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Reborn Development Blog
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Everything posted by Ice Cream Sand Witch
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Okay. When I make the guide, I'll note in the thread that it's not certain yet whether they'll be used or what they'll be used for. Sorry, I didn't know a lot of people already asked x . x That makes sense.
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Just finished V9. I've done everything except the Odd Key (along with the Generator Problems quest) and shadow Beldum. It really is amazing seeing all the updates to the game with each new version. V6, V8, and V9 especially felt like an entirely new game since so much was changed. My favorite changes in terms of maps are Route 2 and Amethyst Cave. My favorite changes storywise are There were some things that confused me too, though: -Rorrim B's team in the first battle changed to Ludicolos and a shadow Sudowoodo, while his team in the second battle is the Bug team from previous versions and shadow Vivillon. Since our snag machine didn't work when we battled the shadow Sudowoodo and he doesn't have it in the second battle, there's no way to get that Sudowoodo right now. Also, I feel like his battle theme should've stayed GlitchxCity's Miror B remix instead of changing to the Legendary Beast one. Miror B's theme is perfect for him and I don't understand why it was changed. -At Valor Mountain, Crescent mocks your group for thinking in black and white, but she does so right after mentioning that all of Team Xen will receive what she tried to do to Sharon, which is a black and white "Team Xen is all bad" mentality, so it seems like she contradicted herself as she herself is black and white when it comes to Team Xen. There was also something that confused me about the new content: Other than those confusions though, I really enjoyed V9! V9 story spoilers below Also, questions for @Jan 1. Is it okay if I make a relationship variable guide for Rejuvenation in the future like I did for Reborn? 2. Is there any particular place we'll need to save at to start V10, like how we needed to be in Amber's concert hall to start V7?
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After you complete it it says "Classified Information help request completed". I think it's like the Hidden Library where it spans multiple help requests.
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Happy birthday! Here's an ice cream sandwich
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After completing the Classified Information help request in GDC and claiming the reward, the help bulletin says I have to cancel my current request to do another one, even though I already completed Classified Information and claimed my reward. I did not do the Missing Children request yet. I checked the event pages in RPG Maker and I know why it's happening. The name of the control switch that turns off after completing Classified Information isn't the same as the one that turns on when starting a GDC help request. The name of the switch that turns on when you start either GDC help request is "ReqiestStartedGDC" (I'm also assuming Reqiest is a typo and that was meant to say Request?) The name of the switch that turns off after completing Classified Information is "RequestStartedWG", which doesn't turn on when initially taking the help request.
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Okay, thanks! I do have the latest patch, and he still says that after the battle.
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Does Erick still ask you questions in V9 before the battle? Wondering because he didn't ask me anything, but after the battle he still mentions the questions. Also, does the scene with Cera thawing out Angie still happen, or was that removed? Just asking to make sure I didn't somehow skip any cutscenes by playing around in debug mode.
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Need help with doing Orphanage Sidequest
Ice Cream Sand Witch replied to ShadeStrider's topic in Rejuvenation
Oh, okay. That place is called the Spring of Purification, and my literal-minded brain checked every single map in RPG Maker looking for one called "Purity Grove" x . x I went there just now and found him. -
Need help with doing Orphanage Sidequest
Ice Cream Sand Witch replied to ShadeStrider's topic in Rejuvenation
I haven't found one in Goldenwood Forest, but I did find one in Amethyst Cave. Where is Purity Grove? I don't think I've found an area with that name so far in V9 (I just beat Cera underneath Caratos). -
I was able to move when I loaded up your game. It might have just been an issue that fixes after restarting again, but just in case, I went outside Norall's Pokemon Center and saved there so you're not in the same place you were when the game froze. I also tested healing at the Pokemon Center and it worked fine. None of the tilesets were made by me. I'd like to improve the badges, but I don't think I can do it myself. I may try to ask around if anyone can help, though that would be after the badges are all in the game. Sometimes I change my mind on what the badges are (Wendy's badge was originally going to be called the Web Badge, and then the Silk Badge. Thread Badge was the third name that I settled on). Game.rxdata EDIT: That game file is @Embarraus's. It seems like attachments are placed at the end of posts no matter which part of the post you try to put them in.
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Re-uploaded ep 3 and a half with the following fixes and updates. BUG FIXES -Absol now has its full learnset -King's Shield now has the correct move effect -Selecting Pawniard as a starter now gives Pawniard instead of Litwick -Fixed typo where Jim said Rania was "on her back" to Virima City instead of on her way back -Can no longer pass through the mountain tiles in Cool Cave -Mimikyu now gives Special Defense EVs instead of Special Attack -Fixed typo where Ceolis says "I'll be waiting here for you find me" instead of "I'll be waiting here for you to find me" -Lovely Lake now has wild encounter music UPDATES -All species of Pokemon now have max happiness by default -Combee and Salandit's gender ratio are now 100% female, so those who want a Vespiquen or Salazzle don't have to reset until they find a female Combee/Salandit -Portal Grunts are now called Portal Agents, which I think fits Team Portal's stylishness -Since episode 3 and a Half and episode 4 were two different folders on my computer, instead of doing all of this twice I just decided to upload ep 4. (the reason they were two different folders was so I wouldn't need to delete and re-type the notepad files like the wild Pokemon list) The thread still says 3 and a Half because as the sprites are still being worked on it's not an official release. I did update the ep 4 trainer sprite pictures to what they looked like when Palletite posted a sprite progress picture on May 5: The reason there are no Sea Star trainers shown above is because they're recolor edits I did of Staryu, since Staryu was the closest fit for them. If you want to wait until the official release to see the fully completed sprites in-game, then you could play up until round 4 of the tournament.
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Site/Server Suggestions, Maintenance, & Discussion
Ice Cream Sand Witch replied to Arkhi's topic in Welcome Center
This is kind of both a question and a suggestion. When browsing the Developing Games subforum, I noticed there were a few games in there that were discontinued but had a playable demo (Aegis and Mystery Dungeon Reborn). Both of those games were made before the Fan Games Expose and Developing Games sections existed and were originally in the Pokemon Fan Club section in 2015, so they were put in Developing Games when those sections were made. The Fan Game Expose is for games that have a playable demo, which those games do, even though they're discontinued. But there are discontinued games in the Fan Game Expose too: Redemption* and Se7en. *I assume Redemption is discontinued since the developer suddenly disappeared around August 2015. Beta testing for ep 2 was happening then but I assume testing would've been finished by now if there were still plans for release, unless the creator is really busy but still has future plans to get back to it. Basically, I'm not sure what the policy is for where discontinued fangames with a playable release go. Since Aegis and Mystery Dungeon Reborn were made (and I think also discontinued) before the Fan Game Expose and Developing Games sections existed, they were placed there by someone. But the Se7en and Redemption threads remain in Fan Game Expose even after Se7en was discontinued and Redemption was locked for inactivity from the creator. I was thinking of reporting the Aegis and Mystery Dungeon Reborn threads for a mod to move to Fan Game Expose, since even if they're discontinued more people might find and want to play what there is of them, as they both still have download links in the threads. But I wasn't really sure what the policy is on this. -
I'm back. Was originally hoping to get the re-upload up tonight, but due to being exhausted it will probably be tomorrow (which actually means today since it's past midnight) or the day after. I've fixed and updated everything I planned to for it except for all Pokemon having max happiness by default. I'm currently up through Johto on that (meaning all Pokemon from Bulbasaur to Celebi). It's one of those things where it isn't difficult and doing it each time only takes a few seconds, but the sheer number of times needing to do it piles up (since there are over 800 Pokemon) and makes it feel like it takes forever.
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Spork is based off of a planet called Cerri, which I believe is our real home. The short story is that I believe Earth is a simulation and that some of us are sent from Cerri and we'll return here when our lives here end. Death doesn't exist on Cerri. The worst that can happen is someone going into a coma which they'll eventually wake up from. How long the coma lasts depends on the injury. Babies aren't created the same way on Cerri. They're formed in a tube. I've always wondered about overpopulation myself. Maybe the planet and/or universe expands to prevent that from happening? (idk if other species lay eggs or if they're formed through tubes too) Ocean Coast is the capital city of a country called Serenity on Cerri, and the Data Vault also exists.
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I'm glad you enjoyed the game Spork isn't really intended to be difficult. There is a planned Legend Mode in the future though where the player can't use items in gym battles and experience isn't gained in them (may extend to all boss battles), among other things. There are a lot of trainers early game because I didn't want players to be underleveled for the first gym, although I have considered reducing the number because I do understand there are so many that it can get tiresome sometimes battling them all. I'm aware of that issue with the map cursor, although I don't know how to fix it. Does the marble location list only mention 39? If so, I'll have to add that one to the list when I get back home next week. Side places to explore: full Underwater Hotel, Virima City beyond the bridge, some parts of areas that become accessible with Surf and Dive, ranger missions, police cases, helping the Pokemon Research Institute.
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ULTRAAAA! ULTRAAAA! ULTRAAA!...Sun and Moon
Ice Cream Sand Witch replied to ProjectIceman's topic in Pokémon Fan Club
@Rosesong most of it makes a lot of sense and I really like your theory, but regarding Olivia possibly stepping down as kahuna and Elite Four: I assume you mean her becoming a trial captain based on the possibility of Totem Lycanroc? Olivia's Lycanroc is Midnight while that one was Midday (though that doesn't mean she couldn't have trained another Lycanroc, since most trial captains have a totem that's not on their battle team). Also, if you battle Mallow in Moon, she mentions trial captains have to move on from their positions when they turn 20. I don't remember if Olivia ever stated her age (I looked up her quotes section on Bulbapedia and found nothing, but I could've sworn she said she was 28 somewhere) but she looks to be in her 20s to me.