of fight against me, let alone beat me in one go." This line didn't make sense as Jim wouldn't know the player's date of birth. He didn't even know where the player and Emily were from until he asked later in the game. So I don't imagine Emily gave Jim that kind of information during their battle. -In Ashley's post-battle speech, changed this previous line: "You and me could team up 12 vs 6 against her and we'd get destroyed with no effort." to this line: "We could team up 12 vs 6 against her and still lose." The "destroyed with no effort" part seems like an exaggeration. Ashley was holding back in the gym battle (this will be explained in more detail in the lategame, but she tries to be as evenly matched with challengers as possible). At her full strength she may not be as strong as Kayla, but she's still close enough to be a serious challenge*. -When the player meets Kayla at the Pokemon Research Institute, the player now tells her that Ashley said hi, as Ashley asked the player to do after the gym battle *going by in-universe and not by levels, which I see as a game mechanic and not something that physically exists. Going by levels, everyone will be level 100 at the postgame
  21. Nothing is appearing in your post for me. Is my computer or the website having difficulty displaying it for some reason, or did you post something and delete it?
  22. Good whatever time of day it is for you, viewers! I'm here to bring you an update about our auth team! Please welcome Alistair to the team! Some of you may have noticed that he's had the blue Staff rank for a few days, but now he's a red Global Mod! Alistair has been very helpful in the community and we felt he deserved a spot on the auth team! Farewell to Njab, who's retiring today! Thank you for the time you spent on the team and for fixing so many peoples' save files! Here's a welcoming gift for Alistair and a parting gift for Njab
  23. Legendary sidequests are all done! Next is the postgame rematches, and then the Battle Frontier. Cosmoem -> Solgaleo = Sun Stone Cosmoem -> Lunala = Moon Stone Zygarde 10% -> Zygarde 50% = Level 50 and Zygarde 50% -> Zygarde 100% = Level 100 Multiple Cosmog are walking around in the overworld in a specific place like Manaphy and Phione at Celium Park, so you'll be able to get both evolutions. Instead of being in the obtainablepokemon notepad file, information on where and how to get legendaries will be in a new notepad file titled "legendarysidequests". Some legendary sidequests are doable after the Champion, for some you need to complete the post-Champion story, and for a few others you need to have visited the Battle Frontier and done an event there following the post-Champion story. Because of that, I have a head start on the Battle Frontier, though I'm saving the bulk of it for after most of the rematches. The Frontier Brains are all characters you've already met, and their Battle Frontier appearances will count as their postgame rematches. For rematches, most teams will be the same, with a few exceptions: -Aretha swaps Gourgeist for Decidueye, since Gina and Aretha would be using the same Grass/Ghost Pokemon otherwise. Decidueye strikes me as a "silent guardian" type, and I think it suits Aretha well since she has a reserved nature. -Jim uses the Furfrou from the first battle that was changed for Komala in the second. He still uses the Kangaskhan from the second battle, which Happiny was changed for. So his postgame team is Staraptor, Exploud, Kangaskhan, Stoutland, Furfrou, and Girafarig. -Rania's team is the most different, since she's known for having the most Pokemon of anyone in the region. When I announced Adventurer Cradily, Dreamer Musharna, and Musical Corsola, I said that some will appear on rematch teams, but I changed my mind about that. I decided to keep those Pokemon within their own sidequest, like the Holiday Pokemon. When I get to finishing the Battle Frontier, I do plan on announcing some info about each facility, but I won't give away exactly what they are aside from the Tower and Factory, which I've confirmed before.
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